Lines of
single_doc/场景.html
from check-in d1bed00fbf
that are changed by the sequence of edits moving toward
check-in 4506bf4102:
1: <!DOCTYPE html>
2: <html xmlns="http://www.w3.org/1999/xhtml" lang xml:lang>
3: <head>
4: <meta charset="utf-8" />
5: <meta name="generator" content="pandoc" />
6: <meta name="viewport" content="width=device-width, initial-scale=1.0, user-scalable=yes" />
7: <title>场景</title>
8: <style>
9: code{white-space: pre-wrap;}
10: span.smallcaps{font-variant: small-caps;}
11: div.columns{display: flex; gap: min(4vw, 1.5em);}
12: div.column{flex: auto; overflow-x: auto;}
13: div.hanging-indent{margin-left: 1.5em; text-indent: -1.5em;}
14:
15: ul.task-list[class]{list-style: none;}
16: ul.task-list li input[type="checkbox"] {
17: font-size: inherit;
18: width: 0.8em;
19: margin: 0 0.8em 0.2em -1.6em;
20: vertical-align: middle;
21: }
22: .display.math{display: block; text-align: center; margin: 0.5rem auto;}
23: </style>
d1bed00fbf 2023-10-21 24: <style type="text/css">@media screen and (min-aspect-ratio:1/1) {html {background-color: f8f8f8;background-image:linear-gradient(45deg, #eee 25%, transparent 25%, transparent 75%, #eee 75%), linear-gradient(45deg, #eee 25%, transparent 25%, transparent 75%, #eee 75%);background-size: 8px 8px;background-position: 0 0, 16px 8px;}body {border: solid #a0a0a0 1px ;border-radius: 20px ;padding: 26px ;margin: 16px ;color: #101010 ;background: linear-gradient(to right, #efefefff, #efefeffc);padding: 2em 11%;line-height: 2.1em;box-shadow: 0px 0px 1px rgba(160, 160, 160, 1), 0px 0px 1px rgba(160, 160, 160, 1);}}h1,h2,h3,h4,h5,h6 {font-size: 1.5em;color: #3F5770;border-bottom: 1px solid #dddddd;margin: 1.2em 0em;}a {list-style: none;border-right: 0.3em solid #5183C466;border-left: 0.3em solid #5183C466;padding: 0.2em 0.4em;margin-bottom: 0.2em;margin-top: 0.3em;background-color: white;text-decoration-color: blue;border-radius: 0.2em;}a:visited {color: blue;text-decoration-color: white;}a:active {color: red;}nav ul li {margin: 1.2em 0em;}p::before {}p {margin: 1.2em 0;letter-spacing: 0.143em;}.title {background-color: white;font-size: 2em;text-align: center;}b {background-color: white;list-style: none;border-right: 0.3em solid #5183C466;border-left: 0.3em solid #5183C466;padding: 0.2em 0.4em;margin-bottom: 0.2em;margin-top: 0.3em;border-radius: 0.2em;}details {border-bottom: 1px solid #dddddd;}details > summary {list-style: none;border-right: 0.3em solid #5183C466;border-left: 0.3em solid #5183C466;padding: 0.2em 0.4em;margin-bottom: 0.2em;margin-top: 0.3em;outline: none;border-radius: 0.2em;}pre {background: #f6f6f6;border-left: 0.5em solid #ccc;padding: 0.4em;border-radius: 0.2em;overflow-wrap:break-word;}pre:active {color: red;}code {font-family: "Verdana";}button {background: #ffffff;color: #20894d;}button:active {color: red;}</style>
25: <!--[if lt IE 9]>
26: <script src="//cdnjs.cloudflare.com/ajax/libs/html5shiv/3.7.3/html5shiv-printshiv.min.js"></script>
27: <![endif]-->
28: </head>
29: <body>
30: <header id="title-block-header">
31: <h1 class="title">场景</h1>
32: </header>
33: <nav id="TOC" role="doc-toc">
34: <ul>
35: <li><a href="#正常" id="toc-正常"><span class="toc-section-number">1</span> 正常</a>
36: <ul>
37: <li><a href="#section" id="toc-section"><span class="toc-section-number">1.1</span> </a></li>
38: <li><a href="#section-1" id="toc-section-1"><span class="toc-section-number">1.2</span> </a></li>
39: <li><a href="#section-2" id="toc-section-2"><span class="toc-section-number">1.3</span> </a></li>
40: <li><a href="#section-3" id="toc-section-3"><span class="toc-section-number">1.4</span> </a></li>
41: <li><a href="#section-4" id="toc-section-4"><span class="toc-section-number">1.5</span> </a></li>
42: <li><a href="#section-5" id="toc-section-5"><span class="toc-section-number">1.6</span> </a></li>
43: <li><a href="#section-6" id="toc-section-6"><span class="toc-section-number">1.7</span> </a></li>
44: <li><a href="#section-7" id="toc-section-7"><span class="toc-section-number">1.8</span> </a></li>
45: <li><a href="#section-8" id="toc-section-8"><span class="toc-section-number">1.9</span> </a></li>
46: <li><a href="#section-9" id="toc-section-9"><span class="toc-section-number">1.10</span> </a></li>
47: <li><a href="#section-10" id="toc-section-10"><span class="toc-section-number">1.11</span> </a></li>
48: <li><a href="#section-11" id="toc-section-11"><span class="toc-section-number">1.12</span> </a></li>
49: <li><a href="#section-12" id="toc-section-12"><span class="toc-section-number">1.13</span> </a></li>
50: <li><a href="#section-13" id="toc-section-13"><span class="toc-section-number">1.14</span> </a></li>
51: <li><a href="#section-14" id="toc-section-14"><span class="toc-section-number">1.15</span> </a></li>
52: <li><a href="#section-15" id="toc-section-15"><span class="toc-section-number">1.16</span> </a></li>
53: <li><a href="#section-16" id="toc-section-16"><span class="toc-section-number">1.17</span> </a></li>
54: <li><a href="#section-17" id="toc-section-17"><span class="toc-section-number">1.18</span> </a></li>
55: <li><a href="#section-18" id="toc-section-18"><span class="toc-section-number">1.19</span> </a></li>
56: <li><a href="#section-19" id="toc-section-19"><span class="toc-section-number">1.20</span> </a></li>
57: <li><a href="#section-20" id="toc-section-20"><span class="toc-section-number">1.21</span> </a></li>
58: <li><a href="#section-21" id="toc-section-21"><span class="toc-section-number">1.22</span> </a></li>
59: <li><a href="#section-22" id="toc-section-22"><span class="toc-section-number">1.23</span> </a></li>
60: <li><a href="#section-23" id="toc-section-23"><span class="toc-section-number">1.24</span> </a></li>
61: <li><a href="#section-24" id="toc-section-24"><span class="toc-section-number">1.25</span> </a></li>
62: <li><a href="#section-25" id="toc-section-25"><span class="toc-section-number">1.26</span> </a></li>
63: <li><a href="#section-26" id="toc-section-26"><span class="toc-section-number">1.27</span> </a></li>
64: <li><a href="#section-27" id="toc-section-27"><span class="toc-section-number">1.28</span> </a></li>
65: <li><a href="#section-28" id="toc-section-28"><span class="toc-section-number">1.29</span> </a></li>
66: <li><a href="#section-29" id="toc-section-29"><span class="toc-section-number">1.30</span> </a></li>
67: <li><a href="#section-30" id="toc-section-30"><span class="toc-section-number">1.31</span> </a></li>
68: <li><a href="#section-31" id="toc-section-31"><span class="toc-section-number">1.32</span> </a></li>
69: <li><a href="#section-32" id="toc-section-32"><span class="toc-section-number">1.33</span> </a></li>
70: <li><a href="#section-33" id="toc-section-33"><span class="toc-section-number">1.34</span> </a></li>
71: <li><a href="#section-34" id="toc-section-34"><span class="toc-section-number">1.35</span> </a></li>
72: <li><a href="#section-35" id="toc-section-35"><span class="toc-section-number">1.36</span> </a></li>
73: <li><a href="#section-36" id="toc-section-36"><span class="toc-section-number">1.37</span> </a></li>
74: </ul></li>
75: <li><a href="#异常" id="toc-异常"><span class="toc-section-number">2</span> 异常</a>
76: <ul>
77: <li><a href="#section-37" id="toc-section-37"><span class="toc-section-number">2.1</span> </a></li>
78: <li><a href="#section-38" id="toc-section-38"><span class="toc-section-number">2.2</span> </a></li>
79: <li><a href="#section-39" id="toc-section-39"><span class="toc-section-number">2.3</span> </a></li>
80: <li><a href="#section-40" id="toc-section-40"><span class="toc-section-number">2.4</span> </a></li>
81: <li><a href="#section-41" id="toc-section-41"><span class="toc-section-number">2.5</span> </a></li>
82: <li><a href="#section-42" id="toc-section-42"><span class="toc-section-number">2.6</span> </a></li>
83: <li><a href="#section-43" id="toc-section-43"><span class="toc-section-number">2.7</span> </a></li>
84: <li><a href="#section-44" id="toc-section-44"><span class="toc-section-number">2.8</span> </a></li>
85: <li><a href="#section-45" id="toc-section-45"><span class="toc-section-number">2.9</span> </a></li>
86: <li><a href="#section-46" id="toc-section-46"><span class="toc-section-number">2.10</span> </a></li>
87: <li><a href="#section-47" id="toc-section-47"><span class="toc-section-number">2.11</span> </a></li>
88: <li><a href="#section-48" id="toc-section-48"><span class="toc-section-number">2.12</span> </a></li>
89: <li><a href="#section-49" id="toc-section-49"><span class="toc-section-number">2.13</span> </a></li>
90: <li><a href="#section-50" id="toc-section-50"><span class="toc-section-number">2.14</span> </a></li>
91: <li><a href="#section-51" id="toc-section-51"><span class="toc-section-number">2.15</span> </a></li>
92: <li><a href="#section-52" id="toc-section-52"><span class="toc-section-number">2.16</span> </a></li>
93: <li><a href="#section-53" id="toc-section-53"><span class="toc-section-number">2.17</span> </a></li>
94: <li><a href="#section-54" id="toc-section-54"><span class="toc-section-number">2.18</span> </a></li>
95: <li><a href="#section-55" id="toc-section-55"><span class="toc-section-number">2.19</span> </a></li>
96: <li><a href="#section-56" id="toc-section-56"><span class="toc-section-number">2.20</span> </a></li>
97: <li><a href="#section-57" id="toc-section-57"><span class="toc-section-number">2.21</span> </a></li>
98: <li><a href="#section-58" id="toc-section-58"><span class="toc-section-number">2.22</span> </a></li>
99: <li><a href="#section-59" id="toc-section-59"><span class="toc-section-number">2.23</span> </a></li>
100: <li><a href="#section-60" id="toc-section-60"><span class="toc-section-number">2.24</span> </a></li>
101: <li><a href="#section-61" id="toc-section-61"><span class="toc-section-number">2.25</span> </a></li>
102: <li><a href="#section-62" id="toc-section-62"><span class="toc-section-number">2.26</span> </a></li>
103: <li><a href="#section-63" id="toc-section-63"><span class="toc-section-number">2.27</span> </a></li>
104: <li><a href="#section-64" id="toc-section-64"><span class="toc-section-number">2.28</span> </a></li>
105: <li><a href="#section-65" id="toc-section-65"><span class="toc-section-number">2.29</span> </a></li>
106: <li><a href="#section-66" id="toc-section-66"><span class="toc-section-number">2.30</span> </a></li>
107: <li><a href="#section-67" id="toc-section-67"><span class="toc-section-number">2.31</span> </a></li>
108: <li><a href="#section-68" id="toc-section-68"><span class="toc-section-number">2.32</span> </a></li>
109: <li><a href="#section-69" id="toc-section-69"><span class="toc-section-number">2.33</span> </a></li>
110: <li><a href="#section-70" id="toc-section-70"><span class="toc-section-number">2.34</span> </a></li>
111: <li><a href="#section-71" id="toc-section-71"><span class="toc-section-number">2.35</span> </a></li>
112: <li><a href="#section-72" id="toc-section-72"><span class="toc-section-number">2.36</span> </a></li>
113: <li><a href="#section-73" id="toc-section-73"><span class="toc-section-number">2.37</span> </a></li>
114: <li><a href="#section-74" id="toc-section-74"><span class="toc-section-number">2.38</span> </a></li>
115: <li><a href="#section-75" id="toc-section-75"><span class="toc-section-number">2.39</span> </a></li>
116: <li><a href="#section-76" id="toc-section-76"><span class="toc-section-number">2.40</span> </a></li>
117: <li><a href="#section-77" id="toc-section-77"><span class="toc-section-number">2.41</span> </a></li>
118: <li><a href="#section-78" id="toc-section-78"><span class="toc-section-number">2.42</span> </a></li>
119: <li><a href="#section-79" id="toc-section-79"><span class="toc-section-number">2.43</span> </a></li>
120: <li><a href="#section-80" id="toc-section-80"><span class="toc-section-number">2.44</span> </a></li>
121: </ul></li>
122: <li><a href="#小结" id="toc-小结"><span class="toc-section-number">3</span> 小结</a></li>
123: <li><a href="#原因" id="toc-原因"><span class="toc-section-number">4</span> 原因</a>
124: <ul>
125: <li><a href="#召唤时的卡名提示" id="toc-召唤时的卡名提示"><span class="toc-section-number">4.1</span> 召唤时的卡名提示</a></li>
d1bed00fbf 2023-10-21 126: <li><a href="#料理对决类的失误" id="toc-料理对决类的失误"><span class="toc-section-number">4.2</span> 料理对决类的失误</a></li>
127: </ul></li>
128: </ul>
129: </nav>
130: <h1 data-number="1" id="正常"><span class="header-section-number">1</span> 正常</h1>
131: <h2 data-number="1.1" id="section"><span class="header-section-number">1.1</span> </h2>
132: <pre><code>Debug.SetAIName("base-2")
133:
134: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
135:
136: Debug.SetPlayerInfo(0,8000,0,0)
137: Debug.SetPlayerInfo(1,8000,0,0)
138:
139:
140: -----------------
141:
142:
143: -----------------
144:
145:
146: -----------------
147:
148: Debug.AddCard(39454112,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
149: Debug.AddCard(39454112,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
150: Debug.AddCard(82308875,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
151: Debug.AddCard(43096270,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
152:
153: -----------------
154:
155:
156: -----------------
157:
158:
159: -----------------
160:
161:
162: Debug.ReloadFieldEnd()
163: aux.BeginPuzzle()
164: </code></pre>
165: <h2 data-number="1.2" id="section-1"><span class="header-section-number">1.2</span> </h2>
166: <pre><code>Debug.SetAIName("base-2")
167:
168: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
169:
170: Debug.SetPlayerInfo(0,8000,0,0)
171: Debug.SetPlayerInfo(1,8000,0,0)
172:
173: -----------------
174:
175: Debug.AddCard(47870325,0,0,LOCATION_HAND,0,POS_FACEDOWN)
176: Debug.AddCard(213326,0,0,LOCATION_GRAVE,0,POS_FACEUP)
177:
178: -----------------
179:
180: Debug.AddCard(41524885,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
181:
182: -----------------
183:
184: Debug.AddCard(79858629,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
185:
186: -----------------
187:
188: Debug.AddCard(96540,1,1,LOCATION_GRAVE,0,POS_FACEUP)
189:
190: -----------------
191:
192: Debug.AddCard(5530780,1,1,LOCATION_EXTRA,0,POS_FACEDOWN)
193:
194: -----------------
195:
196: Debug.AddCard(79858629,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
197:
198: Debug.ReloadFieldEnd()
199: aux.BeginPuzzle()
200: </code></pre>
201: <h2 data-number="1.3" id="section-2"><span class="header-section-number">1.3</span> </h2>
202: <pre><code>Debug.SetAIName("base-2")
203:
204: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
205:
206: Debug.SetPlayerInfo(0,8000,0,0)
207: Debug.SetPlayerInfo(1,8000,0,0)
208:
209: -----------------
210:
211: Debug.AddCard(24094653,0,0,LOCATION_HAND,0,POS_FACEDOWN)
212: Debug.AddCard(95286165,0,0,LOCATION_HAND,0,POS_FACEDOWN)
213: Debug.AddCard(5405695,0,0,LOCATION_HAND,0,POS_FACEDOWN)
214: Debug.AddCard(89631139,0,0,LOCATION_HAND,0,POS_FACEDOWN)
215: Debug.AddCard(29491031,0,0,LOCATION_HAND,0,POS_FACEDOWN)
216: Debug.AddCard(27279764,0,0,LOCATION_HAND,0,POS_FACEDOWN)
217:
218: -----------------
219:
220: Debug.AddCard(11321089,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
221:
222: -----------------
223:
224:
225: -----------------
226:
227:
228: -----------------
229:
230:
231: -----------------
232:
233:
234: Debug.ReloadFieldEnd()
235: aux.BeginPuzzle()
236: </code></pre>
237: <h2 data-number="1.4" id="section-3"><span class="header-section-number">1.4</span> </h2>
238: <pre><code>Debug.SetAIName("base-2")
239:
240: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
241:
242: Debug.SetPlayerInfo(0,8000,0,0)
243: Debug.SetPlayerInfo(1,8000,0,0)
244:
245: -----------------
246:
247: Debug.AddCard(15150371,0,0,LOCATION_DECK,0,POS_FACEDOWN)
248: Debug.AddCard(33846209,0,0,LOCATION_HAND,0,POS_FACEDOWN)
249: Debug.AddCard(40619825,0,0,LOCATION_HAND,0,POS_FACEDOWN)
250: Debug.AddCard(69884162,0,0,LOCATION_HAND,0,POS_FACEDOWN)
251:
252: -----------------
253:
254:
255: -----------------
256:
257:
258: -----------------
259:
260:
261: -----------------
262:
263:
264: -----------------
265:
266:
267: Debug.ReloadFieldEnd()
268: aux.BeginPuzzle()
269: </code></pre>
270: <h2 data-number="1.5" id="section-4"><span class="header-section-number">1.5</span> </h2>
271: <pre><code>Debug.SetAIName("base-2")
272:
273: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
274:
275: Debug.SetPlayerInfo(0,8000,0,0)
276: Debug.SetPlayerInfo(1,8000,0,0)
277:
278: -----------------
279:
280: Debug.AddCard(77449773,0,0,LOCATION_HAND,0,POS_FACEDOWN)
281: Debug.AddCard(5183693,0,0,LOCATION_HAND,0,POS_FACEDOWN)
282: Debug.AddCard(24154052,0,0,LOCATION_HAND,0,POS_FACEDOWN)
283: Debug.AddCard(40619825,0,0,LOCATION_HAND,0,POS_FACEDOWN)
284:
285: -----------------
286:
287:
288: -----------------
289:
290:
291: -----------------
292:
293:
294: -----------------
295:
296:
297: -----------------
298:
299:
300: Debug.ReloadFieldEnd()
301: aux.BeginPuzzle()
302: </code></pre>
303: <h2 data-number="1.6" id="section-5"><span class="header-section-number">1.6</span> </h2>
304: <pre><code>Debug.SetAIName("base-2")
305:
306: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
307:
308: Debug.SetPlayerInfo(0,8000,0,0)
309: Debug.SetPlayerInfo(1,8000,0,0)
310:
311: -----------------
312:
313: Debug.AddCard(57143342,0,0,LOCATION_DECK,0,POS_FACEDOWN)
314: Debug.AddCard(20758643,0,0,LOCATION_HAND,0,POS_FACEDOWN)
315: Debug.AddCard(48202661,0,0,LOCATION_HAND,0,POS_FACEDOWN)
316: Debug.AddCard(48202661,0,0,LOCATION_HAND,0,POS_FACEDOWN)
317: Debug.AddCard(86498013,0,0,LOCATION_HAND,0,POS_FACEDOWN)
318: Debug.AddCard(48202661,0,0,LOCATION_HAND,0,POS_FACEDOWN)
319: Debug.AddCard(57308711,0,0,LOCATION_HAND,0,POS_FACEDOWN)
320: Debug.AddCard(57308711,0,0,LOCATION_HAND,0,POS_FACEDOWN)
321: Debug.AddCard(32012842,0,0,LOCATION_HAND,0,POS_FACEDOWN)
322: Debug.AddCard(97843505,0,0,LOCATION_HAND,0,POS_FACEDOWN)
323: Debug.AddCard(32012841,0,0,LOCATION_HAND,0,POS_FACEDOWN)
324: Debug.AddCard(27094595,0,0,LOCATION_HAND,0,POS_FACEDOWN)
325:
326: -----------------
327:
328:
329: -----------------
330:
331:
332: -----------------
333:
334:
335: -----------------
336:
337:
338: -----------------
339:
340:
341: Debug.ReloadFieldEnd()
342: aux.BeginPuzzle()
343: </code></pre>
344: <h2 data-number="1.7" id="section-6"><span class="header-section-number">1.7</span> </h2>
345: <pre><code>Debug.SetAIName("base-2")
346:
347: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN,5)
348:
349: Debug.SetPlayerInfo(0,8000,0,0)
350: Debug.SetPlayerInfo(1,8000,0,0)
351:
352: -----------------
353:
354: Debug.AddCard(89631141,0,0,LOCATION_HAND,0,POS_FACEDOWN)
355: Debug.AddCard(89631141,1,1,LOCATION_HAND,0,POS_FACEDOWN)
356: Debug.AddCard(42338879,0,0,LOCATION_GRAVE,0,POS_FACEUP)
357:
358: -----------------
359:
360:
361: -----------------
362:
363: Debug.AddCard(79266769,0,0,LOCATION_MZONE,5,POS_FACEUP_ATTACK)
364: Debug.AddCard(79176962,1,1,LOCATION_MZONE,4,POS_FACEUP_ATTACK)
365:
366: -----------------
367:
368:
369: -----------------
370:
371:
372: -----------------
373:
374:
375: Debug.ReloadFieldEnd()
376: --~ aux.BeginPuzzle()
377: </code></pre>
378: <h2 data-number="1.8" id="section-7"><span class="header-section-number">1.8</span> </h2>
379: <pre><code>Debug.SetAIName("base-2")
380:
381: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
382:
383: Debug.SetPlayerInfo(0,8000,0,0)
384: Debug.SetPlayerInfo(1,8000,0,0)
385:
386: -----------------
387:
388: Debug.AddCard(5405695,0,0,LOCATION_DECK,0,POS_FACEDOWN)
389: Debug.AddCard(54447022,0,0,LOCATION_HAND,0,POS_FACEDOWN)
390: Debug.AddCard(34250214,0,0,LOCATION_GRAVE,0,POS_FACEUP)
391:
392: -----------------
393:
394: Debug.AddCard(37129797,0,0,LOCATION_GRAVE,0,POS_FACEUP,true)
395:
396: -----------------
397:
398:
399: -----------------
400:
401:
402: -----------------
403:
404:
405: -----------------
406:
407:
408: Debug.ReloadFieldEnd()
409: aux.BeginPuzzle()
410: </code></pre>
411: <h2 data-number="1.9" id="section-8"><span class="header-section-number">1.9</span> </h2>
412: <pre><code>Debug.SetAIName("base-2")
413:
414: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
415:
416: Debug.SetPlayerInfo(0,8000,0,0)
417: Debug.SetPlayerInfo(1,8000,0,0)
418:
419: -----------------
420:
421: Debug.AddCard(14558127,0,0,LOCATION_HAND,0,POS_FACEDOWN)
422:
423: -----------------
424:
425:
426: -----------------
427:
428: Debug.AddCard(46820049,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
429: Debug.AddCard(89631139,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
430:
431: -----------------
432:
433: Debug.AddCard(37160778,1,1,LOCATION_DECK,0,POS_FACEDOWN)
434: Debug.AddCard(11021521,1,1,LOCATION_HAND,0,POS_FACEDOWN)
435:
436: -----------------
437:
438:
439: -----------------
440:
441: Debug.AddCard(83011277,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
442:
443: Debug.ReloadFieldEnd()
444: aux.BeginPuzzle()
445: </code></pre>
446: <h2 data-number="1.10" id="section-9"><span class="header-section-number">1.10</span> </h2>
447: <pre><code>Debug.SetAIName("base-2")
448:
449: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
450:
451: Debug.SetPlayerInfo(0,8000,0,0)
452: Debug.SetPlayerInfo(1,8000,0,0)
453:
454: -----------------
455:
456: Debug.AddCard(93332803,0,0,LOCATION_HAND,0,POS_FACEDOWN)
457: Debug.AddCard(48770333,0,0,LOCATION_HAND,0,POS_FACEDOWN)
458: Debug.AddCard(9720537,0,0,LOCATION_HAND,0,POS_FACEDOWN)
459:
460: -----------------
461:
462:
463: -----------------
464:
465:
466: -----------------
467:
468:
469: -----------------
470:
471:
472: -----------------
473:
474: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
475:
476: Debug.ReloadFieldEnd()
477: aux.BeginPuzzle()
478: </code></pre>
479: <h2 data-number="1.11" id="section-10"><span class="header-section-number">1.11</span> </h2>
480: <pre><code>Debug.SetAIName("base-2")
481:
482: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
483:
484: Debug.SetPlayerInfo(0,8000,0,0)
485: Debug.SetPlayerInfo(1,8000,0,0)
486:
487: -----------------
488:
489:
490: -----------------
491:
492:
493: -----------------
494:
495: Debug.AddCard(5405695,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
496: Debug.AddCard(12652643,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
497:
498: -----------------
499:
500:
501: -----------------
502:
503:
504: -----------------
505:
506: Debug.AddCard(24207889,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
507: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
508: Debug.AddCard(82065276,1,1,LOCATION_MZONE,1,POS_FACEDOWN_DEFENSE)
509:
510: Debug.ReloadFieldEnd()
511: aux.BeginPuzzle()
512: </code></pre>
513: <h2 data-number="1.12" id="section-11"><span class="header-section-number">1.12</span> </h2>
514: <pre><code>Debug.SetAIName("base-2")
515:
516: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
517:
518: Debug.SetPlayerInfo(0,8000,0,0)
519: Debug.SetPlayerInfo(1,8000,0,0)
520:
521: -----------------
522:
523:
524: -----------------
525:
526:
527: -----------------
528:
529: Debug.AddCard(52503575,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
530: Debug.AddCard(3136426,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
531: Debug.AddCard(5405695,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
532:
533: -----------------
534:
535:
536: -----------------
537:
538:
539: -----------------
540:
541:
542: Debug.ReloadFieldEnd()
543: aux.BeginPuzzle()
544: </code></pre>
545: <h2 data-number="1.13" id="section-12"><span class="header-section-number">1.13</span> </h2>
546: <pre><code>Debug.SetAIName("base-2")
547:
548: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
549:
550: Debug.SetPlayerInfo(0,8000,0,0)
551: Debug.SetPlayerInfo(1,8000,0,0)
552:
553: -----------------
554:
555:
556: -----------------
557:
558:
559: -----------------
560:
561: Debug.AddCard(73578229,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
562: Debug.AddCard(31423101,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
563: Debug.AddCard(12307878,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
564: Debug.AddCard(67273917,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
565:
566: -----------------
567:
568: Debug.AddCard(9159938,1,1,LOCATION_HAND,0,POS_FACEDOWN)
569:
570: -----------------
571:
572:
573: -----------------
574:
575:
576: Debug.ReloadFieldEnd()
577: --~ aux.BeginPuzzle()
578: </code></pre>
579: <h2 data-number="1.14" id="section-13"><span class="header-section-number">1.14</span> </h2>
580: <pre><code>Debug.SetAIName("base-2")
581:
582: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
583:
584: Debug.SetPlayerInfo(0,8000,0,0)
585: Debug.SetPlayerInfo(1,8000,0,0)
586:
587: -----------------
588:
589:
590: -----------------
591:
592:
593: -----------------
594:
595: Debug.AddCard(9547962,0,0,LOCATION_SZONE,5,POS_FACEUP)
596: Debug.AddCard(11375683,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
597:
598: -----------------
599:
600:
601: -----------------
602:
603:
604: -----------------
605:
606:
607: Debug.ReloadFieldEnd()
608: --~ aux.BeginPuzzle()
609: </code></pre>
610: <h2 data-number="1.15" id="section-14"><span class="header-section-number">1.15</span> </h2>
611: <pre><code>Debug.SetAIName("base-2")
612:
613: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
614:
615: Debug.SetPlayerInfo(0,800,0,0)
616: Debug.SetPlayerInfo(1,8000,0,0)
617:
618: -----------------
619:
620:
621: -----------------
622:
623:
624: -----------------
625:
626: Debug.AddCard(22046459,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
627: Debug.AddCard(5405695,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
628:
629: -----------------
630:
631:
632: -----------------
633:
634:
635: -----------------
636:
637: Debug.AddCard(92481084,1,1,LOCATION_SZONE,5,POS_FACEUP)
638: Debug.AddCard(94004268,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
639:
640: Debug.ReloadFieldEnd()
641: aux.BeginPuzzle()
642: </code></pre>
643: <h2 data-number="1.16" id="section-15"><span class="header-section-number">1.16</span> </h2>
644: <pre><code>Debug.SetAIName("base-2")
645:
646: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
647:
648: Debug.SetPlayerInfo(0,8000,0,0)
649: Debug.SetPlayerInfo(1,8000,0,0)
650:
651: -----------------
652:
653:
654: -----------------
655:
656:
657: -----------------
658:
659: Debug.AddCard(61127349,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
660: Debug.AddCard(41927278,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
661: Debug.AddCard(55410871,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
662:
663: -----------------
664:
665:
666: -----------------
667:
668:
669: -----------------
670:
671: Debug.AddCard(94004268,1,1,LOCATION_MZONE,0,POS_FACEUP_DEFENSE)
672:
673: Debug.ReloadFieldEnd()
674: aux.BeginPuzzle()
675: </code></pre>
676: <h2 data-number="1.17" id="section-16"><span class="header-section-number">1.17</span> </h2>
677: <pre><code>Debug.SetAIName("base-2")
678:
679: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
680:
681: Debug.SetPlayerInfo(0,8000,0,0)
682: Debug.SetPlayerInfo(1,8000,0,0)
683:
684: -----------------
685:
686:
687: -----------------
688:
689:
690: -----------------
691:
692: Debug.AddCard(24207889,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
693: Debug.AddCard(69884162,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
694:
695: -----------------
696:
697:
698: -----------------
699:
700:
701: -----------------
702:
703:
704: Debug.ReloadFieldEnd()
705: aux.BeginPuzzle()
706: </code></pre>
707: <h2 data-number="1.18" id="section-17"><span class="header-section-number">1.18</span> </h2>
708: <pre><code>Debug.SetAIName("base-2")
709:
710: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
711:
712: Debug.SetPlayerInfo(0,8000,0,0)
713: Debug.SetPlayerInfo(1,8000,0,0)
714:
715: -----------------
716:
717:
718: -----------------
719:
720:
721: -----------------
722:
723: Debug.AddCard(5405695,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
724:
725: -----------------
726:
727: Debug.AddCard(9433350,1,1,LOCATION_GRAVE,0,POS_FACEUP,true)
728:
729: -----------------
730:
731:
732: -----------------
733:
734: Debug.AddCard(2732323,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
735:
736: Debug.ReloadFieldEnd()
737: aux.BeginPuzzle()
738: </code></pre>
739: <h2 data-number="1.19" id="section-18"><span class="header-section-number">1.19</span> </h2>
740: <pre><code>Debug.SetAIName("base-2")
741:
742: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
743:
744: Debug.SetPlayerInfo(0,8000,0,0)
745: Debug.SetPlayerInfo(1,8000,0,0)
746:
747: -----------------
748:
749: Debug.AddCard(21495657,0,0,LOCATION_DECK,0,POS_FACEDOWN)
750: Debug.AddCard(5405695,0,0,LOCATION_HAND,0,POS_FACEDOWN)
751:
752: -----------------
753:
754:
755: -----------------
756:
757: Debug.AddCard(81489939,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
758: Debug.AddCard(5972394,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
759: Debug.AddCard(21495657,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
760: Debug.AddCard(58990362,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
761:
762: -----------------
763:
764:
765: -----------------
766:
767:
768: -----------------
769:
770: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
771:
772: Debug.ReloadFieldEnd()
773: aux.BeginPuzzle()
774: </code></pre>
775: <h2 data-number="1.20" id="section-19"><span class="header-section-number">1.20</span> </h2>
776: <pre><code>Debug.SetAIName("base-2")
777:
778: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
779:
780: Debug.SetPlayerInfo(0,8000,0,0)
781: Debug.SetPlayerInfo(1,8000,0,0)
782:
783: -----------------
784:
785:
786: -----------------
787:
788:
789: -----------------
790:
791: Debug.AddCard(84012625,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
792: Debug.AddCard(29549364,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
793: Debug.AddCard(53129443,0,0,LOCATION_SZONE,2,POS_FACEDOWN)
794: Debug.AddCard(44508094,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
795:
796: -----------------
797:
798:
799: -----------------
800:
801:
802: -----------------
803:
804:
805: Debug.ReloadFieldEnd()
806: aux.BeginPuzzle()
807: </code></pre>
808: <h2 data-number="1.21" id="section-20"><span class="header-section-number">1.21</span> </h2>
809: <pre><code>Debug.SetAIName("base-2")
810:
811: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
812:
813: Debug.SetPlayerInfo(0,8000,0,0)
814: Debug.SetPlayerInfo(1,8000,0,0)
815:
816: -----------------
817:
818: Debug.AddCard(61488417,0,0,LOCATION_HAND,0,POS_FACEDOWN)
819:
820: -----------------
821:
822: Debug.AddCard(97489701,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
823:
824: -----------------
825:
826: Debug.AddCard(80666118,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
827: local c = Debug.AddCard(55863245,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
828: Debug.PreSummon(c, SUMMON_TYPE_SYNCHRO)
829: --~ Debug.AddCard(77783947,0,0,LOCATION_SZONE,1,POS_FACEUP)
830:
831: -----------------
832:
833:
834: -----------------
835:
836:
837: -----------------
838:
839:
840: Debug.ReloadFieldEnd()
841: aux.BeginPuzzle()
842: </code></pre>
843: <h2 data-number="1.22" id="section-21"><span class="header-section-number">1.22</span> </h2>
844: <pre><code>Debug.SetAIName("base-2")
845:
846: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
847:
848: Debug.SetPlayerInfo(0,8000,0,0)
849: Debug.SetPlayerInfo(1,8000,0,0)
850:
851: -----------------
852:
853: Debug.AddCard(89631143,0,0,LOCATION_DECK,0,POS_FACEDOWN)
854: Debug.AddCard(8240199,0,0,LOCATION_HAND,0,POS_FACEDOWN)
855:
856: -----------------
857:
858:
859: -----------------
860:
861: Debug.AddCard(53309998,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
862: Debug.AddCard(5402805,0,0,LOCATION_MZONE,5,POS_FACEUP_ATTACK)
863:
864: -----------------
865:
866:
867: -----------------
868:
869:
870: -----------------
871:
872:
873: Debug.ReloadFieldEnd()
874: aux.BeginPuzzle()
875: </code></pre>
876: <h2 data-number="1.23" id="section-22"><span class="header-section-number">1.23</span> </h2>
877: <pre><code>Debug.SetAIName("base-2")
878:
879: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
880:
881: Debug.SetPlayerInfo(0,8000,0,0)
882: Debug.SetPlayerInfo(1,8000,0,0)
883:
884: -----------------
885:
886: Debug.AddCard(94142993,0,0,LOCATION_DECK,0,POS_FACEDOWN)
887: Debug.AddCard(5405695,0,0,LOCATION_HAND,0,POS_FACEDOWN)
888:
889: -----------------
890:
891:
892: -----------------
893:
894: Debug.AddCard(74937659,0,0,LOCATION_MZONE,5,POS_FACEUP_ATTACK)
895:
896: -----------------
897:
898:
899: -----------------
900:
901:
902: -----------------
903:
904:
905: Debug.ReloadFieldEnd()
906: aux.BeginPuzzle()
907: </code></pre>
908: <h2 data-number="1.24" id="section-23"><span class="header-section-number">1.24</span> </h2>
909: <pre><code>Debug.SetAIName("base-2")
910:
911: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN,5)
912:
913: Debug.SetPlayerInfo(0,8000,0,0)
914: Debug.SetPlayerInfo(1,8000,0,0)
915:
916: -----------------
917:
918:
919: -----------------
920:
921:
922: -----------------
923:
924: Debug.AddCard(36975314,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
925:
926: -----------------
927:
928:
929: -----------------
930:
931:
932: -----------------
933:
934: Debug.AddCard(8842266,1,1,LOCATION_HAND,0,POS_FACEDOWN)
935: Debug.AddCard(44155002,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
936:
937: Debug.ReloadFieldEnd()
938: --~ aux.BeginPuzzle()
939: </code></pre>
940: <h2 data-number="1.25" id="section-24"><span class="header-section-number">1.25</span> </h2>
941: <pre><code>Debug.SetAIName("base-2")
942:
943: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
944:
945: Debug.SetPlayerInfo(0,8000,0,0)
946: Debug.SetPlayerInfo(1,8000,0,0)
947:
948: -----------------
949:
950: Debug.AddCard(44874522,0,0,LOCATION_DECK,0,POS_FACEDOWN)
951: Debug.AddCard(44874522,0,0,LOCATION_DECK,0,POS_FACEDOWN)
952: Debug.AddCard(44874522,0,0,LOCATION_DECK,0,POS_FACEDOWN)
953: Debug.AddCard(7171149,0,0,LOCATION_DECK,0,POS_FACEDOWN)
954: Debug.AddCard(7171149,0,0,LOCATION_DECK,0,POS_FACEDOWN)
955: Debug.AddCard(7171149,0,0,LOCATION_DECK,0,POS_FACEDOWN)
956: Debug.AddCard(18486927,0,0,LOCATION_DECK,0,POS_FACEDOWN)
957: Debug.AddCard(18486927,0,0,LOCATION_DECK,0,POS_FACEDOWN)
958: Debug.AddCard(18486927,0,0,LOCATION_DECK,0,POS_FACEDOWN)
959: Debug.AddCard(42878636,0,0,LOCATION_DECK,0,POS_FACEDOWN)
960: Debug.AddCard(42878636,0,0,LOCATION_DECK,0,POS_FACEDOWN)
961: Debug.AddCard(60953949,0,0,LOCATION_DECK,0,POS_FACEDOWN)
962: Debug.AddCard(60953949,0,0,LOCATION_DECK,0,POS_FACEDOWN)
963: Debug.AddCard(60953949,0,0,LOCATION_DECK,0,POS_FACEDOWN)
964: Debug.AddCard(80045583,0,0,LOCATION_DECK,0,POS_FACEDOWN)
965: Debug.AddCard(39303359,0,0,LOCATION_DECK,0,POS_FACEDOWN)
966: Debug.AddCard(10509340,0,0,LOCATION_DECK,0,POS_FACEDOWN)
967: Debug.AddCard(39303359,0,0,LOCATION_DECK,0,POS_FACEDOWN)
968: Debug.AddCard(10509340,0,0,LOCATION_DECK,0,POS_FACEDOWN)
969: Debug.AddCard(17663375,0,0,LOCATION_DECK,0,POS_FACEDOWN)
970: Debug.AddCard(1278431,0,0,LOCATION_DECK,0,POS_FACEDOWN)
971: Debug.AddCard(17663375,0,0,LOCATION_DECK,0,POS_FACEDOWN)
972: Debug.AddCard(1278431,0,0,LOCATION_DECK,0,POS_FACEDOWN)
973: Debug.AddCard(39303359,0,0,LOCATION_DECK,0,POS_FACEDOWN)
974: Debug.AddCard(10509340,0,0,LOCATION_DECK,0,POS_FACEDOWN)
975: Debug.AddCard(80045583,0,0,LOCATION_DECK,0,POS_FACEDOWN)
976: Debug.AddCard(50933533,0,0,LOCATION_DECK,0,POS_FACEDOWN)
977: Debug.AddCard(31557782,0,0,LOCATION_DECK,0,POS_FACEDOWN)
978: Debug.AddCard(81269231,0,0,LOCATION_DECK,0,POS_FACEDOWN)
979: Debug.AddCard(81269231,0,0,LOCATION_DECK,0,POS_FACEDOWN)
980: Debug.AddCard(1953925,0,0,LOCATION_DECK,0,POS_FACEDOWN)
981: Debug.AddCard(81269231,0,0,LOCATION_DECK,0,POS_FACEDOWN)
982: Debug.AddCard(50933533,0,0,LOCATION_DECK,0,POS_FACEDOWN)
983: Debug.AddCard(50933533,0,0,LOCATION_DECK,0,POS_FACEDOWN)
984: Debug.AddCard(31557782,0,0,LOCATION_DECK,0,POS_FACEDOWN)
985: Debug.AddCard(31557782,0,0,LOCATION_DECK,0,POS_FACEDOWN)
986: Debug.AddCard(80045583,0,0,LOCATION_DECK,0,POS_FACEDOWN)
987: Debug.AddCard(42878636,0,0,LOCATION_DECK,0,POS_FACEDOWN)
988: Debug.AddCard(1953925,0,0,LOCATION_DECK,0,POS_FACEDOWN)
989: Debug.AddCard(56094445,0,0,LOCATION_DECK,0,POS_FACEDOWN)
990: Debug.AddCard(56094445,0,0,LOCATION_DECK,0,POS_FACEDOWN)
991: Debug.AddCard(17663375,0,0,LOCATION_DECK,0,POS_FACEDOWN)
992: Debug.AddCard(1278431,0,0,LOCATION_DECK,0,POS_FACEDOWN)
993: Debug.AddCard(56094445,0,0,LOCATION_DECK,0,POS_FACEDOWN)
994: Debug.AddCard(1953925,0,0,LOCATION_DECK,0,POS_FACEDOWN)
995: Debug.AddCard(86321248,0,0,LOCATION_DECK,0,POS_FACEDOWN)
996: Debug.AddCard(86321248,0,0,LOCATION_DECK,0,POS_FACEDOWN)
997: Debug.AddCard(86321248,0,0,LOCATION_DECK,0,POS_FACEDOWN)
998:
999: -----------------
1000:
1001: Debug.AddCard(51788412,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
1002: Debug.AddCard(51788412,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
1003: Debug.AddCard(51788412,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
1004: Debug.AddCard(12652643,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
1005: Debug.AddCard(12652643,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
1006: Debug.AddCard(12652643,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
1007: Debug.AddCard(37663536,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
1008: Debug.AddCard(37663536,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
1009: Debug.AddCard(37663536,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
1010: Debug.AddCard(87182127,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
1011: Debug.AddCard(87182127,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
1012: Debug.AddCard(87182127,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
1013:
1014: -----------------
1015:
1016: Debug.AddCard(64061284,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1017: Debug.AddCard(83104731,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1018: Debug.AddCard(83104731,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1019: Debug.AddCard(83104731,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
1020: Debug.AddCard(95735217,0,0,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
1021: Debug.AddCard(95735217,0,0,LOCATION_MZONE,4,POS_FACEUP_ATTACK)
1022: Debug.AddCard(95735217,0,0,LOCATION_MZONE,5,POS_FACEUP_ATTACK)
1023:
1024: -----------------
1025:
1026:
1027: -----------------
1028:
1029:
1030: -----------------
1031:
1032:
1033: Debug.ReloadFieldEnd()
1034: aux.BeginPuzzle()
1035: </code></pre>
1036: <h2 data-number="1.26" id="section-25"><span class="header-section-number">1.26</span> </h2>
1037: <pre><code>Debug.SetAIName("base-2")
1038:
1039: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1040:
1041: Debug.SetPlayerInfo(0,8000,0,0)
1042: Debug.SetPlayerInfo(1,8000,0,0)
1043:
1044: -----------------
1045:
1046:
1047: -----------------
1048:
1049: Debug.AddCard(45815891,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
1050:
1051: -----------------
1052:
1053: Debug.AddCard(87170768,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1054: Debug.AddCard(21615956,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1055: Debug.AddCard(6631034,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
1056:
1057: -----------------
1058:
1059:
1060: -----------------
1061:
1062:
1063: -----------------
1064:
1065:
1066: Debug.ReloadFieldEnd()
1067: aux.BeginPuzzle()
1068: </code></pre>
1069: <h2 data-number="1.27" id="section-26"><span class="header-section-number">1.27</span> </h2>
1070: <pre><code>Debug.SetAIName("base-2")
1071:
1072: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN,5)
1073:
1074: Debug.SetPlayerInfo(0,8000,0,0)
1075: Debug.SetPlayerInfo(1,8000,0,0)
1076:
1077: -----------------
1078:
1079: Debug.AddCard(53485634,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1080:
1081: -----------------
1082:
1083:
1084: -----------------
1085:
1086: Debug.AddCard(74677426,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1087: Debug.AddCard(74677426,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1088: Debug.AddCard(74677426,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
1089:
1090: -----------------
1091:
1092:
1093: -----------------
1094:
1095:
1096: -----------------
1097:
1098: Debug.AddCard(34302287,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
1099: Debug.AddCard(34302287,1,1,LOCATION_SZONE,1,POS_FACEDOWN)
1100: Debug.AddCard(34302287,1,1,LOCATION_SZONE,2,POS_FACEDOWN)
1101: Debug.AddCard(5318639,1,1,LOCATION_SZONE,3,POS_FACEDOWN)
1102: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1103:
1104: Debug.ReloadFieldEnd()
1105: aux.BeginPuzzle()
1106: </code></pre>
1107: <h2 data-number="1.28" id="section-27"><span class="header-section-number">1.28</span> </h2>
1108: <pre><code>Debug.SetAIName("base-2")
1109:
1110: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1111:
1112: Debug.SetPlayerInfo(0,8000,0,0)
1113: Debug.SetPlayerInfo(1,8000,0,0)
1114:
1115: -----------------
1116:
1117: Debug.AddCard(5818294,0,0,LOCATION_GRAVE,0,POS_FACEUP)
1118:
1119: -----------------
1120:
1121:
1122: -----------------
1123:
1124: Debug.AddCard(61740673,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1125: Debug.AddCard(5318639,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
1126: Debug.AddCard(94096616,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1127: Debug.AddCard(3897065,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1128:
1129: -----------------
1130:
1131:
1132: -----------------
1133:
1134:
1135: -----------------
1136:
1137:
1138: Debug.ReloadFieldEnd()
1139: aux.BeginPuzzle()
1140: </code></pre>
1141: <h2 data-number="1.29" id="section-28"><span class="header-section-number">1.29</span> </h2>
1142: <pre><code>Debug.SetAIName("base-2")
1143:
1144: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1145:
1146: Debug.SetPlayerInfo(0,8000,0,0)
1147: Debug.SetPlayerInfo(1,8000,0,0)
1148:
1149: -----------------
1150:
1151:
1152: -----------------
1153:
1154:
1155: -----------------
1156:
1157: Debug.AddCard(7165085,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1158: Debug.AddCard(25542642,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
1159: Debug.AddCard(23288411,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1160:
1161: -----------------
1162:
1163:
1164: -----------------
1165:
1166:
1167: -----------------
1168:
1169:
1170: Debug.ReloadFieldEnd()
1171: aux.BeginPuzzle()
1172: </code></pre>
1173: <h2 data-number="1.30" id="section-29"><span class="header-section-number">1.30</span> </h2>
1174: <pre><code>Debug.SetAIName("base-2")
1175:
1176: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1177:
1178: Debug.SetPlayerInfo(0,8000,0,0)
1179: Debug.SetPlayerInfo(1,8000,0,0)
1180:
1181: -----------------
1182:
1183:
1184: -----------------
1185:
1186:
1187: -----------------
1188:
1189: Debug.AddCard(58820923,0,0,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
1190: Debug.AddCard(5405695,0,0,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
1191: Debug.AddCard(5405695,0,0,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
1192: Debug.AddCard(5405695,0,0,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
1193:
1194:
1195: -----------------
1196:
1197:
1198: -----------------
1199:
1200:
1201: -----------------
1202:
1203:
1204: Debug.ReloadFieldEnd()
1205: aux.BeginPuzzle()
1206: </code></pre>
1207: <h2 data-number="1.31" id="section-30"><span class="header-section-number">1.31</span> </h2>
1208: <pre><code>Debug.SetAIName("base-2")
1209:
1210: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1211:
1212: Debug.SetPlayerInfo(0,8000,0,0)
1213: Debug.SetPlayerInfo(1,8000,0,0)
1214:
1215: -----------------
1216:
1217:
1218: -----------------
1219:
1220:
1221: -----------------
1222:
1223: Debug.AddCard(68396121,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1224: Debug.AddCard(88177324,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1225: Debug.AddCard(5405695,0,0,LOCATION_MZONE,4,POS_FACEUP_ATTACK)
1226: Debug.AddCard(5405695,0,0,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
1227: Debug.AddCard(5405695,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
1228: Debug.AddCard(89631139,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1229:
1230: -----------------
1231:
1232:
1233: -----------------
1234:
1235:
1236: -----------------
1237:
1238:
1239: Debug.ReloadFieldEnd()
1240: aux.BeginPuzzle()
1241: </code></pre>
1242: <h2 data-number="1.32" id="section-31"><span class="header-section-number">1.32</span> </h2>
1243: <pre><code>Debug.SetAIName("base-2")
1244:
1245: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1246:
1247: Debug.SetPlayerInfo(0,8000,0,0)
1248: Debug.SetPlayerInfo(1,8000,0,0)
1249:
1250: -----------------
1251:
1252: Debug.AddCard(50287060,0,0,LOCATION_DECK,0,POS_FACEDOWN)
1253:
1254: -----------------
1255:
1256:
1257: -----------------
1258:
1259: Debug.AddCard(95515060,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1260: Debug.AddCard(81439173,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
1261: Debug.AddCard(5405695,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1262:
1263: -----------------
1264:
1265:
1266: -----------------
1267:
1268:
1269: -----------------
1270:
1271:
1272: Debug.ReloadFieldEnd()
1273: aux.BeginPuzzle()
1274: </code></pre>
1275: <h2 data-number="1.33" id="section-32"><span class="header-section-number">1.33</span> </h2>
1276: <pre><code>Debug.SetAIName("base-2")
1277:
1278: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN,5)
1279:
1280: Debug.SetPlayerInfo(0,8000,0,0)
1281: Debug.SetPlayerInfo(1,8000,0,0)
1282:
1283: -----------------
1284:
1285:
1286: -----------------
1287:
1288:
1289: -----------------
1290:
1291: Debug.AddCard(1621413,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1292: Debug.AddCard(16195942,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1293: Debug.AddCard(16195942,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1294:
1295: -----------------
1296:
1297:
1298: -----------------
1299:
1300:
1301: -----------------
1302:
1303: Debug.AddCard(86937530,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1304: Debug.AddCard(86937530,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1305:
1306: Debug.ReloadFieldEnd()
1307: aux.BeginPuzzle()
1308: </code></pre>
1309: <h2 data-number="1.34" id="section-33"><span class="header-section-number">1.34</span> </h2>
1310: <pre><code>Debug.SetAIName("base-2")
1311:
1312: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1313:
1314: Debug.SetPlayerInfo(0,8000,0,0)
1315: Debug.SetPlayerInfo(1,8000,0,0)
1316:
1317: -----------------
1318:
1319:
1320: -----------------
1321:
1322:
1323: -----------------
1324:
1325: Debug.AddCard(54693926,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1326: Debug.AddCard(94793422,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
1327: Debug.AddCard(92481084,0,0,LOCATION_SZONE,5,POS_FACEDOWN)
1328: Debug.AddCard(5405695,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1329:
1330: -----------------
1331:
1332:
1333: -----------------
1334:
1335:
1336: -----------------
1337:
1338: Debug.AddCard(44287299,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1339: Debug.AddCard(99267150,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1340:
1341: Debug.ReloadFieldEnd()
1342: aux.BeginPuzzle()
1343: </code></pre>
1344: <h2 data-number="1.35" id="section-34"><span class="header-section-number">1.35</span> </h2>
1345: <pre><code>Debug.SetAIName("base-2")
1346:
1347: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1348:
1349: Debug.SetPlayerInfo(0,8000,0,0)
1350: Debug.SetPlayerInfo(1,8000,0,0)
1351:
1352: -----------------
1353:
1354: Debug.AddCard(5405695,0,0,LOCATION_DECK,0,POS_FACEDOWN)
1355:
1356: -----------------
1357:
1358:
1359: -----------------
1360:
1361: Debug.AddCard(82003859,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1362: Debug.AddCard(82199284,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1363: Debug.AddCard(5405695,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1364:
1365: -----------------
1366:
1367:
1368: -----------------
1369:
1370:
1371: -----------------
1372:
1373: Debug.AddCard(16762927,1,1,LOCATION_SZONE,0,POS_FACEUP)
1374:
1375: Debug.ReloadFieldEnd()
1376: aux.BeginPuzzle()
1377: </code></pre>
1378: <h2 data-number="1.36" id="section-35"><span class="header-section-number">1.36</span> </h2>
1379: <pre><code>Debug.SetAIName("base-2")
1380:
1381: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1382:
1383: Debug.SetPlayerInfo(0,500,0,0)
1384: Debug.SetPlayerInfo(1,8000,0,0)
1385:
1386: -----------------
1387:
1388: Debug.AddCard(5405695,0,0,LOCATION_DECK,0,POS_FACEDOWN)
1389:
1390: -----------------
1391:
1392:
1393: -----------------
1394:
1395: Debug.AddCard(82003859,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1396: Debug.AddCard(61127349,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
1397: Debug.AddCard(32919136,0,0,LOCATION_SZONE,2,POS_FACEDOWN)
1398: Debug.AddCard(82199284,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1399: Debug.AddCard(5405695,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1400:
1401: -----------------
1402:
1403:
1404: -----------------
1405:
1406:
1407: -----------------
1408:
1409: Debug.AddCard(16762927,1,1,LOCATION_SZONE,0,POS_FACEUP)
1410: Debug.AddCard(13945283,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1411: Debug.AddCard(70781055,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1412:
1413: Debug.ReloadFieldEnd()
1414: aux.BeginPuzzle()
1415: </code></pre>
1416: <h2 data-number="1.37" id="section-36"><span class="header-section-number">1.37</span> </h2>
1417: <pre><code>Debug.SetAIName("base-2")
1418:
1419: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1420:
1421: Debug.SetPlayerInfo(0,8000,0,0)
1422: Debug.SetPlayerInfo(1,8000,0,0)
1423:
1424: -----------------
1425:
1426:
1427: -----------------
1428:
1429:
1430: -----------------
1431:
1432: Debug.AddCard(28016193,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1433: Debug.AddCard(2061963,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1434:
1435: -----------------
1436:
1437: Debug.AddCard(572850,1,1,LOCATION_DECK,0,POS_FACEDOWN)
1438:
1439: -----------------
1440:
1441: Debug.AddCard(81612598,1,1,LOCATION_EXTRA,0,POS_FACEDOWN)
1442:
1443: -----------------
1444:
1445: Debug.AddCard(77693536,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1446:
1447: Debug.ReloadFieldEnd()
1448: aux.BeginPuzzle()
1449: </code></pre>
1450: <h1 data-number="2" id="异常"><span class="header-section-number">2</span> 异常</h1>
1451: <h2 data-number="2.1" id="section-37"><span class="header-section-number">2.1</span> </h2>
1452: <p>应该不能发动加速同调星尘龙。</p>
1453: <pre><code>Debug.SetAIName("base-2")
1454:
1455: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1456:
1457: Debug.SetPlayerInfo(0,8000,0,0)
1458: Debug.SetPlayerInfo(1,8000,0,0)
1459:
1460:
1461: -----------------
1462:
1463: Debug.AddCard(21251800,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1464: Debug.AddCard(21615956,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1465:
1466: -----------------
1467:
1468: Debug.AddCard(44508094,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
1469: Debug.AddCard(16172067,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
1470:
1471: -----------------
1472:
1473: Debug.AddCard(30983281,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1474: local m1 = Debug.AddCard(55863245,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1475: Debug.PreSummon(m1, SUMMON_TYPE_SYNCHRO)
1476:
1477: -----------------
1478:
1479:
1480: -----------------
1481:
1482:
1483: -----------------
1484:
1485: Debug.ReloadFieldEnd()
1486: aux.BeginPuzzle()
1487: </code></pre>
1488: <h2 data-number="2.2" id="section-38"><span class="header-section-number">2.2</span> </h2>
1489: <p>应该不能特召火焰手。</p>
1490: <pre><code>Debug.SetAIName("base-2")
1491:
1492: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1493:
1494: Debug.SetPlayerInfo(0,8000,0,0)
1495: Debug.SetPlayerInfo(1,8000,0,0)
1496:
1497:
1498: -----------------
1499:
1500:
1501: -----------------
1502:
1503:
1504: -----------------
1505:
1506: Debug.AddCard(36975314,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1507: Debug.AddCard(89631139,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1508:
1509: -----------------
1510:
1511: Debug.AddCard(68535320,1,1,LOCATION_DECK,0,POS_FACEDOWN)
1512:
1513: -----------------
1514:
1515:
1516: -----------------
1517:
1518: Debug.AddCard(95929069,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1519: Debug.AddCard(3096468,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1520: Debug.ReloadFieldEnd()
1521: aux.BeginPuzzle()
1522: </code></pre>
1523: <h2 data-number="2.3" id="section-39"><span class="header-section-number">2.3</span> </h2>
1524: <p>应该可以发动痛苦伯劳效果。</p>
1525: <pre><code>Debug.SetAIName("base-2")
1526:
1527: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1528:
1529: Debug.SetPlayerInfo(0,8000,0,0)
1530: Debug.SetPlayerInfo(1,8000,0,0)
1531:
1532:
1533: -----------------
1534:
1535: Debug.AddCard(46589034,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1536:
1537: -----------------
1538:
1539:
1540: -----------------
1541:
1542: Debug.AddCard(46589034,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1543: Debug.AddCard(57043117,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1544: Debug.AddCard(5405695,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1545:
1546: -----------------
1547:
1548:
1549: -----------------
1550:
1551:
1552: -----------------
1553:
1554: Debug.ReloadFieldEnd()
1555: aux.BeginPuzzle()
1556: </code></pre>
1557: <h2 data-number="2.4" id="section-40"><span class="header-section-number">2.4</span> </h2>
1558: <p>应该可以自己选择适用哪只缺陷编译器的效果。</p>
1559: <pre><code>Debug.SetAIName("base-2")
1560:
1561: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1562:
1563: Debug.SetPlayerInfo(0,8000,0,0)
1564: Debug.SetPlayerInfo(1,8000,0,0)
1565:
1566:
1567: -----------------
1568:
1569:
1570: -----------------
1571:
1572:
1573: -----------------
1574:
1575: Debug.AddCard(92327802,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1576: Debug.AddCard(92327802,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1577:
1578: -----------------
1579:
1580:
1581: -----------------
1582:
1583:
1584: -----------------
1585:
1586: Debug.AddCard(27053506,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
1587: Debug.ReloadFieldEnd()
1588: aux.BeginPuzzle()
1589: </code></pre>
1590: <h2 data-number="2.5" id="section-41"><span class="header-section-number">2.5</span> </h2>
1591: <p>应该可以把连接 3 吹回去。</p>
1592: <pre><code>Debug.SetAIName("base-2")
1593:
1594: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN,5)
1595:
1596: Debug.SetPlayerInfo(0,8000,0,0)
1597: Debug.SetPlayerInfo(1,8000,0,0)
1598:
1599:
1600: -----------------
1601:
1602: Debug.AddCard(84257640,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1603:
1604: -----------------
1605:
1606: Debug.AddCard(59120809,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
1607:
1608: -----------------
1609:
1610: Debug.AddCard(1362589,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1611: Debug.AddCard(1362589,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1612: Debug.AddCard(1362589,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
1613:
1614: -----------------
1615:
1616: Debug.AddCard(28570310,1,1,LOCATION_HAND,0,POS_FACEDOWN)
1617:
1618: -----------------
1619:
1620:
1621: -----------------
1622:
1623: Debug.AddCard(6061630,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1624: Debug.AddCard(6061630,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1625:
1626: Debug.ReloadFieldEnd()
1627: aux.BeginPuzzle()
1628: </code></pre>
1629: <h2 data-number="2.6" id="section-42"><span class="header-section-number">2.6</span> </h2>
1630: <p>应该在对方受到伤害后也可以适用黑羽的效果。</p>
1631: <pre><code>Debug.SetAIName("base-2")
1632:
1633: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1634:
1635: Debug.SetPlayerInfo(0,8000,0,0)
1636: Debug.SetPlayerInfo(1,8000,0,0)
1637:
1638:
1639: -----------------
1640:
1641:
1642: -----------------
1643:
1644:
1645: -----------------
1646:
1647: Debug.AddCard(46710683,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1648: Debug.AddCard(48202661,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1649: Debug.AddCard(48202661,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
1650: Debug.AddCard(5405695,0,0,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
1651:
1652: -----------------
1653:
1654:
1655: -----------------
1656:
1657:
1658: -----------------
1659:
1660: Debug.AddCard(48202661,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1661: Debug.AddCard(44430454,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1662: Debug.AddCard(44430454,1,1,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
1663:
1664: Debug.ReloadFieldEnd()
1665: aux.BeginPuzzle()
1666: </code></pre>
1667: <h2 data-number="2.7" id="section-43"><span class="header-section-number">2.7</span> </h2>
1668: <p>应该在适用仪式的供物的效果后不需要再满足流星辉巧群的攻击力条件。</p>
1669: <pre><code>Debug.SetAIName("base-2")
1670:
1671: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1672:
1673: Debug.SetPlayerInfo(0,8000,0,0)
1674: Debug.SetPlayerInfo(1,8000,0,0)
1675:
1676:
1677: -----------------
1678:
1679: Debug.AddCard(34334692,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1680: Debug.AddCard(49064413,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1681: Debug.AddCard(69035382,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1682: Debug.AddCard(22398665,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1683: Debug.AddCard(87322377,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1684: Debug.AddCard(87322377,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1685: Debug.AddCard(64631466,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1686: Debug.AddCard(6400512,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1687:
1688: -----------------
1689:
1690:
1691: -----------------
1692:
1693: Debug.AddCard(74701381,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1694:
1695: -----------------
1696:
1697:
1698: -----------------
1699:
1700:
1701: -----------------
1702:
1703:
1704: Debug.ReloadFieldEnd()
1705: aux.BeginPuzzle()
1706: </code></pre>
1707: <h2 data-number="2.8" id="section-44"><span class="header-section-number">2.8</span> </h2>
1708: <p>应该可以发动反骨王的效果。</p>
1709: <pre><code>Debug.SetAIName("base-2")
1710:
1711: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1712:
1713: Debug.SetPlayerInfo(0,8000,0,0)
1714: Debug.SetPlayerInfo(1,8000,0,0)
1715:
1716:
1717: -----------------
1718:
1719: Debug.AddCard(40227329,0,0,LOCATION_DECK,0,POS_FACEDOWN)
1720: Debug.AddCard(92536468,0,0,LOCATION_DECK,0,POS_FACEDOWN)
1721:
1722: -----------------
1723:
1724: Debug.AddCard(9024198,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
1725:
1726: -----------------
1727:
1728: Debug.AddCard(19580308,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1729: Debug.AddCard(19580308,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1730:
1731: -----------------
1732:
1733:
1734: -----------------
1735:
1736:
1737: -----------------
1738:
1739:
1740: Debug.ReloadFieldEnd()
1741: aux.BeginPuzzle()
1742: </code></pre>
1743: <h2 data-number="2.9" id="section-45"><span class="header-section-number">2.9</span> </h2>
1744: <p>应该否定企鹅会被永恒混沌限制。</p>
1745: <pre><code>Debug.SetAIName("base-2")
1746:
1747: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1748:
1749: Debug.SetPlayerInfo(0,8000,0,0)
1750: Debug.SetPlayerInfo(1,8000,0,0)
1751:
1752:
1753: -----------------
1754:
1755: Debug.AddCard(22026707,0,0,LOCATION_DECK,0,POS_FACEDOWN)
1756: Debug.AddCard(3985011,0,0,LOCATION_DECK,0,POS_FACEDOWN)
1757: Debug.AddCard(32623004,0,0,LOCATION_GRAVE,0,POS_FACEUP)
1758: Debug.AddCard(5628232,0,0,LOCATION_GRAVE,0,POS_FACEUP)
1759:
1760: -----------------
1761:
1762:
1763: -----------------
1764:
1765: Debug.AddCard(25750986,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1766: Debug.AddCard(76442347,0,0,LOCATION_MZONE,0,POS_FACEDOWN_ATTACK)
1767:
1768: -----------------
1769:
1770:
1771: -----------------
1772:
1773:
1774: -----------------
1775:
1776: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1777:
1778: Debug.ReloadFieldEnd()
1779: aux.BeginPuzzle()
1780: </code></pre>
1781: <h2 data-number="2.10" id="section-46"><span class="header-section-number">2.10</span> </h2>
1782: <p>应该可以特召海神。</p>
1783: <pre><code>Debug.SetAIName("base-2")
1784:
1785: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1786:
1787: Debug.SetPlayerInfo(0,8000,0,0)
1788: Debug.SetPlayerInfo(1,8000,0,0)
1789:
1790:
1791: -----------------
1792:
1793: Debug.AddCard(55063751,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1794:
1795: -----------------
1796:
1797: Debug.AddCard(86682165,0,0,LOCATION_GRAVE,0,POS_FACEDOWN,true)
1798:
1799: -----------------
1800:
1801:
1802: -----------------
1803:
1804:
1805: -----------------
1806:
1807:
1808: -----------------
1809:
1810: Debug.AddCard(30241314,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
1811: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1812:
1813: Debug.ReloadFieldEnd()
1814: aux.BeginPuzzle()
1815: </code></pre>
1816: <h2 data-number="2.11" id="section-47"><span class="header-section-number">2.11</span> </h2>
1817: <p>应该仇恨裂缝可以发动。</p>
1818: <pre><code>Debug.SetAIName("base-2")
1819:
1820: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1821:
1822: Debug.SetPlayerInfo(0,8000,0,0)
1823: Debug.SetPlayerInfo(1,8000,0,0)
1824:
1825:
1826: -----------------
1827:
1828:
1829: -----------------
1830:
1831:
1832: -----------------
1833:
1834: Debug.AddCard(70902743,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1835:
1836: -----------------
1837:
1838:
1839: -----------------
1840:
1841:
1842: -----------------
1843:
1844: Debug.AddCard(20721759,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
1845: Debug.AddCard(27240101,1,1,LOCATION_MZONE,0,POS_FACEUP_DEFENSE)
1846:
1847: Debug.ReloadFieldEnd()
1848: aux.BeginPuzzle()
1849: </code></pre>
1850: <h2 data-number="2.12" id="section-48"><span class="header-section-number">2.12</span> </h2>
1851: <p>锈龙不应该被召唤兽除外。</p>
1852: <pre><code>Debug.SetAIName("base-2")
1853:
1854: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1855:
1856: Debug.SetPlayerInfo(0,8000,0,0)
1857: Debug.SetPlayerInfo(1,8000,0,0)
1858:
1859:
1860: -----------------
1861:
1862: Debug.AddCard(90411554,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1863: Debug.AddCard(5405695,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1864: Debug.AddCard(5405695,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1865: Debug.AddCard(5405695,0,0,LOCATION_GRAVE,0,POS_FACEUP)
1866:
1867: -----------------
1868:
1869:
1870: -----------------
1871:
1872: Debug.AddCard(75286621,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1873:
1874: -----------------
1875:
1876:
1877: -----------------
1878:
1879:
1880: -----------------
1881:
1882:
1883: Debug.ReloadFieldEnd()
1884: aux.BeginPuzzle()
1885: </code></pre>
1886: <h2 data-number="2.13" id="section-49"><span class="header-section-number">2.13</span> </h2>
1887: <p>应该能特召冰水。</p>
1888: <pre><code>Debug.SetAIName("base-2")
1889:
1890: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1891:
1892: Debug.SetPlayerInfo(0,8000,0,0)
1893: Debug.SetPlayerInfo(1,8000,0,0)
1894:
1895:
1896: -----------------
1897:
1898:
1899: -----------------
1900:
1901: Debug.AddCard(86682165,0,0,LOCATION_GRAVE,0,POS_FACEUP,true)
1902:
1903: -----------------
1904:
1905: Debug.AddCard(93920745,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1906: Debug.AddCard(93920745,0,0,LOCATION_MZONE,1,POS_FACEDOWN_DEFENSE)
1907:
1908: -----------------
1909:
1910:
1911: -----------------
1912:
1913:
1914: -----------------
1915:
1916: Debug.AddCard(32623004,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1917:
1918: Debug.ReloadFieldEnd()
1919: aux.BeginPuzzle()
1920: </code></pre>
1921: <h2 data-number="2.14" id="section-50"><span class="header-section-number">2.14</span> </h2>
1922: <p>应该英雄假面改名后不算剑斗兽怪兽了。</p>
1923: <pre><code>Debug.SetAIName("AI")
1924: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN,5)
1925: Debug.SetPlayerInfo(0,8000,0,0)
1926: Debug.SetPlayerInfo(1,8000,0,0)
1927:
1928: Debug.AddCard(75141056,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1929:
1930: Debug.AddCard(78868776,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1931: Debug.AddCard(92373006,0,0,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
1932:
1933: Debug.AddCard(89943724,0,0,LOCATION_DECK,0,POS_FACEDOWN)
1934: Debug.AddCard(41470137,0,0,LOCATION_DECK,1,POS_FACEDOWN)
1935:
1936: Debug.ReloadFieldEnd()
1937: aux.BeginPuzzle()
1938: </code></pre>
1939: <h2 data-number="2.15" id="section-51"><span class="header-section-number">2.15</span> </h2>
1940: <p>应该喷气龙不能特召。</p>
1941: <pre><code>Debug.SetAIName("AI")
1942: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_PSEUDO_SHUFFLE+DUEL_SIMPLE_AI,5)
1943: Debug.SetPlayerInfo(0,8000,0,0)
1944: Debug.SetPlayerInfo(1,8000,0,0)
1945:
1946: Debug.AddCard(89631139,0,0,LOCATION_GRAVE,0,POS_FACEUP)
1947:
1948: Debug.AddCard(46986414,1,1,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
1949:
1950: Debug.AddCard(88120966,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
1951: Debug.AddCard(30576089,0,0,LOCATION_MZONE,2,POS_FACEDOWN)
1952:
1953: Debug.AddCard(53129443,0,0,LOCATION_HAND,0,POS_FACEUP)
1954:
1955: Debug.ReloadFieldEnd()
1956: aux.BeginPuzzle()
1957: </code></pre>
1958: <h2 data-number="2.16" id="section-52"><span class="header-section-number">2.16</span> </h2>
1959: <p>应该不能发动简易融合。</p>
1960: <pre><code>Debug.SetAIName("base-2")
1961:
1962: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1963:
1964: Debug.SetPlayerInfo(0,1400,0,0)
1965: Debug.SetPlayerInfo(1,8000,0,0)
1966:
1967: -----------------
1968:
1969: Debug.AddCard(1845204,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1970: Debug.AddCard(79323590,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1971:
1972: -----------------
1973:
1974: Debug.AddCard(41578483,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
1975:
1976: -----------------
1977:
1978:
1979: -----------------
1980:
1981:
1982: -----------------
1983:
1984:
1985: -----------------
1986:
1987:
1988: Debug.ReloadFieldEnd()
1989: aux.BeginPuzzle()
1990: </code></pre>
1991: <h2 data-number="2.17" id="section-53"><span class="header-section-number">2.17</span> </h2>
1992: <p>应该不能羽衣精效果。</p>
1993: <pre><code>Debug.SetAIName("base-2")
1994:
1995: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1996:
1997: Debug.SetPlayerInfo(0,8000,0,0)
1998: Debug.SetPlayerInfo(1,8000,0,0)
1999:
2000: -----------------
2001:
2002: Debug.AddCard(89538537,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2003: Debug.AddCard(7672244,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2004: Debug.AddCard(25533642,0,0,LOCATION_GRAVE,0,POS_FACEUP)
2005:
2006: -----------------
2007:
2008:
2009: -----------------
2010:
2011: Debug.AddCard(35146019,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
2012:
2013: -----------------
2014:
2015:
2016: -----------------
2017:
2018:
2019: -----------------
2020:
2021:
2022: Debug.ReloadFieldEnd()
2023: aux.BeginPuzzle()
2024: </code></pre>
2025: <h2 data-number="2.18" id="section-54"><span class="header-section-number">2.18</span> </h2>
2026: <p>应该不能以被无效的双龙为代价。</p>
2027: <pre><code>Debug.SetAIName("base-2")
2028:
2029: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2030:
2031: Debug.SetPlayerInfo(0,8000,0,0)
2032: Debug.SetPlayerInfo(1,8000,0,0)
2033:
2034: -----------------
2035:
2036:
2037: -----------------
2038:
2039:
2040: -----------------
2041:
2042: Debug.AddCard(65711558,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2043: Debug.AddCard(65711558,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
2044:
2045: -----------------
2046:
2047:
2048: -----------------
2049:
2050:
2051: -----------------
2052:
2053: Debug.AddCard(25542642,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
2054:
2055: Debug.ReloadFieldEnd()
2056: aux.BeginPuzzle()
2057: </code></pre>
2058: <h2 data-number="2.19" id="section-55"><span class="header-section-number">2.19</span> </h2>
2059: <p>应该不能以技能抽取为代价。</p>
2060: <pre><code>Debug.SetAIName("base-2")
2061:
2062: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2063:
2064: Debug.SetPlayerInfo(0,8000,0,0)
2065: Debug.SetPlayerInfo(1,8000,0,0)
2066:
2067: -----------------
2068:
2069:
2070: -----------------
2071:
2072:
2073: -----------------
2074:
2075: Debug.AddCard(82732705,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
2076: Debug.AddCard(65711558,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2077:
2078: -----------------
2079:
2080:
2081: -----------------
2082:
2083:
2084: -----------------
2085:
2086: Debug.AddCard(31178212,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2087:
2088: Debug.ReloadFieldEnd()
2089: aux.BeginPuzzle()
2090: </code></pre>
2091: <h2 data-number="2.20" id="section-56"><span class="header-section-number">2.20</span> </h2>
2092: <p>应该不能发动超银河。</p>
2093: <pre><code>Debug.SetAIName("base-2")
2094:
2095: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2096:
2097: Debug.SetPlayerInfo(0,8000,0,0)
2098: Debug.SetPlayerInfo(1,8000,0,0)
2099:
2100: -----------------
2101:
2102: Debug.AddCard(83512285,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2103: Debug.AddCard(93717133,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2104:
2105: -----------------
2106:
2107:
2108: -----------------
2109:
2110: Debug.AddCard(5405695,0,0,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
2111:
2112: -----------------
2113:
2114:
2115: -----------------
2116:
2117:
2118: -----------------
2119:
2120: Debug.AddCard(9617996,1,1,LOCATION_MZONE,5,POS_FACEUP_ATTACK)
2121:
2122: Debug.ReloadFieldEnd()
2123: aux.BeginPuzzle()
2124: </code></pre>
2125: <h2 data-number="2.21" id="section-57"><span class="header-section-number">2.21</span> </h2>
2126: <p>应该不能发动六武众效果。</p>
2127: <pre><code>Debug.SetAIName("base-2")
2128:
2129: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2130:
2131: Debug.SetPlayerInfo(0,8000,0,0)
2132: Debug.SetPlayerInfo(1,8000,0,0)
2133:
2134: -----------------
2135:
2136:
2137: -----------------
2138:
2139:
2140: -----------------
2141:
2142: Debug.AddCard(86780027,0,0,LOCATION_SZONE,0,POS_FACEUP)
2143: Debug.AddCard(6579928,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2144: Debug.AddCard(1828513,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
2145: Debug.AddCard(44430454,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
2146:
2147: -----------------
2148:
2149:
2150: -----------------
2151:
2152:
2153: -----------------
2154:
2155:
2156: Debug.ReloadFieldEnd()
2157: aux.BeginPuzzle()
2158: </code></pre>
2159: <h2 data-number="2.22" id="section-58"><span class="header-section-number">2.22</span> </h2>
2160: <p>应该可以发动新宇融合。</p>
2161: <pre><code>Debug.SetAIName("base-2")
2162:
2163: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2164:
2165: Debug.SetPlayerInfo(0,8000,0,0)
2166: Debug.SetPlayerInfo(1,8000,0,0)
2167:
2168: -----------------
2169:
2170:
2171: -----------------
2172:
2173: Debug.AddCard(90307498,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
2174:
2175: -----------------
2176:
2177: Debug.AddCard(14088859,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
2178: Debug.AddCard(89943723,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2179: Debug.AddCard(6205579,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
2180:
2181: -----------------
2182:
2183:
2184: -----------------
2185:
2186:
2187: -----------------
2188:
2189:
2190: Debug.ReloadFieldEnd()
2191: aux.BeginPuzzle()
2192: </code></pre>
2193: <h2 data-number="2.23" id="section-59"><span class="header-section-number">2.23</span> </h2>
2194: <p>应该对方恢复 1800 基本分。</p>
2195: <pre><code>Debug.SetAIName("base-2")
2196:
2197: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2198:
2199: Debug.SetPlayerInfo(0,8000,0,0)
2200: Debug.SetPlayerInfo(1,8000,0,0)
2201:
2202: -----------------
2203:
2204:
2205: -----------------
2206:
2207:
2208: -----------------
2209:
2210: Debug.AddCard(94793422,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
2211: Debug.AddCard(91665064,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
2212: Debug.AddCard(17285476,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2213: Debug.AddCard(17285476,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
2214: Debug.AddCard(36211150,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
2215:
2216: -----------------
2217:
2218: Debug.AddCard(5405695,1,1,LOCATION_HAND,0,POS_FACEDOWN)
2219:
2220: -----------------
2221:
2222:
2223: -----------------
2224:
2225: Debug.AddCard(34002992,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
2226: Debug.AddCard(28120197,1,1,LOCATION_SZONE,5,POS_FACEUP)
2227: Debug.AddCard(31812496,1,1,LOCATION_MZONE,0,POS_FACEUP_DEFENSE)
2228:
2229: Debug.ReloadFieldEnd()
2230: aux.BeginPuzzle()
2231: </code></pre>
2232: <h2 data-number="2.24" id="section-60"><span class="header-section-number">2.24</span> </h2>
2233: <p>应该不是 1000 伤害。</p>
2234: <pre><code>Debug.SetAIName("base-2")
2235:
2236: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2237:
2238: Debug.SetPlayerInfo(0,800,0,0)
2239: Debug.SetPlayerInfo(1,8000,0,0)
2240:
2241: -----------------
2242:
2243:
2244: -----------------
2245:
2246:
2247: -----------------
2248:
2249: Debug.AddCard(41927278,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
2250: Debug.AddCard(5405695,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
2251:
2252: -----------------
2253:
2254:
2255: -----------------
2256:
2257:
2258: -----------------
2259:
2260: Debug.AddCard(92481084,1,1,LOCATION_SZONE,5,POS_FACEUP)
2261: Debug.AddCard(94004268,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2262:
2263: Debug.ReloadFieldEnd()
2264: aux.BeginPuzzle()
2265: </code></pre>
2266: <h2 data-number="2.25" id="section-61"><span class="header-section-number">2.25</span> </h2>
2267: <p>应该我方不受伤害。</p>
2268: <pre><code>Debug.SetAIName("base-2")
2269:
2270: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2271:
2272: Debug.SetPlayerInfo(0,8000,0,0)
2273: Debug.SetPlayerInfo(1,8000,0,0)
2274:
2275: -----------------
2276:
2277:
2278: -----------------
2279:
2280:
2281: -----------------
2282:
2283: Debug.AddCard(41927278,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
2284: --~ Debug.AddCard(5405695,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2285: --~ Debug.AddCard(55998462,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
2286: Debug.AddCard(17016362,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
2287:
2288: -----------------
2289:
2290:
2291: -----------------
2292:
2293:
2294: -----------------
2295:
2296: Debug.AddCard(94004268,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2297:
2298: Debug.ReloadFieldEnd()
2299: aux.BeginPuzzle()
2300: </code></pre>
2301: <h2 data-number="2.26" id="section-62"><span class="header-section-number">2.26</span> </h2>
2302: <p>应该衍生物不被破坏。</p>
2303: <pre><code>Debug.SetAIName("base-2")
2304:
2305: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2306:
2307: Debug.SetPlayerInfo(0,8000,0,0)
2308: Debug.SetPlayerInfo(1,8000,0,0)
2309:
2310: -----------------
2311:
2312:
2313: -----------------
2314:
2315:
2316: -----------------
2317:
2318: Debug.AddCard(5318639,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
2319: Debug.AddCard(24081957,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
2320: Debug.AddCard(53451824,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2321: Debug.AddCard(64631466,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
2322: Debug.AddCard(90884403,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
2323:
2324: -----------------
2325:
2326:
2327: -----------------
2328:
2329:
2330: -----------------
2331:
2332:
2333: Debug.ReloadFieldEnd()
2334: aux.BeginPuzzle()
2335: </code></pre>
2336: <h2 data-number="2.27" id="section-63"><span class="header-section-number">2.27</span> </h2>
2337: <p>应该有一次特召机会。</p>
2338: <pre><code>Debug.SetAIName("base-2")
2339:
2340: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2341:
2342: Debug.SetPlayerInfo(0,8000,0,0)
2343: Debug.SetPlayerInfo(1,8000,0,0)
2344:
2345: -----------------
2346:
2347: Debug.AddCard(76145933,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2348: Debug.AddCard(49928686,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2349: Debug.AddCard(49928686,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2350:
2351: -----------------
2352:
2353: Debug.AddCard(94977269,0,0,LOCATION_GRAVE,0,POS_FACEUP,true)
2354: Debug.AddCard(94977269,0,0,LOCATION_GRAVE,0,POS_FACEUP,true)
2355:
2356: -----------------
2357:
2358: Debug.AddCard(30312361,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2359: Debug.AddCard(32295838,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
2360:
2361: -----------------
2362:
2363:
2364: -----------------
2365:
2366:
2367: -----------------
2368:
2369:
2370: Debug.ReloadFieldEnd()
2371: --~ aux.BeginPuzzle()
2372: </code></pre>
2373: <h2 data-number="2.28" id="section-64"><span class="header-section-number">2.28</span> </h2>
2374: <p>应该不回到卡组。</p>
2375: <pre><code>Debug.SetAIName("base-2")
2376:
2377: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2378:
2379: Debug.SetPlayerInfo(0,8000,0,0)
2380: Debug.SetPlayerInfo(1,8000,0,0)
2381:
2382: -----------------
2383:
2384:
2385: -----------------
2386:
2387: Debug.AddCard(40080312,0,0,LOCATION_GRAVE,0,POS_FACEUP,true)
2388:
2389: -----------------
2390:
2391: Debug.AddCard(30312361,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2392:
2393: -----------------
2394:
2395:
2396: -----------------
2397:
2398:
2399: -----------------
2400:
2401:
2402: Debug.ReloadFieldEnd()
2403: aux.BeginPuzzle()
2404: </code></pre>
2405: <h2 data-number="2.29" id="section-65"><span class="header-section-number">2.29</span> </h2>
2406: <p>应该要用龙星作为素材。</p>
2407: <pre><code>Debug.SetAIName("base-2")
2408:
2409: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2410:
2411: Debug.SetPlayerInfo(0,8000,0,0)
2412: Debug.SetPlayerInfo(1,8000,0,0)
2413:
2414: -----------------
2415:
2416: Debug.AddCard(99946920,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2417:
2418: -----------------
2419:
2420: Debug.AddCard(80666118,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
2421:
2422: -----------------
2423:
2424: Debug.AddCard(95004025,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2425: local c = Debug.AddCard(55863245,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
2426: Debug.PreSummon(c, SUMMON_TYPE_SYNCHRO)
2427: Debug.AddCard(77783947,0,0,LOCATION_SZONE,1,POS_FACEUP)
2428:
2429: -----------------
2430:
2431:
2432: -----------------
2433:
2434:
2435: -----------------
2436:
2437:
2438: Debug.ReloadFieldEnd()
2439: aux.BeginPuzzle()
2440: </code></pre>
2441: <h2 data-number="2.30" id="section-66"><span class="header-section-number">2.30</span> </h2>
2442: <p>应该不能召唤魔王。</p>
2443: <pre><code>Debug.SetAIName("base-2")
2444:
2445: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2446:
2447: Debug.SetPlayerInfo(0,8000,0,0)
2448: Debug.SetPlayerInfo(1,8000,0,0)
2449:
2450: -----------------
2451:
2452: Debug.AddCard(29424328,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2453: Debug.AddCard(68005187,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2454:
2455: -----------------
2456:
2457:
2458: -----------------
2459:
2460: Debug.AddCard(18108166,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2461: Debug.AddCard(18108166,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
2462:
2463: -----------------
2464:
2465:
2466: -----------------
2467:
2468:
2469: -----------------
2470:
2471: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2472:
2473: Debug.ReloadFieldEnd()
2474: aux.BeginPuzzle()
2475: </code></pre>
2476: <h2 data-number="2.31" id="section-67"><span class="header-section-number">2.31</span> </h2>
2477: <p>应该不能特召野鸭。</p>
2478: <pre><code>Debug.SetAIName("base-2")
2479:
2480: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2481:
2482: Debug.SetPlayerInfo(0,8000,0,0)
2483: Debug.SetPlayerInfo(1,8000,0,0)
2484:
2485: -----------------
2486:
2487: Debug.AddCard(68005187,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2488: Debug.AddCard(54813225,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2489: Debug.AddCard(12958919,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2490:
2491: -----------------
2492:
2493:
2494: -----------------
2495:
2496:
2497: -----------------
2498:
2499:
2500: -----------------
2501:
2502:
2503: -----------------
2504:
2505: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2506:
2507: Debug.ReloadFieldEnd()
2508: aux.BeginPuzzle()
2509: </code></pre>
2510: <h2 data-number="2.32" id="section-68"><span class="header-section-number">2.32</span> </h2>
2511: <p>应该不能解放古怪恶魔。</p>
2512: <pre><code>Debug.SetAIName("base-2")
2513:
2514: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2515:
2516: Debug.SetPlayerInfo(0,8000,0,0)
2517: Debug.SetPlayerInfo(1,8000,0,0)
2518:
2519: -----------------
2520:
2521: Debug.AddCard(68005187,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2522: Debug.AddCard(57624336,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2523:
2524: -----------------
2525:
2526:
2527: -----------------
2528:
2529:
2530: -----------------
2531:
2532:
2533: -----------------
2534:
2535:
2536: -----------------
2537:
2538: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2539:
2540: Debug.ReloadFieldEnd()
2541: aux.BeginPuzzle()
2542: </code></pre>
2543: <h2 data-number="2.33" id="section-69"><span class="header-section-number">2.33</span> </h2>
2544: <p>应该能发轰炸龙的效果。</p>
2545: <pre><code>Debug.SetAIName("base-2")
2546:
2547: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2548:
2549: Debug.SetPlayerInfo(0,8000,0,0)
2550: Debug.SetPlayerInfo(1,8000,0,0)
2551:
2552: -----------------
2553:
2554:
2555: -----------------
2556:
2557:
2558: -----------------
2559:
2560: Debug.AddCard(4031928,0,0,LOCATION_SZONE,3,POS_FACEDOWN)
2561: Debug.AddCard(46247282,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2562:
2563: -----------------
2564:
2565:
2566: -----------------
2567:
2568:
2569: -----------------
2570:
2571: Debug.AddCard(80770678,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
2572: Debug.AddCard(5821478,1,1,LOCATION_MZONE,5,POS_FACEUP_ATTACK)
2573:
2574: Debug.ReloadFieldEnd()
2575: aux.BeginPuzzle()
2576: </code></pre>
2577: <h2 data-number="2.34" id="section-70"><span class="header-section-number">2.34</span> </h2>
2578: <p>应该可以连续攻击。</p>
2579: <pre><code>Debug.SetAIName("base-2")
2580:
2581: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN,5)
2582:
2583: Debug.SetPlayerInfo(0,8000,0,0)
2584: Debug.SetPlayerInfo(1,8000,0,0)
2585:
2586: -----------------
2587:
2588:
2589: -----------------
2590:
2591: Debug.AddCard(68934651,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
2592: Debug.AddCard(42632209,0,0,LOCATION_GRAVE,0,POS_FACEUP,true)
2593:
2594: -----------------
2595:
2596: Debug.AddCard(52497105,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
2597: Debug.AddCard(73178098,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
2598: Debug.AddCard(72529749,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2599: Debug.AddCard(72529749,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
2600: Debug.AddCard(72529749,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
2601:
2602: -----------------
2603:
2604: Debug.AddCard(60643553,1,1,LOCATION_HAND,0,POS_FACEDOWN)
2605:
2606: -----------------
2607:
2608:
2609: -----------------
2610:
2611: Debug.AddCard(62279055,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
2612:
2613: Debug.ReloadFieldEnd()
2614: aux.BeginPuzzle()
2615: </code></pre>
2616: <h2 data-number="2.35" id="section-71"><span class="header-section-number">2.35</span> </h2>
2617: <p>应该可以特召紫翠玉龙。</p>
2618: <pre><code>Debug.SetAIName("base-2")
2619:
2620: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2621:
2622: Debug.SetPlayerInfo(0,8000,0,0)
2623: Debug.SetPlayerInfo(1,8000,0,0)
2624:
2625: -----------------
2626:
2627: Debug.AddCard(43096270,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2628:
2629: -----------------
2630:
2631: Debug.AddCard(11765832,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
2632: Debug.AddCard(37675907,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
2633:
2634: -----------------
2635:
2636: Debug.AddCard(22888900,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
2637: Debug.AddCard(24094653,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
2638: Debug.AddCard(38982356,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2639: Debug.AddCard(5265750,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
2640: Debug.AddCard(93665266,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
2641:
2642: Debug.ReloadFieldEnd()
2643: --~ aux.BeginPuzzle()
2644: </code></pre>
2645: <h2 data-number="2.36" id="section-72"><span class="header-section-number">2.36</span> </h2>
2646: <p>应该可以发动特洛伊炸弹。</p>
2647: <pre><code>Debug.SetAIName("base-2")
2648:
2649: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2650:
2651: Debug.SetPlayerInfo(0,8000,0,0)
2652: Debug.SetPlayerInfo(1,8000,0,0)
2653:
2654: -----------------
2655:
2656:
2657: -----------------
2658:
2659:
2660: -----------------
2661:
2662: Debug.AddCard(45986603,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
2663:
2664: -----------------
2665:
2666:
2667: -----------------
2668:
2669:
2670: -----------------
2671:
2672: Debug.AddCard(63323539,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
2673: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2674:
2675: Debug.ReloadFieldEnd()
2676: aux.BeginPuzzle()
2677: </code></pre>
2678: <h2 data-number="2.37" id="section-73"><span class="header-section-number">2.37</span> </h2>
2679: <p>应该不能发动废品收集者效果。</p>
2680: <pre><code>Debug.SetAIName("base-2")
2681:
2682: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2683:
2684: Debug.SetPlayerInfo(0,8000,0,0)
2685: Debug.SetPlayerInfo(1,8000,0,0)
2686:
2687: -----------------
2688:
2689: Debug.AddCard(97168905,0,0,LOCATION_GRAVE,0,POS_FACEUP)
2690:
2691: -----------------
2692:
2693:
2694: -----------------
2695:
2696: Debug.AddCard(58242947,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2697:
2698: -----------------
2699:
2700: Debug.AddCard(5405695,1,1,LOCATION_DECK,0,POS_FACEDOWN)
2701:
2702: -----------------
2703:
2704:
2705: -----------------
2706:
2707:
2708: Debug.ReloadFieldEnd()
2709: aux.BeginPuzzle()
2710: </code></pre>
2711: <h2 data-number="2.38" id="section-74"><span class="header-section-number">2.38</span> </h2>
2712: <p>应该可以选择适用神殿还是适用狂时钟的效果。</p>
2713: <pre><code>Debug.SetAIName("base-2")
2714:
2715: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2716:
2717: Debug.SetPlayerInfo(0,8000,0,0)
2718: Debug.SetPlayerInfo(1,8000,0,0)
2719:
2720: -----------------
2721:
2722: Debug.AddCard(2511,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2723: Debug.AddCard(3244563,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2724: Debug.AddCard(3244563,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2725: Debug.AddCard(29762407,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2726: Debug.AddCard(73632127,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2727: Debug.AddCard(94192409,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2728:
2729: -----------------
2730:
2731: Debug.AddCard(71594310,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
2732:
2733: -----------------
2734:
2735: Debug.AddCard(2347656,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2736: Debug.AddCard(43096270,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
2737: Debug.AddCard(43096270,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
2738:
2739: -----------------
2740:
2741:
2742: -----------------
2743:
2744:
2745: -----------------
2746:
2747: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2748:
2749: Debug.ReloadFieldEnd()
2750: aux.BeginPuzzle()
2751: Debug.SetAIName("base-2")
2752:
2753: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2754:
2755: Debug.SetPlayerInfo(0,8000,0,0)
2756: Debug.SetPlayerInfo(1,8000,0,0)
2757:
2758: -----------------
2759:
2760: Debug.AddCard(2511,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2761: Debug.AddCard(3244563,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2762: Debug.AddCard(3244563,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2763: Debug.AddCard(29762407,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2764: Debug.AddCard(73632127,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2765: Debug.AddCard(94192409,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2766:
2767: -----------------
2768:
2769: Debug.AddCard(71594310,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
2770:
2771: -----------------
2772:
2773: Debug.AddCard(2347656,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2774: Debug.AddCard(43096270,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
2775: Debug.AddCard(43096270,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
2776:
2777: -----------------
2778:
2779:
2780: -----------------
2781:
2782:
2783: -----------------
2784:
2785: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2786:
2787: Debug.ReloadFieldEnd()
2788: aux.BeginPuzzle()
2789: </code></pre>
2790: <h2 data-number="2.39" id="section-75"><span class="header-section-number">2.39</span> </h2>
2791: <p>应该游戏不崩溃。</p>
2792: <pre><code>Debug.SetAIName("base-2")
2793:
2794: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN,5)
2795:
2796: Debug.SetPlayerInfo(0,8000,0,0)
2797: Debug.SetPlayerInfo(1,8000,0,0)
2798:
2799: -----------------
2800:
2801:
2802: -----------------
2803:
2804:
2805: -----------------
2806:
2807: Debug.AddCard(11510448,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2808: Debug.AddCard(20155904,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2809: Debug.AddCard(20155904,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2810:
2811: -----------------
2812:
2813:
2814: -----------------
2815:
2816:
2817: -----------------
2818:
2819: Debug.AddCard(86937530,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2820: Debug.AddCard(86937530,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
2821:
2822: Debug.ReloadFieldEnd()
2823: aux.BeginPuzzle()
2824: </code></pre>
2825: <h2 data-number="2.40" id="section-76"><span class="header-section-number">2.40</span> </h2>
2826: <p>应该可以选择适用顺序。</p>
2827: <pre><code>Debug.SetAIName("base-2")
2828:
2829: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2830:
2831: Debug.SetPlayerInfo(0,500,0,0)
2832: Debug.SetPlayerInfo(1,8000,0,0)
2833:
2834: -----------------
2835:
2836:
2837: -----------------
2838:
2839:
2840: -----------------
2841:
2842: Debug.AddCard(82003859,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
2843: Debug.AddCard(82199284,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2844:
2845: -----------------
2846:
2847:
2848: -----------------
2849:
2850:
2851: -----------------
2852:
2853:
2854: Debug.ReloadFieldEnd()
2855: aux.BeginPuzzle()
2856: </code></pre>
2857: <h2 data-number="2.41" id="section-77"><span class="header-section-number">2.41</span> </h2>
2858: <p>应该不是如此分别计算。</p>
2859: <pre><code>Debug.SetAIName("base-2")
2860:
2861: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2862:
2863: Debug.SetPlayerInfo(0,8000,0,0)
2864: Debug.SetPlayerInfo(1,8000,0,0)
2865:
2866: -----------------
2867:
2868:
2869: -----------------
2870:
2871: Debug.AddCard(23995347,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
2872: Debug.AddCard(23995347,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
2873: Debug.AddCard(23995347,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
2874: Debug.AddCard(27134689,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
2875: Debug.AddCard(27134689,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
2876: Debug.AddCard(27134689,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
2877: Debug.AddCard(3544583,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
2878: Debug.AddCard(1641882,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
2879: Debug.AddCard(1641882,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
2880: Debug.AddCard(3544583,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
2881: Debug.AddCard(1641882,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
2882: Debug.AddCard(3544583,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
2883:
2884: -----------------
2885:
2886: Debug.AddCard(48814566,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
2887: Debug.AddCard(48814566,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
2888: Debug.AddCard(68073522,0,0,LOCATION_SZONE,2,POS_FACEDOWN)
2889: Debug.AddCard(68073522,0,0,LOCATION_SZONE,3,POS_FACEDOWN)
2890:
2891: -----------------
2892:
2893:
2894: -----------------
2895:
2896: Debug.AddCard(23995347,1,1,LOCATION_EXTRA,0,POS_FACEDOWN)
2897: Debug.AddCard(23995347,1,1,LOCATION_EXTRA,0,POS_FACEDOWN)
2898: Debug.AddCard(23995347,1,1,LOCATION_EXTRA,0,POS_FACEDOWN)
2899: Debug.AddCard(27134689,1,1,LOCATION_EXTRA,0,POS_FACEDOWN)
2900: Debug.AddCard(27134689,1,1,LOCATION_EXTRA,0,POS_FACEDOWN)
2901: Debug.AddCard(27134689,1,1,LOCATION_EXTRA,0,POS_FACEDOWN)
2902: Debug.AddCard(3544583,1,1,LOCATION_EXTRA,0,POS_FACEDOWN)
2903: Debug.AddCard(1641882,1,1,LOCATION_EXTRA,0,POS_FACEDOWN)
2904: Debug.AddCard(1641882,1,1,LOCATION_EXTRA,0,POS_FACEDOWN)
2905: Debug.AddCard(3544583,1,1,LOCATION_EXTRA,0,POS_FACEDOWN)
2906: Debug.AddCard(1641882,1,1,LOCATION_EXTRA,0,POS_FACEDOWN)
2907: Debug.AddCard(3544583,1,1,LOCATION_EXTRA,0,POS_FACEDOWN)
2908:
2909: -----------------
2910:
2911:
2912: Debug.ReloadFieldEnd()
2913: aux.BeginPuzzle()
2914: </code></pre>
2915: <h2 data-number="2.42" id="section-78"><span class="header-section-number">2.42</span> </h2>
2916: <p>应该可以正常处理骚灵效果。</p>
2917: <pre><code>Debug.SetAIName("base-2")
2918:
2919: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2920:
2921: Debug.SetPlayerInfo(0,8000,0,0)
2922: Debug.SetPlayerInfo(1,8000,0,0)
2923:
2924: -----------------
2925:
2926: Debug.AddCard(47355498,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2927: Debug.AddCard(52927340,0,0,LOCATION_GRAVE,0,POS_FACEUP)
2928:
2929: -----------------
2930:
2931:
2932: -----------------
2933:
2934: Debug.AddCard(49032236,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2935: Debug.AddCard(5405695,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2936: Debug.AddCard(53143898,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
2937:
2938: -----------------
2939:
2940:
2941: -----------------
2942:
2943:
2944: -----------------
2945:
2946:
2947: Debug.ReloadFieldEnd()
2948: aux.BeginPuzzle()
2949: </code></pre>
2950: <h2 data-number="2.43" id="section-79"><span class="header-section-number">2.43</span> </h2>
2951: <p>应该不能发动时钟蜥蜴的效果。</p>
2952: <pre><code>Debug.SetAIName("base-2")
2953:
2954: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2955:
2956: Debug.SetPlayerInfo(0,8000,0,0)
2957: Debug.SetPlayerInfo(1,8000,0,0)
2958:
2959: -----------------
2960:
2961: Debug.AddCard(5405695,0,0,LOCATION_GRAVE,0,POS_FACEUP)
2962: Debug.AddCard(5405695,0,0,LOCATION_GRAVE,0,POS_FACEUP)
2963:
2964: -----------------
2965:
2966: Debug.AddCard(10817524,0,0,LOCATION_GRAVE,0,POS_FACEUP,true)
2967:
2968: -----------------
2969:
2970: Debug.AddCard(30398342,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
2971: Debug.AddCard(51476410,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2972:
2973: -----------------
2974:
2975:
2976: -----------------
2977:
2978:
2979: -----------------
2980:
2981:
2982: Debug.ReloadFieldEnd()
2983: aux.BeginPuzzle()
2984: </code></pre>
2985: <h2 data-number="2.44" id="section-80"><span class="header-section-number">2.44</span> </h2>
2986: <p>应该不能发动莫忘骨头派对的效果。</p>
2987: <pre><code>Debug.SetAIName("base-2")
2988:
2989: Debug.ReloadFieldBegin(DUEL_SIMPLE_AI,5)
2990:
2991: Debug.SetPlayerInfo(0,8000,0,0)
2992: Debug.SetPlayerInfo(1,8000,0,0)
2993:
2994: -----------------
2995:
2996: Debug.AddCard(80722024,0,0,LOCATION_GRAVE,0,POS_FACEUP)
2997:
2998: -----------------
2999:
3000:
3001: -----------------
3002:
3003: Debug.AddCard(81945676,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
3004:
3005: -----------------
3006:
3007:
3008: -----------------
3009:
3010:
3011: -----------------
3012:
3013:
3014: Debug.ReloadFieldEnd()
3015: aux.BeginPuzzle()
3016: </code></pre>
3017: <h1 data-number="3" id="小结"><span class="header-section-number">3</span> 小结</h1>
3018: <p>异常出现的原因主要有:</p>
3019: <ol type="1">
3020: <li><p>预测能力的缺失</p>
3021: <ol type="1">
3022: <li><p>比如「异界共鸣-同调融合」,无法预测墓地</p></li>
3023: <li><p>比如「战华盟将-双龙」,无法预测对象</p></li>
3024: </ol></li>
3025: <li><p>适用顺序的缺失</p>
3026: <ol type="1">
3027: <li><p>比如多个同级效果代价,应该可以选择先适用哪个效果代价</p></li>
3028: <li><p>比如「缺陷编译器」,应该可以选择适用的卡</p></li>
3029: </ol></li>
3030: <li><p>统一结算与分开结算的混淆</p>
3031: <ol type="1">
3032: <li>比如「魂吸收」,把应该统一结算的效果进行分开结算了</li>
3033: </ol></li>
3034: <li><p>效果执行过程中的判定区域改变</p>
3035: <ol type="1">
3036: <li>比如「魔导兽 迦楼罗」</li>
3037: </ol></li>
3038: <li><p>效果的不固定</p>
3039: <ol type="1">
3040: <li>比如「十二兽 鸡拳」</li>
3041: </ol></li>
3042: <li><p>素材范围的扩大</p>
3043: <ol type="1">
3044: <li>比如「龙子」,帮其他卡也扩大了素材范围</li>
3045: </ol></li>
3046: <li><p>字段的不变</p>
3047: <ol type="1">
3048: <li>比如「英雄假面」,应该改变字段</li>
3049: </ol></li>
3050: <li><p>条件未附加</p>
3051: <ol type="1">
3052: <li>比如「灵魂交错」,应该为其他卡增加一个强制条件</li>
3053: </ol></li>
3054: </ol>
3055: <p>暂时先小结这些吧。</p>
3056: <h1 data-number="4" id="原因"><span class="header-section-number">4</span> 原因</h1>
3057: <h2 data-number="4.1" id="召唤时的卡名提示"><span class="header-section-number">4.1</span> 召唤时的卡名提示</h2>
3058: <p>(在残局模式中)</p>
3059: <p>当我方召唤「悠悠」时,会有一个关于「悠悠」的卡名提示。</p>
3060: <p>当对方召唤「悠悠」时,<b>不会有</b>一个关于「悠悠」的卡名提示。</p>
3061: <p>在我方召唤「悠悠」时,会产生 MSG_HINT 和 MSG_SELECT_PLACE 。</p>
3062: <p>但在对方召唤「悠悠」时,只会产生 MSG_SELECT_PLACE 。</p>
3063: <p>这是因为 single_mode.cpp 的 SinglePlayAnalyze 在进行 MSG_HINT
3064: 的消息转发时会做一个多余的玩家判断。</p>
3065: <pre><code>Debug.SetAIName("base-2")
3066:
3067: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN,5)
3068:
3069: Debug.SetPlayerInfo(0,8000,0,0)
3070:
3071: Debug.SetPlayerInfo(1,8000,0,0)
3072:
3073:
3074: -----------------
3075:
3076: Debug.AddCard(27288416,0,0,LOCATION_HAND,0,POS_FACEDOWN)
3077:
3078: -----------------
3079:
3080:
3081: -----------------
3082:
3083:
3084: -----------------
3085:
3086: Debug.AddCard(27288416,1,1,LOCATION_HAND,0,POS_FACEDOWN)
3087:
3088: -----------------
3089:
3090:
3091: -----------------
3092:
3093:
3094: Debug.ReloadFieldEnd()
3095:
3096: --~ aux.BeginPuzzle()
3097: </code></pre>
3098: <h2 data-number="4.2" id="料理对决类的失误"><span class="header-section-number">4.2</span> 料理对决类的失误</h2>
3099: <p>「糕冷的料理对决」<b>应该可以</b>把「圣菓使
3100: 考维曲天使」特殊召唤到对方的额外怪兽区域,但现在,虽然出现了代表可选的背景线,但是却不能选择那个区域。</p>
3101: <p>同样的事情,也发生在残局模式中,比如当我方控制对方要特殊召唤怪兽到额外怪兽区域时,就也出现了代表可选的背景线,但是却不能选择那个区域。</p>
3102: <p>通过对残局模式的追踪,可以发现,当我方控制对方要特殊召唤怪兽到额外怪兽区域时,
3103: MSG_SELECT_PLACE 有两个值是异常的:</p>
3104: <ol type="1">
3105: <li><p>hovered_controler</p></li>
3106: <li><p>selectable_field</p></li>
3107: </ol>
3108: <p>当要确定 selectable_field 时, hovered_controler 的值会影响到
3109: selectable_field 的值,主要是让 selectable_field 的高 16 位与低 16
3110: 位进行互换。</p>
3111: <p>也就是说,低 16 位用来表示我方可选区域,高 16
3112: 位用来表示对方可选区域。</p>
3113: <p>之所以要用互换,而不是用直接移位,估计是因为我方与对方的视角不同。</p>
3114: <p>那么为什么 hovered_controler 的值会出现异常?</p>
3115: <p>这是因为 event_handler.cpp
3116: 在处理额外怪兽区域悬停消息的时候,只考虑到了这个区域是否有卡,而没有考虑到
3117: selectable_field 。</p>
3118: <pre><code>Debug.SetAIName("base-2")
3119:
3120: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
3121:
3122: Debug.SetPlayerInfo(0,8000,0,0)
3123:
3124: Debug.SetPlayerInfo(1,8000,0,0)
3125:
3126:
3127: -----------------
3128:
3129: Debug.AddCard(46485778,0,0,LOCATION_DECK,0,POS_FACEDOWN)
3130: Debug.AddCard(14283055,0,0,LOCATION_HAND,0,POS_FACEDOWN)
3131:
3132: -----------------
3133:
3134: Debug.AddCard(26435595,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
3135:
3136: -----------------
3137:
3138:
3139: -----------------
3140:
3141:
3142: -----------------
3143:
3144:
3145: -----------------
3146:
3147:
3148: Debug.ReloadFieldEnd()
3149:
3150: aux.BeginPuzzle()
3151:
3152: </code></pre>
3153: <script>
3154:
3155: document.onclick = function(event) {
3156:
3157: var target = event.target
3158:
3159: if (target.tagName == "PRE"
3160: || target.tagName == "CODE") {
3161: if (window.getSelection().toString() !== "") {
3162: return
3163: }
3164: var range = document.createRange();
3165: range.selectNodeContents(target);
3166: window.getSelection().removeAllRanges();
3167: window.getSelection().addRange(range);
3168: var successful = document.execCommand("copy");
3169: target.removeAttribute("contenteditable");
3170: window.getSelection().removeAllRanges();
3171: }
3172:
3173: }
3174:
3175: </script>
3176: </body>
3177: </html>