Lines of
single/QB006.lua
from check-in e0ba0920ae
that are changed by the sequence of edits moving toward
check-in 777ddc5808:
1: --[[message
2: ]]
e0ba0920ae 2023-07-07 3:
e0ba0920ae 2023-07-07 4: --~ 必须位于残局文件顶部
e0ba0920ae 2023-07-07 5: --~ 加载残局函数库
e0ba0920ae 2023-07-07 6: Debug.AddCard(0,0,0,LOCATION_MZONE,-1,POS_FACEUP)
7:
8:
9: Debug.SetAIName("QB006")
10: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_PSEUDO_SHUFFLE+DUEL_SIMPLE_AI,3)
11: Debug.SetPlayerInfo(0,700,0,0)
12: Debug.SetPlayerInfo(1,1000,0,0)
13:
14: --自己的怪兽区
15: Debug.AddCard(33396948,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK) --被封印的艾克佐迪亚
16: Debug.AddCard(21502796,0,0,LOCATION_MZONE,1,POS_FACEDOWN_DEFENSE) --光道猎犬 雷光
17: Debug.AddCard(21502796,0,0,LOCATION_MZONE,3,POS_FACEDOWN_DEFENSE) --光道猎犬 雷光
18: --对方的怪兽区
19: Debug.AddCard(26202165,1,1,LOCATION_MZONE,2,POS_FACEUP_ATTACK) --三眼怪
20: --自己的魔陷区
21: Debug.AddCard(36280194,0,0,LOCATION_SZONE,3,POS_FACEDOWN_ATTACK) --补充要员
22: Debug.AddCard(93946239,0,0,LOCATION_SZONE,2,POS_FACEDOWN_ATTACK) --无之炼狱
23: Debug.AddCard(19508728,0,0,LOCATION_SZONE,0,POS_FACEDOWN_ATTACK) --月镜盾
24: Debug.AddCard(93946239,0,0,LOCATION_SZONE,1,POS_FACEDOWN_ATTACK) --无之炼狱
25: --对方的魔陷区
26: Debug.AddCard(4440873,1,1,LOCATION_SZONE,3,POS_FACEDOWN_ATTACK) --强烈的打落
27: Debug.AddCard(4440873,1,1,LOCATION_SZONE,1,POS_FACEDOWN_ATTACK) --强烈的打落
28: Debug.AddCard(4440873,1,1,LOCATION_SZONE,2,POS_FACEDOWN_ATTACK) --强烈的打落
29: --自己的手卡
30: Debug.AddCard(67169062,0,0,LOCATION_HAND,4,POS_FACEUP_ATTACK) --贪欲之壶
31: Debug.AddCard(36111775,0,0,LOCATION_HAND,5,POS_FACEUP_ATTACK) --灵摆停顿
32: Debug.AddCard(49140998,0,0,LOCATION_HAND,2,POS_FACEUP_ATTACK) --凤凰神的羽毛
33: --对方的手卡
34: Debug.AddCard(44519536,1,1,LOCATION_HAND,5,POS_FACEUP_ATTACK) --被封印者的左足
35: Debug.AddCard(7902349,1,1,LOCATION_HAND,4,POS_FACEUP_ATTACK) --被封印者的左腕
36: Debug.AddCard(70903634,1,1,LOCATION_HAND,3,POS_FACEUP_ATTACK) --被封印者的右腕
37: Debug.AddCard(8124921,1,1,LOCATION_HAND,2,POS_FACEUP_ATTACK) --被封印者的右足
38: --自己的墓地
39: --对方的墓地
40: --自己除外的卡
41: --对方除外的卡
42: --自己的卡组
43: Debug.AddCard(93946239,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) --无之炼狱
44: Debug.AddCard(44519536,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) --被封印者的左足
45: Debug.AddCard(7902349,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) --被封印者的左腕
46: Debug.AddCard(70903634,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) --被封印者的右腕
47: Debug.AddCard(8124921,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) --被封印者的右足
48: --对方的卡组
49: Debug.AddCard(33396948,1,1,LOCATION_DECK,0,POS_FACEUP_ATTACK) --被封印的艾克佐迪亚
50: --自己的额外
51: Debug.AddCard(28363749,0,0,LOCATION_EXTRA,0,POS_FACEUP_ATTACK) --异色眼灵摆龙
52: Debug.AddCard(19474136,0,0,LOCATION_EXTRA,0,POS_FACEUP_ATTACK) --异色眼霸弧灵摆龙
53: Debug.AddCard(17390179,0,0,LOCATION_EXTRA,0,POS_FACEUP_ATTACK) --龙剑士 卓辉星·灵摆
54:
55: Debug.ReloadFieldEnd()
56: aux.BeginPuzzle()
57:
58: fun["开局说明"]()