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29: <body>
30: <nav id="TOC" role="doc-toc">
31: <ul>
32: <li><a href="#场景" id="toc-场景"><span class="toc-section-number">1</span> 场景</a>
33: <ul>
34: <li><a href="#正常" id="toc-正常"><span class="toc-section-number">1.1</span> 正常</a>
35: <ul>
36: <li><a href="#section" id="toc-section"><span class="toc-section-number">1.1.1</span> </a></li>
37: <li><a href="#section-1" id="toc-section-1"><span class="toc-section-number">1.1.2</span> </a></li>
38: <li><a href="#section-2" id="toc-section-2"><span class="toc-section-number">1.1.3</span> </a></li>
39: <li><a href="#section-3" id="toc-section-3"><span class="toc-section-number">1.1.4</span> </a></li>
40: <li><a href="#section-4" id="toc-section-4"><span class="toc-section-number">1.1.5</span> </a></li>
41: <li><a href="#section-5" id="toc-section-5"><span class="toc-section-number">1.1.6</span> </a></li>
42: <li><a href="#section-6" id="toc-section-6"><span class="toc-section-number">1.1.7</span> </a></li>
43: <li><a href="#section-7" id="toc-section-7"><span class="toc-section-number">1.1.8</span> </a></li>
44: <li><a href="#section-8" id="toc-section-8"><span class="toc-section-number">1.1.9</span> </a></li>
45: <li><a href="#section-9" id="toc-section-9"><span class="toc-section-number">1.1.10</span> </a></li>
46: <li><a href="#section-10" id="toc-section-10"><span class="toc-section-number">1.1.11</span> </a></li>
47: <li><a href="#section-11" id="toc-section-11"><span class="toc-section-number">1.1.12</span> </a></li>
48: <li><a href="#section-12" id="toc-section-12"><span class="toc-section-number">1.1.13</span> </a></li>
49: <li><a href="#section-13" id="toc-section-13"><span class="toc-section-number">1.1.14</span> </a></li>
50: <li><a href="#section-14" id="toc-section-14"><span class="toc-section-number">1.1.15</span> </a></li>
51: <li><a href="#section-15" id="toc-section-15"><span class="toc-section-number">1.1.16</span> </a></li>
52: <li><a href="#section-16" id="toc-section-16"><span class="toc-section-number">1.1.17</span> </a></li>
53: <li><a href="#section-17" id="toc-section-17"><span class="toc-section-number">1.1.18</span> </a></li>
54: <li><a href="#section-18" id="toc-section-18"><span class="toc-section-number">1.1.19</span> </a></li>
55: </ul></li>
56: <li><a href="#异常" id="toc-异常"><span class="toc-section-number">1.2</span> 异常</a>
57: <ul>
58: <li><a href="#section-19" id="toc-section-19"><span class="toc-section-number">1.2.1</span> </a></li>
59: <li><a href="#section-20" id="toc-section-20"><span class="toc-section-number">1.2.2</span> </a></li>
60: <li><a href="#section-21" id="toc-section-21"><span class="toc-section-number">1.2.3</span> </a></li>
61: <li><a href="#section-22" id="toc-section-22"><span class="toc-section-number">1.2.4</span> </a></li>
62: <li><a href="#section-23" id="toc-section-23"><span class="toc-section-number">1.2.5</span> </a></li>
63: <li><a href="#section-24" id="toc-section-24"><span class="toc-section-number">1.2.6</span> </a></li>
64: <li><a href="#section-25" id="toc-section-25"><span class="toc-section-number">1.2.7</span> </a></li>
65: <li><a href="#section-26" id="toc-section-26"><span class="toc-section-number">1.2.8</span> </a></li>
66: <li><a href="#section-27" id="toc-section-27"><span class="toc-section-number">1.2.9</span> </a></li>
67: <li><a href="#section-28" id="toc-section-28"><span class="toc-section-number">1.2.10</span> </a></li>
68: <li><a href="#section-29" id="toc-section-29"><span class="toc-section-number">1.2.11</span> </a></li>
69: <li><a href="#section-30" id="toc-section-30"><span class="toc-section-number">1.2.12</span> </a></li>
70: <li><a href="#section-31" id="toc-section-31"><span class="toc-section-number">1.2.13</span> </a></li>
71: <li><a href="#section-32" id="toc-section-32"><span class="toc-section-number">1.2.14</span> </a></li>
72: <li><a href="#section-33" id="toc-section-33"><span class="toc-section-number">1.2.15</span> </a></li>
73: <li><a href="#section-34" id="toc-section-34"><span class="toc-section-number">1.2.16</span> </a></li>
74: <li><a href="#section-35" id="toc-section-35"><span class="toc-section-number">1.2.17</span> </a></li>
75: <li><a href="#section-36" id="toc-section-36"><span class="toc-section-number">1.2.18</span> </a></li>
76: <li><a href="#section-37" id="toc-section-37"><span class="toc-section-number">1.2.19</span> </a></li>
77: <li><a href="#section-38" id="toc-section-38"><span class="toc-section-number">1.2.20</span> </a></li>
78: <li><a href="#section-39" id="toc-section-39"><span class="toc-section-number">1.2.21</span> </a></li>
79: <li><a href="#section-40" id="toc-section-40"><span class="toc-section-number">1.2.22</span> </a></li>
80: <li><a href="#section-41" id="toc-section-41"><span class="toc-section-number">1.2.23</span> </a></li>
81: <li><a href="#section-42" id="toc-section-42"><span class="toc-section-number">1.2.24</span> </a></li>
82: <li><a href="#section-43" id="toc-section-43"><span class="toc-section-number">1.2.25</span> </a></li>
83: <li><a href="#section-44" id="toc-section-44"><span class="toc-section-number">1.2.26</span> </a></li>
ddd0a34020 2023-10-07 84: <li><a href="#section-45" id="toc-section-45"><span class="toc-section-number">1.2.27</span> </a></li>
85: </ul></li>
86: </ul></li>
87: </ul>
88: </nav>
89: <h1 data-number="1" id="场景"><span class="header-section-number">1</span> 场景</h1>
90: <h2 data-number="1.1" id="正常"><span class="header-section-number">1.1</span> 正常</h2>
91: <h3 data-number="1.1.1" id="section"><span class="header-section-number">1.1.1</span> </h3>
92: <pre><code>Debug.SetAIName("base-2")
93:
94: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
95:
96: Debug.SetPlayerInfo(0,8000,0,0)
97: Debug.SetPlayerInfo(1,8000,0,0)
98:
99:
100: -----------------
101:
102:
103: -----------------
104:
105:
106: -----------------
107:
108: Debug.AddCard(39454112,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
109: Debug.AddCard(39454112,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
110: Debug.AddCard(82308875,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
111: Debug.AddCard(43096270,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
112:
113: -----------------
114:
115:
116: -----------------
117:
118:
119: -----------------
120:
121:
122: Debug.ReloadFieldEnd()
123: aux.BeginPuzzle()
124: </code></pre>
125: <h3 data-number="1.1.2" id="section-1"><span class="header-section-number">1.1.2</span> </h3>
126: <pre><code>Debug.SetAIName("base-2")
127:
128: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
129:
130: Debug.SetPlayerInfo(0,8000,0,0)
131: Debug.SetPlayerInfo(1,8000,0,0)
132:
133: -----------------
134:
135: Debug.AddCard(47870325,0,0,LOCATION_HAND,0,POS_FACEDOWN)
136: Debug.AddCard(213326,0,0,LOCATION_GRAVE,0,POS_FACEUP)
137:
138: -----------------
139:
140: Debug.AddCard(41524885,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
141:
142: -----------------
143:
144: Debug.AddCard(79858629,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
145:
146: -----------------
147:
148: Debug.AddCard(96540,1,1,LOCATION_GRAVE,0,POS_FACEUP)
149:
150: -----------------
151:
152: Debug.AddCard(5530780,1,1,LOCATION_EXTRA,0,POS_FACEDOWN)
153:
154: -----------------
155:
156: Debug.AddCard(79858629,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
157:
158: Debug.ReloadFieldEnd()
159: aux.BeginPuzzle()
160: </code></pre>
161: <h3 data-number="1.1.3" id="section-2"><span class="header-section-number">1.1.3</span> </h3>
162: <pre><code>Debug.SetAIName("base-2")
163:
164: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
165:
166: Debug.SetPlayerInfo(0,8000,0,0)
167: Debug.SetPlayerInfo(1,8000,0,0)
168:
169: -----------------
170:
171: Debug.AddCard(24094653,0,0,LOCATION_HAND,0,POS_FACEDOWN)
172: Debug.AddCard(95286165,0,0,LOCATION_HAND,0,POS_FACEDOWN)
173: Debug.AddCard(5405695,0,0,LOCATION_HAND,0,POS_FACEDOWN)
174: Debug.AddCard(89631139,0,0,LOCATION_HAND,0,POS_FACEDOWN)
175: Debug.AddCard(29491031,0,0,LOCATION_HAND,0,POS_FACEDOWN)
176: Debug.AddCard(27279764,0,0,LOCATION_HAND,0,POS_FACEDOWN)
177:
178: -----------------
179:
180: Debug.AddCard(11321089,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
181:
182: -----------------
183:
184:
185: -----------------
186:
187:
188: -----------------
189:
190:
191: -----------------
192:
193:
194: Debug.ReloadFieldEnd()
195: aux.BeginPuzzle()
196: </code></pre>
197: <h3 data-number="1.1.4" id="section-3"><span class="header-section-number">1.1.4</span> </h3>
198: <pre><code>Debug.SetAIName("base-2")
199:
200: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
201:
202: Debug.SetPlayerInfo(0,8000,0,0)
203: Debug.SetPlayerInfo(1,8000,0,0)
204:
205: -----------------
206:
207: Debug.AddCard(15150371,0,0,LOCATION_DECK,0,POS_FACEDOWN)
208: Debug.AddCard(33846209,0,0,LOCATION_HAND,0,POS_FACEDOWN)
209: Debug.AddCard(40619825,0,0,LOCATION_HAND,0,POS_FACEDOWN)
210: Debug.AddCard(69884162,0,0,LOCATION_HAND,0,POS_FACEDOWN)
211:
212: -----------------
213:
214:
215: -----------------
216:
217:
218: -----------------
219:
220:
221: -----------------
222:
223:
224: -----------------
225:
226:
227: Debug.ReloadFieldEnd()
228: aux.BeginPuzzle()
229: </code></pre>
230: <h3 data-number="1.1.5" id="section-4"><span class="header-section-number">1.1.5</span> </h3>
231: <pre><code>Debug.SetAIName("base-2")
232:
233: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
234:
235: Debug.SetPlayerInfo(0,8000,0,0)
236: Debug.SetPlayerInfo(1,8000,0,0)
237:
238: -----------------
239:
240: Debug.AddCard(77449773,0,0,LOCATION_HAND,0,POS_FACEDOWN)
241: Debug.AddCard(5183693,0,0,LOCATION_HAND,0,POS_FACEDOWN)
242: Debug.AddCard(24154052,0,0,LOCATION_HAND,0,POS_FACEDOWN)
243: Debug.AddCard(40619825,0,0,LOCATION_HAND,0,POS_FACEDOWN)
244:
245: -----------------
246:
247:
248: -----------------
249:
250:
251: -----------------
252:
253:
254: -----------------
255:
256:
257: -----------------
258:
259:
260: Debug.ReloadFieldEnd()
261: aux.BeginPuzzle()
262: </code></pre>
263: <h3 data-number="1.1.6" id="section-5"><span class="header-section-number">1.1.6</span> </h3>
264: <pre><code>Debug.SetAIName("base-2")
265:
266: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
267:
268: Debug.SetPlayerInfo(0,8000,0,0)
269: Debug.SetPlayerInfo(1,8000,0,0)
270:
271: -----------------
272:
273: Debug.AddCard(57143342,0,0,LOCATION_DECK,0,POS_FACEDOWN)
274: Debug.AddCard(20758643,0,0,LOCATION_HAND,0,POS_FACEDOWN)
275: Debug.AddCard(48202661,0,0,LOCATION_HAND,0,POS_FACEDOWN)
276: Debug.AddCard(48202661,0,0,LOCATION_HAND,0,POS_FACEDOWN)
277: Debug.AddCard(86498013,0,0,LOCATION_HAND,0,POS_FACEDOWN)
278: Debug.AddCard(48202661,0,0,LOCATION_HAND,0,POS_FACEDOWN)
279: Debug.AddCard(57308711,0,0,LOCATION_HAND,0,POS_FACEDOWN)
280: Debug.AddCard(57308711,0,0,LOCATION_HAND,0,POS_FACEDOWN)
281: Debug.AddCard(32012842,0,0,LOCATION_HAND,0,POS_FACEDOWN)
282: Debug.AddCard(97843505,0,0,LOCATION_HAND,0,POS_FACEDOWN)
283: Debug.AddCard(32012841,0,0,LOCATION_HAND,0,POS_FACEDOWN)
284: Debug.AddCard(27094595,0,0,LOCATION_HAND,0,POS_FACEDOWN)
285:
286: -----------------
287:
288:
289: -----------------
290:
291:
292: -----------------
293:
294:
295: -----------------
296:
297:
298: -----------------
299:
300:
301: Debug.ReloadFieldEnd()
302: aux.BeginPuzzle()
303: </code></pre>
304: <h3 data-number="1.1.7" id="section-6"><span class="header-section-number">1.1.7</span> </h3>
305: <pre><code>Debug.SetAIName("base-2")
306:
307: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN,5)
308:
309: Debug.SetPlayerInfo(0,8000,0,0)
310: Debug.SetPlayerInfo(1,8000,0,0)
311:
312: -----------------
313:
314: Debug.AddCard(89631141,0,0,LOCATION_HAND,0,POS_FACEDOWN)
315: Debug.AddCard(89631141,1,1,LOCATION_HAND,0,POS_FACEDOWN)
316: Debug.AddCard(42338879,0,0,LOCATION_GRAVE,0,POS_FACEUP)
317:
318: -----------------
319:
320:
321: -----------------
322:
323: Debug.AddCard(79266769,0,0,LOCATION_MZONE,5,POS_FACEUP_ATTACK)
324: Debug.AddCard(79176962,1,1,LOCATION_MZONE,4,POS_FACEUP_ATTACK)
325:
326: -----------------
327:
328:
329: -----------------
330:
331:
332: -----------------
333:
334:
335: Debug.ReloadFieldEnd()
336: --~ aux.BeginPuzzle()
337: </code></pre>
338: <h3 data-number="1.1.8" id="section-7"><span class="header-section-number">1.1.8</span> </h3>
339: <pre><code>Debug.SetAIName("base-2")
340:
341: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
342:
343: Debug.SetPlayerInfo(0,8000,0,0)
344: Debug.SetPlayerInfo(1,8000,0,0)
345:
346: -----------------
347:
348: Debug.AddCard(5405695,0,0,LOCATION_DECK,0,POS_FACEDOWN)
349: Debug.AddCard(54447022,0,0,LOCATION_HAND,0,POS_FACEDOWN)
350: Debug.AddCard(34250214,0,0,LOCATION_GRAVE,0,POS_FACEUP)
351:
352: -----------------
353:
354: Debug.AddCard(37129797,0,0,LOCATION_GRAVE,0,POS_FACEUP,true)
355:
356: -----------------
357:
358:
359: -----------------
360:
361:
362: -----------------
363:
364:
365: -----------------
366:
367:
368: Debug.ReloadFieldEnd()
369: aux.BeginPuzzle()
370: </code></pre>
371: <h3 data-number="1.1.9" id="section-8"><span class="header-section-number">1.1.9</span> </h3>
372: <pre><code>Debug.SetAIName("base-2")
373:
374: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
375:
376: Debug.SetPlayerInfo(0,8000,0,0)
377: Debug.SetPlayerInfo(1,8000,0,0)
378:
379: -----------------
380:
381: Debug.AddCard(14558127,0,0,LOCATION_HAND,0,POS_FACEDOWN)
382:
383: -----------------
384:
385:
386: -----------------
387:
388: Debug.AddCard(46820049,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
389: Debug.AddCard(89631139,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
390:
391: -----------------
392:
393: Debug.AddCard(37160778,1,1,LOCATION_DECK,0,POS_FACEDOWN)
394: Debug.AddCard(11021521,1,1,LOCATION_HAND,0,POS_FACEDOWN)
395:
396: -----------------
397:
398:
399: -----------------
400:
401: Debug.AddCard(83011277,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
402:
403: Debug.ReloadFieldEnd()
404: aux.BeginPuzzle()
405: </code></pre>
406: <h3 data-number="1.1.10" id="section-9"><span class="header-section-number">1.1.10</span> </h3>
407: <pre><code>Debug.SetAIName("base-2")
408:
409: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
410:
411: Debug.SetPlayerInfo(0,8000,0,0)
412: Debug.SetPlayerInfo(1,8000,0,0)
413:
414: -----------------
415:
416: Debug.AddCard(93332803,0,0,LOCATION_HAND,0,POS_FACEDOWN)
417: Debug.AddCard(48770333,0,0,LOCATION_HAND,0,POS_FACEDOWN)
418: Debug.AddCard(9720537,0,0,LOCATION_HAND,0,POS_FACEDOWN)
419:
420: -----------------
421:
422:
423: -----------------
424:
425:
426: -----------------
427:
428:
429: -----------------
430:
431:
432: -----------------
433:
434: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
435:
436: Debug.ReloadFieldEnd()
437: aux.BeginPuzzle()
438: </code></pre>
439: <h3 data-number="1.1.11" id="section-10"><span class="header-section-number">1.1.11</span> </h3>
440: <pre><code>Debug.SetAIName("base-2")
441:
442: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
443:
444: Debug.SetPlayerInfo(0,8000,0,0)
445: Debug.SetPlayerInfo(1,8000,0,0)
446:
447: -----------------
448:
449:
450: -----------------
451:
452:
453: -----------------
454:
455: Debug.AddCard(5405695,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
456: Debug.AddCard(12652643,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
457:
458: -----------------
459:
460:
461: -----------------
462:
463:
464: -----------------
465:
466: Debug.AddCard(24207889,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
467: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
468: Debug.AddCard(82065276,1,1,LOCATION_MZONE,1,POS_FACEDOWN_DEFENSE)
469:
470: Debug.ReloadFieldEnd()
471: aux.BeginPuzzle()
472: </code></pre>
473: <h3 data-number="1.1.12" id="section-11"><span class="header-section-number">1.1.12</span> </h3>
474: <pre><code>Debug.SetAIName("base-2")
475:
476: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
477:
478: Debug.SetPlayerInfo(0,8000,0,0)
479: Debug.SetPlayerInfo(1,8000,0,0)
480:
481: -----------------
482:
483:
484: -----------------
485:
486:
487: -----------------
488:
489: Debug.AddCard(52503575,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
490: Debug.AddCard(3136426,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
491: Debug.AddCard(5405695,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
492:
493: -----------------
494:
495:
496: -----------------
497:
498:
499: -----------------
500:
501:
502: Debug.ReloadFieldEnd()
503: aux.BeginPuzzle()
504: </code></pre>
505: <h3 data-number="1.1.13" id="section-12"><span class="header-section-number">1.1.13</span> </h3>
506: <pre><code>Debug.SetAIName("base-2")
507:
508: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
509:
510: Debug.SetPlayerInfo(0,8000,0,0)
511: Debug.SetPlayerInfo(1,8000,0,0)
512:
513: -----------------
514:
515:
516: -----------------
517:
518:
519: -----------------
520:
521: Debug.AddCard(73578229,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
522: Debug.AddCard(31423101,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
523: Debug.AddCard(12307878,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
524: Debug.AddCard(67273917,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
525:
526: -----------------
527:
528: Debug.AddCard(9159938,1,1,LOCATION_HAND,0,POS_FACEDOWN)
529:
530: -----------------
531:
532:
533: -----------------
534:
535:
536: Debug.ReloadFieldEnd()
537: --~ aux.BeginPuzzle()
538: </code></pre>
539: <h3 data-number="1.1.14" id="section-13"><span class="header-section-number">1.1.14</span> </h3>
540: <pre><code>Debug.SetAIName("base-2")
541:
542: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
543:
544: Debug.SetPlayerInfo(0,8000,0,0)
545: Debug.SetPlayerInfo(1,8000,0,0)
546:
547: -----------------
548:
549:
550: -----------------
551:
552:
553: -----------------
554:
555: Debug.AddCard(9547962,0,0,LOCATION_SZONE,5,POS_FACEUP)
556: Debug.AddCard(11375683,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
557:
558: -----------------
559:
560:
561: -----------------
562:
563:
564: -----------------
565:
566:
567: Debug.ReloadFieldEnd()
568: --~ aux.BeginPuzzle()
569: </code></pre>
570: <h3 data-number="1.1.15" id="section-14"><span class="header-section-number">1.1.15</span> </h3>
571: <pre><code>Debug.SetAIName("base-2")
572:
573: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
574:
575: Debug.SetPlayerInfo(0,800,0,0)
576: Debug.SetPlayerInfo(1,8000,0,0)
577:
578: -----------------
579:
580:
581: -----------------
582:
583:
584: -----------------
585:
586: Debug.AddCard(22046459,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
587: Debug.AddCard(5405695,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
588:
589: -----------------
590:
591:
592: -----------------
593:
594:
595: -----------------
596:
597: Debug.AddCard(92481084,1,1,LOCATION_SZONE,5,POS_FACEUP)
598: Debug.AddCard(94004268,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
599:
600: Debug.ReloadFieldEnd()
601: aux.BeginPuzzle()
602: </code></pre>
603: <h3 data-number="1.1.16" id="section-15"><span class="header-section-number">1.1.16</span> </h3>
604: <pre><code>Debug.SetAIName("base-2")
605:
606: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
607:
608: Debug.SetPlayerInfo(0,8000,0,0)
609: Debug.SetPlayerInfo(1,8000,0,0)
610:
611: -----------------
612:
613:
614: -----------------
615:
616:
617: -----------------
618:
619: Debug.AddCard(61127349,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
620: Debug.AddCard(41927278,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
621: Debug.AddCard(55410871,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
622:
623: -----------------
624:
625:
626: -----------------
627:
628:
629: -----------------
630:
631: Debug.AddCard(94004268,1,1,LOCATION_MZONE,0,POS_FACEUP_DEFENSE)
632:
633: Debug.ReloadFieldEnd()
634: aux.BeginPuzzle()
635: </code></pre>
636: <h3 data-number="1.1.17" id="section-16"><span class="header-section-number">1.1.17</span> </h3>
637: <pre><code>Debug.SetAIName("base-2")
638:
639: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
640:
641: Debug.SetPlayerInfo(0,8000,0,0)
642: Debug.SetPlayerInfo(1,8000,0,0)
643:
644: -----------------
645:
646:
647: -----------------
648:
649:
650: -----------------
651:
652: Debug.AddCard(24207889,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
653: Debug.AddCard(69884162,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
654:
655: -----------------
656:
657:
658: -----------------
659:
660:
661: -----------------
662:
663:
664: Debug.ReloadFieldEnd()
665: aux.BeginPuzzle()
666: </code></pre>
667: <h3 data-number="1.1.18" id="section-17"><span class="header-section-number">1.1.18</span> </h3>
668: <pre><code>Debug.SetAIName("base-2")
669:
670: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
671:
672: Debug.SetPlayerInfo(0,8000,0,0)
673: Debug.SetPlayerInfo(1,8000,0,0)
674:
675: -----------------
676:
677:
678: -----------------
679:
680:
681: -----------------
682:
683: Debug.AddCard(5405695,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
684:
685: -----------------
686:
687: Debug.AddCard(9433350,1,1,LOCATION_GRAVE,0,POS_FACEUP,true)
688:
689: -----------------
690:
691:
692: -----------------
693:
694: Debug.AddCard(2732323,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
695:
696: Debug.ReloadFieldEnd()
697: aux.BeginPuzzle()
698: </code></pre>
699: <h3 data-number="1.1.19" id="section-18"><span class="header-section-number">1.1.19</span> </h3>
700: <pre><code>Debug.SetAIName("base-2")
701:
702: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
703:
704: Debug.SetPlayerInfo(0,8000,0,0)
705: Debug.SetPlayerInfo(1,8000,0,0)
706:
707: -----------------
708:
709: Debug.AddCard(21495657,0,0,LOCATION_DECK,0,POS_FACEDOWN)
710: Debug.AddCard(5405695,0,0,LOCATION_HAND,0,POS_FACEDOWN)
711:
712: -----------------
713:
714:
715: -----------------
716:
717: Debug.AddCard(81489939,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
718: Debug.AddCard(5972394,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
719: Debug.AddCard(21495657,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
720: Debug.AddCard(58990362,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
721:
722: -----------------
723:
724:
725: -----------------
726:
727:
728: -----------------
729:
730: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
731:
732: Debug.ReloadFieldEnd()
733: aux.BeginPuzzle()
734: </code></pre>
735: <h2 data-number="1.2" id="异常"><span class="header-section-number">1.2</span> 异常</h2>
736: <h3 data-number="1.2.1" id="section-19"><span class="header-section-number">1.2.1</span> </h3>
737: <p>应该不能发动加速同调星尘龙。</p>
738: <pre><code>Debug.SetAIName("base-2")
739:
740: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
741:
742: Debug.SetPlayerInfo(0,8000,0,0)
743: Debug.SetPlayerInfo(1,8000,0,0)
744:
745:
746: -----------------
747:
748: Debug.AddCard(21251800,0,0,LOCATION_HAND,0,POS_FACEDOWN)
749: Debug.AddCard(21615956,0,0,LOCATION_HAND,0,POS_FACEDOWN)
750:
751: -----------------
752:
753: Debug.AddCard(44508094,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
754: Debug.AddCard(16172067,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
755:
756: -----------------
757:
758: Debug.AddCard(30983281,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
759: local m1 = Debug.AddCard(55863245,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
760: Debug.PreSummon(m1, SUMMON_TYPE_SYNCHRO)
761:
762: -----------------
763:
764:
765: -----------------
766:
767:
768: -----------------
769:
770: Debug.ReloadFieldEnd()
771: aux.BeginPuzzle()
772: </code></pre>
773: <h3 data-number="1.2.2" id="section-20"><span class="header-section-number">1.2.2</span> </h3>
774: <p>应该不能特召火焰手。</p>
775: <pre><code>Debug.SetAIName("base-2")
776:
777: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
778:
779: Debug.SetPlayerInfo(0,8000,0,0)
780: Debug.SetPlayerInfo(1,8000,0,0)
781:
782:
783: -----------------
784:
785:
786: -----------------
787:
788:
789: -----------------
790:
791: Debug.AddCard(36975314,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
792: Debug.AddCard(89631139,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
793:
794: -----------------
795:
796: Debug.AddCard(68535320,1,1,LOCATION_DECK,0,POS_FACEDOWN)
797:
798: -----------------
799:
800:
801: -----------------
802:
803: Debug.AddCard(95929069,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
804: Debug.AddCard(3096468,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
805: Debug.ReloadFieldEnd()
806: aux.BeginPuzzle()
807: </code></pre>
808: <h3 data-number="1.2.3" id="section-21"><span class="header-section-number">1.2.3</span> </h3>
809: <p>应该可以发动痛苦伯劳效果。</p>
810: <pre><code>Debug.SetAIName("base-2")
811:
812: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
813:
814: Debug.SetPlayerInfo(0,8000,0,0)
815: Debug.SetPlayerInfo(1,8000,0,0)
816:
817:
818: -----------------
819:
820: Debug.AddCard(46589034,0,0,LOCATION_HAND,0,POS_FACEDOWN)
821:
822: -----------------
823:
824:
825: -----------------
826:
827: Debug.AddCard(46589034,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
828: Debug.AddCard(57043117,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
829: Debug.AddCard(5405695,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
830:
831: -----------------
832:
833:
834: -----------------
835:
836:
837: -----------------
838:
839: Debug.ReloadFieldEnd()
840: aux.BeginPuzzle()
841: </code></pre>
842: <h3 data-number="1.2.4" id="section-22"><span class="header-section-number">1.2.4</span> </h3>
843: <p>应该可以自己选择适用哪只缺陷编译器的效果。</p>
844: <pre><code>Debug.SetAIName("base-2")
845:
846: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
847:
848: Debug.SetPlayerInfo(0,8000,0,0)
849: Debug.SetPlayerInfo(1,8000,0,0)
850:
851:
852: -----------------
853:
854:
855: -----------------
856:
857:
858: -----------------
859:
860: Debug.AddCard(92327802,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
861: Debug.AddCard(92327802,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
862:
863: -----------------
864:
865:
866: -----------------
867:
868:
869: -----------------
870:
871: Debug.AddCard(27053506,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
872: Debug.ReloadFieldEnd()
873: aux.BeginPuzzle()
874: </code></pre>
875: <h3 data-number="1.2.5" id="section-23"><span class="header-section-number">1.2.5</span> </h3>
876: <p>应该可以把连接 3 吹回去。</p>
877: <pre><code>Debug.SetAIName("base-2")
878:
879: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN,5)
880:
881: Debug.SetPlayerInfo(0,8000,0,0)
882: Debug.SetPlayerInfo(1,8000,0,0)
883:
884:
885: -----------------
886:
887: Debug.AddCard(84257640,0,0,LOCATION_HAND,0,POS_FACEDOWN)
888:
889: -----------------
890:
891: Debug.AddCard(59120809,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
892:
893: -----------------
894:
895: Debug.AddCard(1362589,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
896: Debug.AddCard(1362589,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
897: Debug.AddCard(1362589,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
898:
899: -----------------
900:
901: Debug.AddCard(28570310,1,1,LOCATION_HAND,0,POS_FACEDOWN)
902:
903: -----------------
904:
905:
906: -----------------
907:
908: Debug.AddCard(6061630,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
909: Debug.AddCard(6061630,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
910:
911: Debug.ReloadFieldEnd()
912: aux.BeginPuzzle()
913: </code></pre>
914: <h3 data-number="1.2.6" id="section-24"><span class="header-section-number">1.2.6</span> </h3>
915: <p>应该在对方受到伤害后也可以适用黑羽的效果。</p>
916: <pre><code>Debug.SetAIName("base-2")
917:
918: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
919:
920: Debug.SetPlayerInfo(0,8000,0,0)
921: Debug.SetPlayerInfo(1,8000,0,0)
922:
923:
924: -----------------
925:
926:
927: -----------------
928:
929:
930: -----------------
931:
932: Debug.AddCard(46710683,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
933: Debug.AddCard(48202661,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
934: Debug.AddCard(48202661,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
935: Debug.AddCard(5405695,0,0,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
936:
937: -----------------
938:
939:
940: -----------------
941:
942:
943: -----------------
944:
945: Debug.AddCard(48202661,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
946: Debug.AddCard(44430454,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
947: Debug.AddCard(44430454,1,1,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
948:
949: Debug.ReloadFieldEnd()
950: aux.BeginPuzzle()
951: </code></pre>
952: <h3 data-number="1.2.7" id="section-25"><span class="header-section-number">1.2.7</span> </h3>
953: <p>应该在适用仪式的供物的效果后不需要再满足流星辉巧群的攻击力条件。</p>
954: <pre><code>Debug.SetAIName("base-2")
955:
956: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
957:
958: Debug.SetPlayerInfo(0,8000,0,0)
959: Debug.SetPlayerInfo(1,8000,0,0)
960:
961:
962: -----------------
963:
964: Debug.AddCard(34334692,0,0,LOCATION_HAND,0,POS_FACEDOWN)
965: Debug.AddCard(49064413,0,0,LOCATION_HAND,0,POS_FACEDOWN)
966: Debug.AddCard(69035382,0,0,LOCATION_HAND,0,POS_FACEDOWN)
967: Debug.AddCard(22398665,0,0,LOCATION_HAND,0,POS_FACEDOWN)
968: Debug.AddCard(87322377,0,0,LOCATION_HAND,0,POS_FACEDOWN)
969: Debug.AddCard(87322377,0,0,LOCATION_HAND,0,POS_FACEDOWN)
970: Debug.AddCard(64631466,0,0,LOCATION_HAND,0,POS_FACEDOWN)
971: Debug.AddCard(6400512,0,0,LOCATION_HAND,0,POS_FACEDOWN)
972:
973: -----------------
974:
975:
976: -----------------
977:
978: Debug.AddCard(74701381,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
979:
980: -----------------
981:
982:
983: -----------------
984:
985:
986: -----------------
987:
988:
989: Debug.ReloadFieldEnd()
990: aux.BeginPuzzle()
991: </code></pre>
992: <h3 data-number="1.2.8" id="section-26"><span class="header-section-number">1.2.8</span> </h3>
993: <p>应该可以发动反骨王的效果。</p>
994: <pre><code>Debug.SetAIName("base-2")
995:
996: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
997:
998: Debug.SetPlayerInfo(0,8000,0,0)
999: Debug.SetPlayerInfo(1,8000,0,0)
1000:
1001:
1002: -----------------
1003:
1004: Debug.AddCard(40227329,0,0,LOCATION_DECK,0,POS_FACEDOWN)
1005: Debug.AddCard(92536468,0,0,LOCATION_DECK,0,POS_FACEDOWN)
1006:
1007: -----------------
1008:
1009: Debug.AddCard(9024198,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
1010:
1011: -----------------
1012:
1013: Debug.AddCard(19580308,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1014: Debug.AddCard(19580308,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1015:
1016: -----------------
1017:
1018:
1019: -----------------
1020:
1021:
1022: -----------------
1023:
1024:
1025: Debug.ReloadFieldEnd()
1026: aux.BeginPuzzle()
1027: </code></pre>
1028: <h3 data-number="1.2.9" id="section-27"><span class="header-section-number">1.2.9</span> </h3>
1029: <p>应该否定企鹅会被永恒混沌限制。</p>
1030: <pre><code>Debug.SetAIName("base-2")
1031:
1032: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1033:
1034: Debug.SetPlayerInfo(0,8000,0,0)
1035: Debug.SetPlayerInfo(1,8000,0,0)
1036:
1037:
1038: -----------------
1039:
1040: Debug.AddCard(22026707,0,0,LOCATION_DECK,0,POS_FACEDOWN)
1041: Debug.AddCard(3985011,0,0,LOCATION_DECK,0,POS_FACEDOWN)
1042: Debug.AddCard(32623004,0,0,LOCATION_GRAVE,0,POS_FACEUP)
1043: Debug.AddCard(5628232,0,0,LOCATION_GRAVE,0,POS_FACEUP)
1044:
1045: -----------------
1046:
1047:
1048: -----------------
1049:
1050: Debug.AddCard(25750986,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1051: Debug.AddCard(76442347,0,0,LOCATION_MZONE,0,POS_FACEDOWN_ATTACK)
1052:
1053: -----------------
1054:
1055:
1056: -----------------
1057:
1058:
1059: -----------------
1060:
1061: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1062:
1063: Debug.ReloadFieldEnd()
1064: aux.BeginPuzzle()
1065: </code></pre>
1066: <h3 data-number="1.2.10" id="section-28"><span class="header-section-number">1.2.10</span> </h3>
1067: <p>应该可以特召海神。</p>
1068: <pre><code>Debug.SetAIName("base-2")
1069:
1070: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1071:
1072: Debug.SetPlayerInfo(0,8000,0,0)
1073: Debug.SetPlayerInfo(1,8000,0,0)
1074:
1075:
1076: -----------------
1077:
1078: Debug.AddCard(55063751,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1079:
1080: -----------------
1081:
1082: Debug.AddCard(86682165,0,0,LOCATION_GRAVE,0,POS_FACEDOWN,true)
1083:
1084: -----------------
1085:
1086:
1087: -----------------
1088:
1089:
1090: -----------------
1091:
1092:
1093: -----------------
1094:
1095: Debug.AddCard(30241314,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
1096: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1097:
1098: Debug.ReloadFieldEnd()
1099: aux.BeginPuzzle()
1100: </code></pre>
1101: <h3 data-number="1.2.11" id="section-29"><span class="header-section-number">1.2.11</span> </h3>
1102: <p>应该仇恨裂缝可以发动。</p>
1103: <pre><code>Debug.SetAIName("base-2")
1104:
1105: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1106:
1107: Debug.SetPlayerInfo(0,8000,0,0)
1108: Debug.SetPlayerInfo(1,8000,0,0)
1109:
1110:
1111: -----------------
1112:
1113:
1114: -----------------
1115:
1116:
1117: -----------------
1118:
1119: Debug.AddCard(70902743,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1120:
1121: -----------------
1122:
1123:
1124: -----------------
1125:
1126:
1127: -----------------
1128:
1129: Debug.AddCard(20721759,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
1130: Debug.AddCard(27240101,1,1,LOCATION_MZONE,0,POS_FACEUP_DEFENSE)
1131:
1132: Debug.ReloadFieldEnd()
1133: aux.BeginPuzzle()
1134: </code></pre>
1135: <h3 data-number="1.2.12" id="section-30"><span class="header-section-number">1.2.12</span> </h3>
1136: <p>锈龙不应该被召唤兽除外。</p>
1137: <pre><code>Debug.SetAIName("base-2")
1138:
1139: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1140:
1141: Debug.SetPlayerInfo(0,8000,0,0)
1142: Debug.SetPlayerInfo(1,8000,0,0)
1143:
1144:
1145: -----------------
1146:
1147: Debug.AddCard(90411554,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1148: Debug.AddCard(5405695,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1149: Debug.AddCard(5405695,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1150: Debug.AddCard(5405695,0,0,LOCATION_GRAVE,0,POS_FACEUP)
1151:
1152: -----------------
1153:
1154:
1155: -----------------
1156:
1157: Debug.AddCard(75286621,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1158:
1159: -----------------
1160:
1161:
1162: -----------------
1163:
1164:
1165: -----------------
1166:
1167:
1168: Debug.ReloadFieldEnd()
1169: aux.BeginPuzzle()
1170: </code></pre>
1171: <h3 data-number="1.2.13" id="section-31"><span class="header-section-number">1.2.13</span> </h3>
1172: <p>应该能特召冰水。</p>
1173: <pre><code>Debug.SetAIName("base-2")
1174:
1175: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1176:
1177: Debug.SetPlayerInfo(0,8000,0,0)
1178: Debug.SetPlayerInfo(1,8000,0,0)
1179:
1180:
1181: -----------------
1182:
1183:
1184: -----------------
1185:
1186: Debug.AddCard(86682165,0,0,LOCATION_GRAVE,0,POS_FACEUP,true)
1187:
1188: -----------------
1189:
1190: Debug.AddCard(93920745,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1191: Debug.AddCard(93920745,0,0,LOCATION_MZONE,1,POS_FACEDOWN_DEFENSE)
1192:
1193: -----------------
1194:
1195:
1196: -----------------
1197:
1198:
1199: -----------------
1200:
1201: Debug.AddCard(32623004,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1202:
1203: Debug.ReloadFieldEnd()
1204: aux.BeginPuzzle()
1205: </code></pre>
1206: <h3 data-number="1.2.14" id="section-32"><span class="header-section-number">1.2.14</span> </h3>
1207: <p>应该英雄假面改名后不算剑斗兽怪兽了。</p>
1208: <pre><code>Debug.SetAIName("AI")
1209: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN,5)
1210: Debug.SetPlayerInfo(0,8000,0,0)
1211: Debug.SetPlayerInfo(1,8000,0,0)
1212:
1213: Debug.AddCard(75141056,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1214:
1215: Debug.AddCard(78868776,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1216: Debug.AddCard(92373006,0,0,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
1217:
1218: Debug.AddCard(89943724,0,0,LOCATION_DECK,0,POS_FACEDOWN)
1219: Debug.AddCard(41470137,0,0,LOCATION_DECK,1,POS_FACEDOWN)
1220:
1221: Debug.ReloadFieldEnd()
1222: aux.BeginPuzzle()
1223: </code></pre>
1224: <h3 data-number="1.2.15" id="section-33"><span class="header-section-number">1.2.15</span> </h3>
1225: <p>应该喷气龙不能特召。</p>
1226: <pre><code>Debug.SetAIName("AI")
1227: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_PSEUDO_SHUFFLE+DUEL_SIMPLE_AI,5)
1228: Debug.SetPlayerInfo(0,8000,0,0)
1229: Debug.SetPlayerInfo(1,8000,0,0)
1230:
1231: Debug.AddCard(89631139,0,0,LOCATION_GRAVE,0,POS_FACEUP)
1232:
1233: Debug.AddCard(46986414,1,1,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
1234:
1235: Debug.AddCard(88120966,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
1236: Debug.AddCard(30576089,0,0,LOCATION_MZONE,2,POS_FACEDOWN)
1237:
1238: Debug.AddCard(53129443,0,0,LOCATION_HAND,0,POS_FACEUP)
1239:
1240: Debug.ReloadFieldEnd()
1241: aux.BeginPuzzle()
1242: </code></pre>
1243: <h3 data-number="1.2.16" id="section-34"><span class="header-section-number">1.2.16</span> </h3>
1244: <p>应该不能发动简易融合。</p>
1245: <pre><code>Debug.SetAIName("base-2")
1246:
1247: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1248:
1249: Debug.SetPlayerInfo(0,1400,0,0)
1250: Debug.SetPlayerInfo(1,8000,0,0)
1251:
1252: -----------------
1253:
1254: Debug.AddCard(1845204,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1255: Debug.AddCard(79323590,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1256:
1257: -----------------
1258:
1259: Debug.AddCard(41578483,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
1260:
1261: -----------------
1262:
1263:
1264: -----------------
1265:
1266:
1267: -----------------
1268:
1269:
1270: -----------------
1271:
1272:
1273: Debug.ReloadFieldEnd()
1274: aux.BeginPuzzle()
1275: </code></pre>
1276: <h3 data-number="1.2.17" id="section-35"><span class="header-section-number">1.2.17</span> </h3>
1277: <p>应该不能羽衣精效果。</p>
1278: <pre><code>Debug.SetAIName("base-2")
1279:
1280: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1281:
1282: Debug.SetPlayerInfo(0,8000,0,0)
1283: Debug.SetPlayerInfo(1,8000,0,0)
1284:
1285: -----------------
1286:
1287: Debug.AddCard(89538537,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1288: Debug.AddCard(7672244,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1289: Debug.AddCard(25533642,0,0,LOCATION_GRAVE,0,POS_FACEUP)
1290:
1291: -----------------
1292:
1293:
1294: -----------------
1295:
1296: Debug.AddCard(35146019,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1297:
1298: -----------------
1299:
1300:
1301: -----------------
1302:
1303:
1304: -----------------
1305:
1306:
1307: Debug.ReloadFieldEnd()
1308: aux.BeginPuzzle()
1309: </code></pre>
1310: <h3 data-number="1.2.18" id="section-36"><span class="header-section-number">1.2.18</span> </h3>
1311: <p>应该不能以被无效的双龙为代价。</p>
1312: <pre><code>Debug.SetAIName("base-2")
1313:
1314: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1315:
1316: Debug.SetPlayerInfo(0,8000,0,0)
1317: Debug.SetPlayerInfo(1,8000,0,0)
1318:
1319: -----------------
1320:
1321:
1322: -----------------
1323:
1324:
1325: -----------------
1326:
1327: Debug.AddCard(65711558,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1328: Debug.AddCard(65711558,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1329:
1330: -----------------
1331:
1332:
1333: -----------------
1334:
1335:
1336: -----------------
1337:
1338: Debug.AddCard(25542642,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
1339:
1340: Debug.ReloadFieldEnd()
1341: aux.BeginPuzzle()
1342: </code></pre>
1343: <h3 data-number="1.2.19" id="section-37"><span class="header-section-number">1.2.19</span> </h3>
1344: <p>应该不能以技能抽取为代价。</p>
1345: <pre><code>Debug.SetAIName("base-2")
1346:
1347: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1348:
1349: Debug.SetPlayerInfo(0,8000,0,0)
1350: Debug.SetPlayerInfo(1,8000,0,0)
1351:
1352: -----------------
1353:
1354:
1355: -----------------
1356:
1357:
1358: -----------------
1359:
1360: Debug.AddCard(82732705,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1361: Debug.AddCard(65711558,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1362:
1363: -----------------
1364:
1365:
1366: -----------------
1367:
1368:
1369: -----------------
1370:
1371: Debug.AddCard(31178212,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1372:
1373: Debug.ReloadFieldEnd()
1374: aux.BeginPuzzle()
1375: </code></pre>
1376: <h3 data-number="1.2.20" id="section-38"><span class="header-section-number">1.2.20</span> </h3>
1377: <p>应该不能发动超银河。</p>
1378: <pre><code>Debug.SetAIName("base-2")
1379:
1380: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1381:
1382: Debug.SetPlayerInfo(0,8000,0,0)
1383: Debug.SetPlayerInfo(1,8000,0,0)
1384:
1385: -----------------
1386:
1387: Debug.AddCard(83512285,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1388: Debug.AddCard(93717133,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1389:
1390: -----------------
1391:
1392:
1393: -----------------
1394:
1395: Debug.AddCard(5405695,0,0,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
1396:
1397: -----------------
1398:
1399:
1400: -----------------
1401:
1402:
1403: -----------------
1404:
1405: Debug.AddCard(9617996,1,1,LOCATION_MZONE,5,POS_FACEUP_ATTACK)
1406:
1407: Debug.ReloadFieldEnd()
1408: aux.BeginPuzzle()
1409: </code></pre>
1410: <h3 data-number="1.2.21" id="section-39"><span class="header-section-number">1.2.21</span> </h3>
1411: <p>应该不能发动六武众效果。</p>
1412: <pre><code>Debug.SetAIName("base-2")
1413:
1414: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1415:
1416: Debug.SetPlayerInfo(0,8000,0,0)
1417: Debug.SetPlayerInfo(1,8000,0,0)
1418:
1419: -----------------
1420:
1421:
1422: -----------------
1423:
1424:
1425: -----------------
1426:
1427: Debug.AddCard(86780027,0,0,LOCATION_SZONE,0,POS_FACEUP)
1428: Debug.AddCard(6579928,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1429: Debug.AddCard(1828513,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1430: Debug.AddCard(44430454,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1431:
1432: -----------------
1433:
1434:
1435: -----------------
1436:
1437:
1438: -----------------
1439:
1440:
1441: Debug.ReloadFieldEnd()
1442: aux.BeginPuzzle()
1443: </code></pre>
1444: <h3 data-number="1.2.22" id="section-40"><span class="header-section-number">1.2.22</span> </h3>
1445: <p>应该可以发动新宇融合。</p>
1446: <pre><code>Debug.SetAIName("base-2")
1447:
1448: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1449:
1450: Debug.SetPlayerInfo(0,8000,0,0)
1451: Debug.SetPlayerInfo(1,8000,0,0)
1452:
1453: -----------------
1454:
1455:
1456: -----------------
1457:
1458: Debug.AddCard(90307498,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
1459:
1460: -----------------
1461:
1462: Debug.AddCard(14088859,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1463: Debug.AddCard(89943723,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1464: Debug.AddCard(6205579,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1465:
1466: -----------------
1467:
1468:
1469: -----------------
1470:
1471:
1472: -----------------
1473:
1474:
1475: Debug.ReloadFieldEnd()
1476: aux.BeginPuzzle()
1477: </code></pre>
1478: <h3 data-number="1.2.23" id="section-41"><span class="header-section-number">1.2.23</span> </h3>
1479: <p>应该对方恢复 1800 基本分。</p>
1480: <pre><code>Debug.SetAIName("base-2")
1481:
1482: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1483:
1484: Debug.SetPlayerInfo(0,8000,0,0)
1485: Debug.SetPlayerInfo(1,8000,0,0)
1486:
1487: -----------------
1488:
1489:
1490: -----------------
1491:
1492:
1493: -----------------
1494:
1495: Debug.AddCard(94793422,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1496: Debug.AddCard(91665064,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
1497: Debug.AddCard(17285476,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1498: Debug.AddCard(17285476,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1499: Debug.AddCard(36211150,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
1500:
1501: -----------------
1502:
1503: Debug.AddCard(5405695,1,1,LOCATION_HAND,0,POS_FACEDOWN)
1504:
1505: -----------------
1506:
1507:
1508: -----------------
1509:
1510: Debug.AddCard(34002992,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
1511: Debug.AddCard(28120197,1,1,LOCATION_SZONE,5,POS_FACEUP)
1512: Debug.AddCard(31812496,1,1,LOCATION_MZONE,0,POS_FACEUP_DEFENSE)
1513:
1514: Debug.ReloadFieldEnd()
1515: aux.BeginPuzzle()
1516: </code></pre>
1517: <h3 data-number="1.2.24" id="section-42"><span class="header-section-number">1.2.24</span> </h3>
1518: <p>应该不是1000伤害。</p>
1519: <pre><code>Debug.SetAIName("base-2")
1520:
1521: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1522:
1523: Debug.SetPlayerInfo(0,800,0,0)
1524: Debug.SetPlayerInfo(1,8000,0,0)
1525:
1526: -----------------
1527:
1528:
1529: -----------------
1530:
1531:
1532: -----------------
1533:
1534: Debug.AddCard(41927278,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1535: Debug.AddCard(5405695,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1536:
1537: -----------------
1538:
1539:
1540: -----------------
1541:
1542:
1543: -----------------
1544:
1545: Debug.AddCard(92481084,1,1,LOCATION_SZONE,5,POS_FACEUP)
1546: Debug.AddCard(94004268,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1547:
1548: Debug.ReloadFieldEnd()
1549: aux.BeginPuzzle()
1550: </code></pre>
1551: <h3 data-number="1.2.25" id="section-43"><span class="header-section-number">1.2.25</span> </h3>
1552: <p>应该我方不受伤害。</p>
1553: <pre><code>Debug.SetAIName("base-2")
1554:
1555: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1556:
1557: Debug.SetPlayerInfo(0,8000,0,0)
1558: Debug.SetPlayerInfo(1,8000,0,0)
1559:
1560: -----------------
1561:
1562:
1563: -----------------
1564:
1565:
1566: -----------------
1567:
1568: Debug.AddCard(41927278,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1569: --~ Debug.AddCard(5405695,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1570: --~ Debug.AddCard(55998462,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1571: Debug.AddCard(17016362,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
1572:
1573: -----------------
1574:
1575:
1576: -----------------
1577:
1578:
1579: -----------------
1580:
1581: Debug.AddCard(94004268,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1582:
1583: Debug.ReloadFieldEnd()
1584: aux.BeginPuzzle()
1585: </code></pre>
1586: <h3 data-number="1.2.26" id="section-44"><span class="header-section-number">1.2.26</span> </h3>
ddd0a34020 2023-10-07 1587: <p>应该可以选择适用哪个效果。</p>
ddd0a34020 2023-10-07 1588: <pre><code>Debug.SetAIName("base-2")
ddd0a34020 2023-10-07 1589:
ddd0a34020 2023-10-07 1590: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
ddd0a34020 2023-10-07 1591:
ddd0a34020 2023-10-07 1592: Debug.SetPlayerInfo(0,8000,0,0)
ddd0a34020 2023-10-07 1593: Debug.SetPlayerInfo(1,8000,0,0)
ddd0a34020 2023-10-07 1594:
ddd0a34020 2023-10-07 1595: -----------------
ddd0a34020 2023-10-07 1596:
ddd0a34020 2023-10-07 1597:
ddd0a34020 2023-10-07 1598: -----------------
ddd0a34020 2023-10-07 1599:
ddd0a34020 2023-10-07 1600:
ddd0a34020 2023-10-07 1601: -----------------
ddd0a34020 2023-10-07 1602:
ddd0a34020 2023-10-07 1603: Debug.AddCard(11448373,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
ddd0a34020 2023-10-07 1604: Debug.AddCard(89567993,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
ddd0a34020 2023-10-07 1605:
ddd0a34020 2023-10-07 1606: -----------------
ddd0a34020 2023-10-07 1607:
ddd0a34020 2023-10-07 1608:
ddd0a34020 2023-10-07 1609: -----------------
ddd0a34020 2023-10-07 1610:
ddd0a34020 2023-10-07 1611:
ddd0a34020 2023-10-07 1612: -----------------
ddd0a34020 2023-10-07 1613:
ddd0a34020 2023-10-07 1614: Debug.AddCard(82742611,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
ddd0a34020 2023-10-07 1615:
ddd0a34020 2023-10-07 1616: Debug.ReloadFieldEnd()
ddd0a34020 2023-10-07 1617: aux.BeginPuzzle()
ddd0a34020 2023-10-07 1618: </code></pre>
ddd0a34020 2023-10-07 1619: <h3 data-number="1.2.27" id="section-45"><span class="header-section-number">1.2.27</span> </h3>
1620: <p>应该衍生物不被破坏。</p>
1621: <pre><code>Debug.SetAIName("base-2")
1622:
1623: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1624:
1625: Debug.SetPlayerInfo(0,8000,0,0)
1626: Debug.SetPlayerInfo(1,8000,0,0)
1627:
1628: -----------------
1629:
1630:
1631: -----------------
1632:
1633:
1634: -----------------
1635:
1636: Debug.AddCard(5318639,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1637: Debug.AddCard(24081957,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
1638: Debug.AddCard(53451824,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1639: Debug.AddCard(64631466,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1640: Debug.AddCard(90884403,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
1641:
1642: -----------------
1643:
1644:
1645: -----------------
1646:
1647:
1648: -----------------
1649:
1650:
1651: Debug.ReloadFieldEnd()
1652: aux.BeginPuzzle()
1653: </code></pre>
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1673:
1674: }
1675:
1676: </script>
1677: </body>
1678: </html>