e7f204fb3d 2023-06-29 1: --[[message
e7f204fb3d 2023-06-29 2: 卡数:35
e7f204fb3d 2023-06-29 3: 规则:大师3
e7f204fb3d 2023-06-29 4: 永恒进化
e7f204fb3d 2023-06-29 5: ]]
e7f204fb3d 2023-06-29 6: --puzzle1
e7f204fb3d 2023-06-29 7: Debug.SetAIName("四妹")
e7f204fb3d 2023-06-29 8: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI+DUEL_PSEUDO_SHUFFLE,3)
e7f204fb3d 2023-06-29 9: Debug.SetPlayerInfo(0,100,0,0)
e7f204fb3d 2023-06-29 10: Debug.SetPlayerInfo(1,25100,0,0)
e7f204fb3d 2023-06-29 11:
e7f204fb3d 2023-06-29 12: local e0=Effect.GlobalEffect()
e7f204fb3d 2023-06-29 13: e0:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
e7f204fb3d 2023-06-29 14: e0:SetCode(EVENT_ADJUST)
e7f204fb3d 2023-06-29 15: e0:SetCountLimit(1)
e7f204fb3d 2023-06-29 16: e0:SetCondition(function(e,tp,eg,ep,ev,re,r,rp) return Duel.GetLP(0)>0 end)
e7f204fb3d 2023-06-29 17: e0:SetOperation(function(e,tp,eg,ep,ev,re,r,rp)
e7f204fb3d 2023-06-29 18: local g=Duel.SelectMatchingCard(tp,Card.IsAbleToHand,tp,LOCATION_DECK,0,3,3,nil)
e7f204fb3d 2023-06-29 19: if g:GetCount()>0 then
e7f204fb3d 2023-06-29 20: Duel.SendtoHand(g,nil,REASON_RULE)
e7f204fb3d 2023-06-29 21: end end)
e7f204fb3d 2023-06-29 22: Duel.RegisterEffect(e0,0)
e7f204fb3d 2023-06-29 23:
e7f204fb3d 2023-06-29 24: Debug.AddCard(25774450,0,0,LOCATION_DECK,0,POS_FACEDOWN)
e7f204fb3d 2023-06-29 25: Debug.AddCard(86686671,0,0,LOCATION_DECK,0,POS_FACEDOWN)
e7f204fb3d 2023-06-29 26: Debug.AddCard(59281922,0,0,LOCATION_DECK,0,POS_FACEDOWN)
e7f204fb3d 2023-06-29 27: Debug.AddCard(62651957,0,0,LOCATION_DECK,0,POS_FACEDOWN)
e7f204fb3d 2023-06-29 28: Debug.AddCard(70095155,0,0,LOCATION_DECK,0,POS_FACEDOWN)
e7f204fb3d 2023-06-29 29: Debug.AddCard(3405259,0,0,LOCATION_DECK,0,POS_FACEDOWN)
e7f204fb3d 2023-06-29 30: Debug.AddCard(77411244,0,0,LOCATION_DECK,0,POS_FACEDOWN)
e7f204fb3d 2023-06-29 31: Debug.AddCard(30012506,0,0,LOCATION_DECK,0,POS_FACEDOWN)
e7f204fb3d 2023-06-29 32: Debug.AddCard(63941210,0,0,LOCATION_DECK,0,POS_FACEDOWN)
e7f204fb3d 2023-06-29 33: Debug.AddCard(63737050,0,0,LOCATION_DECK,0,POS_FACEDOWN)
e7f204fb3d 2023-06-29 34: Debug.AddCard(11066358,0,0,LOCATION_DECK,0,POS_FACEDOWN)
e7f204fb3d 2023-06-29 35: Debug.AddCard(46659709,0,0,LOCATION_DECK,0,POS_FACEDOWN)
e7f204fb3d 2023-06-29 36: Debug.AddCard(62651957,0,0,LOCATION_DECK,0,POS_FACEDOWN)
e7f204fb3d 2023-06-29 37: Debug.AddCard(23893227,0,0,LOCATION_HAND,0,POS_FACEDOWN)
e7f204fb3d 2023-06-29 38: Debug.AddCard(96146814,0,0,LOCATION_HAND,0,POS_FACEDOWN)
e7f204fb3d 2023-06-29 39: Debug.AddCard(58069384,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
e7f204fb3d 2023-06-29 40: Debug.AddCard(58069384,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
e7f204fb3d 2023-06-29 41: Debug.AddCard(58069384,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
e7f204fb3d 2023-06-29 42: Debug.AddCard(10443957,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
e7f204fb3d 2023-06-29 43: Debug.AddCard(43202238,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
e7f204fb3d 2023-06-29 44: Debug.AddCard(74586817,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
e7f204fb3d 2023-06-29 45: Debug.AddCard(80532587,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
e7f204fb3d 2023-06-29 46: Debug.AddCard(89112729,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
e7f204fb3d 2023-06-29 47: Debug.AddCard(84058253,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
e7f204fb3d 2023-06-29 48: Debug.AddCard(79229522,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
e7f204fb3d 2023-06-29 49: Debug.AddCard(74157028,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
e7f204fb3d 2023-06-29 50: Debug.AddCard(1561110,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
e7f204fb3d 2023-06-29 51: Debug.AddCard(3897065,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
e7f204fb3d 2023-06-29 52: Debug.AddCard(1546124,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
e7f204fb3d 2023-06-29 53: Debug.AddCard(98850929,0,0,LOCATION_SZONE,2,POS_FACEDOWN)
e7f204fb3d 2023-06-29 54: Debug.AddCard(32104431,1,1,LOCATION_GRAVE,0,POS_FACEUP)
e7f204fb3d 2023-06-29 55: Debug.AddCard(78193831,1,1,LOCATION_HAND,0,POS_FACEDOWN)
e7f204fb3d 2023-06-29 56: Debug.AddCard(97940434,1,1,LOCATION_HAND,0,POS_FACEDOWN)
e7f204fb3d 2023-06-29 57: Debug.AddCard(23995346,1,1,LOCATION_EXTRA,0,POS_FACEDOWN)
e7f204fb3d 2023-06-29 58: Debug.AddCard(86240887,1,1,LOCATION_EXTRA,0,POS_FACEDOWN)
e7f204fb3d 2023-06-29 59: Debug.AddCard(59822133,1,1,LOCATION_MZONE,0,POS_FACEUP_DEFENSE)
e7f204fb3d 2023-06-29 60: Debug.AddCard(53347303,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
e7f204fb3d 2023-06-29 61: Debug.AddCard(56532353,1,1,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
e7f204fb3d 2023-06-29 62: local m10=Debug.AddCard(89631139,1,1,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
e7f204fb3d 2023-06-29 63: local e10=Effect.CreateEffect(m10)
e7f204fb3d 2023-06-29 64: e10:SetType(EFFECT_TYPE_SINGLE)
e7f204fb3d 2023-06-29 65: e10:SetCode(EFFECT_UPDATE_ATTACK)
e7f204fb3d 2023-06-29 66: e10:SetValue(1500)
e7f204fb3d 2023-06-29 67: e10:SetReset(RESET_EVENT+RESETS_STANDARD)
e7f204fb3d 2023-06-29 68: m10:RegisterEffect(e10)
e7f204fb3d 2023-06-29 69: local e11=Effect.CreateEffect(m10)
e7f204fb3d 2023-06-29 70: e11:SetType(EFFECT_TYPE_SINGLE)
e7f204fb3d 2023-06-29 71: e11:SetCode(EFFECT_UPDATE_DEFENSE)
e7f204fb3d 2023-06-29 72: e11:SetValue(-2500)
e7f204fb3d 2023-06-29 73: e11:SetReset(RESET_EVENT+RESETS_STANDARD)
e7f204fb3d 2023-06-29 74: m10:RegisterEffect(e11)
e7f204fb3d 2023-06-29 75: Debug.AddCard(55410871,1,1,LOCATION_MZONE,4,POS_FACEUP_ATTACK)
e7f204fb3d 2023-06-29 76: Debug.AddCard(20960340,1,1,LOCATION_SZONE,2,POS_FACEDOWN)
e7f204fb3d 2023-06-29 77: Debug.AddCard(15155568,1,1,LOCATION_SZONE,4,POS_FACEDOWN)
e7f204fb3d 2023-06-29 78: Debug.ReloadFieldEnd()
e7f204fb3d 2023-06-29 79: Debug.ShowHint("部分怪兽攻守已改变!")
e7f204fb3d 2023-06-29 80: aux.BeginPuzzle()
e7f204fb3d 2023-06-29 81: local e999=Effect.GlobalEffect()
e7f204fb3d 2023-06-29 82: e999:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
e7f204fb3d 2023-06-29 83: e999:SetCode(EVENT_DAMAGE)
e7f204fb3d 2023-06-29 84: e999:SetCondition(function(e,tp,eg,ep,ev,re,r,rp) return Duel.GetLP(1)<=0 end)
e7f204fb3d 2023-06-29 85: e999:SetOperation(function(e,tp,eg,ep,ev,re,r,rp)
e7f204fb3d 2023-06-29 86: Debug.ShowHint("残局群181175613") end)
e7f204fb3d 2023-06-29 87: Duel.RegisterEffect(e999,0)