游戏王残局简化版

Annotation For single/Dragonmaids vs Dragons_衍生版_2.lua
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Annotation For single/Dragonmaids vs Dragons_衍生版_2.lua

Origin for each line in single/Dragonmaids vs Dragons_衍生版_2.lua from check-in e7f204fb3d:

e7f204fb3d 2023-06-29    1: --[[message
e7f204fb3d 2023-06-29    2: 卡数:27
e7f204fb3d 2023-06-29    3: 规则:大师2020
e7f204fb3d 2023-06-29    4: This Puzzle is made by 闪光的白日梦 and optimized by Eroldin.
e7f204fb3d 2023-06-29    5: ]]
e7f204fb3d 2023-06-29    6: 
e7f204fb3d 2023-06-29    7: Debug.SetAIName("闪光的白日梦")
e7f204fb3d 2023-06-29    8: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
e7f204fb3d 2023-06-29    9: Debug.SetPlayerInfo(0,1100,0,0)
e7f204fb3d 2023-06-29   10: Debug.SetPlayerInfo(1,12900,0,0)
e7f204fb3d 2023-06-29   11: 
e7f204fb3d 2023-06-29   12: Debug.AddCard(40110009,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK)
e7f204fb3d 2023-06-29   13: Debug.AddCard(78625592,1,1,LOCATION_GRAVE,0,POS_FACEUP_ATTACK)
e7f204fb3d 2023-06-29   14: Debug.AddCard(42055234,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK)
e7f204fb3d 2023-06-29   15: Debug.AddCard(49575521,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK)
e7f204fb3d 2023-06-29   16: Debug.AddCard(32600024,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK)
e7f204fb3d 2023-06-29   17: Debug.AddCard(15848542,0,0,LOCATION_GRAVE,0,POS_FACEUP_ATTACK)
e7f204fb3d 2023-06-29   18: Debug.AddCard(24799107,0,0,LOCATION_EXTRA,0,POS_FACEDOWN_ATTACK)
e7f204fb3d 2023-06-29   19: Debug.AddCard(41232647,0,0,LOCATION_EXTRA,0,POS_FACEDOWN_ATTACK)
e7f204fb3d 2023-06-29   20: Debug.AddCard(14625090,0,0,LOCATION_SZONE,0,POS_FACEUP_ATTACK)
e7f204fb3d 2023-06-29   21: Debug.AddCard(11741041,0,0,LOCATION_SZONE,1,POS_FACEUP_ATTACK)
e7f204fb3d 2023-06-29   22: Debug.AddCard(62256492,0,0,LOCATION_HAND,0,POS_FACEUP_ATTACK)
e7f204fb3d 2023-06-29   23: Debug.AddCard(62256492,0,0,LOCATION_SZONE,2,POS_FACEUP_ATTACK)
e7f204fb3d 2023-06-29   24: Debug.AddCard(77515704,0,0,LOCATION_SZONE,3,POS_FACEUP_ATTACK)
e7f204fb3d 2023-06-29   25: Debug.AddCard(56051086,0,0,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
e7f204fb3d 2023-06-29   26: Debug.AddCard(40398073,0,0,LOCATION_HAND,0,POS_FACEUP_ATTACK)
e7f204fb3d 2023-06-29   27: --~ Debug.AddCard(69196160,0,0,LOCATION_HAND,0,POS_FACEUP_ATTACK)
e7f204fb3d 2023-06-29   28: Debug.AddCard(76782778,0,0,LOCATION_HAND,3,POS_FACEUP_ATTACK)
e7f204fb3d 2023-06-29   29: Debug.AddCard(13171876,0,0,LOCATION_HAND,4,POS_FACEUP_ATTACK)
e7f204fb3d 2023-06-29   30: Debug.AddCard(80161395,0,0,LOCATION_HAND,5,POS_FACEUP_ATTACK)
e7f204fb3d 2023-06-29   31: Debug.AddCard(44095762,1,1,LOCATION_SZONE,0,POS_FACEDOWN_ATTACK)
e7f204fb3d 2023-06-29   32: Debug.AddCard(99267151,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
e7f204fb3d 2023-06-29   33: Debug.AddCard(86780027,1,1,LOCATION_SZONE,1,POS_FACEUP_ATTACK)
e7f204fb3d 2023-06-29   34: 
e7f204fb3d 2023-06-29   35: Debug.AddCard(50913601,1,1,LOCATION_SZONE,5,POS_FACEUP_ATTACK)
e7f204fb3d 2023-06-29   36: Debug.AddCard(54250060,0,0,LOCATION_SZONE,5,POS_FACEUP_ATTACK)
e7f204fb3d 2023-06-29   37: Debug.AddCard(99267151,1,1,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
e7f204fb3d 2023-06-29   38: Debug.AddCard(99267151,1,1,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
e7f204fb3d 2023-06-29   39: Debug.AddCard(77910045,1,1,LOCATION_SZONE,4,POS_FACEUP_ATTACK)
e7f204fb3d 2023-06-29   40: Debug.AddCard(10669138,1,1,LOCATION_MZONE,6,POS_FACEUP_ATTACK)
e7f204fb3d 2023-06-29   41: Debug.ReloadFieldEnd()
e7f204fb3d 2023-06-29   42: aux.BeginPuzzle()
e7f204fb3d 2023-06-29   43: 
e7f204fb3d 2023-06-29   44: 
e7f204fb3d 2023-06-29   45: 
e7f204fb3d 2023-06-29   46: local str = {}
e7f204fb3d 2023-06-29   47: local fun = {}
e7f204fb3d 2023-06-29   48: 
e7f204fb3d 2023-06-29   49: local cache1
e7f204fb3d 2023-06-29   50: 
e7f204fb3d 2023-06-29   51: fun["通关邀请"]=function()
e7f204fb3d 2023-06-29   52:   local effect_100
e7f204fb3d 2023-06-29   53:   effect_100 = Effect.GlobalEffect()
e7f204fb3d 2023-06-29   54:   effect_100:SetType(EFFECT_TYPE_FIELD
e7f204fb3d 2023-06-29   55:     + EFFECT_TYPE_CONTINUOUS)
e7f204fb3d 2023-06-29   56:   effect_100:SetCode(EVENT_DAMAGE)
e7f204fb3d 2023-06-29   57:   function cache_1(effect_event
e7f204fb3d 2023-06-29   58:     , player_who_activate_the_effect
e7f204fb3d 2023-06-29   59:     , card_gruop_for_effect
e7f204fb3d 2023-06-29   60:     , player_for_effect_event
e7f204fb3d 2023-06-29   61:     , value_for_effect
e7f204fb3d 2023-06-29   62:     , effect_for_trigger
e7f204fb3d 2023-06-29   63:     , reason_for_trigger
e7f204fb3d 2023-06-29   64:     , player_who_trigger)
e7f204fb3d 2023-06-29   65: 
e7f204fb3d 2023-06-29   66:     cache_1 = Duel.GetLP(1)
e7f204fb3d 2023-06-29   67: 
e7f204fb3d 2023-06-29   68:     return cache_1 <= 0
e7f204fb3d 2023-06-29   69:     end
e7f204fb3d 2023-06-29   70:   effect_100:SetCondition(cache_1)
e7f204fb3d 2023-06-29   71:   function cache_1(effect_event
e7f204fb3d 2023-06-29   72:     , player_who_activate_the_effect
e7f204fb3d 2023-06-29   73:     , card_gruop_for_effect
e7f204fb3d 2023-06-29   74:     , player_for_effect_event
e7f204fb3d 2023-06-29   75:     , value_for_effect
e7f204fb3d 2023-06-29   76:     , effect_for_trigger
e7f204fb3d 2023-06-29   77:     , reason_for_trigger
e7f204fb3d 2023-06-29   78:     , player_who_trigger)
e7f204fb3d 2023-06-29   79:     Debug.ShowHint("残局群181175613")
e7f204fb3d 2023-06-29   80:     return
e7f204fb3d 2023-06-29   81:     end
e7f204fb3d 2023-06-29   82:   effect_100:SetOperation(cache_1)
e7f204fb3d 2023-06-29   83:   Duel.RegisterEffect(effect_100
e7f204fb3d 2023-06-29   84:     , 0)
e7f204fb3d 2023-06-29   85:   end
e7f204fb3d 2023-06-29   86: 
e7f204fb3d 2023-06-29   87: 
e7f204fb3d 2023-06-29   88: fun["通关邀请"]()
e7f204fb3d 2023-06-29   89: