Lines of
single_doc/三个绑定函数.md
from check-in e1b217bace
that are changed by the sequence of edits moving toward
check-in 580b09114c:
1: % 三个绑定函数
2:
3: # PreSummon
4:
5: Debug.PreSummon(卡, 召唤类型[, 从哪个区域特召到场上])
6:
7: <details>
8: <summary>
9: 补充
10: </summary>
11:
12: ~~~
e1b217bace 2023-09-09 13: ●void Debug.PreSummon(Card c, int sum_type[, int sum_location=0])
e1b217bace 2023-09-09 14: 设置卡片c的召唤信息:以 sum_type 方法(通常召唤、特殊召唤等)[从 sum_location]出场
15: ~~~
16:
17: </details>
18:
19: 召唤类型的可选值:
20:
e1b217bace 2023-09-09 21: 1. SUMMON_TYPE_NORMAL =0x10000000 --通常召唤(EFFECT_SUMMON_PROC,EFFECT_SET_PROC 可用Value修改數值)
e1b217bace 2023-09-09 22: 1. SUMMON_TYPE_ADVANCE =0x11000000 --上级召唤
e1b217bace 2023-09-09 23: 1. SUMMON_TYPE_DUAL =0x12000000 --再度召唤(二重)
e1b217bace 2023-09-09 24: 1. SUMMON_TYPE_FLIP =0x20000000 --翻转召唤
e1b217bace 2023-09-09 25: 1. SUMMON_TYPE_SPECIAL =0x40000000 --特殊召唤(EFFECT_SPSUMMON_PROC,EFFECT_SPSUMMON_PROC_G 可用Value修改數值)
e1b217bace 2023-09-09 26: 1. SUMMON_TYPE_FUSION =0x43000000 --融合召唤
e1b217bace 2023-09-09 27: 1. SUMMON_TYPE_RITUAL =0x45000000 --仪式召唤
e1b217bace 2023-09-09 28: 1. SUMMON_TYPE_SYNCHRO =0x46000000 --同调召唤
e1b217bace 2023-09-09 29: 1. SUMMON_TYPE_XYZ =0x49000000 --超量召唤
e1b217bace 2023-09-09 30: 1. SUMMON_TYPE_PENDULUM =0x4a000000 --灵摆召唤
e1b217bace 2023-09-09 31: 1. SUMMON_TYPE_LINK =0x4c000000 --连接召唤
e1b217bace 2023-09-09 32:
e1b217bace 2023-09-09 33:
e1b217bace 2023-09-09 34: sum_type的可选值:
35:
36: ~~~
37: --Summon Type --召唤类型
e1b217bace 2023-09-09 38: SUMMON_TYPE_NORMAL =0x10000000 --通常召唤(EFFECT_SUMMON_PROC,EFFECT_SET_PROC 可用Value修改數值)
39: SUMMON_TYPE_ADVANCE =0x11000000 --上级召唤
40: SUMMON_TYPE_DUAL =0x12000000 --再度召唤(二重)
41: SUMMON_TYPE_FLIP =0x20000000 --翻转召唤
e1b217bace 2023-09-09 42: SUMMON_TYPE_SPECIAL =0x40000000 --特殊召唤(EFFECT_SPSUMMON_PROC,EFFECT_SPSUMMON_PROC_G 可用Value修改數值)
43: SUMMON_TYPE_FUSION =0x43000000 --融合召唤
44: SUMMON_TYPE_RITUAL =0x45000000 --仪式召唤
45: SUMMON_TYPE_SYNCHRO =0x46000000 --同调召唤
46: SUMMON_TYPE_XYZ =0x49000000 --超量召唤
47: SUMMON_TYPE_PENDULUM =0x4a000000 --灵摆召唤
48: SUMMON_TYPE_LINK =0x4c000000 --连接召唤
49: ~~~
50:
e1b217bace 2023-09-09 51: ●bool Debug.PreEquip(Card equip_card, Card target)
e1b217bace 2023-09-09 52: 为target添加装备equip_card ,返回值表示是否成功
e1b217bace 2023-09-09 53:
e1b217bace 2023-09-09 54: ●void Debug.PreSetTarget(Card c, Card target)
e1b217bace 2023-09-09 55: 把target选为c的永续对象