游戏王残局简化版

Annotation For single/简化版_3G_01.lua
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Annotation For single/简化版_3G_01.lua

Lines of single/简化版_3G_01.lua from check-in d256d5f626 that are changed by the sequence of edits moving toward check-in 0eaed6e7eb:

                         1: --[[message
                         2: 维护:2024-06-24
d256d5f626 2024-06-24    3: 标签:#16.Flip Illusions
                         4: 简语:反转幻想
                         5: ]]
                         6: 
                         7: --puzzle1
                         8: Debug.SetAIName("QQ群181175613")
                         9: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI + DUEL_PSEUDO_SHUFFLE, 3)
                        10: Debug.SetPlayerInfo(0, 1000, 0, 0)
                        11: Debug.SetPlayerInfo(1, 24300, 0, 0)
                        12: 
                        13: Debug.AddCard(92826944, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
                        14: Debug.AddCard(96146814, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
                        15: Debug.AddCard(7392745, 0, 0, LOCATION_DECK, 4, POS_FACEDOWN)
                        16: 
                        17: Debug.AddCard(14087893, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
                        18: Debug.AddCard(43434803, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
                        19: Debug.AddCard(35480699, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
                        20: Debug.AddCard(39648965, 0, 0, LOCATION_GRAVE, 0, POS_FACEDOWN)
                        21: Debug.AddCard(14644902, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
                        22: Debug.AddCard(37101832, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
                        23: Debug.AddCard(24317029, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
                        24: Debug.AddCard(30915572, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
                        25: Debug.AddCard(90075978, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN)
                        26: Debug.AddCard(4081825, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN)
                        27: Debug.AddCard(93747864, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN)
                        28: Debug.AddCard(5014629, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
                        29: Debug.AddCard(68597372, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
                        30: Debug.AddCard(56910167, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
                        31: Debug.AddCard(6602300, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
                        32: Debug.AddCard(99916754, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
                        33: Debug.AddCard(1546124, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
                        34: Debug.AddCard(54702678, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
                        35: Debug.AddCard(57844634, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN)
                        36: Debug.AddCard(44330098, 1, 1, LOCATION_HAND, 0, POS_FACEDOWN)
                        37: Debug.AddCard(15175429, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP)
                        38: Debug.AddCard(52286175, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_DEFENSE)
                        39: Debug.AddCard(57844634, 1, 1, LOCATION_MZONE, 1, POS_FACEDOWN_DEFENSE)
                        40: Debug.AddCard(87340664, 1, 1, LOCATION_MZONE, 2, POS_FACEDOWN_DEFENSE)
                        41: Debug.AddCard(44789585, 1, 1, LOCATION_MZONE, 3, POS_FACEDOWN_DEFENSE)
                        42: Debug.AddCard(44095762, 1, 1, LOCATION_SZONE, 1, POS_FACEDOWN)
                        43: Debug.AddCard(35686187, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN)
                        44: Debug.AddCard(20522190, 1, 1, LOCATION_SZONE, 3, POS_FACEDOWN)
                        45: Debug.ReloadFieldEnd()
                        46: aux.BeginPuzzle(5)