游戏王残局简化版

Annotation For single/悠悠王-01.lua
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Annotation For single/悠悠王-01.lua

Lines of single/悠悠王-01.lua from check-in e1efcc14ef that are changed by the sequence of edits moving toward check-in 559f2cbc2b:

                         1: 
                         2: 
                         3: --~ 必须位于残局文件顶部
                         4: --~ 加载残局函数库
                         5: Debug.AddCard(0,0,0,LOCATION_MZONE,-1,POS_FACEUP)
                         6: 
                         7: --created by puzzle editor
                         8: Debug.SetAIName("Lionben影城波")
                         9: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
                        10: Debug.SetPlayerInfo(0,100,0,0)
                        11: Debug.SetPlayerInfo(1,8000,0,0)
                        12: 
                        13: --自己的怪兽区
                        14: --对方的怪兽区
e1efcc14ef 2023-07-14   15: Debug.AddCard(31764700,1,1,LOCATION_MZONE,2,POS_FACEUP_ATTACK) --于贝尔-极度悲伤的魔龙
                        16: --自己的魔陷区
                        17: --对方的魔陷区
                        18: --自己的手卡
                        19: Debug.AddCard(24094653,0,0,LOCATION_HAND,0,POS_FACEUP_ATTACK) --融合
                        20: Debug.AddCard(81439173,0,0,LOCATION_HAND,1,POS_FACEUP_ATTACK) --愚蠢的埋葬
                        21: Debug.AddCard(12247206,0,0,LOCATION_HAND,2,POS_FACEUP_ATTACK) --地狱的暴走召唤
                        22: Debug.AddCard(63166096,0,0,LOCATION_HAND,3,POS_FACEUP_ATTACK) --闪刀起动-交闪
                        23: Debug.AddCard(51405049,0,0,LOCATION_HAND,4,POS_FACEUP_ATTACK) --汪分之一机会!?
                        24: --对方的手卡
                        25: --自己的墓地
                        26: --对方的墓地
                        27: --自己除外的卡
                        28: --对方除外的卡
                        29: --自己的卡组
                        30: Debug.AddCard(27288416,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) --悠悠
                        31: Debug.AddCard(99910751,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) --落单悠悠
                        32: Debug.AddCard(52340444,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) --闪刀机-大黄蜂浮游单元
                        33: Debug.AddCard(99910751,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) --落单悠悠
                        34: Debug.AddCard(27288416,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) --悠悠
                        35: Debug.AddCard(27288416,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) --悠悠
                        36: --对方的卡组
e1efcc14ef 2023-07-14   37: Debug.AddCard(5126490,1,1,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) --新宇贤者
                        38: --自己的额外
                        39: Debug.AddCard(23935886,0,0,LOCATION_EXTRA,0,POS_FACEDOWN_ATTACK) --天威之龙拳圣
                        40: Debug.AddCard(41999284,0,0,LOCATION_EXTRA,0,POS_FACEDOWN_ATTACK) --连接栗子球
                        41: Debug.AddCard(86066372,0,0,LOCATION_EXTRA,0,POS_FACEDOWN_ATTACK) --访问码语者
                        42: Debug.AddCard(10817524,0,0,LOCATION_EXTRA,0,POS_FACEDOWN_ATTACK) --始祖龙 古龙
e1efcc14ef 2023-07-14   43: Debug.AddCard(11321089,0,0,LOCATION_EXTRA,0,POS_FACEDOWN_ATTACK) --守护者·奇美拉
                        44: Debug.AddCard(98978921,0,0,LOCATION_EXTRA,0,POS_FACEDOWN_ATTACK) --连接蜘蛛
                        45: 
                        46: Debug.ReloadFieldEnd()
                        47: aux.BeginPuzzle()
                        48: fun["开局说明"]()