游戏王残局简化版

Annotation For single/简化版_552_21.lua
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Annotation For single/简化版_552_21.lua

Lines of single/简化版_552_21.lua from check-in d4deeab7e2 that are changed by the sequence of edits moving toward check-in 822dca5898:

                         1: --[[message
                         2: 时间:2024-07-01
                         3: 简介:Ruin and Demise are deep into your deck, and so are their Ritual Spells.
                         4: Can you still summon both of them?
                         5: Be careful on not locking yourself out of the combo!
                         6: 标签:#RashFaustinho_04_Ruin_and_Demise
                         7: ]]
                         8: 
                         9: Debug.SetAIName("QQ群181175613")
                        10: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
                        11: Debug.SetPlayerInfo(0, 2100, 0, 0)
                        12: Debug.SetPlayerInfo(1, 9000, 0, 0)
                        13: 
                        14: --Main Deck (yours)
                        15: Debug.AddCard(13518809, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
                        16: Debug.AddCard(59913418, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
                        17: Debug.AddCard(23635815, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
                        18: Debug.AddCard(27520594, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
                        19: Debug.AddCard(61441708, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
                        20: Debug.AddCard(52904476, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
                        21: Debug.AddCard(80701178, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
                        22: Debug.AddCard(53303460, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
                        23: Debug.AddCard(8454126, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
                        24: Debug.AddCard(88176533, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
                        25: Debug.AddCard(8198712, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
                        26: Debug.AddCard(8198712, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
                        27: 
                        28: --Extra Deck (yours)
                        29: Debug.AddCard(79606837, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
                        30: Debug.AddCard(21200905, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
                        31: Debug.AddCard(50669347, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
                        32: 
                        33: --Hand (yours)
                        34: Debug.AddCard(81587028, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
                        35: Debug.AddCard(51782995, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
                        36: Debug.AddCard(98999181, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
                        37: Debug.AddCard(65877963, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
                        38: Debug.AddCard(77235086, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
                        39: Debug.AddCard(23459650, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
                        40: 
                        41: --Spell & Trap Zones (yours)
                        42: --~ Debug.AddCard(65810489,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
                        43: Debug.AddCard(82956214, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN)
                        44: 
                        45: --Monster Zones (opponent's)
                        46: Debug.AddCard(1929294, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_ATTACK)
                        47: --~ Debug.AddCard(1929294,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
                        48: --~ Debug.AddCard(1929294,1,1,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
                        49: --~ Debug.AddCard(20541432,1,1,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
                        50: --~ Debug.AddCard(20541432,1,1,LOCATION_MZONE,4,POS_FACEUP_ATTACK)
                        51: --~ Debug.AddCard(33212663,1,1,LOCATION_MZONE,2,POS_FACEUP_ATTACK,true)
                        52: --~ Debug.AddCard(97204936,1,1,LOCATION_MZONE,3,POS_FACEUP_ATTACK,true)
                        53: --~ Debug.AddCard(27520594,1,1,LOCATION_MZONE,4,POS_FACEUP_DEFENSE,true)
                        54: 
                        55: --Spell & Trap Zones (opponent's)
                        56: --~ Debug.AddCard(44095762,1,1,LOCATION_SZONE,2,POS_FACEDOWN)
                        57: --~ Debug.AddCard(44095762,1,1,LOCATION_SZONE,3,POS_FACEDOWN)
                        58: --~ Debug.AddCard(21481146,1,1,LOCATION_SZONE,1,POS_FACEDOWN)
                        59: Debug.AddCard(5650082, 1, 1, LOCATION_SZONE, 4, POS_FACEDOWN)
                        60: --~ Debug.AddCard(47475363,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
                        61: 
                        62: Debug.ReloadFieldEnd("护卫者")
                        63: aux.BeginPuzzle()