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28: </head>
29: <body>
30: <header id="title-block-header">
31: <h1 class="title">场景</h1>
32: </header>
33: <nav id="TOC" role="doc-toc">
34: <ul>
35: <li><a href="#正常" id="toc-正常"><span class="toc-section-number">1</span> 正常</a>
36: <ul>
37: <li><a href="#section" id="toc-section"><span class="toc-section-number">1.1</span> </a></li>
38: <li><a href="#section-1" id="toc-section-1"><span class="toc-section-number">1.2</span> </a></li>
39: <li><a href="#section-2" id="toc-section-2"><span class="toc-section-number">1.3</span> </a></li>
40: <li><a href="#section-3" id="toc-section-3"><span class="toc-section-number">1.4</span> </a></li>
41: <li><a href="#section-4" id="toc-section-4"><span class="toc-section-number">1.5</span> </a></li>
42: <li><a href="#section-5" id="toc-section-5"><span class="toc-section-number">1.6</span> </a></li>
43: <li><a href="#section-6" id="toc-section-6"><span class="toc-section-number">1.7</span> </a></li>
44: <li><a href="#section-7" id="toc-section-7"><span class="toc-section-number">1.8</span> </a></li>
45: <li><a href="#section-8" id="toc-section-8"><span class="toc-section-number">1.9</span> </a></li>
46: <li><a href="#section-9" id="toc-section-9"><span class="toc-section-number">1.10</span> </a></li>
47: <li><a href="#section-10" id="toc-section-10"><span class="toc-section-number">1.11</span> </a></li>
48: <li><a href="#section-11" id="toc-section-11"><span class="toc-section-number">1.12</span> </a></li>
49: <li><a href="#section-12" id="toc-section-12"><span class="toc-section-number">1.13</span> </a></li>
50: <li><a href="#section-13" id="toc-section-13"><span class="toc-section-number">1.14</span> </a></li>
51: <li><a href="#section-14" id="toc-section-14"><span class="toc-section-number">1.15</span> </a></li>
52: <li><a href="#section-15" id="toc-section-15"><span class="toc-section-number">1.16</span> </a></li>
53: <li><a href="#section-16" id="toc-section-16"><span class="toc-section-number">1.17</span> </a></li>
54: <li><a href="#section-17" id="toc-section-17"><span class="toc-section-number">1.18</span> </a></li>
55: <li><a href="#section-18" id="toc-section-18"><span class="toc-section-number">1.19</span> </a></li>
56: <li><a href="#section-19" id="toc-section-19"><span class="toc-section-number">1.20</span> </a></li>
57: <li><a href="#section-20" id="toc-section-20"><span class="toc-section-number">1.21</span> </a></li>
58: <li><a href="#section-21" id="toc-section-21"><span class="toc-section-number">1.22</span> </a></li>
59: <li><a href="#section-22" id="toc-section-22"><span class="toc-section-number">1.23</span> </a></li>
60: <li><a href="#section-23" id="toc-section-23"><span class="toc-section-number">1.24</span> </a></li>
61: <li><a href="#section-24" id="toc-section-24"><span class="toc-section-number">1.25</span> </a></li>
62: <li><a href="#section-25" id="toc-section-25"><span class="toc-section-number">1.26</span> </a></li>
63: <li><a href="#section-26" id="toc-section-26"><span class="toc-section-number">1.27</span> </a></li>
64: <li><a href="#section-27" id="toc-section-27"><span class="toc-section-number">1.28</span> </a></li>
65: <li><a href="#section-28" id="toc-section-28"><span class="toc-section-number">1.29</span> </a></li>
66: <li><a href="#section-29" id="toc-section-29"><span class="toc-section-number">1.30</span> </a></li>
67: <li><a href="#section-30" id="toc-section-30"><span class="toc-section-number">1.31</span> </a></li>
68: <li><a href="#section-31" id="toc-section-31"><span class="toc-section-number">1.32</span> </a></li>
69: <li><a href="#section-32" id="toc-section-32"><span class="toc-section-number">1.33</span> </a></li>
70: <li><a href="#section-33" id="toc-section-33"><span class="toc-section-number">1.34</span> </a></li>
71: <li><a href="#section-34" id="toc-section-34"><span class="toc-section-number">1.35</span> </a></li>
72: <li><a href="#section-35" id="toc-section-35"><span class="toc-section-number">1.36</span> </a></li>
73: <li><a href="#section-36" id="toc-section-36"><span class="toc-section-number">1.37</span> </a></li>
74: </ul></li>
75: <li><a href="#异常" id="toc-异常"><span class="toc-section-number">2</span> 异常</a>
76: <ul>
77: <li><a href="#section-37" id="toc-section-37"><span class="toc-section-number">2.1</span> </a></li>
78: <li><a href="#section-38" id="toc-section-38"><span class="toc-section-number">2.2</span> </a></li>
79: <li><a href="#section-39" id="toc-section-39"><span class="toc-section-number">2.3</span> </a></li>
80: <li><a href="#section-40" id="toc-section-40"><span class="toc-section-number">2.4</span> </a></li>
81: <li><a href="#section-41" id="toc-section-41"><span class="toc-section-number">2.5</span> </a></li>
82: <li><a href="#section-42" id="toc-section-42"><span class="toc-section-number">2.6</span> </a></li>
83: <li><a href="#section-43" id="toc-section-43"><span class="toc-section-number">2.7</span> </a></li>
84: <li><a href="#section-44" id="toc-section-44"><span class="toc-section-number">2.8</span> </a></li>
85: <li><a href="#section-45" id="toc-section-45"><span class="toc-section-number">2.9</span> </a></li>
86: <li><a href="#section-46" id="toc-section-46"><span class="toc-section-number">2.10</span> </a></li>
87: <li><a href="#section-47" id="toc-section-47"><span class="toc-section-number">2.11</span> </a></li>
88: <li><a href="#section-48" id="toc-section-48"><span class="toc-section-number">2.12</span> </a></li>
89: <li><a href="#section-49" id="toc-section-49"><span class="toc-section-number">2.13</span> </a></li>
90: <li><a href="#section-50" id="toc-section-50"><span class="toc-section-number">2.14</span> </a></li>
91: <li><a href="#section-51" id="toc-section-51"><span class="toc-section-number">2.15</span> </a></li>
92: <li><a href="#section-52" id="toc-section-52"><span class="toc-section-number">2.16</span> </a></li>
93: <li><a href="#section-53" id="toc-section-53"><span class="toc-section-number">2.17</span> </a></li>
94: <li><a href="#section-54" id="toc-section-54"><span class="toc-section-number">2.18</span> </a></li>
95: <li><a href="#section-55" id="toc-section-55"><span class="toc-section-number">2.19</span> </a></li>
96: <li><a href="#section-56" id="toc-section-56"><span class="toc-section-number">2.20</span> </a></li>
97: <li><a href="#section-57" id="toc-section-57"><span class="toc-section-number">2.21</span> </a></li>
98: <li><a href="#section-58" id="toc-section-58"><span class="toc-section-number">2.22</span> </a></li>
99: <li><a href="#section-59" id="toc-section-59"><span class="toc-section-number">2.23</span> </a></li>
100: <li><a href="#section-60" id="toc-section-60"><span class="toc-section-number">2.24</span> </a></li>
101: <li><a href="#section-61" id="toc-section-61"><span class="toc-section-number">2.25</span> </a></li>
102: <li><a href="#section-62" id="toc-section-62"><span class="toc-section-number">2.26</span> </a></li>
103: <li><a href="#section-63" id="toc-section-63"><span class="toc-section-number">2.27</span> </a></li>
104: <li><a href="#section-64" id="toc-section-64"><span class="toc-section-number">2.28</span> </a></li>
105: <li><a href="#section-65" id="toc-section-65"><span class="toc-section-number">2.29</span> </a></li>
106: <li><a href="#section-66" id="toc-section-66"><span class="toc-section-number">2.30</span> </a></li>
107: <li><a href="#section-67" id="toc-section-67"><span class="toc-section-number">2.31</span> </a></li>
108: <li><a href="#section-68" id="toc-section-68"><span class="toc-section-number">2.32</span> </a></li>
109: <li><a href="#section-69" id="toc-section-69"><span class="toc-section-number">2.33</span> </a></li>
110: <li><a href="#section-70" id="toc-section-70"><span class="toc-section-number">2.34</span> </a></li>
111: <li><a href="#section-71" id="toc-section-71"><span class="toc-section-number">2.35</span> </a></li>
112: <li><a href="#section-72" id="toc-section-72"><span class="toc-section-number">2.36</span> </a></li>
113: <li><a href="#section-73" id="toc-section-73"><span class="toc-section-number">2.37</span> </a></li>
114: <li><a href="#section-74" id="toc-section-74"><span class="toc-section-number">2.38</span> </a></li>
115: <li><a href="#section-75" id="toc-section-75"><span class="toc-section-number">2.39</span> </a></li>
116: <li><a href="#section-76" id="toc-section-76"><span class="toc-section-number">2.40</span> </a></li>
117: <li><a href="#section-77" id="toc-section-77"><span class="toc-section-number">2.41</span> </a></li>
118: <li><a href="#section-78" id="toc-section-78"><span class="toc-section-number">2.42</span> </a></li>
119: <li><a href="#section-79" id="toc-section-79"><span class="toc-section-number">2.43</span> </a></li>
120: </ul></li>
121: <li><a href="#小结" id="toc-小结"><span class="toc-section-number">3</span> 小结</a></li>
122: </ul>
123: </nav>
124: <h1 data-number="1" id="正常"><span class="header-section-number">1</span> 正常</h1>
125: <h2 data-number="1.1" id="section"><span class="header-section-number">1.1</span> </h2>
126: <pre><code>Debug.SetAIName("base-2")
127:
128: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
129:
130: Debug.SetPlayerInfo(0,8000,0,0)
131: Debug.SetPlayerInfo(1,8000,0,0)
132:
133:
134: -----------------
135:
136:
137: -----------------
138:
139:
140: -----------------
141:
142: Debug.AddCard(39454112,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
143: Debug.AddCard(39454112,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
144: Debug.AddCard(82308875,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
145: Debug.AddCard(43096270,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
146:
147: -----------------
148:
149:
150: -----------------
151:
152:
153: -----------------
154:
155:
156: Debug.ReloadFieldEnd()
157: aux.BeginPuzzle()
158: </code></pre>
159: <h2 data-number="1.2" id="section-1"><span class="header-section-number">1.2</span> </h2>
160: <pre><code>Debug.SetAIName("base-2")
161:
162: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
163:
164: Debug.SetPlayerInfo(0,8000,0,0)
165: Debug.SetPlayerInfo(1,8000,0,0)
166:
167: -----------------
168:
169: Debug.AddCard(47870325,0,0,LOCATION_HAND,0,POS_FACEDOWN)
170: Debug.AddCard(213326,0,0,LOCATION_GRAVE,0,POS_FACEUP)
171:
172: -----------------
173:
174: Debug.AddCard(41524885,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
175:
176: -----------------
177:
178: Debug.AddCard(79858629,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
179:
180: -----------------
181:
182: Debug.AddCard(96540,1,1,LOCATION_GRAVE,0,POS_FACEUP)
183:
184: -----------------
185:
186: Debug.AddCard(5530780,1,1,LOCATION_EXTRA,0,POS_FACEDOWN)
187:
188: -----------------
189:
190: Debug.AddCard(79858629,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
191:
192: Debug.ReloadFieldEnd()
193: aux.BeginPuzzle()
194: </code></pre>
195: <h2 data-number="1.3" id="section-2"><span class="header-section-number">1.3</span> </h2>
196: <pre><code>Debug.SetAIName("base-2")
197:
198: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
199:
200: Debug.SetPlayerInfo(0,8000,0,0)
201: Debug.SetPlayerInfo(1,8000,0,0)
202:
203: -----------------
204:
205: Debug.AddCard(24094653,0,0,LOCATION_HAND,0,POS_FACEDOWN)
206: Debug.AddCard(95286165,0,0,LOCATION_HAND,0,POS_FACEDOWN)
207: Debug.AddCard(5405695,0,0,LOCATION_HAND,0,POS_FACEDOWN)
208: Debug.AddCard(89631139,0,0,LOCATION_HAND,0,POS_FACEDOWN)
209: Debug.AddCard(29491031,0,0,LOCATION_HAND,0,POS_FACEDOWN)
210: Debug.AddCard(27279764,0,0,LOCATION_HAND,0,POS_FACEDOWN)
211:
212: -----------------
213:
214: Debug.AddCard(11321089,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
215:
216: -----------------
217:
218:
219: -----------------
220:
221:
222: -----------------
223:
224:
225: -----------------
226:
227:
228: Debug.ReloadFieldEnd()
229: aux.BeginPuzzle()
230: </code></pre>
231: <h2 data-number="1.4" id="section-3"><span class="header-section-number">1.4</span> </h2>
232: <pre><code>Debug.SetAIName("base-2")
233:
234: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
235:
236: Debug.SetPlayerInfo(0,8000,0,0)
237: Debug.SetPlayerInfo(1,8000,0,0)
238:
239: -----------------
240:
241: Debug.AddCard(15150371,0,0,LOCATION_DECK,0,POS_FACEDOWN)
242: Debug.AddCard(33846209,0,0,LOCATION_HAND,0,POS_FACEDOWN)
243: Debug.AddCard(40619825,0,0,LOCATION_HAND,0,POS_FACEDOWN)
244: Debug.AddCard(69884162,0,0,LOCATION_HAND,0,POS_FACEDOWN)
245:
246: -----------------
247:
248:
249: -----------------
250:
251:
252: -----------------
253:
254:
255: -----------------
256:
257:
258: -----------------
259:
260:
261: Debug.ReloadFieldEnd()
262: aux.BeginPuzzle()
263: </code></pre>
264: <h2 data-number="1.5" id="section-4"><span class="header-section-number">1.5</span> </h2>
265: <pre><code>Debug.SetAIName("base-2")
266:
267: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
268:
269: Debug.SetPlayerInfo(0,8000,0,0)
270: Debug.SetPlayerInfo(1,8000,0,0)
271:
272: -----------------
273:
274: Debug.AddCard(77449773,0,0,LOCATION_HAND,0,POS_FACEDOWN)
275: Debug.AddCard(5183693,0,0,LOCATION_HAND,0,POS_FACEDOWN)
276: Debug.AddCard(24154052,0,0,LOCATION_HAND,0,POS_FACEDOWN)
277: Debug.AddCard(40619825,0,0,LOCATION_HAND,0,POS_FACEDOWN)
278:
279: -----------------
280:
281:
282: -----------------
283:
284:
285: -----------------
286:
287:
288: -----------------
289:
290:
291: -----------------
292:
293:
294: Debug.ReloadFieldEnd()
295: aux.BeginPuzzle()
296: </code></pre>
297: <h2 data-number="1.6" id="section-5"><span class="header-section-number">1.6</span> </h2>
298: <pre><code>Debug.SetAIName("base-2")
299:
300: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
301:
302: Debug.SetPlayerInfo(0,8000,0,0)
303: Debug.SetPlayerInfo(1,8000,0,0)
304:
305: -----------------
306:
307: Debug.AddCard(57143342,0,0,LOCATION_DECK,0,POS_FACEDOWN)
308: Debug.AddCard(20758643,0,0,LOCATION_HAND,0,POS_FACEDOWN)
309: Debug.AddCard(48202661,0,0,LOCATION_HAND,0,POS_FACEDOWN)
310: Debug.AddCard(48202661,0,0,LOCATION_HAND,0,POS_FACEDOWN)
311: Debug.AddCard(86498013,0,0,LOCATION_HAND,0,POS_FACEDOWN)
312: Debug.AddCard(48202661,0,0,LOCATION_HAND,0,POS_FACEDOWN)
313: Debug.AddCard(57308711,0,0,LOCATION_HAND,0,POS_FACEDOWN)
314: Debug.AddCard(57308711,0,0,LOCATION_HAND,0,POS_FACEDOWN)
315: Debug.AddCard(32012842,0,0,LOCATION_HAND,0,POS_FACEDOWN)
316: Debug.AddCard(97843505,0,0,LOCATION_HAND,0,POS_FACEDOWN)
317: Debug.AddCard(32012841,0,0,LOCATION_HAND,0,POS_FACEDOWN)
318: Debug.AddCard(27094595,0,0,LOCATION_HAND,0,POS_FACEDOWN)
319:
320: -----------------
321:
322:
323: -----------------
324:
325:
326: -----------------
327:
328:
329: -----------------
330:
331:
332: -----------------
333:
334:
335: Debug.ReloadFieldEnd()
336: aux.BeginPuzzle()
337: </code></pre>
338: <h2 data-number="1.7" id="section-6"><span class="header-section-number">1.7</span> </h2>
339: <pre><code>Debug.SetAIName("base-2")
340:
341: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN,5)
342:
343: Debug.SetPlayerInfo(0,8000,0,0)
344: Debug.SetPlayerInfo(1,8000,0,0)
345:
346: -----------------
347:
348: Debug.AddCard(89631141,0,0,LOCATION_HAND,0,POS_FACEDOWN)
349: Debug.AddCard(89631141,1,1,LOCATION_HAND,0,POS_FACEDOWN)
350: Debug.AddCard(42338879,0,0,LOCATION_GRAVE,0,POS_FACEUP)
351:
352: -----------------
353:
354:
355: -----------------
356:
357: Debug.AddCard(79266769,0,0,LOCATION_MZONE,5,POS_FACEUP_ATTACK)
358: Debug.AddCard(79176962,1,1,LOCATION_MZONE,4,POS_FACEUP_ATTACK)
359:
360: -----------------
361:
362:
363: -----------------
364:
365:
366: -----------------
367:
368:
369: Debug.ReloadFieldEnd()
370: --~ aux.BeginPuzzle()
371: </code></pre>
372: <h2 data-number="1.8" id="section-7"><span class="header-section-number">1.8</span> </h2>
373: <pre><code>Debug.SetAIName("base-2")
374:
375: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
376:
377: Debug.SetPlayerInfo(0,8000,0,0)
378: Debug.SetPlayerInfo(1,8000,0,0)
379:
380: -----------------
381:
382: Debug.AddCard(5405695,0,0,LOCATION_DECK,0,POS_FACEDOWN)
383: Debug.AddCard(54447022,0,0,LOCATION_HAND,0,POS_FACEDOWN)
384: Debug.AddCard(34250214,0,0,LOCATION_GRAVE,0,POS_FACEUP)
385:
386: -----------------
387:
388: Debug.AddCard(37129797,0,0,LOCATION_GRAVE,0,POS_FACEUP,true)
389:
390: -----------------
391:
392:
393: -----------------
394:
395:
396: -----------------
397:
398:
399: -----------------
400:
401:
402: Debug.ReloadFieldEnd()
403: aux.BeginPuzzle()
404: </code></pre>
405: <h2 data-number="1.9" id="section-8"><span class="header-section-number">1.9</span> </h2>
406: <pre><code>Debug.SetAIName("base-2")
407:
408: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
409:
410: Debug.SetPlayerInfo(0,8000,0,0)
411: Debug.SetPlayerInfo(1,8000,0,0)
412:
413: -----------------
414:
415: Debug.AddCard(14558127,0,0,LOCATION_HAND,0,POS_FACEDOWN)
416:
417: -----------------
418:
419:
420: -----------------
421:
422: Debug.AddCard(46820049,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
423: Debug.AddCard(89631139,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
424:
425: -----------------
426:
427: Debug.AddCard(37160778,1,1,LOCATION_DECK,0,POS_FACEDOWN)
428: Debug.AddCard(11021521,1,1,LOCATION_HAND,0,POS_FACEDOWN)
429:
430: -----------------
431:
432:
433: -----------------
434:
435: Debug.AddCard(83011277,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
436:
437: Debug.ReloadFieldEnd()
438: aux.BeginPuzzle()
439: </code></pre>
440: <h2 data-number="1.10" id="section-9"><span class="header-section-number">1.10</span> </h2>
441: <pre><code>Debug.SetAIName("base-2")
442:
443: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
444:
445: Debug.SetPlayerInfo(0,8000,0,0)
446: Debug.SetPlayerInfo(1,8000,0,0)
447:
448: -----------------
449:
450: Debug.AddCard(93332803,0,0,LOCATION_HAND,0,POS_FACEDOWN)
451: Debug.AddCard(48770333,0,0,LOCATION_HAND,0,POS_FACEDOWN)
452: Debug.AddCard(9720537,0,0,LOCATION_HAND,0,POS_FACEDOWN)
453:
454: -----------------
455:
456:
457: -----------------
458:
459:
460: -----------------
461:
462:
463: -----------------
464:
465:
466: -----------------
467:
468: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
469:
470: Debug.ReloadFieldEnd()
471: aux.BeginPuzzle()
472: </code></pre>
473: <h2 data-number="1.11" id="section-10"><span class="header-section-number">1.11</span> </h2>
474: <pre><code>Debug.SetAIName("base-2")
475:
476: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
477:
478: Debug.SetPlayerInfo(0,8000,0,0)
479: Debug.SetPlayerInfo(1,8000,0,0)
480:
481: -----------------
482:
483:
484: -----------------
485:
486:
487: -----------------
488:
489: Debug.AddCard(5405695,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
490: Debug.AddCard(12652643,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
491:
492: -----------------
493:
494:
495: -----------------
496:
497:
498: -----------------
499:
500: Debug.AddCard(24207889,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
501: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
502: Debug.AddCard(82065276,1,1,LOCATION_MZONE,1,POS_FACEDOWN_DEFENSE)
503:
504: Debug.ReloadFieldEnd()
505: aux.BeginPuzzle()
506: </code></pre>
507: <h2 data-number="1.12" id="section-11"><span class="header-section-number">1.12</span> </h2>
508: <pre><code>Debug.SetAIName("base-2")
509:
510: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
511:
512: Debug.SetPlayerInfo(0,8000,0,0)
513: Debug.SetPlayerInfo(1,8000,0,0)
514:
515: -----------------
516:
517:
518: -----------------
519:
520:
521: -----------------
522:
523: Debug.AddCard(52503575,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
524: Debug.AddCard(3136426,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
525: Debug.AddCard(5405695,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
526:
527: -----------------
528:
529:
530: -----------------
531:
532:
533: -----------------
534:
535:
536: Debug.ReloadFieldEnd()
537: aux.BeginPuzzle()
538: </code></pre>
539: <h2 data-number="1.13" id="section-12"><span class="header-section-number">1.13</span> </h2>
540: <pre><code>Debug.SetAIName("base-2")
541:
542: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
543:
544: Debug.SetPlayerInfo(0,8000,0,0)
545: Debug.SetPlayerInfo(1,8000,0,0)
546:
547: -----------------
548:
549:
550: -----------------
551:
552:
553: -----------------
554:
555: Debug.AddCard(73578229,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
556: Debug.AddCard(31423101,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
557: Debug.AddCard(12307878,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
558: Debug.AddCard(67273917,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
559:
560: -----------------
561:
562: Debug.AddCard(9159938,1,1,LOCATION_HAND,0,POS_FACEDOWN)
563:
564: -----------------
565:
566:
567: -----------------
568:
569:
570: Debug.ReloadFieldEnd()
571: --~ aux.BeginPuzzle()
572: </code></pre>
573: <h2 data-number="1.14" id="section-13"><span class="header-section-number">1.14</span> </h2>
574: <pre><code>Debug.SetAIName("base-2")
575:
576: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
577:
578: Debug.SetPlayerInfo(0,8000,0,0)
579: Debug.SetPlayerInfo(1,8000,0,0)
580:
581: -----------------
582:
583:
584: -----------------
585:
586:
587: -----------------
588:
589: Debug.AddCard(9547962,0,0,LOCATION_SZONE,5,POS_FACEUP)
590: Debug.AddCard(11375683,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
591:
592: -----------------
593:
594:
595: -----------------
596:
597:
598: -----------------
599:
600:
601: Debug.ReloadFieldEnd()
602: --~ aux.BeginPuzzle()
603: </code></pre>
604: <h2 data-number="1.15" id="section-14"><span class="header-section-number">1.15</span> </h2>
605: <pre><code>Debug.SetAIName("base-2")
606:
607: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
608:
609: Debug.SetPlayerInfo(0,800,0,0)
610: Debug.SetPlayerInfo(1,8000,0,0)
611:
612: -----------------
613:
614:
615: -----------------
616:
617:
618: -----------------
619:
620: Debug.AddCard(22046459,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
621: Debug.AddCard(5405695,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
622:
623: -----------------
624:
625:
626: -----------------
627:
628:
629: -----------------
630:
631: Debug.AddCard(92481084,1,1,LOCATION_SZONE,5,POS_FACEUP)
632: Debug.AddCard(94004268,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
633:
634: Debug.ReloadFieldEnd()
635: aux.BeginPuzzle()
636: </code></pre>
637: <h2 data-number="1.16" id="section-15"><span class="header-section-number">1.16</span> </h2>
638: <pre><code>Debug.SetAIName("base-2")
639:
640: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
641:
642: Debug.SetPlayerInfo(0,8000,0,0)
643: Debug.SetPlayerInfo(1,8000,0,0)
644:
645: -----------------
646:
647:
648: -----------------
649:
650:
651: -----------------
652:
653: Debug.AddCard(61127349,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
654: Debug.AddCard(41927278,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
655: Debug.AddCard(55410871,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
656:
657: -----------------
658:
659:
660: -----------------
661:
662:
663: -----------------
664:
665: Debug.AddCard(94004268,1,1,LOCATION_MZONE,0,POS_FACEUP_DEFENSE)
666:
667: Debug.ReloadFieldEnd()
668: aux.BeginPuzzle()
669: </code></pre>
670: <h2 data-number="1.17" id="section-16"><span class="header-section-number">1.17</span> </h2>
671: <pre><code>Debug.SetAIName("base-2")
672:
673: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
674:
675: Debug.SetPlayerInfo(0,8000,0,0)
676: Debug.SetPlayerInfo(1,8000,0,0)
677:
678: -----------------
679:
680:
681: -----------------
682:
683:
684: -----------------
685:
686: Debug.AddCard(24207889,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
687: Debug.AddCard(69884162,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
688:
689: -----------------
690:
691:
692: -----------------
693:
694:
695: -----------------
696:
697:
698: Debug.ReloadFieldEnd()
699: aux.BeginPuzzle()
700: </code></pre>
701: <h2 data-number="1.18" id="section-17"><span class="header-section-number">1.18</span> </h2>
702: <pre><code>Debug.SetAIName("base-2")
703:
704: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
705:
706: Debug.SetPlayerInfo(0,8000,0,0)
707: Debug.SetPlayerInfo(1,8000,0,0)
708:
709: -----------------
710:
711:
712: -----------------
713:
714:
715: -----------------
716:
717: Debug.AddCard(5405695,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
718:
719: -----------------
720:
721: Debug.AddCard(9433350,1,1,LOCATION_GRAVE,0,POS_FACEUP,true)
722:
723: -----------------
724:
725:
726: -----------------
727:
728: Debug.AddCard(2732323,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
729:
730: Debug.ReloadFieldEnd()
731: aux.BeginPuzzle()
732: </code></pre>
733: <h2 data-number="1.19" id="section-18"><span class="header-section-number">1.19</span> </h2>
734: <pre><code>Debug.SetAIName("base-2")
735:
736: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
737:
738: Debug.SetPlayerInfo(0,8000,0,0)
739: Debug.SetPlayerInfo(1,8000,0,0)
740:
741: -----------------
742:
743: Debug.AddCard(21495657,0,0,LOCATION_DECK,0,POS_FACEDOWN)
744: Debug.AddCard(5405695,0,0,LOCATION_HAND,0,POS_FACEDOWN)
745:
746: -----------------
747:
748:
749: -----------------
750:
751: Debug.AddCard(81489939,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
752: Debug.AddCard(5972394,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
753: Debug.AddCard(21495657,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
754: Debug.AddCard(58990362,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
755:
756: -----------------
757:
758:
759: -----------------
760:
761:
762: -----------------
763:
764: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
765:
766: Debug.ReloadFieldEnd()
767: aux.BeginPuzzle()
768: </code></pre>
769: <h2 data-number="1.20" id="section-19"><span class="header-section-number">1.20</span> </h2>
770: <pre><code>Debug.SetAIName("base-2")
771:
772: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
773:
774: Debug.SetPlayerInfo(0,8000,0,0)
775: Debug.SetPlayerInfo(1,8000,0,0)
776:
777: -----------------
778:
779:
780: -----------------
781:
782:
783: -----------------
784:
785: Debug.AddCard(84012625,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
786: Debug.AddCard(29549364,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
787: Debug.AddCard(53129443,0,0,LOCATION_SZONE,2,POS_FACEDOWN)
788: Debug.AddCard(44508094,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
789:
790: -----------------
791:
792:
793: -----------------
794:
795:
796: -----------------
797:
798:
799: Debug.ReloadFieldEnd()
800: aux.BeginPuzzle()
801: </code></pre>
802: <h2 data-number="1.21" id="section-20"><span class="header-section-number">1.21</span> </h2>
803: <pre><code>Debug.SetAIName("base-2")
804:
805: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
806:
807: Debug.SetPlayerInfo(0,8000,0,0)
808: Debug.SetPlayerInfo(1,8000,0,0)
809:
810: -----------------
811:
812: Debug.AddCard(61488417,0,0,LOCATION_HAND,0,POS_FACEDOWN)
813:
814: -----------------
815:
816: Debug.AddCard(97489701,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
817:
818: -----------------
819:
820: Debug.AddCard(80666118,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
821: local c = Debug.AddCard(55863245,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
822: Debug.PreSummon(c, SUMMON_TYPE_SYNCHRO)
823: --~ Debug.AddCard(77783947,0,0,LOCATION_SZONE,1,POS_FACEUP)
824:
825: -----------------
826:
827:
828: -----------------
829:
830:
831: -----------------
832:
833:
834: Debug.ReloadFieldEnd()
835: aux.BeginPuzzle()
836: </code></pre>
837: <h2 data-number="1.22" id="section-21"><span class="header-section-number">1.22</span> </h2>
838: <pre><code>Debug.SetAIName("base-2")
839:
840: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
841:
842: Debug.SetPlayerInfo(0,8000,0,0)
843: Debug.SetPlayerInfo(1,8000,0,0)
844:
845: -----------------
846:
847: Debug.AddCard(89631143,0,0,LOCATION_DECK,0,POS_FACEDOWN)
848: Debug.AddCard(8240199,0,0,LOCATION_HAND,0,POS_FACEDOWN)
849:
850: -----------------
851:
852:
853: -----------------
854:
855: Debug.AddCard(53309998,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
856: Debug.AddCard(5402805,0,0,LOCATION_MZONE,5,POS_FACEUP_ATTACK)
857:
858: -----------------
859:
860:
861: -----------------
862:
863:
864: -----------------
865:
866:
867: Debug.ReloadFieldEnd()
868: aux.BeginPuzzle()
869: </code></pre>
870: <h2 data-number="1.23" id="section-22"><span class="header-section-number">1.23</span> </h2>
871: <pre><code>Debug.SetAIName("base-2")
872:
873: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
874:
875: Debug.SetPlayerInfo(0,8000,0,0)
876: Debug.SetPlayerInfo(1,8000,0,0)
877:
878: -----------------
879:
880: Debug.AddCard(94142993,0,0,LOCATION_DECK,0,POS_FACEDOWN)
881: Debug.AddCard(5405695,0,0,LOCATION_HAND,0,POS_FACEDOWN)
882:
883: -----------------
884:
885:
886: -----------------
887:
888: Debug.AddCard(74937659,0,0,LOCATION_MZONE,5,POS_FACEUP_ATTACK)
889:
890: -----------------
891:
892:
893: -----------------
894:
895:
896: -----------------
897:
898:
899: Debug.ReloadFieldEnd()
900: aux.BeginPuzzle()
901: </code></pre>
902: <h2 data-number="1.24" id="section-23"><span class="header-section-number">1.24</span> </h2>
903: <pre><code>Debug.SetAIName("base-2")
904:
905: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN,5)
906:
907: Debug.SetPlayerInfo(0,8000,0,0)
908: Debug.SetPlayerInfo(1,8000,0,0)
909:
910: -----------------
911:
912:
913: -----------------
914:
915:
916: -----------------
917:
918: Debug.AddCard(36975314,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
919:
920: -----------------
921:
922:
923: -----------------
924:
925:
926: -----------------
927:
928: Debug.AddCard(8842266,1,1,LOCATION_HAND,0,POS_FACEDOWN)
929: Debug.AddCard(44155002,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
930:
931: Debug.ReloadFieldEnd()
932: --~ aux.BeginPuzzle()
933: </code></pre>
934: <h2 data-number="1.25" id="section-24"><span class="header-section-number">1.25</span> </h2>
935: <pre><code>Debug.SetAIName("base-2")
936:
937: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
938:
939: Debug.SetPlayerInfo(0,8000,0,0)
940: Debug.SetPlayerInfo(1,8000,0,0)
941:
942: -----------------
943:
944: Debug.AddCard(44874522,0,0,LOCATION_DECK,0,POS_FACEDOWN)
945: Debug.AddCard(44874522,0,0,LOCATION_DECK,0,POS_FACEDOWN)
946: Debug.AddCard(44874522,0,0,LOCATION_DECK,0,POS_FACEDOWN)
947: Debug.AddCard(7171149,0,0,LOCATION_DECK,0,POS_FACEDOWN)
948: Debug.AddCard(7171149,0,0,LOCATION_DECK,0,POS_FACEDOWN)
949: Debug.AddCard(7171149,0,0,LOCATION_DECK,0,POS_FACEDOWN)
950: Debug.AddCard(18486927,0,0,LOCATION_DECK,0,POS_FACEDOWN)
951: Debug.AddCard(18486927,0,0,LOCATION_DECK,0,POS_FACEDOWN)
952: Debug.AddCard(18486927,0,0,LOCATION_DECK,0,POS_FACEDOWN)
953: Debug.AddCard(42878636,0,0,LOCATION_DECK,0,POS_FACEDOWN)
954: Debug.AddCard(42878636,0,0,LOCATION_DECK,0,POS_FACEDOWN)
955: Debug.AddCard(60953949,0,0,LOCATION_DECK,0,POS_FACEDOWN)
956: Debug.AddCard(60953949,0,0,LOCATION_DECK,0,POS_FACEDOWN)
957: Debug.AddCard(60953949,0,0,LOCATION_DECK,0,POS_FACEDOWN)
958: Debug.AddCard(80045583,0,0,LOCATION_DECK,0,POS_FACEDOWN)
959: Debug.AddCard(39303359,0,0,LOCATION_DECK,0,POS_FACEDOWN)
960: Debug.AddCard(10509340,0,0,LOCATION_DECK,0,POS_FACEDOWN)
961: Debug.AddCard(39303359,0,0,LOCATION_DECK,0,POS_FACEDOWN)
962: Debug.AddCard(10509340,0,0,LOCATION_DECK,0,POS_FACEDOWN)
963: Debug.AddCard(17663375,0,0,LOCATION_DECK,0,POS_FACEDOWN)
964: Debug.AddCard(1278431,0,0,LOCATION_DECK,0,POS_FACEDOWN)
965: Debug.AddCard(17663375,0,0,LOCATION_DECK,0,POS_FACEDOWN)
966: Debug.AddCard(1278431,0,0,LOCATION_DECK,0,POS_FACEDOWN)
967: Debug.AddCard(39303359,0,0,LOCATION_DECK,0,POS_FACEDOWN)
968: Debug.AddCard(10509340,0,0,LOCATION_DECK,0,POS_FACEDOWN)
969: Debug.AddCard(80045583,0,0,LOCATION_DECK,0,POS_FACEDOWN)
970: Debug.AddCard(50933533,0,0,LOCATION_DECK,0,POS_FACEDOWN)
971: Debug.AddCard(31557782,0,0,LOCATION_DECK,0,POS_FACEDOWN)
972: Debug.AddCard(81269231,0,0,LOCATION_DECK,0,POS_FACEDOWN)
973: Debug.AddCard(81269231,0,0,LOCATION_DECK,0,POS_FACEDOWN)
974: Debug.AddCard(1953925,0,0,LOCATION_DECK,0,POS_FACEDOWN)
975: Debug.AddCard(81269231,0,0,LOCATION_DECK,0,POS_FACEDOWN)
976: Debug.AddCard(50933533,0,0,LOCATION_DECK,0,POS_FACEDOWN)
977: Debug.AddCard(50933533,0,0,LOCATION_DECK,0,POS_FACEDOWN)
978: Debug.AddCard(31557782,0,0,LOCATION_DECK,0,POS_FACEDOWN)
979: Debug.AddCard(31557782,0,0,LOCATION_DECK,0,POS_FACEDOWN)
980: Debug.AddCard(80045583,0,0,LOCATION_DECK,0,POS_FACEDOWN)
981: Debug.AddCard(42878636,0,0,LOCATION_DECK,0,POS_FACEDOWN)
982: Debug.AddCard(1953925,0,0,LOCATION_DECK,0,POS_FACEDOWN)
983: Debug.AddCard(56094445,0,0,LOCATION_DECK,0,POS_FACEDOWN)
984: Debug.AddCard(56094445,0,0,LOCATION_DECK,0,POS_FACEDOWN)
985: Debug.AddCard(17663375,0,0,LOCATION_DECK,0,POS_FACEDOWN)
986: Debug.AddCard(1278431,0,0,LOCATION_DECK,0,POS_FACEDOWN)
987: Debug.AddCard(56094445,0,0,LOCATION_DECK,0,POS_FACEDOWN)
988: Debug.AddCard(1953925,0,0,LOCATION_DECK,0,POS_FACEDOWN)
989: Debug.AddCard(86321248,0,0,LOCATION_DECK,0,POS_FACEDOWN)
990: Debug.AddCard(86321248,0,0,LOCATION_DECK,0,POS_FACEDOWN)
991: Debug.AddCard(86321248,0,0,LOCATION_DECK,0,POS_FACEDOWN)
992:
993: -----------------
994:
995: Debug.AddCard(51788412,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
996: Debug.AddCard(51788412,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
997: Debug.AddCard(51788412,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
998: Debug.AddCard(12652643,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
999: Debug.AddCard(12652643,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
1000: Debug.AddCard(12652643,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
1001: Debug.AddCard(37663536,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
1002: Debug.AddCard(37663536,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
1003: Debug.AddCard(37663536,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
1004: Debug.AddCard(87182127,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
1005: Debug.AddCard(87182127,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
1006: Debug.AddCard(87182127,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
1007:
1008: -----------------
1009:
1010: Debug.AddCard(64061284,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1011: Debug.AddCard(83104731,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1012: Debug.AddCard(83104731,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1013: Debug.AddCard(83104731,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
1014: Debug.AddCard(95735217,0,0,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
1015: Debug.AddCard(95735217,0,0,LOCATION_MZONE,4,POS_FACEUP_ATTACK)
1016: Debug.AddCard(95735217,0,0,LOCATION_MZONE,5,POS_FACEUP_ATTACK)
1017:
1018: -----------------
1019:
1020:
1021: -----------------
1022:
1023:
1024: -----------------
1025:
1026:
1027: Debug.ReloadFieldEnd()
1028: aux.BeginPuzzle()
1029: </code></pre>
1030: <h2 data-number="1.26" id="section-25"><span class="header-section-number">1.26</span> </h2>
1031: <pre><code>Debug.SetAIName("base-2")
1032:
1033: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1034:
1035: Debug.SetPlayerInfo(0,8000,0,0)
1036: Debug.SetPlayerInfo(1,8000,0,0)
1037:
1038: -----------------
1039:
1040:
1041: -----------------
1042:
1043: Debug.AddCard(45815891,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
1044:
1045: -----------------
1046:
1047: Debug.AddCard(87170768,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1048: Debug.AddCard(21615956,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1049: Debug.AddCard(6631034,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
1050:
1051: -----------------
1052:
1053:
1054: -----------------
1055:
1056:
1057: -----------------
1058:
1059:
1060: Debug.ReloadFieldEnd()
1061: aux.BeginPuzzle()
1062: </code></pre>
1063: <h2 data-number="1.27" id="section-26"><span class="header-section-number">1.27</span> </h2>
1064: <pre><code>Debug.SetAIName("base-2")
1065:
1066: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN,5)
1067:
1068: Debug.SetPlayerInfo(0,8000,0,0)
1069: Debug.SetPlayerInfo(1,8000,0,0)
1070:
1071: -----------------
1072:
1073: Debug.AddCard(53485634,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1074:
1075: -----------------
1076:
1077:
1078: -----------------
1079:
1080: Debug.AddCard(74677426,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1081: Debug.AddCard(74677426,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1082: Debug.AddCard(74677426,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
1083:
1084: -----------------
1085:
1086:
1087: -----------------
1088:
1089:
1090: -----------------
1091:
1092: Debug.AddCard(34302287,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
1093: Debug.AddCard(34302287,1,1,LOCATION_SZONE,1,POS_FACEDOWN)
1094: Debug.AddCard(34302287,1,1,LOCATION_SZONE,2,POS_FACEDOWN)
1095: Debug.AddCard(5318639,1,1,LOCATION_SZONE,3,POS_FACEDOWN)
1096: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1097:
1098: Debug.ReloadFieldEnd()
1099: aux.BeginPuzzle()
1100: </code></pre>
1101: <h2 data-number="1.28" id="section-27"><span class="header-section-number">1.28</span> </h2>
1102: <pre><code>Debug.SetAIName("base-2")
1103:
1104: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1105:
1106: Debug.SetPlayerInfo(0,8000,0,0)
1107: Debug.SetPlayerInfo(1,8000,0,0)
1108:
1109: -----------------
1110:
1111: Debug.AddCard(5818294,0,0,LOCATION_GRAVE,0,POS_FACEUP)
1112:
1113: -----------------
1114:
1115:
1116: -----------------
1117:
1118: Debug.AddCard(61740673,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1119: Debug.AddCard(5318639,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
1120: Debug.AddCard(94096616,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1121: Debug.AddCard(3897065,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1122:
1123: -----------------
1124:
1125:
1126: -----------------
1127:
1128:
1129: -----------------
1130:
1131:
1132: Debug.ReloadFieldEnd()
1133: aux.BeginPuzzle()
1134: </code></pre>
1135: <h2 data-number="1.29" id="section-28"><span class="header-section-number">1.29</span> </h2>
1136: <pre><code>Debug.SetAIName("base-2")
1137:
1138: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1139:
1140: Debug.SetPlayerInfo(0,8000,0,0)
1141: Debug.SetPlayerInfo(1,8000,0,0)
1142:
1143: -----------------
1144:
1145:
1146: -----------------
1147:
1148:
1149: -----------------
1150:
1151: Debug.AddCard(7165085,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1152: Debug.AddCard(25542642,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
1153: Debug.AddCard(23288411,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1154:
1155: -----------------
1156:
1157:
1158: -----------------
1159:
1160:
1161: -----------------
1162:
1163:
1164: Debug.ReloadFieldEnd()
1165: aux.BeginPuzzle()
1166: </code></pre>
1167: <h2 data-number="1.30" id="section-29"><span class="header-section-number">1.30</span> </h2>
1168: <pre><code>Debug.SetAIName("base-2")
1169:
1170: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1171:
1172: Debug.SetPlayerInfo(0,8000,0,0)
1173: Debug.SetPlayerInfo(1,8000,0,0)
1174:
1175: -----------------
1176:
1177:
1178: -----------------
1179:
1180:
1181: -----------------
1182:
1183: Debug.AddCard(58820923,0,0,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
1184: Debug.AddCard(5405695,0,0,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
1185: Debug.AddCard(5405695,0,0,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
1186: Debug.AddCard(5405695,0,0,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
1187:
1188:
1189: -----------------
1190:
1191:
1192: -----------------
1193:
1194:
1195: -----------------
1196:
1197:
1198: Debug.ReloadFieldEnd()
1199: aux.BeginPuzzle()
1200: </code></pre>
1201: <h2 data-number="1.31" id="section-30"><span class="header-section-number">1.31</span> </h2>
1202: <pre><code>Debug.SetAIName("base-2")
1203:
1204: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1205:
1206: Debug.SetPlayerInfo(0,8000,0,0)
1207: Debug.SetPlayerInfo(1,8000,0,0)
1208:
1209: -----------------
1210:
1211:
1212: -----------------
1213:
1214:
1215: -----------------
1216:
1217: Debug.AddCard(68396121,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1218: Debug.AddCard(88177324,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1219: Debug.AddCard(5405695,0,0,LOCATION_MZONE,4,POS_FACEUP_ATTACK)
1220: Debug.AddCard(5405695,0,0,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
1221: Debug.AddCard(5405695,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
1222: Debug.AddCard(89631139,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1223:
1224: -----------------
1225:
1226:
1227: -----------------
1228:
1229:
1230: -----------------
1231:
1232:
1233: Debug.ReloadFieldEnd()
1234: aux.BeginPuzzle()
1235: </code></pre>
1236: <h2 data-number="1.32" id="section-31"><span class="header-section-number">1.32</span> </h2>
1237: <pre><code>Debug.SetAIName("base-2")
1238:
1239: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1240:
1241: Debug.SetPlayerInfo(0,8000,0,0)
1242: Debug.SetPlayerInfo(1,8000,0,0)
1243:
1244: -----------------
1245:
1246: Debug.AddCard(50287060,0,0,LOCATION_DECK,0,POS_FACEDOWN)
1247:
1248: -----------------
1249:
1250:
1251: -----------------
1252:
1253: Debug.AddCard(95515060,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1254: Debug.AddCard(81439173,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
1255: Debug.AddCard(5405695,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1256:
1257: -----------------
1258:
1259:
1260: -----------------
1261:
1262:
1263: -----------------
1264:
1265:
1266: Debug.ReloadFieldEnd()
1267: aux.BeginPuzzle()
1268: </code></pre>
1269: <h2 data-number="1.33" id="section-32"><span class="header-section-number">1.33</span> </h2>
1270: <pre><code>Debug.SetAIName("base-2")
1271:
1272: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN,5)
1273:
1274: Debug.SetPlayerInfo(0,8000,0,0)
1275: Debug.SetPlayerInfo(1,8000,0,0)
1276:
1277: -----------------
1278:
1279:
1280: -----------------
1281:
1282:
1283: -----------------
1284:
1285: Debug.AddCard(1621413,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1286: Debug.AddCard(16195942,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1287: Debug.AddCard(16195942,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1288:
1289: -----------------
1290:
1291:
1292: -----------------
1293:
1294:
1295: -----------------
1296:
1297: Debug.AddCard(86937530,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1298: Debug.AddCard(86937530,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1299:
1300: Debug.ReloadFieldEnd()
1301: aux.BeginPuzzle()
1302: </code></pre>
1303: <h2 data-number="1.34" id="section-33"><span class="header-section-number">1.34</span> </h2>
1304: <pre><code>Debug.SetAIName("base-2")
1305:
1306: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1307:
1308: Debug.SetPlayerInfo(0,8000,0,0)
1309: Debug.SetPlayerInfo(1,8000,0,0)
1310:
1311: -----------------
1312:
1313:
1314: -----------------
1315:
1316:
1317: -----------------
1318:
1319: Debug.AddCard(54693926,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1320: Debug.AddCard(94793422,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
1321: Debug.AddCard(92481084,0,0,LOCATION_SZONE,5,POS_FACEDOWN)
1322: Debug.AddCard(5405695,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1323:
1324: -----------------
1325:
1326:
1327: -----------------
1328:
1329:
1330: -----------------
1331:
1332: Debug.AddCard(44287299,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1333: Debug.AddCard(99267150,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1334:
1335: Debug.ReloadFieldEnd()
1336: aux.BeginPuzzle()
1337: </code></pre>
1338: <h2 data-number="1.35" id="section-34"><span class="header-section-number">1.35</span> </h2>
1339: <pre><code>Debug.SetAIName("base-2")
1340:
1341: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1342:
1343: Debug.SetPlayerInfo(0,8000,0,0)
1344: Debug.SetPlayerInfo(1,8000,0,0)
1345:
1346: -----------------
1347:
1348: Debug.AddCard(5405695,0,0,LOCATION_DECK,0,POS_FACEDOWN)
1349:
1350: -----------------
1351:
1352:
1353: -----------------
1354:
1355: Debug.AddCard(82003859,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1356: Debug.AddCard(82199284,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1357: Debug.AddCard(5405695,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1358:
1359: -----------------
1360:
1361:
1362: -----------------
1363:
1364:
1365: -----------------
1366:
1367: Debug.AddCard(16762927,1,1,LOCATION_SZONE,0,POS_FACEUP)
1368:
1369: Debug.ReloadFieldEnd()
1370: aux.BeginPuzzle()
1371: </code></pre>
1372: <h2 data-number="1.36" id="section-35"><span class="header-section-number">1.36</span> </h2>
1373: <pre><code>Debug.SetAIName("base-2")
1374:
1375: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1376:
1377: Debug.SetPlayerInfo(0,500,0,0)
1378: Debug.SetPlayerInfo(1,8000,0,0)
1379:
1380: -----------------
1381:
1382: Debug.AddCard(5405695,0,0,LOCATION_DECK,0,POS_FACEDOWN)
1383:
1384: -----------------
1385:
1386:
1387: -----------------
1388:
1389: Debug.AddCard(82003859,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1390: Debug.AddCard(61127349,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
1391: Debug.AddCard(32919136,0,0,LOCATION_SZONE,2,POS_FACEDOWN)
1392: Debug.AddCard(82199284,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1393: Debug.AddCard(5405695,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1394:
1395: -----------------
1396:
1397:
1398: -----------------
1399:
1400:
1401: -----------------
1402:
1403: Debug.AddCard(16762927,1,1,LOCATION_SZONE,0,POS_FACEUP)
1404: Debug.AddCard(13945283,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1405: Debug.AddCard(70781055,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1406:
1407: Debug.ReloadFieldEnd()
1408: aux.BeginPuzzle()
1409: </code></pre>
1410: <h2 data-number="1.37" id="section-36"><span class="header-section-number">1.37</span> </h2>
1411: <pre><code>Debug.SetAIName("base-2")
1412:
1413: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1414:
1415: Debug.SetPlayerInfo(0,8000,0,0)
1416: Debug.SetPlayerInfo(1,8000,0,0)
1417:
1418: -----------------
1419:
1420:
1421: -----------------
1422:
1423:
1424: -----------------
1425:
1426: Debug.AddCard(28016193,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1427: Debug.AddCard(2061963,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1428:
1429: -----------------
1430:
1431: Debug.AddCard(572850,1,1,LOCATION_DECK,0,POS_FACEDOWN)
1432:
1433: -----------------
1434:
1435: Debug.AddCard(81612598,1,1,LOCATION_EXTRA,0,POS_FACEDOWN)
1436:
1437: -----------------
1438:
1439: Debug.AddCard(77693536,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1440:
1441: Debug.ReloadFieldEnd()
1442: aux.BeginPuzzle()
1443: </code></pre>
1444: <h1 data-number="2" id="异常"><span class="header-section-number">2</span> 异常</h1>
1445: <h2 data-number="2.1" id="section-37"><span class="header-section-number">2.1</span> </h2>
1446: <p>应该不能发动加速同调星尘龙。</p>
1447: <pre><code>Debug.SetAIName("base-2")
1448:
1449: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1450:
1451: Debug.SetPlayerInfo(0,8000,0,0)
1452: Debug.SetPlayerInfo(1,8000,0,0)
1453:
1454:
1455: -----------------
1456:
1457: Debug.AddCard(21251800,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1458: Debug.AddCard(21615956,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1459:
1460: -----------------
1461:
1462: Debug.AddCard(44508094,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
1463: Debug.AddCard(16172067,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
1464:
1465: -----------------
1466:
1467: Debug.AddCard(30983281,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1468: local m1 = Debug.AddCard(55863245,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1469: Debug.PreSummon(m1, SUMMON_TYPE_SYNCHRO)
1470:
1471: -----------------
1472:
1473:
1474: -----------------
1475:
1476:
1477: -----------------
1478:
1479: Debug.ReloadFieldEnd()
1480: aux.BeginPuzzle()
1481: </code></pre>
1482: <h2 data-number="2.2" id="section-38"><span class="header-section-number">2.2</span> </h2>
1483: <p>应该不能特召火焰手。</p>
1484: <pre><code>Debug.SetAIName("base-2")
1485:
1486: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1487:
1488: Debug.SetPlayerInfo(0,8000,0,0)
1489: Debug.SetPlayerInfo(1,8000,0,0)
1490:
1491:
1492: -----------------
1493:
1494:
1495: -----------------
1496:
1497:
1498: -----------------
1499:
1500: Debug.AddCard(36975314,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1501: Debug.AddCard(89631139,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1502:
1503: -----------------
1504:
1505: Debug.AddCard(68535320,1,1,LOCATION_DECK,0,POS_FACEDOWN)
1506:
1507: -----------------
1508:
1509:
1510: -----------------
1511:
1512: Debug.AddCard(95929069,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1513: Debug.AddCard(3096468,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1514: Debug.ReloadFieldEnd()
1515: aux.BeginPuzzle()
1516: </code></pre>
1517: <h2 data-number="2.3" id="section-39"><span class="header-section-number">2.3</span> </h2>
1518: <p>应该可以发动痛苦伯劳效果。</p>
1519: <pre><code>Debug.SetAIName("base-2")
1520:
1521: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1522:
1523: Debug.SetPlayerInfo(0,8000,0,0)
1524: Debug.SetPlayerInfo(1,8000,0,0)
1525:
1526:
1527: -----------------
1528:
1529: Debug.AddCard(46589034,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1530:
1531: -----------------
1532:
1533:
1534: -----------------
1535:
1536: Debug.AddCard(46589034,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1537: Debug.AddCard(57043117,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1538: Debug.AddCard(5405695,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1539:
1540: -----------------
1541:
1542:
1543: -----------------
1544:
1545:
1546: -----------------
1547:
1548: Debug.ReloadFieldEnd()
1549: aux.BeginPuzzle()
1550: </code></pre>
1551: <h2 data-number="2.4" id="section-40"><span class="header-section-number">2.4</span> </h2>
1552: <p>应该可以自己选择适用哪只缺陷编译器的效果。</p>
1553: <pre><code>Debug.SetAIName("base-2")
1554:
1555: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1556:
1557: Debug.SetPlayerInfo(0,8000,0,0)
1558: Debug.SetPlayerInfo(1,8000,0,0)
1559:
1560:
1561: -----------------
1562:
1563:
1564: -----------------
1565:
1566:
1567: -----------------
1568:
1569: Debug.AddCard(92327802,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1570: Debug.AddCard(92327802,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1571:
1572: -----------------
1573:
1574:
1575: -----------------
1576:
1577:
1578: -----------------
1579:
1580: Debug.AddCard(27053506,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
1581: Debug.ReloadFieldEnd()
1582: aux.BeginPuzzle()
1583: </code></pre>
1584: <h2 data-number="2.5" id="section-41"><span class="header-section-number">2.5</span> </h2>
1585: <p>应该可以把连接 3 吹回去。</p>
1586: <pre><code>Debug.SetAIName("base-2")
1587:
1588: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN,5)
1589:
1590: Debug.SetPlayerInfo(0,8000,0,0)
1591: Debug.SetPlayerInfo(1,8000,0,0)
1592:
1593:
1594: -----------------
1595:
1596: Debug.AddCard(84257640,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1597:
1598: -----------------
1599:
1600: Debug.AddCard(59120809,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
1601:
1602: -----------------
1603:
1604: Debug.AddCard(1362589,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1605: Debug.AddCard(1362589,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1606: Debug.AddCard(1362589,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
1607:
1608: -----------------
1609:
1610: Debug.AddCard(28570310,1,1,LOCATION_HAND,0,POS_FACEDOWN)
1611:
1612: -----------------
1613:
1614:
1615: -----------------
1616:
1617: Debug.AddCard(6061630,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1618: Debug.AddCard(6061630,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1619:
1620: Debug.ReloadFieldEnd()
1621: aux.BeginPuzzle()
1622: </code></pre>
1623: <h2 data-number="2.6" id="section-42"><span class="header-section-number">2.6</span> </h2>
1624: <p>应该在对方受到伤害后也可以适用黑羽的效果。</p>
1625: <pre><code>Debug.SetAIName("base-2")
1626:
1627: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1628:
1629: Debug.SetPlayerInfo(0,8000,0,0)
1630: Debug.SetPlayerInfo(1,8000,0,0)
1631:
1632:
1633: -----------------
1634:
1635:
1636: -----------------
1637:
1638:
1639: -----------------
1640:
1641: Debug.AddCard(46710683,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1642: Debug.AddCard(48202661,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1643: Debug.AddCard(48202661,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
1644: Debug.AddCard(5405695,0,0,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
1645:
1646: -----------------
1647:
1648:
1649: -----------------
1650:
1651:
1652: -----------------
1653:
1654: Debug.AddCard(48202661,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1655: Debug.AddCard(44430454,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1656: Debug.AddCard(44430454,1,1,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
1657:
1658: Debug.ReloadFieldEnd()
1659: aux.BeginPuzzle()
1660: </code></pre>
1661: <h2 data-number="2.7" id="section-43"><span class="header-section-number">2.7</span> </h2>
1662: <p>应该在适用仪式的供物的效果后不需要再满足流星辉巧群的攻击力条件。</p>
1663: <pre><code>Debug.SetAIName("base-2")
1664:
1665: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1666:
1667: Debug.SetPlayerInfo(0,8000,0,0)
1668: Debug.SetPlayerInfo(1,8000,0,0)
1669:
1670:
1671: -----------------
1672:
1673: Debug.AddCard(34334692,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1674: Debug.AddCard(49064413,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1675: Debug.AddCard(69035382,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1676: Debug.AddCard(22398665,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1677: Debug.AddCard(87322377,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1678: Debug.AddCard(87322377,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1679: Debug.AddCard(64631466,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1680: Debug.AddCard(6400512,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1681:
1682: -----------------
1683:
1684:
1685: -----------------
1686:
1687: Debug.AddCard(74701381,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1688:
1689: -----------------
1690:
1691:
1692: -----------------
1693:
1694:
1695: -----------------
1696:
1697:
1698: Debug.ReloadFieldEnd()
1699: aux.BeginPuzzle()
1700: </code></pre>
1701: <h2 data-number="2.8" id="section-44"><span class="header-section-number">2.8</span> </h2>
1702: <p>应该可以发动反骨王的效果。</p>
1703: <pre><code>Debug.SetAIName("base-2")
1704:
1705: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1706:
1707: Debug.SetPlayerInfo(0,8000,0,0)
1708: Debug.SetPlayerInfo(1,8000,0,0)
1709:
1710:
1711: -----------------
1712:
1713: Debug.AddCard(40227329,0,0,LOCATION_DECK,0,POS_FACEDOWN)
1714: Debug.AddCard(92536468,0,0,LOCATION_DECK,0,POS_FACEDOWN)
1715:
1716: -----------------
1717:
1718: Debug.AddCard(9024198,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
1719:
1720: -----------------
1721:
1722: Debug.AddCard(19580308,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1723: Debug.AddCard(19580308,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1724:
1725: -----------------
1726:
1727:
1728: -----------------
1729:
1730:
1731: -----------------
1732:
1733:
1734: Debug.ReloadFieldEnd()
1735: aux.BeginPuzzle()
1736: </code></pre>
1737: <h2 data-number="2.9" id="section-45"><span class="header-section-number">2.9</span> </h2>
1738: <p>应该否定企鹅会被永恒混沌限制。</p>
1739: <pre><code>Debug.SetAIName("base-2")
1740:
1741: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1742:
1743: Debug.SetPlayerInfo(0,8000,0,0)
1744: Debug.SetPlayerInfo(1,8000,0,0)
1745:
1746:
1747: -----------------
1748:
1749: Debug.AddCard(22026707,0,0,LOCATION_DECK,0,POS_FACEDOWN)
1750: Debug.AddCard(3985011,0,0,LOCATION_DECK,0,POS_FACEDOWN)
1751: Debug.AddCard(32623004,0,0,LOCATION_GRAVE,0,POS_FACEUP)
1752: Debug.AddCard(5628232,0,0,LOCATION_GRAVE,0,POS_FACEUP)
1753:
1754: -----------------
1755:
1756:
1757: -----------------
1758:
1759: Debug.AddCard(25750986,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1760: Debug.AddCard(76442347,0,0,LOCATION_MZONE,0,POS_FACEDOWN_ATTACK)
1761:
1762: -----------------
1763:
1764:
1765: -----------------
1766:
1767:
1768: -----------------
1769:
1770: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1771:
1772: Debug.ReloadFieldEnd()
1773: aux.BeginPuzzle()
1774: </code></pre>
1775: <h2 data-number="2.10" id="section-46"><span class="header-section-number">2.10</span> </h2>
1776: <p>应该可以特召海神。</p>
1777: <pre><code>Debug.SetAIName("base-2")
1778:
1779: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1780:
1781: Debug.SetPlayerInfo(0,8000,0,0)
1782: Debug.SetPlayerInfo(1,8000,0,0)
1783:
1784:
1785: -----------------
1786:
1787: Debug.AddCard(55063751,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1788:
1789: -----------------
1790:
1791: Debug.AddCard(86682165,0,0,LOCATION_GRAVE,0,POS_FACEDOWN,true)
1792:
1793: -----------------
1794:
1795:
1796: -----------------
1797:
1798:
1799: -----------------
1800:
1801:
1802: -----------------
1803:
1804: Debug.AddCard(30241314,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
1805: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1806:
1807: Debug.ReloadFieldEnd()
1808: aux.BeginPuzzle()
1809: </code></pre>
1810: <h2 data-number="2.11" id="section-47"><span class="header-section-number">2.11</span> </h2>
1811: <p>应该仇恨裂缝可以发动。</p>
1812: <pre><code>Debug.SetAIName("base-2")
1813:
1814: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1815:
1816: Debug.SetPlayerInfo(0,8000,0,0)
1817: Debug.SetPlayerInfo(1,8000,0,0)
1818:
1819:
1820: -----------------
1821:
1822:
1823: -----------------
1824:
1825:
1826: -----------------
1827:
1828: Debug.AddCard(70902743,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1829:
1830: -----------------
1831:
1832:
1833: -----------------
1834:
1835:
1836: -----------------
1837:
1838: Debug.AddCard(20721759,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
1839: Debug.AddCard(27240101,1,1,LOCATION_MZONE,0,POS_FACEUP_DEFENSE)
1840:
1841: Debug.ReloadFieldEnd()
1842: aux.BeginPuzzle()
1843: </code></pre>
1844: <h2 data-number="2.12" id="section-48"><span class="header-section-number">2.12</span> </h2>
1845: <p>锈龙不应该被召唤兽除外。</p>
1846: <pre><code>Debug.SetAIName("base-2")
1847:
1848: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1849:
1850: Debug.SetPlayerInfo(0,8000,0,0)
1851: Debug.SetPlayerInfo(1,8000,0,0)
1852:
1853:
1854: -----------------
1855:
1856: Debug.AddCard(90411554,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1857: Debug.AddCard(5405695,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1858: Debug.AddCard(5405695,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1859: Debug.AddCard(5405695,0,0,LOCATION_GRAVE,0,POS_FACEUP)
1860:
1861: -----------------
1862:
1863:
1864: -----------------
1865:
1866: Debug.AddCard(75286621,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1867:
1868: -----------------
1869:
1870:
1871: -----------------
1872:
1873:
1874: -----------------
1875:
1876:
1877: Debug.ReloadFieldEnd()
1878: aux.BeginPuzzle()
1879: </code></pre>
1880: <h2 data-number="2.13" id="section-49"><span class="header-section-number">2.13</span> </h2>
1881: <p>应该能特召冰水。</p>
1882: <pre><code>Debug.SetAIName("base-2")
1883:
1884: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1885:
1886: Debug.SetPlayerInfo(0,8000,0,0)
1887: Debug.SetPlayerInfo(1,8000,0,0)
1888:
1889:
1890: -----------------
1891:
1892:
1893: -----------------
1894:
1895: Debug.AddCard(86682165,0,0,LOCATION_GRAVE,0,POS_FACEUP,true)
1896:
1897: -----------------
1898:
1899: Debug.AddCard(93920745,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1900: Debug.AddCard(93920745,0,0,LOCATION_MZONE,1,POS_FACEDOWN_DEFENSE)
1901:
1902: -----------------
1903:
1904:
1905: -----------------
1906:
1907:
1908: -----------------
1909:
1910: Debug.AddCard(32623004,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1911:
1912: Debug.ReloadFieldEnd()
1913: aux.BeginPuzzle()
1914: </code></pre>
1915: <h2 data-number="2.14" id="section-50"><span class="header-section-number">2.14</span> </h2>
1916: <p>应该英雄假面改名后不算剑斗兽怪兽了。</p>
1917: <pre><code>Debug.SetAIName("AI")
1918: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN,5)
1919: Debug.SetPlayerInfo(0,8000,0,0)
1920: Debug.SetPlayerInfo(1,8000,0,0)
1921:
1922: Debug.AddCard(75141056,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1923:
1924: Debug.AddCard(78868776,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1925: Debug.AddCard(92373006,0,0,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
1926:
1927: Debug.AddCard(89943724,0,0,LOCATION_DECK,0,POS_FACEDOWN)
1928: Debug.AddCard(41470137,0,0,LOCATION_DECK,1,POS_FACEDOWN)
1929:
1930: Debug.ReloadFieldEnd()
1931: aux.BeginPuzzle()
1932: </code></pre>
1933: <h2 data-number="2.15" id="section-51"><span class="header-section-number">2.15</span> </h2>
1934: <p>应该喷气龙不能特召。</p>
1935: <pre><code>Debug.SetAIName("AI")
1936: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_PSEUDO_SHUFFLE+DUEL_SIMPLE_AI,5)
1937: Debug.SetPlayerInfo(0,8000,0,0)
1938: Debug.SetPlayerInfo(1,8000,0,0)
1939:
1940: Debug.AddCard(89631139,0,0,LOCATION_GRAVE,0,POS_FACEUP)
1941:
1942: Debug.AddCard(46986414,1,1,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
1943:
1944: Debug.AddCard(88120966,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
1945: Debug.AddCard(30576089,0,0,LOCATION_MZONE,2,POS_FACEDOWN)
1946:
1947: Debug.AddCard(53129443,0,0,LOCATION_HAND,0,POS_FACEUP)
1948:
1949: Debug.ReloadFieldEnd()
1950: aux.BeginPuzzle()
1951: </code></pre>
1952: <h2 data-number="2.16" id="section-52"><span class="header-section-number">2.16</span> </h2>
1953: <p>应该不能发动简易融合。</p>
1954: <pre><code>Debug.SetAIName("base-2")
1955:
1956: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1957:
1958: Debug.SetPlayerInfo(0,1400,0,0)
1959: Debug.SetPlayerInfo(1,8000,0,0)
1960:
1961: -----------------
1962:
1963: Debug.AddCard(1845204,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1964: Debug.AddCard(79323590,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1965:
1966: -----------------
1967:
1968: Debug.AddCard(41578483,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
1969:
1970: -----------------
1971:
1972:
1973: -----------------
1974:
1975:
1976: -----------------
1977:
1978:
1979: -----------------
1980:
1981:
1982: Debug.ReloadFieldEnd()
1983: aux.BeginPuzzle()
1984: </code></pre>
1985: <h2 data-number="2.17" id="section-53"><span class="header-section-number">2.17</span> </h2>
1986: <p>应该不能羽衣精效果。</p>
1987: <pre><code>Debug.SetAIName("base-2")
1988:
1989: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1990:
1991: Debug.SetPlayerInfo(0,8000,0,0)
1992: Debug.SetPlayerInfo(1,8000,0,0)
1993:
1994: -----------------
1995:
1996: Debug.AddCard(89538537,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1997: Debug.AddCard(7672244,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1998: Debug.AddCard(25533642,0,0,LOCATION_GRAVE,0,POS_FACEUP)
1999:
2000: -----------------
2001:
2002:
2003: -----------------
2004:
2005: Debug.AddCard(35146019,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
2006:
2007: -----------------
2008:
2009:
2010: -----------------
2011:
2012:
2013: -----------------
2014:
2015:
2016: Debug.ReloadFieldEnd()
2017: aux.BeginPuzzle()
2018: </code></pre>
2019: <h2 data-number="2.18" id="section-54"><span class="header-section-number">2.18</span> </h2>
2020: <p>应该不能以被无效的双龙为代价。</p>
2021: <pre><code>Debug.SetAIName("base-2")
2022:
2023: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2024:
2025: Debug.SetPlayerInfo(0,8000,0,0)
2026: Debug.SetPlayerInfo(1,8000,0,0)
2027:
2028: -----------------
2029:
2030:
2031: -----------------
2032:
2033:
2034: -----------------
2035:
2036: Debug.AddCard(65711558,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2037: Debug.AddCard(65711558,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
2038:
2039: -----------------
2040:
2041:
2042: -----------------
2043:
2044:
2045: -----------------
2046:
2047: Debug.AddCard(25542642,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
2048:
2049: Debug.ReloadFieldEnd()
2050: aux.BeginPuzzle()
2051: </code></pre>
2052: <h2 data-number="2.19" id="section-55"><span class="header-section-number">2.19</span> </h2>
2053: <p>应该不能以技能抽取为代价。</p>
2054: <pre><code>Debug.SetAIName("base-2")
2055:
2056: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2057:
2058: Debug.SetPlayerInfo(0,8000,0,0)
2059: Debug.SetPlayerInfo(1,8000,0,0)
2060:
2061: -----------------
2062:
2063:
2064: -----------------
2065:
2066:
2067: -----------------
2068:
2069: Debug.AddCard(82732705,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
2070: Debug.AddCard(65711558,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2071:
2072: -----------------
2073:
2074:
2075: -----------------
2076:
2077:
2078: -----------------
2079:
2080: Debug.AddCard(31178212,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2081:
2082: Debug.ReloadFieldEnd()
2083: aux.BeginPuzzle()
2084: </code></pre>
2085: <h2 data-number="2.20" id="section-56"><span class="header-section-number">2.20</span> </h2>
2086: <p>应该不能发动超银河。</p>
2087: <pre><code>Debug.SetAIName("base-2")
2088:
2089: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2090:
2091: Debug.SetPlayerInfo(0,8000,0,0)
2092: Debug.SetPlayerInfo(1,8000,0,0)
2093:
2094: -----------------
2095:
2096: Debug.AddCard(83512285,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2097: Debug.AddCard(93717133,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2098:
2099: -----------------
2100:
2101:
2102: -----------------
2103:
2104: Debug.AddCard(5405695,0,0,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
2105:
2106: -----------------
2107:
2108:
2109: -----------------
2110:
2111:
2112: -----------------
2113:
2114: Debug.AddCard(9617996,1,1,LOCATION_MZONE,5,POS_FACEUP_ATTACK)
2115:
2116: Debug.ReloadFieldEnd()
2117: aux.BeginPuzzle()
2118: </code></pre>
2119: <h2 data-number="2.21" id="section-57"><span class="header-section-number">2.21</span> </h2>
2120: <p>应该不能发动六武众效果。</p>
2121: <pre><code>Debug.SetAIName("base-2")
2122:
2123: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2124:
2125: Debug.SetPlayerInfo(0,8000,0,0)
2126: Debug.SetPlayerInfo(1,8000,0,0)
2127:
2128: -----------------
2129:
2130:
2131: -----------------
2132:
2133:
2134: -----------------
2135:
2136: Debug.AddCard(86780027,0,0,LOCATION_SZONE,0,POS_FACEUP)
2137: Debug.AddCard(6579928,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2138: Debug.AddCard(1828513,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
2139: Debug.AddCard(44430454,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
2140:
2141: -----------------
2142:
2143:
2144: -----------------
2145:
2146:
2147: -----------------
2148:
2149:
2150: Debug.ReloadFieldEnd()
2151: aux.BeginPuzzle()
2152: </code></pre>
2153: <h2 data-number="2.22" id="section-58"><span class="header-section-number">2.22</span> </h2>
2154: <p>应该可以发动新宇融合。</p>
2155: <pre><code>Debug.SetAIName("base-2")
2156:
2157: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2158:
2159: Debug.SetPlayerInfo(0,8000,0,0)
2160: Debug.SetPlayerInfo(1,8000,0,0)
2161:
2162: -----------------
2163:
2164:
2165: -----------------
2166:
2167: Debug.AddCard(90307498,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
2168:
2169: -----------------
2170:
2171: Debug.AddCard(14088859,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
2172: Debug.AddCard(89943723,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2173: Debug.AddCard(6205579,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
2174:
2175: -----------------
2176:
2177:
2178: -----------------
2179:
2180:
2181: -----------------
2182:
2183:
2184: Debug.ReloadFieldEnd()
2185: aux.BeginPuzzle()
2186: </code></pre>
2187: <h2 data-number="2.23" id="section-59"><span class="header-section-number">2.23</span> </h2>
2188: <p>应该对方恢复 1800 基本分。</p>
2189: <pre><code>Debug.SetAIName("base-2")
2190:
2191: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2192:
2193: Debug.SetPlayerInfo(0,8000,0,0)
2194: Debug.SetPlayerInfo(1,8000,0,0)
2195:
2196: -----------------
2197:
2198:
2199: -----------------
2200:
2201:
2202: -----------------
2203:
2204: Debug.AddCard(94793422,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
2205: Debug.AddCard(91665064,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
2206: Debug.AddCard(17285476,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2207: Debug.AddCard(17285476,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
2208: Debug.AddCard(36211150,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
2209:
2210: -----------------
2211:
2212: Debug.AddCard(5405695,1,1,LOCATION_HAND,0,POS_FACEDOWN)
2213:
2214: -----------------
2215:
2216:
2217: -----------------
2218:
2219: Debug.AddCard(34002992,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
2220: Debug.AddCard(28120197,1,1,LOCATION_SZONE,5,POS_FACEUP)
2221: Debug.AddCard(31812496,1,1,LOCATION_MZONE,0,POS_FACEUP_DEFENSE)
2222:
2223: Debug.ReloadFieldEnd()
2224: aux.BeginPuzzle()
2225: </code></pre>
2226: <h2 data-number="2.24" id="section-60"><span class="header-section-number">2.24</span> </h2>
2227: <p>应该不是 1000 伤害。</p>
2228: <pre><code>Debug.SetAIName("base-2")
2229:
2230: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2231:
2232: Debug.SetPlayerInfo(0,800,0,0)
2233: Debug.SetPlayerInfo(1,8000,0,0)
2234:
2235: -----------------
2236:
2237:
2238: -----------------
2239:
2240:
2241: -----------------
2242:
2243: Debug.AddCard(41927278,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
2244: Debug.AddCard(5405695,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
2245:
2246: -----------------
2247:
2248:
2249: -----------------
2250:
2251:
2252: -----------------
2253:
2254: Debug.AddCard(92481084,1,1,LOCATION_SZONE,5,POS_FACEUP)
2255: Debug.AddCard(94004268,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2256:
2257: Debug.ReloadFieldEnd()
2258: aux.BeginPuzzle()
2259: </code></pre>
2260: <h2 data-number="2.25" id="section-61"><span class="header-section-number">2.25</span> </h2>
2261: <p>应该我方不受伤害。</p>
2262: <pre><code>Debug.SetAIName("base-2")
2263:
2264: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2265:
2266: Debug.SetPlayerInfo(0,8000,0,0)
2267: Debug.SetPlayerInfo(1,8000,0,0)
2268:
2269: -----------------
2270:
2271:
2272: -----------------
2273:
2274:
2275: -----------------
2276:
2277: Debug.AddCard(41927278,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
2278: --~ Debug.AddCard(5405695,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2279: --~ Debug.AddCard(55998462,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
2280: Debug.AddCard(17016362,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
2281:
2282: -----------------
2283:
2284:
2285: -----------------
2286:
2287:
2288: -----------------
2289:
2290: Debug.AddCard(94004268,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2291:
2292: Debug.ReloadFieldEnd()
2293: aux.BeginPuzzle()
2294: </code></pre>
2295: <h2 data-number="2.26" id="section-62"><span class="header-section-number">2.26</span> </h2>
2296: <p>应该衍生物不被破坏。</p>
2297: <pre><code>Debug.SetAIName("base-2")
2298:
2299: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2300:
2301: Debug.SetPlayerInfo(0,8000,0,0)
2302: Debug.SetPlayerInfo(1,8000,0,0)
2303:
2304: -----------------
2305:
2306:
2307: -----------------
2308:
2309:
2310: -----------------
2311:
2312: Debug.AddCard(5318639,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
2313: Debug.AddCard(24081957,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
2314: Debug.AddCard(53451824,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2315: Debug.AddCard(64631466,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
2316: Debug.AddCard(90884403,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
2317:
2318: -----------------
2319:
2320:
2321: -----------------
2322:
2323:
2324: -----------------
2325:
2326:
2327: Debug.ReloadFieldEnd()
2328: aux.BeginPuzzle()
2329: </code></pre>
2330: <h2 data-number="2.27" id="section-63"><span class="header-section-number">2.27</span> </h2>
2331: <p>应该有一次特召机会。</p>
2332: <pre><code>Debug.SetAIName("base-2")
2333:
2334: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2335:
2336: Debug.SetPlayerInfo(0,8000,0,0)
2337: Debug.SetPlayerInfo(1,8000,0,0)
2338:
2339: -----------------
2340:
2341: Debug.AddCard(76145933,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2342: Debug.AddCard(49928686,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2343: Debug.AddCard(49928686,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2344:
2345: -----------------
2346:
2347: Debug.AddCard(94977269,0,0,LOCATION_GRAVE,0,POS_FACEUP,true)
2348: Debug.AddCard(94977269,0,0,LOCATION_GRAVE,0,POS_FACEUP,true)
2349:
2350: -----------------
2351:
2352: Debug.AddCard(30312361,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2353: Debug.AddCard(32295838,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
2354:
2355: -----------------
2356:
2357:
2358: -----------------
2359:
2360:
2361: -----------------
2362:
2363:
2364: Debug.ReloadFieldEnd()
2365: --~ aux.BeginPuzzle()
2366: </code></pre>
2367: <h2 data-number="2.28" id="section-64"><span class="header-section-number">2.28</span> </h2>
2368: <p>应该不回到卡组。</p>
2369: <pre><code>Debug.SetAIName("base-2")
2370:
2371: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2372:
2373: Debug.SetPlayerInfo(0,8000,0,0)
2374: Debug.SetPlayerInfo(1,8000,0,0)
2375:
2376: -----------------
2377:
2378:
2379: -----------------
2380:
2381: Debug.AddCard(40080312,0,0,LOCATION_GRAVE,0,POS_FACEUP,true)
2382:
2383: -----------------
2384:
2385: Debug.AddCard(30312361,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2386:
2387: -----------------
2388:
2389:
2390: -----------------
2391:
2392:
2393: -----------------
2394:
2395:
2396: Debug.ReloadFieldEnd()
2397: aux.BeginPuzzle()
2398: </code></pre>
2399: <h2 data-number="2.29" id="section-65"><span class="header-section-number">2.29</span> </h2>
2400: <p>应该要用龙星作为素材。</p>
2401: <pre><code>Debug.SetAIName("base-2")
2402:
2403: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2404:
2405: Debug.SetPlayerInfo(0,8000,0,0)
2406: Debug.SetPlayerInfo(1,8000,0,0)
2407:
2408: -----------------
2409:
2410: Debug.AddCard(99946920,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2411:
2412: -----------------
2413:
2414: Debug.AddCard(80666118,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
2415:
2416: -----------------
2417:
2418: Debug.AddCard(95004025,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2419: local c = Debug.AddCard(55863245,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
2420: Debug.PreSummon(c, SUMMON_TYPE_SYNCHRO)
2421: Debug.AddCard(77783947,0,0,LOCATION_SZONE,1,POS_FACEUP)
2422:
2423: -----------------
2424:
2425:
2426: -----------------
2427:
2428:
2429: -----------------
2430:
2431:
2432: Debug.ReloadFieldEnd()
2433: aux.BeginPuzzle()
2434: </code></pre>
2435: <h2 data-number="2.30" id="section-66"><span class="header-section-number">2.30</span> </h2>
2436: <p>应该不能召唤魔王。</p>
2437: <pre><code>Debug.SetAIName("base-2")
2438:
2439: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2440:
2441: Debug.SetPlayerInfo(0,8000,0,0)
2442: Debug.SetPlayerInfo(1,8000,0,0)
2443:
2444: -----------------
2445:
2446: Debug.AddCard(29424328,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2447: Debug.AddCard(68005187,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2448:
2449: -----------------
2450:
2451:
2452: -----------------
2453:
2454: Debug.AddCard(18108166,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2455: Debug.AddCard(18108166,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
2456:
2457: -----------------
2458:
2459:
2460: -----------------
2461:
2462:
2463: -----------------
2464:
2465: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2466:
2467: Debug.ReloadFieldEnd()
2468: aux.BeginPuzzle()
2469: </code></pre>
2470: <h2 data-number="2.31" id="section-67"><span class="header-section-number">2.31</span> </h2>
2471: <p>应该不能特召野鸭。</p>
2472: <pre><code>Debug.SetAIName("base-2")
2473:
2474: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2475:
2476: Debug.SetPlayerInfo(0,8000,0,0)
2477: Debug.SetPlayerInfo(1,8000,0,0)
2478:
2479: -----------------
2480:
2481: Debug.AddCard(68005187,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2482: Debug.AddCard(54813225,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2483: Debug.AddCard(12958919,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2484:
2485: -----------------
2486:
2487:
2488: -----------------
2489:
2490:
2491: -----------------
2492:
2493:
2494: -----------------
2495:
2496:
2497: -----------------
2498:
2499: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2500:
2501: Debug.ReloadFieldEnd()
2502: aux.BeginPuzzle()
2503: </code></pre>
2504: <h2 data-number="2.32" id="section-68"><span class="header-section-number">2.32</span> </h2>
2505: <p>应该不能解放古怪恶魔。</p>
2506: <pre><code>Debug.SetAIName("base-2")
2507:
2508: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2509:
2510: Debug.SetPlayerInfo(0,8000,0,0)
2511: Debug.SetPlayerInfo(1,8000,0,0)
2512:
2513: -----------------
2514:
2515: Debug.AddCard(68005187,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2516: Debug.AddCard(57624336,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2517:
2518: -----------------
2519:
2520:
2521: -----------------
2522:
2523:
2524: -----------------
2525:
2526:
2527: -----------------
2528:
2529:
2530: -----------------
2531:
2532: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2533:
2534: Debug.ReloadFieldEnd()
2535: aux.BeginPuzzle()
2536: </code></pre>
2537: <h2 data-number="2.33" id="section-69"><span class="header-section-number">2.33</span> </h2>
2538: <p>应该能发轰炸龙的效果。</p>
2539: <pre><code>Debug.SetAIName("base-2")
2540:
2541: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2542:
2543: Debug.SetPlayerInfo(0,8000,0,0)
2544: Debug.SetPlayerInfo(1,8000,0,0)
2545:
2546: -----------------
2547:
2548:
2549: -----------------
2550:
2551:
2552: -----------------
2553:
2554: Debug.AddCard(4031928,0,0,LOCATION_SZONE,3,POS_FACEDOWN)
2555: Debug.AddCard(46247282,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2556:
2557: -----------------
2558:
2559:
2560: -----------------
2561:
2562:
2563: -----------------
2564:
2565: Debug.AddCard(80770678,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
2566: Debug.AddCard(5821478,1,1,LOCATION_MZONE,5,POS_FACEUP_ATTACK)
2567:
2568: Debug.ReloadFieldEnd()
2569: aux.BeginPuzzle()
2570: </code></pre>
2571: <h2 data-number="2.34" id="section-70"><span class="header-section-number">2.34</span> </h2>
2572: <p>应该可以连续攻击。</p>
2573: <pre><code>Debug.SetAIName("base-2")
2574:
2575: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN,5)
2576:
2577: Debug.SetPlayerInfo(0,8000,0,0)
2578: Debug.SetPlayerInfo(1,8000,0,0)
2579:
2580: -----------------
2581:
2582:
2583: -----------------
2584:
2585: Debug.AddCard(68934651,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
2586: Debug.AddCard(42632209,0,0,LOCATION_GRAVE,0,POS_FACEUP,true)
2587:
2588: -----------------
2589:
2590: Debug.AddCard(52497105,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
2591: Debug.AddCard(73178098,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
2592: Debug.AddCard(72529749,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2593: Debug.AddCard(72529749,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
2594: Debug.AddCard(72529749,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
2595:
2596: -----------------
2597:
2598: Debug.AddCard(60643553,1,1,LOCATION_HAND,0,POS_FACEDOWN)
2599:
2600: -----------------
2601:
2602:
2603: -----------------
2604:
2605: Debug.AddCard(62279055,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
2606:
2607: Debug.ReloadFieldEnd()
2608: aux.BeginPuzzle()
2609: </code></pre>
2610: <h2 data-number="2.35" id="section-71"><span class="header-section-number">2.35</span> </h2>
2611: <p>应该可以特召紫翠玉龙。</p>
2612: <pre><code>Debug.SetAIName("base-2")
2613:
2614: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2615:
2616: Debug.SetPlayerInfo(0,8000,0,0)
2617: Debug.SetPlayerInfo(1,8000,0,0)
2618:
2619: -----------------
2620:
2621: Debug.AddCard(43096270,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2622:
2623: -----------------
2624:
2625: Debug.AddCard(11765832,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
2626: Debug.AddCard(37675907,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
2627:
2628: -----------------
2629:
2630: Debug.AddCard(22888900,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
2631: Debug.AddCard(24094653,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
2632: Debug.AddCard(38982356,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2633: Debug.AddCard(5265750,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
2634: Debug.AddCard(93665266,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
2635:
2636: Debug.ReloadFieldEnd()
2637: --~ aux.BeginPuzzle()
2638: </code></pre>
2639: <h2 data-number="2.36" id="section-72"><span class="header-section-number">2.36</span> </h2>
2640: <p>应该可以发动特洛伊炸弹。</p>
2641: <pre><code>Debug.SetAIName("base-2")
2642:
2643: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2644:
2645: Debug.SetPlayerInfo(0,8000,0,0)
2646: Debug.SetPlayerInfo(1,8000,0,0)
2647:
2648: -----------------
2649:
2650:
2651: -----------------
2652:
2653:
2654: -----------------
2655:
2656: Debug.AddCard(45986603,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
2657:
2658: -----------------
2659:
2660:
2661: -----------------
2662:
2663:
2664: -----------------
2665:
2666: Debug.AddCard(63323539,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
2667: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2668:
2669: Debug.ReloadFieldEnd()
2670: aux.BeginPuzzle()
2671: </code></pre>
2672: <h2 data-number="2.37" id="section-73"><span class="header-section-number">2.37</span> </h2>
2673: <p>应该不能发动废品收集者效果。</p>
2674: <pre><code>Debug.SetAIName("base-2")
2675:
2676: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2677:
2678: Debug.SetPlayerInfo(0,8000,0,0)
2679: Debug.SetPlayerInfo(1,8000,0,0)
2680:
2681: -----------------
2682:
2683: Debug.AddCard(97168905,0,0,LOCATION_GRAVE,0,POS_FACEUP)
2684:
2685: -----------------
2686:
2687:
2688: -----------------
2689:
2690: Debug.AddCard(58242947,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2691:
2692: -----------------
2693:
2694: Debug.AddCard(5405695,1,1,LOCATION_DECK,0,POS_FACEDOWN)
2695:
2696: -----------------
2697:
2698:
2699: -----------------
2700:
2701:
2702: Debug.ReloadFieldEnd()
2703: aux.BeginPuzzle()
2704: </code></pre>
2705: <h2 data-number="2.38" id="section-74"><span class="header-section-number">2.38</span> </h2>
2706: <p>应该可以选择适用神殿还是适用狂时钟的效果。</p>
2707: <pre><code>Debug.SetAIName("base-2")
2708:
2709: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2710:
2711: Debug.SetPlayerInfo(0,8000,0,0)
2712: Debug.SetPlayerInfo(1,8000,0,0)
2713:
2714: -----------------
2715:
2716: Debug.AddCard(2511,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2717: Debug.AddCard(3244563,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2718: Debug.AddCard(3244563,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2719: Debug.AddCard(29762407,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2720: Debug.AddCard(73632127,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2721: Debug.AddCard(94192409,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2722:
2723: -----------------
2724:
2725: Debug.AddCard(71594310,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
2726:
2727: -----------------
2728:
2729: Debug.AddCard(2347656,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2730: Debug.AddCard(43096270,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
2731: Debug.AddCard(43096270,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
2732:
2733: -----------------
2734:
2735:
2736: -----------------
2737:
2738:
2739: -----------------
2740:
2741: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2742:
2743: Debug.ReloadFieldEnd()
2744: aux.BeginPuzzle()
2745: Debug.SetAIName("base-2")
2746:
2747: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2748:
2749: Debug.SetPlayerInfo(0,8000,0,0)
2750: Debug.SetPlayerInfo(1,8000,0,0)
2751:
2752: -----------------
2753:
2754: Debug.AddCard(2511,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2755: Debug.AddCard(3244563,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2756: Debug.AddCard(3244563,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2757: Debug.AddCard(29762407,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2758: Debug.AddCard(73632127,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2759: Debug.AddCard(94192409,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2760:
2761: -----------------
2762:
2763: Debug.AddCard(71594310,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
2764:
2765: -----------------
2766:
2767: Debug.AddCard(2347656,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2768: Debug.AddCard(43096270,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
2769: Debug.AddCard(43096270,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
2770:
2771: -----------------
2772:
2773:
2774: -----------------
2775:
2776:
2777: -----------------
2778:
2779: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2780:
2781: Debug.ReloadFieldEnd()
2782: aux.BeginPuzzle()
2783: </code></pre>
2784: <h2 data-number="2.39" id="section-75"><span class="header-section-number">2.39</span> </h2>
2785: <p>应该游戏不崩溃。</p>
2786: <pre><code>Debug.SetAIName("base-2")
2787:
2788: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN,5)
2789:
2790: Debug.SetPlayerInfo(0,8000,0,0)
2791: Debug.SetPlayerInfo(1,8000,0,0)
2792:
2793: -----------------
2794:
2795:
2796: -----------------
2797:
2798:
2799: -----------------
2800:
2801: Debug.AddCard(11510448,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2802: Debug.AddCard(20155904,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2803: Debug.AddCard(20155904,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2804:
2805: -----------------
2806:
2807:
2808: -----------------
2809:
2810:
2811: -----------------
2812:
2813: Debug.AddCard(86937530,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2814: Debug.AddCard(86937530,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
2815:
2816: Debug.ReloadFieldEnd()
2817: aux.BeginPuzzle()
2818: </code></pre>
2819: <h2 data-number="2.40" id="section-76"><span class="header-section-number">2.40</span> </h2>
2820: <p>应该可以选择适用顺序。</p>
2821: <pre><code>Debug.SetAIName("base-2")
2822:
2823: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2824:
2825: Debug.SetPlayerInfo(0,500,0,0)
2826: Debug.SetPlayerInfo(1,8000,0,0)
2827:
2828: -----------------
2829:
2830:
2831: -----------------
2832:
2833:
2834: -----------------
2835:
2836: Debug.AddCard(82003859,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
2837: Debug.AddCard(82199284,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2838:
2839: -----------------
2840:
2841:
2842: -----------------
2843:
2844:
2845: -----------------
2846:
2847:
2848: Debug.ReloadFieldEnd()
2849: aux.BeginPuzzle()
2850: </code></pre>
2851: <h2 data-number="2.41" id="section-77"><span class="header-section-number">2.41</span> </h2>
2852: <p>应该不是如此分别计算。</p>
2853: <pre><code>Debug.SetAIName("base-2")
2854:
2855: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2856:
2857: Debug.SetPlayerInfo(0,8000,0,0)
2858: Debug.SetPlayerInfo(1,8000,0,0)
2859:
2860: -----------------
2861:
2862:
2863: -----------------
2864:
2865: Debug.AddCard(23995347,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
2866: Debug.AddCard(23995347,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
2867: Debug.AddCard(23995347,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
2868: Debug.AddCard(27134689,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
2869: Debug.AddCard(27134689,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
2870: Debug.AddCard(27134689,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
2871: Debug.AddCard(3544583,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
2872: Debug.AddCard(1641882,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
2873: Debug.AddCard(1641882,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
2874: Debug.AddCard(3544583,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
2875: Debug.AddCard(1641882,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
2876: Debug.AddCard(3544583,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
2877:
2878: -----------------
2879:
2880: Debug.AddCard(48814566,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
2881: Debug.AddCard(48814566,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
2882: Debug.AddCard(68073522,0,0,LOCATION_SZONE,2,POS_FACEDOWN)
2883: Debug.AddCard(68073522,0,0,LOCATION_SZONE,3,POS_FACEDOWN)
2884:
2885: -----------------
2886:
2887:
2888: -----------------
2889:
2890: Debug.AddCard(23995347,1,1,LOCATION_EXTRA,0,POS_FACEDOWN)
2891: Debug.AddCard(23995347,1,1,LOCATION_EXTRA,0,POS_FACEDOWN)
2892: Debug.AddCard(23995347,1,1,LOCATION_EXTRA,0,POS_FACEDOWN)
2893: Debug.AddCard(27134689,1,1,LOCATION_EXTRA,0,POS_FACEDOWN)
2894: Debug.AddCard(27134689,1,1,LOCATION_EXTRA,0,POS_FACEDOWN)
2895: Debug.AddCard(27134689,1,1,LOCATION_EXTRA,0,POS_FACEDOWN)
2896: Debug.AddCard(3544583,1,1,LOCATION_EXTRA,0,POS_FACEDOWN)
2897: Debug.AddCard(1641882,1,1,LOCATION_EXTRA,0,POS_FACEDOWN)
2898: Debug.AddCard(1641882,1,1,LOCATION_EXTRA,0,POS_FACEDOWN)
2899: Debug.AddCard(3544583,1,1,LOCATION_EXTRA,0,POS_FACEDOWN)
2900: Debug.AddCard(1641882,1,1,LOCATION_EXTRA,0,POS_FACEDOWN)
2901: Debug.AddCard(3544583,1,1,LOCATION_EXTRA,0,POS_FACEDOWN)
2902:
2903: -----------------
2904:
2905:
2906: Debug.ReloadFieldEnd()
2907: aux.BeginPuzzle()
2908: </code></pre>
2909: <h2 data-number="2.42" id="section-78"><span class="header-section-number">2.42</span> </h2>
2910: <p>应该可以正常处理骚灵效果。</p>
2911: <pre><code>Debug.SetAIName("base-2")
2912:
2913: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2914:
2915: Debug.SetPlayerInfo(0,8000,0,0)
2916: Debug.SetPlayerInfo(1,8000,0,0)
2917:
2918: -----------------
2919:
2920: Debug.AddCard(47355498,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2921: Debug.AddCard(52927340,0,0,LOCATION_GRAVE,0,POS_FACEUP)
2922:
2923: -----------------
2924:
2925:
2926: -----------------
2927:
2928: Debug.AddCard(49032236,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2929: Debug.AddCard(5405695,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2930: Debug.AddCard(53143898,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
2931:
2932: -----------------
2933:
2934:
2935: -----------------
2936:
2937:
2938: -----------------
2939:
2940:
2941: Debug.ReloadFieldEnd()
2942: aux.BeginPuzzle()
2943: </code></pre>
2944: <h2 data-number="2.43" id="section-79"><span class="header-section-number">2.43</span> </h2>
2945: <p>应该不能发动时钟蜥蜴的效果。</p>
2946: <pre><code>Debug.SetAIName("base-2")
2947:
2948: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2949:
2950: Debug.SetPlayerInfo(0,8000,0,0)
2951: Debug.SetPlayerInfo(1,8000,0,0)
2952:
2953: -----------------
2954:
2955: Debug.AddCard(5405695,0,0,LOCATION_GRAVE,0,POS_FACEUP)
2956: Debug.AddCard(5405695,0,0,LOCATION_GRAVE,0,POS_FACEUP)
2957:
2958: -----------------
2959:
2960: Debug.AddCard(10817524,0,0,LOCATION_GRAVE,0,POS_FACEUP,true)
2961:
2962: -----------------
2963:
2964: Debug.AddCard(30398342,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
2965: Debug.AddCard(51476410,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2966:
2967: -----------------
2968:
2969:
2970: -----------------
2971:
2972:
2973: -----------------
2974:
2975:
2976: Debug.ReloadFieldEnd()
2977: aux.BeginPuzzle()
2978: </code></pre>
2979: <h1 data-number="3" id="小结"><span class="header-section-number">3</span> 小结</h1>
2980: <p>异常出现的原因主要有:</p>
2981: <ol type="1">
2982: <li><p>预测能力的缺失</p>
2983: <ol type="1">
2984: <li><p>比如「异界共鸣-同调融合」,无法预测墓地</p></li>
2985: <li><p>比如「战华盟将-双龙」,无法预测对象</p></li>
2986: </ol></li>
2987: <li><p>适用顺序的缺失</p>
2988: <ol type="1">
2989: <li><p>比如多个同级效果代价,应该可以选择先适用哪个效果代价</p></li>
2990: <li><p>比如「缺陷编译器」,应该可以选择适用的卡</p></li>
2991: </ol></li>
2992: <li><p>统一结算与分开结算的混淆</p>
2993: <ol type="1">
2994: <li>比如「魂吸收」,把应该统一结算的效果进行分开结算了</li>
2995: </ol></li>
2996: <li><p>效果执行过程中的判定区域改变</p>
2997: <ol type="1">
2998: <li>比如「魔导兽 迦楼罗」</li>
2999: </ol></li>
3000: <li><p>效果的不固定</p>
3001: <ol type="1">
3002: <li>比如「十二兽 鸡拳」</li>
3003: </ol></li>
3004: <li><p>素材范围的扩大</p>
3005: <ol type="1">
3006: <li>比如「龙子」,帮其他卡也扩大了素材范围</li>
3007: </ol></li>
3008: <li><p>字段的不变</p>
3009: <ol type="1">
3010: <li>比如「英雄假面」,应该改变字段</li>
3011: </ol></li>
3012: <li><p>条件未附加</p>
3013: <ol type="1">
3014: <li>比如「灵魂交错」,应该为其他卡增加一个强制条件</li>
3015: </ol></li>
3016: </ol>
3017: <p>暂时先小结这些吧。</p>
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