游戏王残局简化版

Annotation For single/07.Constellar vs Evilswarm.lua
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Annotation For single/07.Constellar vs Evilswarm.lua

Lines of single/07.Constellar vs Evilswarm.lua from check-in d1d7e91f58 that are changed by the sequence of edits moving toward check-in 8e6464acc9:

                         1: --[[message
                         2: 规则:大师3
                         3: 星圣vs入魔
                         4: ]]
                         5: Debug.SetAIName("四妹")
                         6: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI+DUEL_PSEUDO_SHUFFLE,3)
                         7: Debug.SetPlayerInfo(0,100,0,0)
                         8: Debug.SetPlayerInfo(1,3250,0,0)
                         9: Debug.AddCard(70908596,0,0,LOCATION_HAND,0,POS_FACEDOWN)
                        10: Debug.AddCard(78358521,0,0,LOCATION_HAND,0,POS_FACEDOWN)
                        11: Debug.AddCard(78364470,0,0,LOCATION_HAND,0,POS_FACEDOWN)
                        12: Debug.AddCard(57103969,0,0,LOCATION_HAND,0,POS_FACEDOWN)
                        13: Debug.AddCard(2091298,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
                        14: Debug.AddCard(98012938,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
                        15: Debug.AddCard(33420078,0,0,LOCATION_GRAVE,0,POS_FACEUP)
                        16: Debug.AddCard(16906241,0,0,LOCATION_GRAVE,0,POS_FACEUP)
                        17: Debug.AddCard(41269771,0,0,LOCATION_GRAVE,0,POS_FACEUP)
                        18: Debug.AddCard(94634433,0,0,LOCATION_SZONE,2,POS_FACEDOWN)
                        19: Debug.AddCard(359563,1,1,LOCATION_MZONE,1,POS_FACEUP_DEFENSE,true)
                        20: Debug.AddCard(77542832,1,1,LOCATION_MZONE,1,POS_FACEUP)
                        21: Debug.AddCard(91279700,1,1,LOCATION_MZONE,2,POS_FACEUP_ATTACK,true)
                        22: Debug.AddCard(77542832,1,1,LOCATION_MZONE,2,POS_FACEUP)
                        23: Debug.AddCard(37926346,1,1,LOCATION_MZONE,3,POS_FACEUP_ATTACK,true)
                        24: Debug.AddCard(77542832,1,1,LOCATION_MZONE,3,POS_FACEUP)
                        25: --~ 加载残局函数库
                        26: Debug.AddCard(0,0,0,LOCATION_MZONE,-1,POS_FACEUP)
                        27: Debug.ReloadFieldEnd()
                        28: aux.BeginPuzzle()
                        29: 
                        30: _G["开局说明"]()
                        31: _G["通关邀请"]()
d1d7e91f58 2023-06-30   32:  load("Debug.ShowHint(tostring(1))", "example.lua", "t")
                        33: --~ rawlen(_G)
                        34: --~ a=0
                        35: --~ for k, v in pairs(_G) do
                        36: --~   Debug.ShowHint(tostring(rawlen(_G)))
                        37: --~   Debug.ShowHint(tostring(v))
                        38: --~   a=a+1
                        39: --~   if a > 100 then
                        40: --~   break
                        41: --~   end
                        42: --~   end
                        43: --~ Debug.ShowHint(tostring(#_G))
                        44: --~ Debug.ShowHint(tostring(#_G))
                        45: --~ load("Debug.ShowHint(\"残局群181175613\")")
                        46: --~ a,b= next(_G)
                        47: --~ Debug.ShowHint(tostring(a))
                        48: --~ Debug.ShowHint(tostring(b))
                        49: --~ print(23)