游戏王残局简化版

Annotation For single/X-LV-01.lua
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Annotation For single/X-LV-01.lua

Lines of single/X-LV-01.lua from check-in dc574e0d03 that are changed by the sequence of edits moving toward check-in bfb6ab1ca7:

                         1: --[[message
                         2: 新手教学
                         3: ]]
                         4: 
                         5: Debug.SetAIName("QQ群181175613")
                         6: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
                         7: Debug.SetPlayerInfo(0, 8000, 0, 0)
                         8: Debug.SetPlayerInfo(1, 1000, 0, 0)
                         9: 
dc574e0d03 2024-07-18   10: --怪兽区域
dc574e0d03 2024-07-18   11: Debug.AddCard(89631139, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
dc574e0d03 2024-07-18   12: Debug.AddCard(46986414, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_DEFENSE)
dc574e0d03 2024-07-18   13: Debug.AddCard(46986414, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
dc574e0d03 2024-07-18   14: Debug.AddCard(3797883, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK)
dc574e0d03 2024-07-18   15: --魔陷区域
dc574e0d03 2024-07-18   16: --卡组区域
dc574e0d03 2024-07-18   17: --外组区域
dc574e0d03 2024-07-18   18: --墓地区域
dc574e0d03 2024-07-18   19: --除外区域
dc574e0d03 2024-07-18   20: --手卡区域
dc574e0d03 2024-07-18   21: Debug.AddCard(53927679, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
                        22: 
                        23: Debug.ReloadFieldEnd()
                        24: aux.BeginPuzzle()
                        25: Debug.ShowHint("尝试一下攻击表示与守备表示的区别\nM1:主要阶段1  BP:战斗阶段  M2:主要阶段2")