游戏王残局简化版

Annotation For single/[WCS2006]13_hero.lua
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Annotation For single/[WCS2006]13_hero.lua

Lines of single/[WCS2006]13_hero.lua from check-in e7f204fb3d that are changed by the sequence of edits moving toward check-in 5f278771d5:

                         1: --[[message
e7f204fb3d 2023-06-29    2: 卡数:7
e7f204fb3d 2023-06-29    3: 规则:大师3
                         4: ]]
                         5: Debug.SetAIName("[WCS2006]13_hero")
                         6: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,3)
                         7: 
                         8: Debug.SetPlayerInfo(0,1400,0,0)
                         9: Debug.SetPlayerInfo(1,4700,0,0)
                        10: 
                        11: Debug.AddCard(24094653,0,0,LOCATION_DECK,0,POS_FACEDOWN)
                        12: 
                        13: Debug.AddCard(79109599,0,0,LOCATION_HAND,0,POS_FACEDOWN)
                        14: Debug.AddCard(45906428,0,0,LOCATION_HAND,0,POS_FACEDOWN)
                        15: Debug.AddCard(21844576,0,0,LOCATION_HAND,0,POS_FACEDOWN)
                        16: Debug.AddCard(24094653,0,0,LOCATION_HAND,0,POS_FACEDOWN)
                        17: 
                        18: Debug.AddCard(58932615,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
                        19: Debug.AddCard(20721928,0,0,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
                        20: Debug.AddCard(23995346,1,1,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
                        21: 
                        22: Debug.AddCard(63035430,0,0,LOCATION_SZONE,5,POS_FACEUP)
                        23: 
                        24: Debug.AddCard(25366484,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
                        25: Debug.AddCard(35809262,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
                        26: 
                        27: Debug.ReloadFieldEnd()
                        28: 
                        29: aux.BeginPuzzle()
e7f204fb3d 2023-06-29   30: 
e7f204fb3d 2023-06-29   31: 
e7f204fb3d 2023-06-29   32: local str = {}
e7f204fb3d 2023-06-29   33: local fun = {}
e7f204fb3d 2023-06-29   34: 
e7f204fb3d 2023-06-29   35: local cache1
e7f204fb3d 2023-06-29   36: 
e7f204fb3d 2023-06-29   37: fun["通关邀请"]=function()
e7f204fb3d 2023-06-29   38:   local e100
e7f204fb3d 2023-06-29   39:   e100=Effect.GlobalEffect()
e7f204fb3d 2023-06-29   40:   e100:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
e7f204fb3d 2023-06-29   41:   e100:SetCode(EVENT_DAMAGE)
e7f204fb3d 2023-06-29   42:   function cache1(e,tp,eg,ep,ev,re,r,rp)
e7f204fb3d 2023-06-29   43:     return Duel.GetLP(1)<=0
e7f204fb3d 2023-06-29   44:     end
e7f204fb3d 2023-06-29   45:   e100:SetCondition(cache1)
e7f204fb3d 2023-06-29   46:   function cache1(e,tp,eg,ep,ev,re,r,rp)
e7f204fb3d 2023-06-29   47:     Debug.ShowHint("残局群181175613")
e7f204fb3d 2023-06-29   48:     return
e7f204fb3d 2023-06-29   49:     end
e7f204fb3d 2023-06-29   50:   e100:SetOperation(cache1)
e7f204fb3d 2023-06-29   51:   Duel.RegisterEffect(e100,0)
e7f204fb3d 2023-06-29   52:   end
e7f204fb3d 2023-06-29   53: 
e7f204fb3d 2023-06-29   54: fun["通关邀请"]()