游戏王残局简化版

Annotation For single_doc/卡组测试教程.md
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Annotation For single_doc/卡组测试教程.md

Lines of single_doc/卡组测试教程.md from check-in d5a54926cd that are changed by the sequence of edits moving toward check-in fa024a51f1:

                         1: % 卡组测试教程
                         2: 
                         3: # 前言
                         4: 
                         5: 有人想用残局,进行卡组<b>测试</b>。
                         6: 
                         7: 鄙人在此提供些微帮助。
                         8: 
                         9: # 开局添加手卡
                        10: 
d5a54926cd 2023-07-15   11: ~~~
d5a54926cd 2023-07-15   12: --~ 必须位于残局文件顶部
d5a54926cd 2023-07-15   13: --~ 加载残局函数库
d5a54926cd 2023-07-15   14: Debug.AddCard(0
d5a54926cd 2023-07-15   15: , 0
d5a54926cd 2023-07-15   16: , 0
d5a54926cd 2023-07-15   17: , LOCATION_MZONE
d5a54926cd 2023-07-15   18: , -1
d5a54926cd 2023-07-15   19: , POS_FACEUP)
d5a54926cd 2023-07-15   20: 
d5a54926cd 2023-07-15   21: ~~~
d5a54926cd 2023-07-15   22: 
d5a54926cd 2023-07-15   23: 这段加载代码应放于残局文件顶部,才可使用所有功能。
                        24: 
                        25: ~~~
d5a54926cd 2023-07-15   26: --~ 必须位于残局文件底部
                        27: fun["开局添加手卡"](6)
                        28: 
                        29: ~~~
                        30: 
                        31: 数字可改。
d5a54926cd 2023-07-15   32: 
d5a54926cd 2023-07-15   33: <b>注意:这项功能依赖于残局函数库。</b>
d5a54926cd 2023-07-15   34: 
d5a54926cd 2023-07-15   35: <b>具体来说,就是要安装「游戏王残局简化版」。</b>
                        36: 
                        37: <b>☞ 以下内容不够重要,可以忽略</b>
                        38: 
                        39: # 开启多回合
                        40: 
                        41: ~~~
                        42: aux.BeginPuzzle()
                        43: 
                        44: ~~~
                        45: 
                        46: 它注册了三个效果:
                        47: 
                        48: 1. 跳过抽卡阶段
                        49: 1. 跳过准备阶段
                        50: 1. 结束阶段时,玩家血量<b>归零</b>
                        51: 
                        52: 去掉这一代码,便可开启多回合。
                        53: 
                        54: # 完全操控 AI
                        55: 
                        56: ~~~
                        57: Debug.ReloadFieldBegin(
                        58: DUEL_ATTACK_FIRST_TURN
                        59: + DUEL_SIMPLE_AI
                        60: , 5)
                        61: 
                        62: ~~~
                        63: 
                        64: <b>去除</b>特定参数即可。
                        65: 
                        66: ~~~
                        67: Debug.ReloadFieldBegin(
                        68: DUEL_ATTACK_FIRST_TURN
                        69: , 5)
                        70: 
                        71: ~~~
                        72: 
                        73: <b>☞ 以下内容不够重要,可以忽略</b>
                        74: 
                        75: # 控制抽卡数量
                        76: 
                        77: ~~~
                        78: Debug.SetPlayerInfo(0,0,0,0)
                        79: 
                        80: ~~~
                        81: 
                        82: 最后一个参数控制<b>每</b>回合抽卡数量。
                        83: 
                        84: # 伪洗牌
                        85: 
                        86: ~~~
                        87: Debug.ReloadFieldBegin(
                        88: DUEL_ATTACK_FIRST_TURN
                        89: + DUEL_SIMPLE_AI
                        90: , 5)
                        91: 
                        92: ~~~
                        93: 
                        94: <b>添加</b>特定参数即可。
                        95: 
                        96: ~~~
                        97: Debug.ReloadFieldBegin(
                        98: DUEL_ATTACK_FIRST_TURN
                        99: + DUEL_SIMPLE_AI
                       100: + DUEL_PSEUDO_SHUFFLE
                       101: , 5)
                       102: 
                       103: ~~~
                       104: