游戏王残局简化版

Annotation For single/简化版_531_20.lua
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Annotation For single/简化版_531_20.lua

Lines of single/简化版_531_20.lua from check-in d4deeab7e2 that are changed by the sequence of edits moving toward check-in 822dca5898:

                         1: --[[message
                         2: 时间:2024-07-01
                         3: 简介:LV-143
                         4: ]]
                         5: --puzzle1
                         6: Debug.SetAIName("QQ群181175613")
                         7: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)
                         8: Debug.SetPlayerInfo(0, 100, 0, 0)
                         9: Debug.SetPlayerInfo(1, 20000, 0, 0)
                        10: 
                        11: Debug.AddCard(30606547, 0, 0, LOCATION_SZONE, 0, POS_FACEUP_ATTACK)
                        12: Debug.AddCard(98045062, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN)
                        13: Debug.AddCard(42956963, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN)
                        14: Debug.AddCard(82324105, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN)
                        15: Debug.AddCard(31550470, 0, 0, LOCATION_SZONE, 4, POS_FACEDOWN)
                        16: 
                        17: Debug.AddCard(102380, 0, 0, LOCATION_DECK, 0, POS_FACEUP_ATTACK)
                        18: Debug.AddCard(9391354, 0, 0, LOCATION_DECK, 1, POS_FACEUP_ATTACK)
                        19: 
                        20: Debug.AddCard(15341821, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
                        21: Debug.AddCard(36629203, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
                        22: Debug.AddCard(90263923, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
                        23: Debug.AddCard(93187568, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
                        24: Debug.AddCard(1475311, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
                        25: Debug.AddCard(10352095, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
                        26: 
                        27: --~ Debug.AddCard(37742478,1,1,LOCATION_HAND,0,POS_FACEDOWN)
                        28: 
                        29: Debug.ReloadFieldEnd("闪光吸收")
                        30: aux.BeginPuzzle()