游戏王残局简化版

Annotation For single/简化版_432_03.lua
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Annotation For single/简化版_432_03.lua

Lines of single/简化版_432_03.lua from check-in d4deeab7e2 that are changed by the sequence of edits moving toward check-in 822dca5898:

                         1: --[[message
                         2: 时间:2024-07-01
                         3: 简介:龙骑团强袭
                         4: 标签:#08.Dragunity Onfall #四妹
                         5: ]]
                         6: 
                         7: --puzzle1
                         8: Debug.SetAIName("QQ群181175613")
                         9: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)
                        10: Debug.SetPlayerInfo(0, 500, 0, 0)
                        11: Debug.SetPlayerInfo(1, 9900, 0, 0)
                        12: Debug.AddCard(63487632, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
                        13: Debug.AddCard(876330, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
                        14: Debug.AddCard(12800777, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
                        15: Debug.AddCard(28183605, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
                        16: Debug.AddCard(59755122, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
                        17: Debug.AddCard(88264978, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
                        18: Debug.AddCard(89399912, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
                        19: Debug.AddCard(62265044, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
                        20: Debug.AddCard(14785765, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
                        21: Debug.AddCard(27337596, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
                        22: Debug.AddCard(27337596, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
                        23: --~ Debug.AddCard(92661479,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
                        24: Debug.AddCard(38495396, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
                        25: Debug.AddCard(91949988, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
                        26: Debug.AddCard(88177324, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
                        27: --~ Debug.AddCard(56910167,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
                        28: Debug.AddCard(21249921, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
                        29: Debug.AddCard(21249921, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
                        30: --~ Debug.AddCard(98012938,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
                        31: Debug.AddCard(34116027, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
                        32: Debug.AddCard(76774528, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
                        33: Debug.AddCard(39402797, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
                        34: Debug.AddCard(44330098, 1, 1, LOCATION_HAND, 0, POS_FACEDOWN)
                        35: Debug.AddCard(98434877, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK)
                        36: Debug.AddCard(25955164, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
                        37: Debug.AddCard(62340868, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK)
                        38: Debug.ReloadFieldEnd("灾魔剑")
                        39: aux.BeginPuzzle()