1: --[[message
2: 卡数:44
3: 规则:大师3
4: ]]
5: Debug.SetAIName("四妹")
6: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,3)
7: Debug.SetPlayerInfo(0,1100,0,0)
8: Debug.SetPlayerInfo(1,51100,0,0)
9:
10: Debug.AddCard(25067275,0,0,LOCATION_DECK,0,POS_FACEDOWN)
11: Debug.AddCard(67675300,0,0,LOCATION_DECK,0,POS_FACEDOWN)
12: Debug.AddCard(56747793,0,0,LOCATION_DECK,0,POS_FACEDOWN)
13: Debug.AddCard(40916023,0,0,LOCATION_DECK,0,POS_FACEDOWN)
14: Debug.AddCard(3972721,0,0,LOCATION_DECK,0,POS_FACEDOWN)
15: Debug.AddCard(15893860,0,0,LOCATION_DECK,0,POS_FACEDOWN)
16: Debug.AddCard(72355441,0,0,LOCATION_DECK,0,POS_FACEDOWN)
17: Debug.AddCard(96947648,0,0,LOCATION_DECK,0,POS_FACEDOWN)
18: Debug.AddCard(26400609,0,0,LOCATION_DECK,0,POS_FACEDOWN)
19: Debug.AddCard(90303176,0,0,LOCATION_HAND,0,POS_FACEDOWN)
20: Debug.AddCard(9952083,0,0,LOCATION_HAND,0,POS_FACEDOWN)
21: Debug.AddCard(43138260,0,0,LOCATION_HAND,0,POS_FACEDOWN)
22: Debug.AddCard(72355441,0,0,LOCATION_HAND,0,POS_FACEDOWN)
23: Debug.AddCard(64319467,0,0,LOCATION_HAND,0,POS_FACEDOWN)
24: Debug.AddCard(1845204,0,0,LOCATION_HAND,0,POS_FACEDOWN)
25: Debug.AddCard(62023839,0,0,LOCATION_GRAVE,0,POS_FACEDOWN)
26: Debug.AddCard(51282878,0,0,LOCATION_GRAVE,0,POS_FACEDOWN)
27: Debug.AddCard(27174286,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
28: Debug.AddCard(26708437,0,0,LOCATION_SZONE,2,POS_FACEDOWN)
29: Debug.AddCard(7092142,0,0,LOCATION_SZONE,3,POS_FACEDOWN)
30: Debug.AddCard(31320433,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
31: Debug.AddCard(21044178,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
32: Debug.AddCard(21044178,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
33: Debug.AddCard(25853045,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
34: Debug.AddCard(440556,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
35: Debug.AddCard(65676461,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
36: Debug.AddCard(65676461,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
37: Debug.AddCard(49221191,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
e0c530d4a2 2023-06-28 38: Debug.AddCard(65749035,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
39: Debug.AddCard(52687916,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
40: Debug.AddCard(80516007,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
41: Debug.AddCard(12275533,1,1,LOCATION_DECK,0,POS_FACEDOWN)
42: Debug.AddCard(82593786,1,1,LOCATION_HAND,0,POS_FACEDOWN)
43: Debug.AddCard(30042158,1,1,LOCATION_GRAVE,0,POS_FACEDOWN)
44: Debug.AddCard(39823987,1,1,LOCATION_GRAVE,0,POS_FACEDOWN,true)
45: Debug.AddCard(44155002,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK,true)
46: Debug.AddCard(94515289,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK,true)
47: Debug.AddCard(66818682,1,1,LOCATION_MZONE,2,POS_FACEUP_ATTACK,true)
48: Debug.AddCard(93353691,1,1,LOCATION_MZONE,3,POS_FACEUP_ATTACK,true)
49: Debug.AddCard(44508094,1,1,LOCATION_MZONE,4,POS_FACEUP_ATTACK,true)
50: Debug.AddCard(80887714,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
51: Debug.AddCard(20721759,1,1,LOCATION_SZONE,1,POS_FACEDOWN)
52: Debug.AddCard(84136000,1,1,LOCATION_SZONE,2,POS_FACEDOWN)
53: Debug.AddCard(96008713,1,1,LOCATION_SZONE,3,POS_FACEDOWN)
54: Debug.AddCard(75105429,1,1,LOCATION_SZONE,4,POS_FACEDOWN)
55: Debug.ReloadFieldEnd()
56: aux.BeginPuzzle()
57:
58:
59: local str = {}
60: local fun = {}
61:
62: local cache_1
63: local cache_2
64:
65: fun["通关邀请"] = function()
66: local effect_1
67: effect_1 = Effect.GlobalEffect()
68: effect_1:SetType(EFFECT_TYPE_FIELD
69: + EFFECT_TYPE_CONTINUOUS)
70: effect_1:SetCode(EVENT_DAMAGE)
71: function cache_1()
72: cache_1 = Duel.GetLP(1)
73: if cache_1 <= 0 then
74: cache_1 = true
75: else
76: cache_1 = false
77: end
78: return cache_1
79: end
80: effect_1:SetCondition(cache_1)
81: function cache_1()
82: Debug.ShowHint("残局群181175613")
83: return
84: end
85: effect_1:SetOperation(cache_1)
86: Duel.RegisterEffect(effect_1
87: , 0)
88: end
89:
90: fun["开局添加手卡"] = function(str_1)
91: local effect_1
92: effect_1 = Effect.GlobalEffect()
93: effect_1:SetType(EFFECT_TYPE_FIELD
94: + EFFECT_TYPE_CONTINUOUS)
95: effect_1:SetCode(EVENT_ADJUST)
96: effect_1:SetCountLimit(1)
97: function cache_1()
98: return true
99: end
100: effect_1:SetCondition(cache_1)
101: function cache_1(effect_event
102: , player_who_activate_the_effect)
103: str["玩家选定的卡"] = Duel.SelectMatchingCard(player_who_activate_the_effect
104: , Card.IsAbleToHand
105: , player_who_activate_the_effect
106: , LOCATION_DECK
107: , 0
108: , str_1
109: , str_1
110: , nil)
111: Duel.SendtoHand(str["玩家选定的卡"]
112: , nil
113: , REASON_RULE)
114: end
115: effect_1:SetOperation(cache_1)
116: Duel.RegisterEffect(effect_1
117: , 0)
118: end
119:
120: fun["通关邀请"]()
121:
122: