c3f96fe46f 2023-06-29 1: local str = {}
d8ed6de3ad 2023-06-29 2: local fun = {}
c3f96fe46f 2023-06-29 3:
c3f96fe46f 2023-06-29 4: local cache_1
c3f96fe46f 2023-06-29 5: local cache_2
d8ed6de3ad 2023-06-29 6:
40620faf3c 2023-06-29 7: fun["是否效果卡"] = function()
40620faf3c 2023-06-29 8: end
40620faf3c 2023-06-29 9:
c3f96fe46f 2023-06-29 10: _G["通关邀请"] = function()
c3f96fe46f 2023-06-29 11: local effect_1
c3f96fe46f 2023-06-29 12: effect_1 = Effect.GlobalEffect()
c3f96fe46f 2023-06-29 13: effect_1:SetType(EFFECT_TYPE_FIELD
c3f96fe46f 2023-06-29 14: + EFFECT_TYPE_CONTINUOUS)
c3f96fe46f 2023-06-29 15: effect_1:SetCode(EVENT_DAMAGE)
c3f96fe46f 2023-06-29 16: function cache_1()
c3f96fe46f 2023-06-29 17: cache_1 = Duel.GetLP(1)
fe3054fa0e 2023-06-29 18: if cache_1 <= 0 then
c3f96fe46f 2023-06-29 19: cache_1 = true
c3f96fe46f 2023-06-29 20: else
c3f96fe46f 2023-06-29 21: cache_1 = false
c3f96fe46f 2023-06-29 22: end
c3f96fe46f 2023-06-29 23: return cache_1
c3f96fe46f 2023-06-29 24: end
c3f96fe46f 2023-06-29 25: effect_1:SetCondition(cache_1)
c3f96fe46f 2023-06-29 26: function cache_1()
c3f96fe46f 2023-06-29 27: Debug.ShowHint("残局群181175613")
c3f96fe46f 2023-06-29 28: return
c3f96fe46f 2023-06-29 29: end
c3f96fe46f 2023-06-29 30: effect_1:SetOperation(cache_1)
91bea80f83 2023-06-29 31:
c3f96fe46f 2023-06-29 32: Duel.RegisterEffect(effect_1
c3f96fe46f 2023-06-29 33: , 0)
edfc81dcfd 2023-06-29 34: end
a855d3a3c7 2023-06-29 35:
a855d3a3c7 2023-06-29 36: _G["开局说明"] = function()
e3fdda8ef9 2023-06-29 37: local cache_1 = {}
e3fdda8ef9 2023-06-29 38:
e3fdda8ef9 2023-06-29 39: cache_2 = Duel.GetFieldGroupCount(0,LOCATION_DECK,0)
e3fdda8ef9 2023-06-29 40:
e3fdda8ef9 2023-06-29 41: cache_1
e3fdda8ef9 2023-06-29 42:
29c0cdbdf2 2023-06-29 43: str["这个残局的效果卡数量"] = 0
bd04c9e58f 2023-06-29 44:
bd04c9e58f 2023-06-29 45: str["我方卡组"] = Duel.GetFieldGroupCount(0,LOCATION_DECK,0)
1d30358384 2023-06-29 46: str["我方墓地"] = Duel.GetFieldGroupCount(0,LOCATION_GRAVE,0)
29c0cdbdf2 2023-06-29 47: str["我方怪兽区"] = Duel.GetFieldGroupCount(0,LOCATION_MZONE,0)
29c0cdbdf2 2023-06-29 48: str["我方手卡"] = Duel.GetFieldGroupCount(0,LOCATION_HAND,0)
29c0cdbdf2 2023-06-29 49: str["我方灵摆区"] = Duel.GetFieldGroupCount(0,LOCATION_PZONE,0)
1fecb51d54 2023-06-29 50: str["我方除外区"] = Duel.GetFieldGroupCount(0,LOCATION_REMOVED,0)
1fecb51d54 2023-06-29 51: str["我方额外卡组"] = Duel.GetFieldGroupCount(0,LOCATION_EXTRA,0)
bd04c9e58f 2023-06-29 52: str["我方魔陷区"] = Duel.GetFieldGroupCount(0,LOCATION_SZONE,0)
b4952245a8 2023-06-29 53:
494b0d4598 2023-06-29 54: str["这个残局的效果卡数量"] = str["这个残局的效果卡数量"] + str["我方卡组"]
58e3b94eee 2023-06-29 55: str["这个残局的效果卡数量"] = str["这个残局的效果卡数量"] + str["我方墓地"]
58e3b94eee 2023-06-29 56: str["这个残局的效果卡数量"] = str["这个残局的效果卡数量"] + str["我方怪兽区"]
494b0d4598 2023-06-29 57: str["这个残局的效果卡数量"] = str["这个残局的效果卡数量"] + str["我方手卡"]
494b0d4598 2023-06-29 58: str["这个残局的效果卡数量"] = str["这个残局的效果卡数量"] + str["我方灵摆区"]
58e3b94eee 2023-06-29 59: str["这个残局的效果卡数量"] = str["这个残局的效果卡数量"] + str["我方除外区"]
58e3b94eee 2023-06-29 60: str["这个残局的效果卡数量"] = str["这个残局的效果卡数量"] + str["我方额外卡组"]
2ac4f59108 2023-06-29 61: str["这个残局的效果卡数量"] = str["这个残局的效果卡数量"] + str["我方魔陷区"]
1d2d9e0c9e 2023-06-29 62:
1d2d9e0c9e 2023-06-29 63: str["对方卡组"] = Duel.GetFieldGroupCount(0,0,LOCATION_DECK)
1d2d9e0c9e 2023-06-29 64: str["对方墓地"] = Duel.GetFieldGroupCount(0,0,LOCATION_GRAVE)
1d2d9e0c9e 2023-06-29 65: str["对方怪兽区"] = Duel.GetFieldGroupCount(0,0,LOCATION_MZONE)
1d2d9e0c9e 2023-06-29 66: str["对方手卡"] = Duel.GetFieldGroupCount(0,0,LOCATION_HAND)
1d2d9e0c9e 2023-06-29 67: str["对方灵摆区"] = Duel.GetFieldGroupCount(0,0,LOCATION_PZONE)
1d2d9e0c9e 2023-06-29 68: str["对方除外区"] = Duel.GetFieldGroupCount(0,0,LOCATION_REMOVED)
1d2d9e0c9e 2023-06-29 69: str["对方额外卡组"] = Duel.GetFieldGroupCount(0,0,LOCATION_EXTRA)
1d2d9e0c9e 2023-06-29 70: str["对方魔陷区"] = Duel.GetFieldGroupCount(0,0,LOCATION_SZONE)
1d2d9e0c9e 2023-06-29 71:
1d2d9e0c9e 2023-06-29 72: str["这个残局的效果卡数量"] = str["这个残局的效果卡数量"] + str["对方卡组"]
1d2d9e0c9e 2023-06-29 73: str["这个残局的效果卡数量"] = str["这个残局的效果卡数量"] + str["对方墓地"]
1d2d9e0c9e 2023-06-29 74: str["这个残局的效果卡数量"] = str["这个残局的效果卡数量"] + str["对方怪兽区"]
1d2d9e0c9e 2023-06-29 75: str["这个残局的效果卡数量"] = str["这个残局的效果卡数量"] + str["对方手卡"]
1d2d9e0c9e 2023-06-29 76: str["这个残局的效果卡数量"] = str["这个残局的效果卡数量"] + str["对方灵摆区"]
1d2d9e0c9e 2023-06-29 77: str["这个残局的效果卡数量"] = str["这个残局的效果卡数量"] + str["对方除外区"]
1d2d9e0c9e 2023-06-29 78: str["这个残局的效果卡数量"] = str["这个残局的效果卡数量"] + str["对方额外卡组"]
1d2d9e0c9e 2023-06-29 79: str["这个残局的效果卡数量"] = str["这个残局的效果卡数量"] + str["对方魔陷区"]
d6a4407410 2023-06-29 80:
c0962c473a 2023-06-29 81: str["我方超量素材"] = Duel.GetOverlayCount(0, LOCATION_MZONE, 0)
c0962c473a 2023-06-29 82: str["对方超量素材"] = Duel.GetOverlayCount(0, 0, LOCATION_MZONE)
c0962c473a 2023-06-29 83:
c0962c473a 2023-06-29 84: str["这个残局的效果卡数量"] = str["这个残局的效果卡数量"] + str["我方超量素材"]
c0962c473a 2023-06-29 85: str["这个残局的效果卡数量"] = str["这个残局的效果卡数量"] + str["对方超量素材"]
c0962c473a 2023-06-29 86:
c0962c473a 2023-06-29 87: Debug.ShowHint(str["这个残局的效果卡数量"])
a855d3a3c7 2023-06-29 88: end
a855d3a3c7 2023-06-29 89:
f33f0cd5bc 2023-06-29 90: