1: --[[message
e7f204fb3d 2023-06-29 2: 卡数:5
e7f204fb3d 2023-06-29 3: 规则:大师3
4: ]]
5: Debug.SetAIName("[WCS2006]08_burn")
6: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,3)
7:
8: Debug.SetPlayerInfo(0,500,0,0)
9: Debug.SetPlayerInfo(1,2100,0,0)
10:
11: Debug.AddCard(5183693,0,0,LOCATION_HAND,0,POS_FACEDOWN)
12: Debug.AddCard(49398568,0,0,LOCATION_HAND,0,POS_FACEDOWN)
13: Debug.AddCard(46918794,0,0,LOCATION_HAND,0,POS_FACEDOWN)
14:
15: Debug.AddCard(77568553,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
16: Debug.AddCard(34690519,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
17: Debug.AddCard(04335645,1,1,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
18:
19: Debug.AddCard(33248692,0,0,LOCATION_SZONE,2,POS_FACEDOWN)
20:
21:
22: Debug.ReloadFieldEnd()
23: aux.BeginPuzzle()
e7f204fb3d 2023-06-29 24:
e7f204fb3d 2023-06-29 25: local str = {}
e7f204fb3d 2023-06-29 26: local fun = {}
e7f204fb3d 2023-06-29 27:
e7f204fb3d 2023-06-29 28: local cache1
e7f204fb3d 2023-06-29 29:
e7f204fb3d 2023-06-29 30: fun["通关邀请"]=function()
e7f204fb3d 2023-06-29 31: local e100
e7f204fb3d 2023-06-29 32: e100=Effect.GlobalEffect()
e7f204fb3d 2023-06-29 33: e100:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
e7f204fb3d 2023-06-29 34: e100:SetCode(EVENT_DAMAGE)
e7f204fb3d 2023-06-29 35: function cache1(e,tp,eg,ep,ev,re,r,rp)
e7f204fb3d 2023-06-29 36: return Duel.GetLP(1)<=0
e7f204fb3d 2023-06-29 37: end
e7f204fb3d 2023-06-29 38: e100:SetCondition(cache1)
e7f204fb3d 2023-06-29 39: function cache1(e,tp,eg,ep,ev,re,r,rp)
e7f204fb3d 2023-06-29 40: Debug.ShowHint("残局群181175613")
e7f204fb3d 2023-06-29 41: return
e7f204fb3d 2023-06-29 42: end
e7f204fb3d 2023-06-29 43: e100:SetOperation(cache1)
e7f204fb3d 2023-06-29 44: Duel.RegisterEffect(e100,0)
e7f204fb3d 2023-06-29 45: end
e7f204fb3d 2023-06-29 46: fun["通关邀请"]()
47: