游戏王残局简化版

Annotation For single/X-LV-25.lua
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Annotation For single/X-LV-25.lua

Lines of single/X-LV-25.lua from check-in dcc8f969e6 that are changed by the sequence of edits moving toward check-in ea29a91e7d:

                         1: --[[message
                         2: 新手教学
                         3: ]]
                         4: Debug.SetAIName("QQ群181175613")
                         5: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
                         6: Debug.SetPlayerInfo(0, 8000, 0, 0)
                         7: Debug.SetPlayerInfo(1, 2500, 0, 0)
                         8: 
                         9: --怪兽区域
                        10: Debug.AddCard(23635815, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_ATTACK)
                        11: Debug.AddCard(38955728, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
dcc8f969e6 2024-07-18   12: local g12 = Debug.AddCard(59380081, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
dcc8f969e6 2024-07-18   13: local g11 = Debug.AddCard(25795273, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK)
                        14: --魔陷区域
dcc8f969e6 2024-07-18   15: local m02 = Debug.AddCard(83102080, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN)
dcc8f969e6 2024-07-18   16: local c0 = Debug.AddCard(33550694, 0, 0, LOCATION_SZONE, 5, POS_FACEUP)
                        17: --卡组区域
                        18: --外组区域
                        19: Debug.AddCard(10817524, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
                        20: Debug.AddCard(41517789, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
                        21: --墓地区域
                        22: --除外区域
                        23: --手卡区域
                        24: 
                        25: Debug.ReloadFieldEnd()
                        26: aux.BeginPuzzle()