Lines of
[WCS2011]-04.lua
from check-in d6846d968e
that are changed by the sequence of edits moving toward
check-in f66097a4a6:
1: --[[message
2: 卡数:5
3: 规则:大师3
4: ]]
5: --wcs2011-04
6: Debug.SetAIName("[WCS2011]-04")
7: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,3)
8: Debug.SetPlayerInfo(0,1100,0,0)
9: Debug.SetPlayerInfo(1,10000,0,0)
10: Debug.AddCard(2504891,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
d6846d968e 2023-04-22 11: Debug.AddCard(89386122,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
12: Debug.AddCard(2504891,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK,true)
13: --~ c2=Debug.AddCard(21887179,0,0,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
14: --~ Debug.AddCard(74701381,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
d6846d968e 2023-04-22 15: Debug.AddCard(98239899,0,0,LOCATION_SZONE,2,POS_FACEDOWN)
d6846d968e 2023-04-22 16: Debug.AddCard(17427333,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
17: --~ Debug.AddCard(69122763,0,0,LOCATION_SZONE,3,POS_FACEDOWN)
18: Debug.AddCard(55465441,0,0,LOCATION_SZONE,4,POS_FACEDOWN)
19: --~ Debug.AddCard(98792570,0,0,LOCATION_HAND,0,POS_FACEDOWN)
20: Debug.AddCard(98792570,0,0,LOCATION_HAND,0,POS_FACEDOWN)
21: --~ Debug.AddCard(7165085,0,0,LOCATION_HAND,0,POS_FACEDOWN)
22: --~ Debug.AddCard(63516460,0,0,LOCATION_HAND,0,POS_FACEDOWN)
23: --~ Debug.AddCard(46461247,0,0,LOCATION_MZONE,0,POS_FACEDOWN_DEFENSE)
24: --~ Debug.AddCard(9373534,0,0,LOCATION_HAND,0,POS_FACEDOWN)
25: Debug.AddCard(87880531,0,0,LOCATION_HAND,0,POS_FACEDOWN)
26: Debug.AddCard(69123138,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
27: Debug.AddCard(69123138,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
28: Debug.AddCard(69123138,1,1,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
29: Debug.AddCard(69123138,1,1,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
30: Debug.AddCard(69123138,1,1,LOCATION_MZONE,4,POS_FACEUP_ATTACK)
31: --~ e1=Debug.AddCard(83584898,1,1,LOCATION_SZONE,1,POS_FACEUP)
32: --~ Debug.PreEquip(e1,c2)
33: --~ Debug.AddCard(98139712,1,1,LOCATION_SZONE,2,POS_FACEUP)
34: --~ e2=Debug.AddCard(83584898,1,1,LOCATION_SZONE,3,POS_FACEUP)
35: --~ Debug.PreEquip(e2,c1)
36: --~ Debug.AddCard(44095762,1,1,LOCATION_SZONE,4,POS_FACEDOWN)
37: --~ Debug.PreEquip(c2,c1)
38: Debug.ReloadFieldEnd()
39: --~ Debug.ShowHint("在这个回合取得胜利!")
40: aux.BeginPuzzle()
41: local e999=Effect.GlobalEffect()
42: e999:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
43: e999:SetCode(EVENT_DAMAGE)
44: e999:SetCondition(function(e,tp,eg,ep,ev,re,r,rp) return Duel.GetLP(1)<=0 end)
45: e999:SetOperation(function(e,tp,eg,ep,ev,re,r,rp)
46: Debug.ShowHint("残局群181175613") end)
47: Duel.RegisterEffect(e999,0)