游戏王残局简化版

Annotation For single/简化版_441_06.lua
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Annotation For single/简化版_441_06.lua

Lines of single/简化版_441_06.lua from check-in d4deeab7e2 that are changed by the sequence of edits moving toward check-in 822dca5898:

                         1: --[[message
                         2: 时间:2024-07-01
                         3: 简介:解法由「如果」提供。
                         4: ]]
                         5: 
                         6: --created by puzzle editor
                         7: Debug.SetAIName("QQ群181175613")
                         8: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_PSEUDO_SHUFFLE + DUEL_SIMPLE_AI, 4)
                         9: Debug.SetPlayerInfo(0, 100, 0, 0)
                        10: Debug.SetPlayerInfo(1, 16000, 0, 0)
                        11: 
                        12: --自己的怪兽区
                        13: local c1 = Debug.AddCard(92559258, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
                        14: Debug.PreAddCounter(c1, 0x1, 1) --恩底弥翁的仆从
                        15: --对方的怪兽区
                        16: Debug.AddCard(27288416, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_DEFENSE) --小走鹃
                        17: Debug.AddCard(27288416, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_DEFENSE) --小走鹃
                        18: Debug.AddCard(27288416, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_DEFENSE) --小走鹃
                        19: --自己的魔陷区
                        20: --对方的魔陷区
                        21: Debug.AddCard(72302403, 1, 1, LOCATION_SZONE, 2, POS_FACEUP_ATTACK) --截敌蛋
                        22: --自己的手卡
                        23: 
                        24: --对方的手卡
                        25: --~ Debug.AddCard(19665973,1,1,LOCATION_DECK,3,POS_FACEUP_ATTACK) --消战者
                        26: --自己的墓地
                        27: Debug.AddCard(5133471, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --银河旋风
                        28: --对方的墓地
                        29: --自己除外的卡
                        30: --对方除外的卡
                        31: --自己的卡组
                        32: Debug.AddCard(53842431, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --魔导兽 刻耳柏洛斯尊主
                        33: Debug.AddCard(66104644, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --恩底弥翁的统领
                        34: Debug.AddCard(53842431, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --魔导兽 刻耳柏洛斯尊主
                        35: Debug.AddCard(27354732, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --魔导兽 胡狼王
                        36: 
                        37: Debug.AddCard(39000945, 0, 0, LOCATION_HAND, 5, POS_FACEUP_ATTACK) --恩底弥翁的皇后
                        38: Debug.AddCard(53842431, 0, 0, LOCATION_HAND, 4, POS_FACEUP_ATTACK) --魔导兽 刻耳柏洛斯尊主
                        39: Debug.AddCard(3611830, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --创圣魔导王 恩底弥翁
                        40: Debug.AddCard(39910367, 0, 0, LOCATION_HAND, 2, POS_FACEUP_ATTACK) --魔法都市 恩底弥翁
                        41: Debug.AddCard(94599451, 0, 0, LOCATION_HAND, 3, POS_FACEUP_ATTACK) --魔导研究所
                        42: Debug.AddCard(91182675, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --魔导兽 胡狼
                        43: --对方的卡组
                        44: --自己的额外
                        45: Debug.AddCard(24094258, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --刚炼装勇士·银金公主
                        46: 
                        47: Debug.ReloadFieldEnd("胡狼")
                        48: aux.BeginPuzzle()