游戏王残局简化版

Annotation For single/简化版_433_05.lua
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Annotation For single/简化版_433_05.lua

Lines of single/简化版_433_05.lua from check-in d4deeab7e2 that are changed by the sequence of edits moving toward check-in 822dca5898:

                         1: --[[message
                         2: 时间:2024-07-01
                         3: 简介:Untitled-87
                         4: ]]
                         5: --created by ygopro puzzle maker
                         6: Debug.SetAIName("QQ群181175613")
                         7: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)
                         8: Debug.SetPlayerInfo(0, 8000, 0, 0)
                         9: Debug.SetPlayerInfo(1, 15300, 0, 0)
                        10: Debug.AddCard(66540884, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
                        11: Debug.AddCard(68371799, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
                        12: Debug.AddCard(31766317, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
                        13: Debug.AddCard(28423537, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
                        14: --~ Debug.AddCard(8581705,0,0,LOCATION_GRAVE,0,POS_FACEUP_ATTACK)
                        15: Debug.AddCard(47217354, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK)
                        16: Debug.AddCard(82888408, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK)
                        17: Debug.AddCard(94845226, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK)
                        18: Debug.AddCard(26082117, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK)
                        19: Debug.AddCard(78156759, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
                        20: Debug.AddCard(38495396, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
                        21: --~ Debug.AddCard(88177324,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
                        22: Debug.AddCard(88120966, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
                        23: Debug.AddCard(39477584, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
                        24: Debug.AddCard(76774528, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
                        25: --~ Debug.AddCard(64332231,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
                        26: Debug.AddCard(15561463, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
                        27: Debug.AddCard(47805931, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
                        28: --~ Debug.AddCard(69610924,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
                        29: Debug.AddCard(63883999, 0, 0, LOCATION_SZONE, 5, POS_FACEUP_ATTACK)
                        30: Debug.AddCard(70865988, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN_ATTACK)
                        31: Debug.AddCard(98494543, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN_ATTACK)
                        32: Debug.AddCard(31550470, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN_ATTACK)
                        33: Debug.AddCard(5318639, 0, 0, LOCATION_HAND, 0, POS_FACEUP_ATTACK)
                        34: Debug.AddCard(90673413, 0, 0, LOCATION_HAND, 1, POS_FACEUP_ATTACK)
                        35: Debug.AddCard(28423537, 0, 0, LOCATION_HAND, 2, POS_FACEUP_ATTACK)
                        36: Debug.AddCard(10802915, 0, 0, LOCATION_HAND, 3, POS_FACEUP_ATTACK)
                        37: Debug.AddCard(24874630, 0, 0, LOCATION_HAND, 4, POS_FACEUP_ATTACK)
                        38: Debug.AddCard(81439173, 0, 0, LOCATION_HAND, 5, POS_FACEUP_ATTACK)
                        39: Debug.AddCard(43422537, 0, 0, LOCATION_HAND, 6, POS_FACEUP_ATTACK)
                        40: c = Debug.AddCard(97403510, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK)
                        41: c:CompleteProcedure()
                        42: c = Debug.AddCard(88177324, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK)
                        43: c:CompleteProcedure()
                        44: Debug.AddCard(97077563, 1, 1, LOCATION_SZONE, 1, POS_FACEDOWN_ATTACK)
                        45: Debug.AddCard(44095762, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN_ATTACK)
                        46: Debug.AddCard(97077563, 1, 1, LOCATION_SZONE, 3, POS_FACEDOWN_ATTACK)
                        47: Debug.ReloadFieldEnd("魔轰")
                        48: aux.BeginPuzzle()