游戏王残局简化版

Annotation For single/简化版_432_02.lua
Login

Annotation For single/简化版_432_02.lua

Origin for each line in single/简化版_432_02.lua from check-in e2b83e4f93:

e2b83e4f93 2024-06-25    1: --[[message
e2b83e4f93 2024-06-25    2: 维护:2024-06-24
e2b83e4f93 2024-06-25    3: 标签:#06.Blackwing Counter #四妹
e2b83e4f93 2024-06-25    4: 简语:黑羽反击
e2b83e4f93 2024-06-25    5: ]]
e2b83e4f93 2024-06-25    6: 
e2b83e4f93 2024-06-25    7: --puzzle1
e2b83e4f93 2024-06-25    8: Debug.SetAIName("QQ群181175613")
e2b83e4f93 2024-06-25    9: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)
e2b83e4f93 2024-06-25   10: Debug.SetPlayerInfo(0, 500, 0, 0)
e2b83e4f93 2024-06-25   11: Debug.SetPlayerInfo(1, 3300, 0, 0)
e2b83e4f93 2024-06-25   12: Debug.AddCard(72714392, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
e2b83e4f93 2024-06-25   13: --~ Debug.AddCard(57421866,0,0,LOCATION_DECK,0,POS_FACEDOWN)
e2b83e4f93 2024-06-25   14: Debug.AddCard(49460512, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
e2b83e4f93 2024-06-25   15: Debug.AddCard(2009101, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
e2b83e4f93 2024-06-25   16: Debug.AddCard(14785765, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
e2b83e4f93 2024-06-25   17: Debug.AddCard(49003716, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
e2b83e4f93 2024-06-25   18: Debug.AddCard(34086406, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
e2b83e4f93 2024-06-25   19: --~ Debug.AddCard(17377751,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
e2b83e4f93 2024-06-25   20: --~ Debug.AddCard(63465535,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
e2b83e4f93 2024-06-25   21: --~ Debug.AddCard(68084557,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
e2b83e4f93 2024-06-25   22: Debug.AddCard(81983656, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
e2b83e4f93 2024-06-25   23: --~ Debug.AddCard(45815891,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
e2b83e4f93 2024-06-25   24: Debug.AddCard(33236860, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
e2b83e4f93 2024-06-25   25: Debug.AddCard(97077563, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN)
e2b83e4f93 2024-06-25   26: Debug.AddCard(61901281, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN)
e2b83e4f93 2024-06-25   27: Debug.AddCard(80280737, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP)
e2b83e4f93 2024-06-25   28: Debug.AddCard(44508094, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP, true)
e2b83e4f93 2024-06-25   29: Debug.AddCard(99234526, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_DEFENSE, true)
e2b83e4f93 2024-06-25   30: Debug.AddCard(61257789, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK, true)
e2b83e4f93 2024-06-25   31: local m1 = Debug.AddCard(40101111, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK, true)
e2b83e4f93 2024-06-25   32: local s1 = Debug.AddCard(6178850, 1, 1, LOCATION_SZONE, 3, POS_FACEUP)
e2b83e4f93 2024-06-25   33: Debug.PreEquip(s1, m1)
e2b83e4f93 2024-06-25   34: Debug.AddCard(56252810, 1, 1, LOCATION_SZONE, 1, POS_FACEDOWN)
e2b83e4f93 2024-06-25   35: Debug.AddCard(76407432, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN)
e2b83e4f93 2024-06-25   36: Debug.AddCard(49010598, 1, 1, LOCATION_SZONE, 4, POS_FACEDOWN)
e2b83e4f93 2024-06-25   37: Debug.ReloadFieldEnd()
e2b83e4f93 2024-06-25   38: aux.BeginPuzzle()