游戏王残局简化版

Annotation For single/简化版_552_06.lua
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Annotation For single/简化版_552_06.lua

Origin for each line in single/简化版_552_06.lua from check-in d4deeab7e2:

0b7fcedec2 2024-06-27    1: --[[message
d4deeab7e2 2024-07-01    2: 时间:2024-07-01
d4deeab7e2 2024-07-01    3: 简介:pkd
0b7fcedec2 2024-06-27    4: ]]
0b7fcedec2 2024-06-27    5: Debug.SetAIName("QQ群181175613")
0b7fcedec2 2024-06-27    6: 
0b7fcedec2 2024-06-27    7: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI + DUEL_PSEUDO_SHUFFLE, 5)
0b7fcedec2 2024-06-27    8: 
0b7fcedec2 2024-06-27    9: Debug.SetPlayerInfo(0, 100, 0, 0)
0b7fcedec2 2024-06-27   10: Debug.SetPlayerInfo(1, 30000, 0, 0)
0b7fcedec2 2024-06-27   11: 
0b7fcedec2 2024-06-27   12: -----------------
0b7fcedec2 2024-06-27   13: 
0b7fcedec2 2024-06-27   14: Debug.AddCard(5560911, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
0b7fcedec2 2024-06-27   15: Debug.AddCard(9742784, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
0b7fcedec2 2024-06-27   16: Debug.AddCard(71645242, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
0b7fcedec2 2024-06-27   17: --~ Debug.AddCard(87979586,0,0,LOCATION_HAND,0,POS_FACEDOWN)
0b7fcedec2 2024-06-27   18: --~ Debug.AddCard(87979586,0,0,LOCATION_HAND,0,POS_FACEDOWN)
0b7fcedec2 2024-06-27   19: Debug.AddCard(87979586, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
0b7fcedec2 2024-06-27   20: --~ Debug.AddCard(21615956,0,0,LOCATION_HAND,0,POS_FACEDOWN)
0b7fcedec2 2024-06-27   21: Debug.AddCard(64034255, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
0b7fcedec2 2024-06-27   22: Debug.AddCard(48770333, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
0b7fcedec2 2024-06-27   23: Debug.AddCard(28674152, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
0b7fcedec2 2024-06-27   24: Debug.AddCard(75732622, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
0b7fcedec2 2024-06-27   25: Debug.AddCard(11163040, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
0b7fcedec2 2024-06-27   26: 
0b7fcedec2 2024-06-27   27: -----------------
0b7fcedec2 2024-06-27   28: 
0b7fcedec2 2024-06-27   29: Debug.AddCard(34408491, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
0b7fcedec2 2024-06-27   30: Debug.AddCard(33698022, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
0b7fcedec2 2024-06-27   31: Debug.AddCard(45815891, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
0b7fcedec2 2024-06-27   32: --~ Debug.AddCard(50321796,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
0b7fcedec2 2024-06-27   33: Debug.AddCard(53325667, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
0b7fcedec2 2024-06-27   34: --~ Debug.AddCard(37675907,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
0b7fcedec2 2024-06-27   35: Debug.AddCard(81846453, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
0b7fcedec2 2024-06-27   36: Debug.AddCard(44405066, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
0b7fcedec2 2024-06-27   37: Debug.AddCard(52119435, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
0b7fcedec2 2024-06-27   38: Debug.AddCard(99111753, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
0b7fcedec2 2024-06-27   39: Debug.AddCard(28776350, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
0b7fcedec2 2024-06-27   40: Debug.AddCard(98978921, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
0b7fcedec2 2024-06-27   41: Debug.AddCard(98095162, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
0b7fcedec2 2024-06-27   42: Debug.AddCard(41999284, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
0b7fcedec2 2024-06-27   43: 
0b7fcedec2 2024-06-27   44: -----------------
0b7fcedec2 2024-06-27   45: 
0b7fcedec2 2024-06-27   46: -----------------
0b7fcedec2 2024-06-27   47: 
0b7fcedec2 2024-06-27   48: -----------------
0b7fcedec2 2024-06-27   49: 
0b7fcedec2 2024-06-27   50: -----------------
0b7fcedec2 2024-06-27   51: 
0b7fcedec2 2024-06-27   52: --~ local c = Debug.AddCard(21887175,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
0b7fcedec2 2024-06-27   53: --~ Debug.PreSummon(c, SUMMON_TYPE_LINK)
0b7fcedec2 2024-06-27   54: --~ local e1=Effect.CreateEffect(c)
0b7fcedec2 2024-06-27   55: --~ e1:SetType(EFFECT_TYPE_SINGLE)
0b7fcedec2 2024-06-27   56: --~ e1:SetCode(EFFECT_INDESTRUCTABLE_EFFECT)
0b7fcedec2 2024-06-27   57: --~ e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
0b7fcedec2 2024-06-27   58: --~ e1:SetRange(LOCATION_MZONE)
0b7fcedec2 2024-06-27   59: --~ e1:SetValue(1)
0b7fcedec2 2024-06-27   60: --~ c:RegisterEffect(e1)
0b7fcedec2 2024-06-27   61: --~ local c = Debug.AddCard(42632209,1,1,LOCATION_MZONE,6,POS_FACEUP_ATTACK)
0b7fcedec2 2024-06-27   62: --~ local e1=Effect.CreateEffect(c)
0b7fcedec2 2024-06-27   63: --~ e1:SetType(EFFECT_TYPE_SINGLE)
0b7fcedec2 2024-06-27   64: --~ e1:SetCode(EFFECT_INDESTRUCTABLE_BATTLE)
0b7fcedec2 2024-06-27   65: --~ e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
0b7fcedec2 2024-06-27   66: --~ e1:SetRange(LOCATION_MZONE)
0b7fcedec2 2024-06-27   67: --~ e1:SetValue(1)
0b7fcedec2 2024-06-27   68: --~ c:RegisterEffect(e1)
0b7fcedec2 2024-06-27   69: Debug.AddCard(16527176, 1, 1, LOCATION_MZONE, 6, POS_FACEUP_ATTACK)
0b7fcedec2 2024-06-27   70: 
d4deeab7e2 2024-07-01   71: Debug.ReloadFieldEnd("武力军奏")
0b7fcedec2 2024-06-27   72: aux.BeginPuzzle(1)
0b7fcedec2 2024-06-27   73: 
0b7fcedec2 2024-06-27   74: --~ Debug.ShowHint("终末不能被战破,双穹不能被效破")