游戏王残局简化版

Annotation For single/印卡局_3.lua
Login

Annotation For single/印卡局_3.lua

Lines of single/印卡局_3.lua from check-in e20ed31a38 that are changed by the sequence of edits moving toward check-in b7b6935ee8:

                         1: --[[message
                         2: 不容小觑的似羊动物!
                         3: 这局的核心理念是:
                         4: 
                         5: > 烈烈炎火燃九幽,淼淼清水漫仙境。
                         6: 零落残品,遗落于世界之角落。
                         7: 被人遗弃,却绝不曾放弃,虽久处低劣仍犹言未悔。
                         8: 刚强不屈,即使天生破碎,也要在残缺中昭示胜利的信念!
                         9: 聚集的祈愿,将唤醒光芒万丈的通天大道!
                        10: 斗破长天,吾等将超越森罗万象!
                        11: 明镜止水之心发动!
                        12: 破~限~疾~驰!
                        13: 
                        14: 标签:#法老审判
                        15: ]]
                        16: 
                        17: Debug.SetAIName("QQ群181175613")
                        18: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_PSEUDO_SHUFFLE + DUEL_SIMPLE_AI, 5)
                        19: Debug.SetPlayerInfo(0, 500, 0, 0)
                        20: Debug.SetPlayerInfo(1, 30000, 0, 0)
                        21: 
                        22: local d = {}
e20ed31a38 2024-07-18   23: d["卡_印卡源"] = Debug.AddCard(55948544, 1, 1, LOCATION_EXTRA, 0, POS_FACEUP_ATTACK)
e20ed31a38 2024-07-18   24: 
e20ed31a38 2024-07-18   25: --怪兽区域
e20ed31a38 2024-07-18   26: Debug.AddCard(81035362, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_ATTACK)
e20ed31a38 2024-07-18   27: local m1 = Debug.AddCard(65403020, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
e20ed31a38 2024-07-18   28: Debug.AddCard(17016362, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_ATTACK)
e20ed31a38 2024-07-18   29: Debug.AddCard(26268488, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK)
e20ed31a38 2024-07-18   30: Debug.AddCard(41147577, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
e20ed31a38 2024-07-18   31: Debug.AddCard(11366199, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK)
e20ed31a38 2024-07-18   32: local m2 = Debug.AddCard(86099788, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_ATTACK)
e20ed31a38 2024-07-18   33: --魔陷区域
e20ed31a38 2024-07-18   34: local s1 = Debug.AddCard(19508728, 0, 0, LOCATION_SZONE, 2, POS_FACEUP)
e20ed31a38 2024-07-18   35: local s2 = Debug.AddCard(38296564, 1, 1, LOCATION_SZONE, 0, POS_FACEUP_ATTACK)
e20ed31a38 2024-07-18   36: Debug.AddCard(68462976, 1, 1, LOCATION_SZONE, 5, POS_FACEUP)
e20ed31a38 2024-07-18   37: --卡组区域
e20ed31a38 2024-07-18   38: Debug.AddCard(49888191, 1, 1, LOCATION_DECK, 0, POS_FACEUP_ATTACK)
e20ed31a38 2024-07-18   39: Debug.AddCard(49888191, 1, 1, LOCATION_DECK, 0, POS_FACEUP_ATTACK)
e20ed31a38 2024-07-18   40: Debug.AddCard(49888191, 1, 1, LOCATION_DECK, 0, POS_FACEUP_ATTACK)
e20ed31a38 2024-07-18   41: Debug.AddCard(49888191, 1, 1, LOCATION_DECK, 0, POS_FACEUP_ATTACK)
e20ed31a38 2024-07-18   42: Debug.AddCard(49888191, 1, 1, LOCATION_DECK, 0, POS_FACEUP_ATTACK)
e20ed31a38 2024-07-18   43: Debug.AddCard(49888191, 1, 1, LOCATION_DECK, 0, POS_FACEUP_ATTACK)
e20ed31a38 2024-07-18   44: Debug.AddCard(49888191, 1, 1, LOCATION_DECK, 0, POS_FACEUP_ATTACK)
e20ed31a38 2024-07-18   45: --外组区域
e20ed31a38 2024-07-18   46: --墓地区域
e20ed31a38 2024-07-18   47: Debug.AddCard(67441435, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK)
e20ed31a38 2024-07-18   48: --除外区域
e20ed31a38 2024-07-18   49: --手卡区域
e20ed31a38 2024-07-18   50: Debug.AddCard(14558127, 1, 1, LOCATION_HAND, 0, POS_FACEDOWN)
                        51: 
                        52: Debug.ReloadFieldEnd("混沌超量 风纪大宫司 祭文")
                        53: aux.BeginPuzzle(nil, nil, d["卡_印卡源"], 2, 10)
                        54: 
                        55: Debug.PreSetTarget(s2, m2)
                        56: Debug.PreEquip(s1, m1)