Lines of
single/ytb06_Exodia.lua
from check-in dacf2a795f
that are changed by the sequence of edits moving toward
check-in efaf2b0a21:
1: --------------------------
2: -- Single Mode Duel Puzzle
3: -- Exodia
4: --------------------------
5:
dacf2a795f 2023-07-30 6: Debug.SetAIName("Player")
dacf2a795f 2023-07-30 7: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI)
8: Debug.SetPlayerInfo(0,4000,0,0)
9: Debug.SetPlayerInfo(1,4000,0,0)
10:
11:
12: --Player's Hand
13: Debug.AddCard(07902349,0,0,LOCATION_HAND,0,POS_FACEDOWN)
14: Debug.AddCard(33782437,0,0,LOCATION_HAND,0,POS_FACEDOWN)
15: Debug.AddCard(70903634,0,0,LOCATION_HAND,0,POS_FACEDOWN)
16: Debug.AddCard(05318639,0,0,LOCATION_HAND,0,POS_FACEDOWN)
17:
18:
19:
20: --Player's Grave
21: Debug.AddCard(33396948,0,0,LOCATION_REMOVED,0,POS_FACEUP)
22:
23:
24: --Player's Deck
25: Debug.AddCard(74117290,0,0,LOCATION_DECK,0,POS_FACEDOWN)
26: Debug.AddCard(44519536,0,0,LOCATION_DECK,0,POS_FACEDOWN)
27: Debug.AddCard(08124921,0,0,LOCATION_DECK,0,POS_FACEDOWN)
28: Debug.AddCard(29654737,0,0,LOCATION_DECK,0,POS_FACEDOWN)
29: Debug.AddCard(53129443,0,0,LOCATION_DECK,0,POS_FACEDOWN)
30: Debug.AddCard(90928333,0,0,LOCATION_DECK,0,POS_FACEDOWN)
31: Debug.AddCard(72892473,0,0,LOCATION_DECK,0,POS_FACEDOWN)
32: Debug.AddCard(74117290,0,0,LOCATION_DECK,0,POS_FACEDOWN)
33:
34:
35: --Player's Extra Deck
36: Debug.AddCard(25341652,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
37:
38:
39: --Player's Monsters
40: Debug.AddCard(33508719,0,0,LOCATION_MZONE,2,POS_FACEDOWN_DEFENCE)
41: Debug.AddCard(83011277,0,0,LOCATION_MZONE,1,POS_FACEDOWN_DEFENCE)
42:
43:
44: --Player's S/T
45: Debug.AddCard(81665333,0,0,LOCATION_SZONE,2,POS_FACEDOWN)
46: Debug.AddCard(35539880,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
47:
48:
49:
50: --Opponent's Hand
51: Debug.AddCard(32619583,1,1,LOCATION_HAND,0,POS_FACEDOWN)
52:
53:
54: --Opponent's Monsters
55: local m1 = Debug.AddCard(34230233,1,1,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
56:
57:
58:
59: --Opponent's S/T
60: local s1 = Debug.AddCard(07625614,1,1,LOCATION_SZONE,2,POS_FACEUP)
61: Debug.AddCard(69402394,1,1,LOCATION_SZONE,1,POS_FACEDOWN)
62: Debug.AddCard(04206964,1,1,LOCATION_SZONE,3,POS_FACEDOWN)
63: Debug.AddCard(69402394,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
64:
65:
66:
67: --Opponent's Deck
68: Debug.AddCard(19665973,1,1,LOCATION_DECK,0,POS_FACEDOWN)
69: Debug.AddCard(19665973,1,1,LOCATION_DECK,0,POS_FACEDOWN)
70: Debug.AddCard(19665973,1,1,LOCATION_DECK,0,POS_FACEDOWN)
71: Debug.AddCard(08124921,1,1,LOCATION_DECK,0,POS_FACEDOWN)
72: Debug.AddCard(70903634,1,1,LOCATION_DECK,0,POS_FACEDOWN)
73: Debug.AddCard(33396948,1,1,LOCATION_DECK,0,POS_FACEDOWN)
74: Debug.AddCard(07902349,1,1,LOCATION_DECK,0,POS_FACEDOWN)
75: Debug.AddCard(11021521,1,1,LOCATION_DECK,0,POS_FACEDOWN)
76: Debug.AddCard(32619583,1,1,LOCATION_DECK,0,POS_FACEDOWN)
77: Debug.AddCard(44519536,1,1,LOCATION_DECK,0,POS_FACEDOWN)
78: Debug.AddCard(44330098,1,1,LOCATION_DECK,0,POS_FACEDOWN)
79: Debug.AddCard(15667446,1,1,LOCATION_DECK,0,POS_FACEDOWN)
80: Debug.AddCard(33731070,1,1,LOCATION_DECK,0,POS_FACEDOWN)
81: Debug.AddCard(74117290,1,1,LOCATION_DECK,0,POS_FACEDOWN)
82: Debug.AddCard(32619583,1,1,LOCATION_DECK,0,POS_FACEDOWN)
83: Debug.AddCard(79126789,1,1,LOCATION_DECK,0,POS_FACEDOWN)
84:
85:
86:
87: --Opponent's Extra Deck
88:
89:
90: --Opponent's Grave
91:
92:
93: Debug.PreEquip(s1,m1)
94:
95: Debug.ReloadFieldEnd()
96: Debug.ShowHint("Win in this turn!")
97: aux.BeginPuzzle()
98: