Lines of
single_doc/场景.md
from check-in ddd0a34020
that are changed by the sequence of edits moving toward
check-in d7216b8978:
1: # 场景
2:
3: ## 正常
4:
5: ###
6:
7: ~~~
8: Debug.SetAIName("base-2")
9:
10: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
11:
12: Debug.SetPlayerInfo(0,8000,0,0)
13: Debug.SetPlayerInfo(1,8000,0,0)
14:
15:
16: -----------------
17:
18:
19: -----------------
20:
21:
22: -----------------
23:
24: Debug.AddCard(39454112,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
25: Debug.AddCard(39454112,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
26: Debug.AddCard(82308875,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
27: Debug.AddCard(43096270,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
28:
29: -----------------
30:
31:
32: -----------------
33:
34:
35: -----------------
36:
37:
38: Debug.ReloadFieldEnd()
39: aux.BeginPuzzle()
40:
41: ~~~
42:
43: ###
44:
45: ~~~
46: Debug.SetAIName("base-2")
47:
48: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
49:
50: Debug.SetPlayerInfo(0,8000,0,0)
51: Debug.SetPlayerInfo(1,8000,0,0)
52:
53: -----------------
54:
55: Debug.AddCard(47870325,0,0,LOCATION_HAND,0,POS_FACEDOWN)
56: Debug.AddCard(213326,0,0,LOCATION_GRAVE,0,POS_FACEUP)
57:
58: -----------------
59:
60: Debug.AddCard(41524885,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
61:
62: -----------------
63:
64: Debug.AddCard(79858629,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
65:
66: -----------------
67:
68: Debug.AddCard(96540,1,1,LOCATION_GRAVE,0,POS_FACEUP)
69:
70: -----------------
71:
72: Debug.AddCard(5530780,1,1,LOCATION_EXTRA,0,POS_FACEDOWN)
73:
74: -----------------
75:
76: Debug.AddCard(79858629,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
77:
78: Debug.ReloadFieldEnd()
79: aux.BeginPuzzle()
80:
81: ~~~
82:
83: ###
84:
85: ~~~
86: Debug.SetAIName("base-2")
87:
88: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
89:
90: Debug.SetPlayerInfo(0,8000,0,0)
91: Debug.SetPlayerInfo(1,8000,0,0)
92:
93: -----------------
94:
95: Debug.AddCard(24094653,0,0,LOCATION_HAND,0,POS_FACEDOWN)
96: Debug.AddCard(95286165,0,0,LOCATION_HAND,0,POS_FACEDOWN)
97: Debug.AddCard(5405695,0,0,LOCATION_HAND,0,POS_FACEDOWN)
98: Debug.AddCard(89631139,0,0,LOCATION_HAND,0,POS_FACEDOWN)
99: Debug.AddCard(29491031,0,0,LOCATION_HAND,0,POS_FACEDOWN)
100: Debug.AddCard(27279764,0,0,LOCATION_HAND,0,POS_FACEDOWN)
101:
102: -----------------
103:
104: Debug.AddCard(11321089,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
105:
106: -----------------
107:
108:
109: -----------------
110:
111:
112: -----------------
113:
114:
115: -----------------
116:
117:
118: Debug.ReloadFieldEnd()
119: aux.BeginPuzzle()
120:
121: ~~~
122:
123: ###
124:
125: ~~~
126: Debug.SetAIName("base-2")
127:
128: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
129:
130: Debug.SetPlayerInfo(0,8000,0,0)
131: Debug.SetPlayerInfo(1,8000,0,0)
132:
133: -----------------
134:
135: Debug.AddCard(15150371,0,0,LOCATION_DECK,0,POS_FACEDOWN)
136: Debug.AddCard(33846209,0,0,LOCATION_HAND,0,POS_FACEDOWN)
137: Debug.AddCard(40619825,0,0,LOCATION_HAND,0,POS_FACEDOWN)
138: Debug.AddCard(69884162,0,0,LOCATION_HAND,0,POS_FACEDOWN)
139:
140: -----------------
141:
142:
143: -----------------
144:
145:
146: -----------------
147:
148:
149: -----------------
150:
151:
152: -----------------
153:
154:
155: Debug.ReloadFieldEnd()
156: aux.BeginPuzzle()
157:
158: ~~~
159:
160: ###
161:
162: ~~~
163: Debug.SetAIName("base-2")
164:
165: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
166:
167: Debug.SetPlayerInfo(0,8000,0,0)
168: Debug.SetPlayerInfo(1,8000,0,0)
169:
170: -----------------
171:
172: Debug.AddCard(77449773,0,0,LOCATION_HAND,0,POS_FACEDOWN)
173: Debug.AddCard(5183693,0,0,LOCATION_HAND,0,POS_FACEDOWN)
174: Debug.AddCard(24154052,0,0,LOCATION_HAND,0,POS_FACEDOWN)
175: Debug.AddCard(40619825,0,0,LOCATION_HAND,0,POS_FACEDOWN)
176:
177: -----------------
178:
179:
180: -----------------
181:
182:
183: -----------------
184:
185:
186: -----------------
187:
188:
189: -----------------
190:
191:
192: Debug.ReloadFieldEnd()
193: aux.BeginPuzzle()
194:
195: ~~~
196:
197: ###
198:
199: ~~~
200: Debug.SetAIName("base-2")
201:
202: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
203:
204: Debug.SetPlayerInfo(0,8000,0,0)
205: Debug.SetPlayerInfo(1,8000,0,0)
206:
207: -----------------
208:
209: Debug.AddCard(57143342,0,0,LOCATION_DECK,0,POS_FACEDOWN)
210: Debug.AddCard(20758643,0,0,LOCATION_HAND,0,POS_FACEDOWN)
211: Debug.AddCard(48202661,0,0,LOCATION_HAND,0,POS_FACEDOWN)
212: Debug.AddCard(48202661,0,0,LOCATION_HAND,0,POS_FACEDOWN)
213: Debug.AddCard(86498013,0,0,LOCATION_HAND,0,POS_FACEDOWN)
214: Debug.AddCard(48202661,0,0,LOCATION_HAND,0,POS_FACEDOWN)
215: Debug.AddCard(57308711,0,0,LOCATION_HAND,0,POS_FACEDOWN)
216: Debug.AddCard(57308711,0,0,LOCATION_HAND,0,POS_FACEDOWN)
217: Debug.AddCard(32012842,0,0,LOCATION_HAND,0,POS_FACEDOWN)
218: Debug.AddCard(97843505,0,0,LOCATION_HAND,0,POS_FACEDOWN)
219: Debug.AddCard(32012841,0,0,LOCATION_HAND,0,POS_FACEDOWN)
220: Debug.AddCard(27094595,0,0,LOCATION_HAND,0,POS_FACEDOWN)
221:
222: -----------------
223:
224:
225: -----------------
226:
227:
228: -----------------
229:
230:
231: -----------------
232:
233:
234: -----------------
235:
236:
237: Debug.ReloadFieldEnd()
238: aux.BeginPuzzle()
239:
240: ~~~
241:
242: ###
243:
244: ~~~
245: Debug.SetAIName("base-2")
246:
247: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN,5)
248:
249: Debug.SetPlayerInfo(0,8000,0,0)
250: Debug.SetPlayerInfo(1,8000,0,0)
251:
252: -----------------
253:
254: Debug.AddCard(89631141,0,0,LOCATION_HAND,0,POS_FACEDOWN)
255: Debug.AddCard(89631141,1,1,LOCATION_HAND,0,POS_FACEDOWN)
256: Debug.AddCard(42338879,0,0,LOCATION_GRAVE,0,POS_FACEUP)
257:
258: -----------------
259:
260:
261: -----------------
262:
263: Debug.AddCard(79266769,0,0,LOCATION_MZONE,5,POS_FACEUP_ATTACK)
264: Debug.AddCard(79176962,1,1,LOCATION_MZONE,4,POS_FACEUP_ATTACK)
265:
266: -----------------
267:
268:
269: -----------------
270:
271:
272: -----------------
273:
274:
275: Debug.ReloadFieldEnd()
276: --~ aux.BeginPuzzle()
277:
278: ~~~
279:
280: ###
281:
282: ~~~
283: Debug.SetAIName("base-2")
284:
285: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
286:
287: Debug.SetPlayerInfo(0,8000,0,0)
288: Debug.SetPlayerInfo(1,8000,0,0)
289:
290: -----------------
291:
292: Debug.AddCard(5405695,0,0,LOCATION_DECK,0,POS_FACEDOWN)
293: Debug.AddCard(54447022,0,0,LOCATION_HAND,0,POS_FACEDOWN)
294: Debug.AddCard(34250214,0,0,LOCATION_GRAVE,0,POS_FACEUP)
295:
296: -----------------
297:
298: Debug.AddCard(37129797,0,0,LOCATION_GRAVE,0,POS_FACEUP,true)
299:
300: -----------------
301:
302:
303: -----------------
304:
305:
306: -----------------
307:
308:
309: -----------------
310:
311:
312: Debug.ReloadFieldEnd()
313: aux.BeginPuzzle()
314:
315: ~~~
316:
317: ###
318:
319: ~~~
320: Debug.SetAIName("base-2")
321:
322: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
323:
324: Debug.SetPlayerInfo(0,8000,0,0)
325: Debug.SetPlayerInfo(1,8000,0,0)
326:
327: -----------------
328:
329: Debug.AddCard(14558127,0,0,LOCATION_HAND,0,POS_FACEDOWN)
330:
331: -----------------
332:
333:
334: -----------------
335:
336: Debug.AddCard(46820049,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
337: Debug.AddCard(89631139,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
338:
339: -----------------
340:
341: Debug.AddCard(37160778,1,1,LOCATION_DECK,0,POS_FACEDOWN)
342: Debug.AddCard(11021521,1,1,LOCATION_HAND,0,POS_FACEDOWN)
343:
344: -----------------
345:
346:
347: -----------------
348:
349: Debug.AddCard(83011277,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
350:
351: Debug.ReloadFieldEnd()
352: aux.BeginPuzzle()
353:
354: ~~~
355:
356: ###
357:
358: ~~~
359: Debug.SetAIName("base-2")
360:
361: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
362:
363: Debug.SetPlayerInfo(0,8000,0,0)
364: Debug.SetPlayerInfo(1,8000,0,0)
365:
366: -----------------
367:
368: Debug.AddCard(93332803,0,0,LOCATION_HAND,0,POS_FACEDOWN)
369: Debug.AddCard(48770333,0,0,LOCATION_HAND,0,POS_FACEDOWN)
370: Debug.AddCard(9720537,0,0,LOCATION_HAND,0,POS_FACEDOWN)
371:
372: -----------------
373:
374:
375: -----------------
376:
377:
378: -----------------
379:
380:
381: -----------------
382:
383:
384: -----------------
385:
386: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
387:
388: Debug.ReloadFieldEnd()
389: aux.BeginPuzzle()
390:
391: ~~~
392:
393: ###
394:
395: ~~~
396: Debug.SetAIName("base-2")
397:
398: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
399:
400: Debug.SetPlayerInfo(0,8000,0,0)
401: Debug.SetPlayerInfo(1,8000,0,0)
402:
403: -----------------
404:
405:
406: -----------------
407:
408:
409: -----------------
410:
411: Debug.AddCard(5405695,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
412: Debug.AddCard(12652643,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
413:
414: -----------------
415:
416:
417: -----------------
418:
419:
420: -----------------
421:
422: Debug.AddCard(24207889,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
423: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
424: Debug.AddCard(82065276,1,1,LOCATION_MZONE,1,POS_FACEDOWN_DEFENSE)
425:
426: Debug.ReloadFieldEnd()
427: aux.BeginPuzzle()
428:
429: ~~~
430:
431: ###
432:
433: ~~~
434: Debug.SetAIName("base-2")
435:
436: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
437:
438: Debug.SetPlayerInfo(0,8000,0,0)
439: Debug.SetPlayerInfo(1,8000,0,0)
440:
441: -----------------
442:
443:
444: -----------------
445:
446:
447: -----------------
448:
449: Debug.AddCard(52503575,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
450: Debug.AddCard(3136426,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
451: Debug.AddCard(5405695,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
452:
453: -----------------
454:
455:
456: -----------------
457:
458:
459: -----------------
460:
461:
462: Debug.ReloadFieldEnd()
463: aux.BeginPuzzle()
464:
465: ~~~
466:
467: ###
468:
469: ~~~
470: Debug.SetAIName("base-2")
471:
472: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
473:
474: Debug.SetPlayerInfo(0,8000,0,0)
475: Debug.SetPlayerInfo(1,8000,0,0)
476:
477: -----------------
478:
479:
480: -----------------
481:
482:
483: -----------------
484:
485: Debug.AddCard(73578229,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
486: Debug.AddCard(31423101,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
487: Debug.AddCard(12307878,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
488: Debug.AddCard(67273917,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
489:
490: -----------------
491:
492: Debug.AddCard(9159938,1,1,LOCATION_HAND,0,POS_FACEDOWN)
493:
494: -----------------
495:
496:
497: -----------------
498:
499:
500: Debug.ReloadFieldEnd()
501: --~ aux.BeginPuzzle()
502:
503: ~~~
504:
505: ###
506:
507: ~~~
508: Debug.SetAIName("base-2")
509:
510: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
511:
512: Debug.SetPlayerInfo(0,8000,0,0)
513: Debug.SetPlayerInfo(1,8000,0,0)
514:
515: -----------------
516:
517:
518: -----------------
519:
520:
521: -----------------
522:
523: Debug.AddCard(9547962,0,0,LOCATION_SZONE,5,POS_FACEUP)
524: Debug.AddCard(11375683,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
525:
526: -----------------
527:
528:
529: -----------------
530:
531:
532: -----------------
533:
534:
535: Debug.ReloadFieldEnd()
536: --~ aux.BeginPuzzle()
537:
538: ~~~
539:
540: ###
541:
542: ~~~
543: Debug.SetAIName("base-2")
544:
545: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
546:
547: Debug.SetPlayerInfo(0,800,0,0)
548: Debug.SetPlayerInfo(1,8000,0,0)
549:
550: -----------------
551:
552:
553: -----------------
554:
555:
556: -----------------
557:
558: Debug.AddCard(22046459,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
559: Debug.AddCard(5405695,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
560:
561: -----------------
562:
563:
564: -----------------
565:
566:
567: -----------------
568:
569: Debug.AddCard(92481084,1,1,LOCATION_SZONE,5,POS_FACEUP)
570: Debug.AddCard(94004268,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
571:
572: Debug.ReloadFieldEnd()
573: aux.BeginPuzzle()
574:
575: ~~~
576:
577: ###
578:
579: ~~~
580: Debug.SetAIName("base-2")
581:
582: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
583:
584: Debug.SetPlayerInfo(0,8000,0,0)
585: Debug.SetPlayerInfo(1,8000,0,0)
586:
587: -----------------
588:
589:
590: -----------------
591:
592:
593: -----------------
594:
595: Debug.AddCard(61127349,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
596: Debug.AddCard(41927278,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
597: Debug.AddCard(55410871,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
598:
599: -----------------
600:
601:
602: -----------------
603:
604:
605: -----------------
606:
607: Debug.AddCard(94004268,1,1,LOCATION_MZONE,0,POS_FACEUP_DEFENSE)
608:
609: Debug.ReloadFieldEnd()
610: aux.BeginPuzzle()
611:
612: ~~~
613:
614: ###
615:
616: ~~~
617: Debug.SetAIName("base-2")
618:
619: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
620:
621: Debug.SetPlayerInfo(0,8000,0,0)
622: Debug.SetPlayerInfo(1,8000,0,0)
623:
624: -----------------
625:
626:
627: -----------------
628:
629:
630: -----------------
631:
632: Debug.AddCard(24207889,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
633: Debug.AddCard(69884162,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
634:
635: -----------------
636:
637:
638: -----------------
639:
640:
641: -----------------
642:
643:
644: Debug.ReloadFieldEnd()
645: aux.BeginPuzzle()
646:
647: ~~~
648:
649: ###
650:
651: ~~~
652: Debug.SetAIName("base-2")
653:
654: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
655:
656: Debug.SetPlayerInfo(0,8000,0,0)
657: Debug.SetPlayerInfo(1,8000,0,0)
658:
659: -----------------
660:
661:
662: -----------------
663:
664:
665: -----------------
666:
667: Debug.AddCard(5405695,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
668:
669: -----------------
670:
671: Debug.AddCard(9433350,1,1,LOCATION_GRAVE,0,POS_FACEUP,true)
672:
673: -----------------
674:
675:
676: -----------------
677:
678: Debug.AddCard(2732323,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
679:
680: Debug.ReloadFieldEnd()
681: aux.BeginPuzzle()
682:
683: ~~~
684:
685: ###
686:
687: ~~~
688: Debug.SetAIName("base-2")
689:
690: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
691:
692: Debug.SetPlayerInfo(0,8000,0,0)
693: Debug.SetPlayerInfo(1,8000,0,0)
694:
695: -----------------
696:
697: Debug.AddCard(21495657,0,0,LOCATION_DECK,0,POS_FACEDOWN)
698: Debug.AddCard(5405695,0,0,LOCATION_HAND,0,POS_FACEDOWN)
699:
700: -----------------
701:
702:
703: -----------------
704:
705: Debug.AddCard(81489939,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
706: Debug.AddCard(5972394,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
707: Debug.AddCard(21495657,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
708: Debug.AddCard(58990362,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
709:
710: -----------------
711:
712:
713: -----------------
714:
715:
716: -----------------
717:
718: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
719:
720: Debug.ReloadFieldEnd()
721: aux.BeginPuzzle()
722:
723: ~~~
724:
725: ## 异常
726:
727: ###
728:
729: 应该不能发动加速同调星尘龙。
730:
731: ~~~
732: Debug.SetAIName("base-2")
733:
734: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
735:
736: Debug.SetPlayerInfo(0,8000,0,0)
737: Debug.SetPlayerInfo(1,8000,0,0)
738:
739:
740: -----------------
741:
742: Debug.AddCard(21251800,0,0,LOCATION_HAND,0,POS_FACEDOWN)
743: Debug.AddCard(21615956,0,0,LOCATION_HAND,0,POS_FACEDOWN)
744:
745: -----------------
746:
747: Debug.AddCard(44508094,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
748: Debug.AddCard(16172067,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
749:
750: -----------------
751:
752: Debug.AddCard(30983281,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
753: local m1 = Debug.AddCard(55863245,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
754: Debug.PreSummon(m1, SUMMON_TYPE_SYNCHRO)
755:
756: -----------------
757:
758:
759: -----------------
760:
761:
762: -----------------
763:
764: Debug.ReloadFieldEnd()
765: aux.BeginPuzzle()
766:
767: ~~~
768:
769: ###
770:
771: 应该不能特召火焰手。
772:
773: ~~~
774: Debug.SetAIName("base-2")
775:
776: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
777:
778: Debug.SetPlayerInfo(0,8000,0,0)
779: Debug.SetPlayerInfo(1,8000,0,0)
780:
781:
782: -----------------
783:
784:
785: -----------------
786:
787:
788: -----------------
789:
790: Debug.AddCard(36975314,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
791: Debug.AddCard(89631139,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
792:
793: -----------------
794:
795: Debug.AddCard(68535320,1,1,LOCATION_DECK,0,POS_FACEDOWN)
796:
797: -----------------
798:
799:
800: -----------------
801:
802: Debug.AddCard(95929069,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
803: Debug.AddCard(3096468,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
804: Debug.ReloadFieldEnd()
805: aux.BeginPuzzle()
806:
807: ~~~
808:
809: ###
810:
811: 应该可以发动痛苦伯劳效果。
812:
813: ~~~
814: Debug.SetAIName("base-2")
815:
816: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
817:
818: Debug.SetPlayerInfo(0,8000,0,0)
819: Debug.SetPlayerInfo(1,8000,0,0)
820:
821:
822: -----------------
823:
824: Debug.AddCard(46589034,0,0,LOCATION_HAND,0,POS_FACEDOWN)
825:
826: -----------------
827:
828:
829: -----------------
830:
831: Debug.AddCard(46589034,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
832: Debug.AddCard(57043117,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
833: Debug.AddCard(5405695,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
834:
835: -----------------
836:
837:
838: -----------------
839:
840:
841: -----------------
842:
843: Debug.ReloadFieldEnd()
844: aux.BeginPuzzle()
845:
846: ~~~
847:
848: ###
849:
850: 应该可以自己选择适用哪只缺陷编译器的效果。
851:
852: ~~~
853: Debug.SetAIName("base-2")
854:
855: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
856:
857: Debug.SetPlayerInfo(0,8000,0,0)
858: Debug.SetPlayerInfo(1,8000,0,0)
859:
860:
861: -----------------
862:
863:
864: -----------------
865:
866:
867: -----------------
868:
869: Debug.AddCard(92327802,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
870: Debug.AddCard(92327802,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
871:
872: -----------------
873:
874:
875: -----------------
876:
877:
878: -----------------
879:
880: Debug.AddCard(27053506,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
881: Debug.ReloadFieldEnd()
882: aux.BeginPuzzle()
883:
884: ~~~
885:
886: ###
887:
888: 应该可以把连接 3 吹回去。
889:
890: ~~~
891: Debug.SetAIName("base-2")
892:
893: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN,5)
894:
895: Debug.SetPlayerInfo(0,8000,0,0)
896: Debug.SetPlayerInfo(1,8000,0,0)
897:
898:
899: -----------------
900:
901: Debug.AddCard(84257640,0,0,LOCATION_HAND,0,POS_FACEDOWN)
902:
903: -----------------
904:
905: Debug.AddCard(59120809,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
906:
907: -----------------
908:
909: Debug.AddCard(1362589,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
910: Debug.AddCard(1362589,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
911: Debug.AddCard(1362589,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
912:
913: -----------------
914:
915: Debug.AddCard(28570310,1,1,LOCATION_HAND,0,POS_FACEDOWN)
916:
917: -----------------
918:
919:
920: -----------------
921:
922: Debug.AddCard(6061630,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
923: Debug.AddCard(6061630,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
924:
925: Debug.ReloadFieldEnd()
926: aux.BeginPuzzle()
927:
928: ~~~
929:
930: ###
931:
932: 应该在对方受到伤害后也可以适用黑羽的效果。
933:
934: ~~~
935: Debug.SetAIName("base-2")
936:
937: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
938:
939: Debug.SetPlayerInfo(0,8000,0,0)
940: Debug.SetPlayerInfo(1,8000,0,0)
941:
942:
943: -----------------
944:
945:
946: -----------------
947:
948:
949: -----------------
950:
951: Debug.AddCard(46710683,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
952: Debug.AddCard(48202661,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
953: Debug.AddCard(48202661,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
954: Debug.AddCard(5405695,0,0,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
955:
956: -----------------
957:
958:
959: -----------------
960:
961:
962: -----------------
963:
964: Debug.AddCard(48202661,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
965: Debug.AddCard(44430454,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
966: Debug.AddCard(44430454,1,1,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
967:
968: Debug.ReloadFieldEnd()
969: aux.BeginPuzzle()
970:
971: ~~~
972:
973: ###
974:
975: 应该在适用仪式的供物的效果后不需要再满足流星辉巧群的攻击力条件。
976:
977: ~~~
978: Debug.SetAIName("base-2")
979:
980: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
981:
982: Debug.SetPlayerInfo(0,8000,0,0)
983: Debug.SetPlayerInfo(1,8000,0,0)
984:
985:
986: -----------------
987:
988: Debug.AddCard(34334692,0,0,LOCATION_HAND,0,POS_FACEDOWN)
989: Debug.AddCard(49064413,0,0,LOCATION_HAND,0,POS_FACEDOWN)
990: Debug.AddCard(69035382,0,0,LOCATION_HAND,0,POS_FACEDOWN)
991: Debug.AddCard(22398665,0,0,LOCATION_HAND,0,POS_FACEDOWN)
992: Debug.AddCard(87322377,0,0,LOCATION_HAND,0,POS_FACEDOWN)
993: Debug.AddCard(87322377,0,0,LOCATION_HAND,0,POS_FACEDOWN)
994: Debug.AddCard(64631466,0,0,LOCATION_HAND,0,POS_FACEDOWN)
995: Debug.AddCard(6400512,0,0,LOCATION_HAND,0,POS_FACEDOWN)
996:
997: -----------------
998:
999:
1000: -----------------
1001:
1002: Debug.AddCard(74701381,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1003:
1004: -----------------
1005:
1006:
1007: -----------------
1008:
1009:
1010: -----------------
1011:
1012:
1013: Debug.ReloadFieldEnd()
1014: aux.BeginPuzzle()
1015:
1016: ~~~
1017:
1018: ###
1019:
1020: 应该可以发动反骨王的效果。
1021:
1022: ~~~
1023: Debug.SetAIName("base-2")
1024:
1025: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1026:
1027: Debug.SetPlayerInfo(0,8000,0,0)
1028: Debug.SetPlayerInfo(1,8000,0,0)
1029:
1030:
1031: -----------------
1032:
1033: Debug.AddCard(40227329,0,0,LOCATION_DECK,0,POS_FACEDOWN)
1034: Debug.AddCard(92536468,0,0,LOCATION_DECK,0,POS_FACEDOWN)
1035:
1036: -----------------
1037:
1038: Debug.AddCard(9024198,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
1039:
1040: -----------------
1041:
1042: Debug.AddCard(19580308,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1043: Debug.AddCard(19580308,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1044:
1045: -----------------
1046:
1047:
1048: -----------------
1049:
1050:
1051: -----------------
1052:
1053:
1054: Debug.ReloadFieldEnd()
1055: aux.BeginPuzzle()
1056:
1057: ~~~
1058:
1059: ###
1060:
1061: 应该否定企鹅会被永恒混沌限制。
1062:
1063: ~~~
1064: Debug.SetAIName("base-2")
1065:
1066: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1067:
1068: Debug.SetPlayerInfo(0,8000,0,0)
1069: Debug.SetPlayerInfo(1,8000,0,0)
1070:
1071:
1072: -----------------
1073:
1074: Debug.AddCard(22026707,0,0,LOCATION_DECK,0,POS_FACEDOWN)
1075: Debug.AddCard(3985011,0,0,LOCATION_DECK,0,POS_FACEDOWN)
1076: Debug.AddCard(32623004,0,0,LOCATION_GRAVE,0,POS_FACEUP)
1077: Debug.AddCard(5628232,0,0,LOCATION_GRAVE,0,POS_FACEUP)
1078:
1079: -----------------
1080:
1081:
1082: -----------------
1083:
1084: Debug.AddCard(25750986,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1085: Debug.AddCard(76442347,0,0,LOCATION_MZONE,0,POS_FACEDOWN_ATTACK)
1086:
1087: -----------------
1088:
1089:
1090: -----------------
1091:
1092:
1093: -----------------
1094:
1095: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1096:
1097: Debug.ReloadFieldEnd()
1098: aux.BeginPuzzle()
1099:
1100: ~~~
1101:
1102: ###
1103:
1104: 应该可以特召海神。
1105:
1106: ~~~
1107: Debug.SetAIName("base-2")
1108:
1109: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1110:
1111: Debug.SetPlayerInfo(0,8000,0,0)
1112: Debug.SetPlayerInfo(1,8000,0,0)
1113:
1114:
1115: -----------------
1116:
1117: Debug.AddCard(55063751,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1118:
1119: -----------------
1120:
1121: Debug.AddCard(86682165,0,0,LOCATION_GRAVE,0,POS_FACEDOWN,true)
1122:
1123: -----------------
1124:
1125:
1126: -----------------
1127:
1128:
1129: -----------------
1130:
1131:
1132: -----------------
1133:
1134: Debug.AddCard(30241314,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
1135: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1136:
1137: Debug.ReloadFieldEnd()
1138: aux.BeginPuzzle()
1139:
1140: ~~~
1141:
1142: ###
1143:
1144: 应该仇恨裂缝可以发动。
1145:
1146: ~~~
1147: Debug.SetAIName("base-2")
1148:
1149: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1150:
1151: Debug.SetPlayerInfo(0,8000,0,0)
1152: Debug.SetPlayerInfo(1,8000,0,0)
1153:
1154:
1155: -----------------
1156:
1157:
1158: -----------------
1159:
1160:
1161: -----------------
1162:
1163: Debug.AddCard(70902743,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1164:
1165: -----------------
1166:
1167:
1168: -----------------
1169:
1170:
1171: -----------------
1172:
1173: Debug.AddCard(20721759,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
1174: Debug.AddCard(27240101,1,1,LOCATION_MZONE,0,POS_FACEUP_DEFENSE)
1175:
1176: Debug.ReloadFieldEnd()
1177: aux.BeginPuzzle()
1178:
1179: ~~~
1180:
1181: ###
1182:
1183: 锈龙不应该被召唤兽除外。
1184:
1185: ~~~
1186: Debug.SetAIName("base-2")
1187:
1188: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1189:
1190: Debug.SetPlayerInfo(0,8000,0,0)
1191: Debug.SetPlayerInfo(1,8000,0,0)
1192:
1193:
1194: -----------------
1195:
1196: Debug.AddCard(90411554,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1197: Debug.AddCard(5405695,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1198: Debug.AddCard(5405695,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1199: Debug.AddCard(5405695,0,0,LOCATION_GRAVE,0,POS_FACEUP)
1200:
1201: -----------------
1202:
1203:
1204: -----------------
1205:
1206: Debug.AddCard(75286621,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1207:
1208: -----------------
1209:
1210:
1211: -----------------
1212:
1213:
1214: -----------------
1215:
1216:
1217: Debug.ReloadFieldEnd()
1218: aux.BeginPuzzle()
1219:
1220: ~~~
1221:
1222: ###
1223:
1224: 应该能特召冰水。
1225:
1226: ~~~
1227: Debug.SetAIName("base-2")
1228:
1229: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1230:
1231: Debug.SetPlayerInfo(0,8000,0,0)
1232: Debug.SetPlayerInfo(1,8000,0,0)
1233:
1234:
1235: -----------------
1236:
1237:
1238: -----------------
1239:
1240: Debug.AddCard(86682165,0,0,LOCATION_GRAVE,0,POS_FACEUP,true)
1241:
1242: -----------------
1243:
1244: Debug.AddCard(93920745,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1245: Debug.AddCard(93920745,0,0,LOCATION_MZONE,1,POS_FACEDOWN_DEFENSE)
1246:
1247: -----------------
1248:
1249:
1250: -----------------
1251:
1252:
1253: -----------------
1254:
1255: Debug.AddCard(32623004,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1256:
1257: Debug.ReloadFieldEnd()
1258: aux.BeginPuzzle()
1259:
1260: ~~~
1261:
1262: ###
1263:
1264: 应该英雄假面改名后不算剑斗兽怪兽了。
1265:
1266: ~~~
1267: Debug.SetAIName("AI")
1268: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN,5)
1269: Debug.SetPlayerInfo(0,8000,0,0)
1270: Debug.SetPlayerInfo(1,8000,0,0)
1271:
1272: Debug.AddCard(75141056,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1273:
1274: Debug.AddCard(78868776,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1275: Debug.AddCard(92373006,0,0,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
1276:
1277: Debug.AddCard(89943724,0,0,LOCATION_DECK,0,POS_FACEDOWN)
1278: Debug.AddCard(41470137,0,0,LOCATION_DECK,1,POS_FACEDOWN)
1279:
1280: Debug.ReloadFieldEnd()
1281: aux.BeginPuzzle()
1282:
1283: ~~~
1284:
1285: ###
1286:
1287: 应该喷气龙不能特召。
1288:
1289: ~~~
1290: Debug.SetAIName("AI")
1291: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_PSEUDO_SHUFFLE+DUEL_SIMPLE_AI,5)
1292: Debug.SetPlayerInfo(0,8000,0,0)
1293: Debug.SetPlayerInfo(1,8000,0,0)
1294:
1295: Debug.AddCard(89631139,0,0,LOCATION_GRAVE,0,POS_FACEUP)
1296:
1297: Debug.AddCard(46986414,1,1,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
1298:
1299: Debug.AddCard(88120966,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
1300: Debug.AddCard(30576089,0,0,LOCATION_MZONE,2,POS_FACEDOWN)
1301:
1302: Debug.AddCard(53129443,0,0,LOCATION_HAND,0,POS_FACEUP)
1303:
1304: Debug.ReloadFieldEnd()
1305: aux.BeginPuzzle()
1306:
1307: ~~~
1308:
1309: ###
1310:
1311: 应该不能发动简易融合。
1312:
1313: ~~~
1314: Debug.SetAIName("base-2")
1315:
1316: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1317:
1318: Debug.SetPlayerInfo(0,1400,0,0)
1319: Debug.SetPlayerInfo(1,8000,0,0)
1320:
1321: -----------------
1322:
1323: Debug.AddCard(1845204,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1324: Debug.AddCard(79323590,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1325:
1326: -----------------
1327:
1328: Debug.AddCard(41578483,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
1329:
1330: -----------------
1331:
1332:
1333: -----------------
1334:
1335:
1336: -----------------
1337:
1338:
1339: -----------------
1340:
1341:
1342: Debug.ReloadFieldEnd()
1343: aux.BeginPuzzle()
1344:
1345: ~~~
1346:
1347: ###
1348:
1349: 应该不能羽衣精效果。
1350:
1351: ~~~
1352: Debug.SetAIName("base-2")
1353:
1354: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1355:
1356: Debug.SetPlayerInfo(0,8000,0,0)
1357: Debug.SetPlayerInfo(1,8000,0,0)
1358:
1359: -----------------
1360:
1361: Debug.AddCard(89538537,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1362: Debug.AddCard(7672244,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1363: Debug.AddCard(25533642,0,0,LOCATION_GRAVE,0,POS_FACEUP)
1364:
1365: -----------------
1366:
1367:
1368: -----------------
1369:
1370: Debug.AddCard(35146019,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1371:
1372: -----------------
1373:
1374:
1375: -----------------
1376:
1377:
1378: -----------------
1379:
1380:
1381: Debug.ReloadFieldEnd()
1382: aux.BeginPuzzle()
1383:
1384: ~~~
1385:
1386: ###
1387:
1388: 应该不能以被无效的双龙为代价。
1389:
1390: ~~~
1391: Debug.SetAIName("base-2")
1392:
1393: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1394:
1395: Debug.SetPlayerInfo(0,8000,0,0)
1396: Debug.SetPlayerInfo(1,8000,0,0)
1397:
1398: -----------------
1399:
1400:
1401: -----------------
1402:
1403:
1404: -----------------
1405:
1406: Debug.AddCard(65711558,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1407: Debug.AddCard(65711558,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1408:
1409: -----------------
1410:
1411:
1412: -----------------
1413:
1414:
1415: -----------------
1416:
1417: Debug.AddCard(25542642,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
1418:
1419: Debug.ReloadFieldEnd()
1420: aux.BeginPuzzle()
1421:
1422: ~~~
1423:
1424: ###
1425:
1426: 应该不能以技能抽取为代价。
1427:
1428: ~~~
1429: Debug.SetAIName("base-2")
1430:
1431: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1432:
1433: Debug.SetPlayerInfo(0,8000,0,0)
1434: Debug.SetPlayerInfo(1,8000,0,0)
1435:
1436: -----------------
1437:
1438:
1439: -----------------
1440:
1441:
1442: -----------------
1443:
1444: Debug.AddCard(82732705,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1445: Debug.AddCard(65711558,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1446:
1447: -----------------
1448:
1449:
1450: -----------------
1451:
1452:
1453: -----------------
1454:
1455: Debug.AddCard(31178212,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1456:
1457: Debug.ReloadFieldEnd()
1458: aux.BeginPuzzle()
1459:
1460: ~~~
1461:
1462: ###
1463:
1464: 应该不能发动超银河。
1465:
1466: ~~~
1467: Debug.SetAIName("base-2")
1468:
1469: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1470:
1471: Debug.SetPlayerInfo(0,8000,0,0)
1472: Debug.SetPlayerInfo(1,8000,0,0)
1473:
1474: -----------------
1475:
1476: Debug.AddCard(83512285,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1477: Debug.AddCard(93717133,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1478:
1479: -----------------
1480:
1481:
1482: -----------------
1483:
1484: Debug.AddCard(5405695,0,0,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
1485:
1486: -----------------
1487:
1488:
1489: -----------------
1490:
1491:
1492: -----------------
1493:
1494: Debug.AddCard(9617996,1,1,LOCATION_MZONE,5,POS_FACEUP_ATTACK)
1495:
1496: Debug.ReloadFieldEnd()
1497: aux.BeginPuzzle()
1498:
1499: ~~~
1500:
1501: ###
1502:
1503: 应该不能发动六武众效果。
1504:
1505: ~~~
1506: Debug.SetAIName("base-2")
1507:
1508: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1509:
1510: Debug.SetPlayerInfo(0,8000,0,0)
1511: Debug.SetPlayerInfo(1,8000,0,0)
1512:
1513: -----------------
1514:
1515:
1516: -----------------
1517:
1518:
1519: -----------------
1520:
1521: Debug.AddCard(86780027,0,0,LOCATION_SZONE,0,POS_FACEUP)
1522: Debug.AddCard(6579928,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1523: Debug.AddCard(1828513,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1524: Debug.AddCard(44430454,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1525:
1526: -----------------
1527:
1528:
1529: -----------------
1530:
1531:
1532: -----------------
1533:
1534:
1535: Debug.ReloadFieldEnd()
1536: aux.BeginPuzzle()
1537:
1538: ~~~
1539:
1540: ###
1541:
1542: 应该可以发动新宇融合。
1543:
1544: ~~~
1545: Debug.SetAIName("base-2")
1546:
1547: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1548:
1549: Debug.SetPlayerInfo(0,8000,0,0)
1550: Debug.SetPlayerInfo(1,8000,0,0)
1551:
1552: -----------------
1553:
1554:
1555: -----------------
1556:
1557: Debug.AddCard(90307498,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
1558:
1559: -----------------
1560:
1561: Debug.AddCard(14088859,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1562: Debug.AddCard(89943723,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1563: Debug.AddCard(6205579,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1564:
1565: -----------------
1566:
1567:
1568: -----------------
1569:
1570:
1571: -----------------
1572:
1573:
1574: Debug.ReloadFieldEnd()
1575: aux.BeginPuzzle()
1576:
1577: ~~~
1578:
1579: ###
1580:
1581: 应该对方恢复 1800 基本分。
1582:
1583: ~~~
1584: Debug.SetAIName("base-2")
1585:
1586: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1587:
1588: Debug.SetPlayerInfo(0,8000,0,0)
1589: Debug.SetPlayerInfo(1,8000,0,0)
1590:
1591: -----------------
1592:
1593:
1594: -----------------
1595:
1596:
1597: -----------------
1598:
1599: Debug.AddCard(94793422,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1600: Debug.AddCard(91665064,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
1601: Debug.AddCard(17285476,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1602: Debug.AddCard(17285476,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1603: Debug.AddCard(36211150,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
1604:
1605: -----------------
1606:
1607: Debug.AddCard(5405695,1,1,LOCATION_HAND,0,POS_FACEDOWN)
1608:
1609: -----------------
1610:
1611:
1612: -----------------
1613:
1614: Debug.AddCard(34002992,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
1615: Debug.AddCard(28120197,1,1,LOCATION_SZONE,5,POS_FACEUP)
1616: Debug.AddCard(31812496,1,1,LOCATION_MZONE,0,POS_FACEUP_DEFENSE)
1617:
1618: Debug.ReloadFieldEnd()
1619: aux.BeginPuzzle()
1620:
1621: ~~~
1622:
1623: ###
1624:
1625: 应该不是1000伤害。
1626:
1627: ~~~
1628: Debug.SetAIName("base-2")
1629:
1630: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1631:
1632: Debug.SetPlayerInfo(0,800,0,0)
1633: Debug.SetPlayerInfo(1,8000,0,0)
1634:
1635: -----------------
1636:
1637:
1638: -----------------
1639:
1640:
1641: -----------------
1642:
1643: Debug.AddCard(41927278,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1644: Debug.AddCard(5405695,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1645:
1646: -----------------
1647:
1648:
1649: -----------------
1650:
1651:
1652: -----------------
1653:
1654: Debug.AddCard(92481084,1,1,LOCATION_SZONE,5,POS_FACEUP)
1655: Debug.AddCard(94004268,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1656:
1657: Debug.ReloadFieldEnd()
1658: aux.BeginPuzzle()
1659:
1660: ~~~
1661:
1662: ###
1663:
1664: 应该我方不受伤害。
1665:
1666: ~~~
1667: Debug.SetAIName("base-2")
1668:
1669: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1670:
1671: Debug.SetPlayerInfo(0,8000,0,0)
1672: Debug.SetPlayerInfo(1,8000,0,0)
1673:
1674: -----------------
1675:
1676:
1677: -----------------
1678:
1679:
1680: -----------------
1681:
1682: Debug.AddCard(41927278,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1683: --~ Debug.AddCard(5405695,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1684: --~ Debug.AddCard(55998462,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1685: Debug.AddCard(17016362,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
1686:
1687: -----------------
1688:
1689:
1690: -----------------
1691:
1692:
1693: -----------------
1694:
1695: Debug.AddCard(94004268,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
ddd0a34020 2023-10-07 1696:
ddd0a34020 2023-10-07 1697: Debug.ReloadFieldEnd()
ddd0a34020 2023-10-07 1698: aux.BeginPuzzle()
ddd0a34020 2023-10-07 1699:
ddd0a34020 2023-10-07 1700: ~~~
ddd0a34020 2023-10-07 1701:
ddd0a34020 2023-10-07 1702: ###
ddd0a34020 2023-10-07 1703:
ddd0a34020 2023-10-07 1704: 应该可以选择适用哪个效果。
ddd0a34020 2023-10-07 1705:
ddd0a34020 2023-10-07 1706: ~~~
ddd0a34020 2023-10-07 1707: Debug.SetAIName("base-2")
ddd0a34020 2023-10-07 1708:
ddd0a34020 2023-10-07 1709: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
ddd0a34020 2023-10-07 1710:
ddd0a34020 2023-10-07 1711: Debug.SetPlayerInfo(0,8000,0,0)
ddd0a34020 2023-10-07 1712: Debug.SetPlayerInfo(1,8000,0,0)
ddd0a34020 2023-10-07 1713:
ddd0a34020 2023-10-07 1714: -----------------
ddd0a34020 2023-10-07 1715:
ddd0a34020 2023-10-07 1716:
ddd0a34020 2023-10-07 1717: -----------------
ddd0a34020 2023-10-07 1718:
ddd0a34020 2023-10-07 1719:
ddd0a34020 2023-10-07 1720: -----------------
ddd0a34020 2023-10-07 1721:
ddd0a34020 2023-10-07 1722: Debug.AddCard(11448373,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
ddd0a34020 2023-10-07 1723: Debug.AddCard(89567993,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
ddd0a34020 2023-10-07 1724:
ddd0a34020 2023-10-07 1725: -----------------
ddd0a34020 2023-10-07 1726:
ddd0a34020 2023-10-07 1727:
ddd0a34020 2023-10-07 1728: -----------------
ddd0a34020 2023-10-07 1729:
ddd0a34020 2023-10-07 1730:
ddd0a34020 2023-10-07 1731: -----------------
ddd0a34020 2023-10-07 1732:
ddd0a34020 2023-10-07 1733: Debug.AddCard(82742611,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1734:
1735: Debug.ReloadFieldEnd()
1736: aux.BeginPuzzle()
1737:
1738: ~~~
1739:
1740: ###
1741:
1742: 应该衍生物不被破坏。
1743:
1744: ~~~
1745: Debug.SetAIName("base-2")
1746:
1747: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1748:
1749: Debug.SetPlayerInfo(0,8000,0,0)
1750: Debug.SetPlayerInfo(1,8000,0,0)
1751:
1752: -----------------
1753:
1754:
1755: -----------------
1756:
1757:
1758: -----------------
1759:
1760: Debug.AddCard(5318639,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1761: Debug.AddCard(24081957,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
1762: Debug.AddCard(53451824,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1763: Debug.AddCard(64631466,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1764: Debug.AddCard(90884403,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
1765:
1766: -----------------
1767:
1768:
1769: -----------------
1770:
1771:
1772: -----------------
1773:
1774:
1775: Debug.ReloadFieldEnd()
1776: aux.BeginPuzzle()
1777:
1778: ~~~