Lines of
single/特殊局_2.lua
from check-in e0043ca72d
that are changed by the sequence of edits moving toward
check-in cf784b4230:
1: --[[message
2: 维护:2024-06-26
3: 简语:个十百千万?
4: 标签:#枯岳说书人 #暗之侯爵贝利亚
5: ]]
6: Debug.SetAIName("QQ群181175613")
7: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4)
8: Debug.SetPlayerInfo(0, 621543, 0, 0)
9: Debug.SetPlayerInfo(1, 231370, 0, 0)
10: local d = {}
11: -- 提攻
12: --~ 卡
13: --~ 攻
e0043ca72d 2024-07-01 14: function s.gnkl_jltw(u1, u2)
e0043ca72d 2024-07-01 15: local h1
e0043ca72d 2024-07-01 16: --~ 效果
e0043ca72d 2024-07-01 17: h1 = Effect.CreateEffect(u1)
e0043ca72d 2024-07-01 18: h1:SetType(EFFECT_TYPE_SINGLE)
e0043ca72d 2024-07-01 19: h1:SetCode(EFFECT_UPDATE_ATTACK)
e0043ca72d 2024-07-01 20: h1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e0043ca72d 2024-07-01 21: h1:SetValue(u2)
e0043ca72d 2024-07-01 22: u1:RegisterEffect(h1)
e0043ca72d 2024-07-01 23: end
24: d["卡_印卡源"] = Debug.AddCard(5758500, 1, 1, LOCATION_EXTRA, 0, POS_FACEUP_ATTACK)
25:
26: Debug.AddCard(77622396, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN_ATTACK)
27: Debug.AddCard(49658464, 0, 0, LOCATION_SZONE, 2, POS_FACEUP_ATTACK)
28: Debug.AddCard(22205600, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN_ATTACK)
29:
30: Debug.AddCard(13758665, 1, 1, LOCATION_SZONE, 1, POS_FACEUP_ATTACK)
31: Debug.AddCard(51452091, 1, 1, LOCATION_SZONE, 3, POS_FACEUP_ATTACK)
e0043ca72d 2024-07-01 32: local h1 = Debug.AddCard(79182538, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_ATTACK)
e0043ca72d 2024-07-01 33: s.gnkl_jltw(h1, 1156)
e0043ca72d 2024-07-01 34: local h1 = Debug.AddCard(77603950, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK)
e0043ca72d 2024-07-01 35: s.gnkl_jltw(h1, 1252)
e0043ca72d 2024-07-01 36: local h1 = Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
e0043ca72d 2024-07-01 37: s.gnkl_jltw(h1, 1698)
e0043ca72d 2024-07-01 38: local h1 = Debug.AddCard(6367785, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK)
e0043ca72d 2024-07-01 39: s.gnkl_jltw(h1, 652)
e0043ca72d 2024-07-01 40: local h1 = Debug.AddCard(26268488, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_ATTACK)
e0043ca72d 2024-07-01 41: s.gnkl_jltw(h1, 254)
e0043ca72d 2024-07-01 42: local h1 = Debug.AddCard(27134689, 1, 1, LOCATION_MZONE, 5, POS_FACEUP_ATTACK)
e0043ca72d 2024-07-01 43: s.gnkl_jltw(h1, 800)
e0043ca72d 2024-07-01 44: local h1 = Debug.AddCard(99645428, 0, 0, LOCATION_MZONE, 0, POS_FACEUP_ATTACK)
e0043ca72d 2024-07-01 45: s.gnkl_jltw(h1, -21565)
e0043ca72d 2024-07-01 46: local h1 = Debug.AddCard(46986414, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_ATTACK)
e0043ca72d 2024-07-01 47: s.gnkl_jltw(h1, -56546)
e0043ca72d 2024-07-01 48: local h1 = Debug.AddCard(52367652, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
e0043ca72d 2024-07-01 49: s.gnkl_jltw(h1, -65415)
e0043ca72d 2024-07-01 50: local h1 = Debug.AddCard(57662975, 0, 0, LOCATION_MZONE, 3, POS_FACEUP_ATTACK)
e0043ca72d 2024-07-01 51: s.gnkl_jltw(h1, -45212)
e0043ca72d 2024-07-01 52: local h1 = Debug.AddCard(7562372, 0, 0, LOCATION_MZONE, 4, POS_FACEUP_ATTACK)
e0043ca72d 2024-07-01 53: s.gnkl_jltw(h1, -32215)
e0043ca72d 2024-07-01 54: local h1 = Debug.AddCard(66889139, 0, 0, LOCATION_MZONE, 5, POS_FACEUP_ATTACK)
e0043ca72d 2024-07-01 55: s.gnkl_jltw(h1, -801)
56:
57: Debug.AddCard(7562372, 1, 1, LOCATION_DECK, 4, POS_FACEDOWN)
58: Debug.AddCard(7562372, 1, 1, LOCATION_DECK, 4, POS_FACEDOWN)
59: Debug.AddCard(7562372, 1, 1, LOCATION_DECK, 4, POS_FACEDOWN)
60: Debug.AddCard(7562372, 1, 1, LOCATION_DECK, 4, POS_FACEDOWN)
61: Debug.AddCard(7562372, 1, 1, LOCATION_DECK, 4, POS_FACEDOWN)
62: Debug.AddCard(7562372, 1, 1, LOCATION_DECK, 4, POS_FACEDOWN)
63:
64: Debug.ReloadFieldEnd()
65: aux.BeginPuzzle(nil, nil, d["卡_印卡源"], 1)
66: Debug.ShowHint("场上怪兽攻击力已改变")
67:
68: --[[
69: 你以为这局是拼百位数、十位数、个位数?
70: 试了之后,发现不行,于是想发动《天邪鬼的诅咒》配合《无千干扰》。
71: 但想来想去就是起效不了。
72: 遍翻卡池后终于找到了能让《天邪鬼的诅咒》起效的卡。
73: 咦?!
74: 怎么《天邪鬼的诅咒》不能和《无千干扰》配合呢?
75: 哈哈哈!
76: 这就中圈套了!
77: ]]