e7f204fb3d 2023-06-29 1: --[[message
e7f204fb3d 2023-06-29 2: ]]
e0a737d6bb 2023-07-05 3:
e0a737d6bb 2023-07-05 4: --~ 必须位于残局文件顶部
e0a737d6bb 2023-07-05 5: --~ 加载残局函数库
e0a737d6bb 2023-07-05 6: Debug.AddCard(0,0,0,LOCATION_MZONE,-1,POS_FACEUP)
e0a737d6bb 2023-07-05 7:
e0a737d6bb 2023-07-05 8:
e7f204fb3d 2023-06-29 9: Debug.SetAIName("蛋总")
e7f204fb3d 2023-06-29 10: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,4)
e7f204fb3d 2023-06-29 11: Debug.SetPlayerInfo(0,2000,0,0)
e7f204fb3d 2023-06-29 12: Debug.SetPlayerInfo(1,14600,0,0)
e7f204fb3d 2023-06-29 13:
e7f204fb3d 2023-06-29 14: --对方的怪兽区
e7f204fb3d 2023-06-29 15: local m01=Debug.AddCard(53413628,1,1,LOCATION_MZONE,5,POS_FACEUP_ATTACK) --码语者
e7f204fb3d 2023-06-29 16: Debug.AddCard(94380860,1,1,LOCATION_MZONE,3,POS_FACEUP_ATTACK) --No.103 神葬零娘 暮零
e7f204fb3d 2023-06-29 17: Debug.AddCard(27288416,1,1,LOCATION_MZONE,3,POS_FACEUP_ATTACK) --画星宝宝
e7f204fb3d 2023-06-29 18: Debug.AddCard(48739166,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK) --No.101 寂静荣誉方舟骑士
e7f204fb3d 2023-06-29 19: Debug.AddCard(27288416,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK) --画星宝宝
e7f204fb3d 2023-06-29 20: Debug.AddCard(27288416,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK) --画星宝宝
e7f204fb3d 2023-06-29 21: --自己的怪兽区
e7f204fb3d 2023-06-29 22: Debug.AddCard(3987233,0,0,LOCATION_MZONE,5,POS_FACEUP_ATTACK) --金毛妇
e7f204fb3d 2023-06-29 23: --自己的魔陷区
e7f204fb3d 2023-06-29 24: Debug.AddCard(38296564,0,0,LOCATION_SZONE,0,POS_FACEDOWN_ATTACK) --安全地带
e7f204fb3d 2023-06-29 25: Debug.AddCard(97077563,0,0,LOCATION_SZONE,1,POS_FACEDOWN_ATTACK) --活死人的呼声
e7f204fb3d 2023-06-29 26: Debug.AddCard(53582587,0,0,LOCATION_SZONE,2,POS_FACEDOWN_ATTACK) --激流葬
e7f204fb3d 2023-06-29 27: Debug.AddCard(6540606,0,0,LOCATION_SZONE,3,POS_FACEDOWN_ATTACK) --水灵术-「葵」
e7f204fb3d 2023-06-29 28: --对方的魔陷区
e7f204fb3d 2023-06-29 29: local s01=Debug.AddCard(61127349,1,1,LOCATION_SZONE,0,POS_FACEUP_ATTACK) --爆炎穿击
e7f204fb3d 2023-06-29 30: Debug.AddCard(29401950,1,1,LOCATION_SZONE,1,POS_FACEDOWN_ATTACK) --奈落的落穴
e7f204fb3d 2023-06-29 31: Debug.AddCard(29401950,1,1,LOCATION_SZONE,2,POS_FACEDOWN_ATTACK) --奈落的落穴
e7f204fb3d 2023-06-29 32: Debug.AddCard(29401950,1,1,LOCATION_SZONE,3,POS_FACEDOWN_ATTACK) --奈落的落穴
e7f204fb3d 2023-06-29 33: --自己的手卡
e7f204fb3d 2023-06-29 34: Debug.AddCard(10802915,0,0,LOCATION_HAND,0,POS_FACEUP_ATTACK) --由魔界到现世的死亡导游
e7f204fb3d 2023-06-29 35: Debug.AddCard(83764718,0,0,LOCATION_HAND,1,POS_FACEUP_ATTACK) --死者苏生
e7f204fb3d 2023-06-29 36: --对方的手卡
e7f204fb3d 2023-06-29 37: Debug.AddCard(19665973,1,1,LOCATION_HAND,0,POS_FACEUP_ATTACK) --消战者
e7f204fb3d 2023-06-29 38: --自己的墓地
e7f204fb3d 2023-06-29 39: Debug.AddCard(52558805,0,0,LOCATION_GRAVE,0,POS_FACEUP_ATTACK):CompleteProcedure() --太鼓魔人 咚咚拍子
e7f204fb3d 2023-06-29 40: Debug.AddCard(90098780,0,0,LOCATION_GRAVE,0,POS_FACEUP_ATTACK):CompleteProcedure() --键魔人 挠挠哼唱
e7f204fb3d 2023-06-29 41: Debug.AddCard(90098780,0,0,LOCATION_GRAVE,0,POS_FACEUP_ATTACK):CompleteProcedure() --键魔人 挠挠哼唱
e7f204fb3d 2023-06-29 42: Debug.AddCard(25341652,0,0,LOCATION_GRAVE,0,POS_FACEUP_ATTACK):CompleteProcedure() --交响魔人 剑击指挥
e7f204fb3d 2023-06-29 43: Debug.AddCard(26563200,0,0,LOCATION_GRAVE,0,POS_FACEUP_ATTACK):CompleteProcedure() --弦魔人 跃跃节奏
e7f204fb3d 2023-06-29 44: Debug.AddCard(81035362,0,0,LOCATION_GRAVE,0,POS_FACEUP_ATTACK) --魔犀族战士
e7f204fb3d 2023-06-29 45: --对方的墓地
e7f204fb3d 2023-06-29 46: Debug.AddCard(57314798,1,1,LOCATION_GRAVE,0,POS_FACEUP_ATTACK):CompleteProcedure() --No.100 源数龙
e7f204fb3d 2023-06-29 47: --自己除外的卡
e7f204fb3d 2023-06-29 48: --对方除外的卡
e7f204fb3d 2023-06-29 49: --自己的卡组
e7f204fb3d 2023-06-29 50: Debug.AddCard(52823314,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) --由魔界到现世的巴士
e7f204fb3d 2023-06-29 51: Debug.AddCard(63883999,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) --伏魔殿-恶魔的迷宫-
e7f204fb3d 2023-06-29 52: Debug.AddCard(66540884,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) --诡计恶魔
e7f204fb3d 2023-06-29 53: --对方的卡组
e7f204fb3d 2023-06-29 54: Debug.AddCard(19665973,1,1,LOCATION_DECK,0,POS_FACEUP_ATTACK) --消战者
e7f204fb3d 2023-06-29 55: --自己的额外
e7f204fb3d 2023-06-29 56: Debug.AddCard(90098780,0,0,LOCATION_EXTRA,0,POS_FACEDOWN_ATTACK) --键魔人 挠挠哼唱
e7f204fb3d 2023-06-29 57: Debug.AddCard(25853045,0,0,LOCATION_EXTRA,0,POS_FACEDOWN_ATTACK) --重铠装-黑鳍条枪兵
e7f204fb3d 2023-06-29 58: Debug.AddCard(25853045,0,0,LOCATION_EXTRA,0,POS_FACEDOWN_ATTACK) --重铠装-黑鳍条枪兵
e7f204fb3d 2023-06-29 59: Debug.AddCard(65170459,0,0,LOCATION_EXTRA,0,POS_FACEDOWN_ATTACK) --孩星老爷
e7f204fb3d 2023-06-29 60:
e7f204fb3d 2023-06-29 61: Debug.PreEquip(s01,m01)
e7f204fb3d 2023-06-29 62:
e7f204fb3d 2023-06-29 63: Debug.ReloadFieldEnd()
e7f204fb3d 2023-06-29 64: aux.BeginPuzzle()
e7f204fb3d 2023-06-29 65: local e999=Effect.GlobalEffect()
e7f204fb3d 2023-06-29 66: e999:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
e7f204fb3d 2023-06-29 67: e999:SetCode(EVENT_DAMAGE)
e7f204fb3d 2023-06-29 68: e999:SetCondition(function(e,tp,eg,ep,ev,re,r,rp) return Duel.GetLP(1)<=0 end)
e7f204fb3d 2023-06-29 69: e999:SetOperation(function(e,tp,eg,ep,ev,re,r,rp)
e7f204fb3d 2023-06-29 70: Debug.ShowHint("残局群181175613") end)
e7f204fb3d 2023-06-29 71: Duel.RegisterEffect(e999,0)
e7f204fb3d 2023-06-29 72:
e7f204fb3d 2023-06-29 73: Debug.ShowHint("什么叫键魔人!!!")