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Annotation For single/「DMI2」Guardian Sphinx.lua
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Annotation For single/「DMI2」Guardian Sphinx.lua

Lines of single/「DMI2」Guardian Sphinx.lua from check-in e7f204fb3d that are changed by the sequence of edits moving toward check-in 86d9a0ec86:

                         1: --[[message
e7f204fb3d 2023-06-29    2: 卡数:9
e7f204fb3d 2023-06-29    3: 规则:大师3
                         4: ]]
                         5: Debug.SetAIName("「DMI2」Guardian Sphinx")
                         6: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,3)
                         7: 
                         8: Debug.SetPlayerInfo(0,100,0,0)
                         9: Debug.SetPlayerInfo(1,7200,0,0)
                        10: 
                        11: Debug.AddCard(40659562,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
                        12: Debug.AddCard(69579761,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
                        13: 
                        14: Debug.AddCard(85562745,0,0,LOCATION_HAND,0,POS_FACEDOWN)
                        15: Debug.AddCard(14087893,0,0,LOCATION_HAND,0,POS_FACEDOWN)
                        16: Debug.AddCard(42703248,0,0,LOCATION_HAND,0,POS_FACEDOWN)
                        17: Debug.AddCard(14898066,0,0,LOCATION_HAND,0,POS_FACEDOWN)
                        18: 
                        19: Debug.AddCard(89631139,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
                        20: Debug.AddCard(89631139,1,1,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
                        21: Debug.AddCard(89631139,1,1,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
                        22: Debug.AddCard(84636823,1,1,LOCATION_MZONE,4,POS_FACEUP_ATTACK)
                        23: Debug.AddCard(89631139,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
                        24: 
                        25: 
                        26: Debug.AddCard(29401950,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
                        27: Debug.AddCard(29401950,1,1,LOCATION_SZONE,1,POS_FACEDOWN)
                        28: Debug.AddCard(27053506,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
                        29: 
                        30: Debug.ReloadFieldEnd()
                        31: --~ Debug.ShowHint("1回合內取得勝利")
                        32: aux.BeginPuzzle()
e7f204fb3d 2023-06-29   33: local e999=Effect.GlobalEffect()
e7f204fb3d 2023-06-29   34: e999:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
e7f204fb3d 2023-06-29   35: e999:SetCode(EVENT_DAMAGE)
e7f204fb3d 2023-06-29   36: e999:SetCondition(function(e,tp,eg,ep,ev,re,r,rp) return Duel.GetLP(1)<=0 end)
e7f204fb3d 2023-06-29   37: e999:SetOperation(function(e,tp,eg,ep,ev,re,r,rp)
e7f204fb3d 2023-06-29   38: Debug.ShowHint("残局群181175613") end)
e7f204fb3d 2023-06-29   39: Duel.RegisterEffect(e999,0)