Lines of
single/简化版_441_06.lua
from check-in d4deeab7e2
that are changed by the sequence of edits moving toward
check-in 822dca5898:
1: --[[message
2: 时间:2024-07-01
3: 简介:解法由「如果」提供。
4: ]]
5:
6: --created by puzzle editor
7: Debug.SetAIName("QQ群181175613")
8: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_PSEUDO_SHUFFLE + DUEL_SIMPLE_AI, 4)
9: Debug.SetPlayerInfo(0, 100, 0, 0)
10: Debug.SetPlayerInfo(1, 16000, 0, 0)
11:
12: --自己的怪兽区
13: local c1 = Debug.AddCard(92559258, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
14: Debug.PreAddCounter(c1, 0x1, 1) --恩底弥翁的仆从
15: --对方的怪兽区
16: Debug.AddCard(27288416, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_DEFENSE) --小走鹃
17: Debug.AddCard(27288416, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_DEFENSE) --小走鹃
18: Debug.AddCard(27288416, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_DEFENSE) --小走鹃
19: --自己的魔陷区
20: --对方的魔陷区
21: Debug.AddCard(72302403, 1, 1, LOCATION_SZONE, 2, POS_FACEUP_ATTACK) --截敌蛋
22: --自己的手卡
23:
24: --对方的手卡
25: --~ Debug.AddCard(19665973,1,1,LOCATION_DECK,3,POS_FACEUP_ATTACK) --消战者
26: --自己的墓地
27: Debug.AddCard(5133471, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --银河旋风
28: --对方的墓地
29: --自己除外的卡
30: --对方除外的卡
31: --自己的卡组
32: Debug.AddCard(53842431, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --魔导兽 刻耳柏洛斯尊主
33: Debug.AddCard(66104644, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --恩底弥翁的统领
34: Debug.AddCard(53842431, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --魔导兽 刻耳柏洛斯尊主
35: Debug.AddCard(27354732, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --魔导兽 胡狼王
36:
37: Debug.AddCard(39000945, 0, 0, LOCATION_HAND, 5, POS_FACEUP_ATTACK) --恩底弥翁的皇后
38: Debug.AddCard(53842431, 0, 0, LOCATION_HAND, 4, POS_FACEUP_ATTACK) --魔导兽 刻耳柏洛斯尊主
39: Debug.AddCard(3611830, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --创圣魔导王 恩底弥翁
40: Debug.AddCard(39910367, 0, 0, LOCATION_HAND, 2, POS_FACEUP_ATTACK) --魔法都市 恩底弥翁
41: Debug.AddCard(94599451, 0, 0, LOCATION_HAND, 3, POS_FACEUP_ATTACK) --魔导研究所
42: Debug.AddCard(91182675, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --魔导兽 胡狼
43: --对方的卡组
44: --自己的额外
45: Debug.AddCard(24094258, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --刚炼装勇士·银金公主
46:
47: Debug.ReloadFieldEnd("胡狼")
48: aux.BeginPuzzle()