游戏王残局简化版

Annotation For single/枯岳说书人_a19 3_27_23.lua
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Annotation For single/枯岳说书人_a19 3_27_23.lua

Origin for each line in single/枯岳说书人_a19 3_27_23.lua from check-in ceb3f9fd47:

ceb3f9fd47 2024-02-10    1: --[[message
ceb3f9fd47 2024-02-10    2: 察局:
ceb3f9fd47 2024-02-10    3: 简语:四征龙
ceb3f9fd47 2024-02-10    4: 原局:四妹_a26
ceb3f9fd47 2024-02-10    5: ]]
ceb3f9fd47 2024-02-10    6: 
ceb3f9fd47 2024-02-10    7: --puzzle1
ceb3f9fd47 2024-02-10    8: Debug.SetAIName("枯岳说书人_a19")
ceb3f9fd47 2024-02-10    9: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)
ceb3f9fd47 2024-02-10   10: Debug.SetPlayerInfo(0, 600, 0, 0)
ceb3f9fd47 2024-02-10   11: Debug.SetPlayerInfo(1, 31000, 0, 0)
ceb3f9fd47 2024-02-10   12: Debug.AddCard(33365932, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
ceb3f9fd47 2024-02-10   13: Debug.AddCard(90411554, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
ceb3f9fd47 2024-02-10   14: --~ Debug.AddCard(74848038,0,0,LOCATION_DECK,0,POS_FACEDOWN)
ceb3f9fd47 2024-02-10   15: Debug.AddCard(71490127, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
ceb3f9fd47 2024-02-10   16: Debug.AddCard(89399912, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
ceb3f9fd47 2024-02-10   17: Debug.AddCard(14943837, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
ceb3f9fd47 2024-02-10   18: --~ Debug.AddCard(43422537,0,0,LOCATION_DECK,0,POS_FACEDOWN)
ceb3f9fd47 2024-02-10   19: Debug.AddCard(26400609, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
ceb3f9fd47 2024-02-10   20: --~ Debug.AddCard(51790181,0,0,LOCATION_DECK,0,POS_FACEDOWN)
ceb3f9fd47 2024-02-10   21: --~ Debug.AddCard(23303072,0,0,LOCATION_DECK,0,POS_FACEDOWN)
ceb3f9fd47 2024-02-10   22: Debug.AddCard(33550694, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
ceb3f9fd47 2024-02-10   23: --~ Debug.AddCard(76862289,0,0,LOCATION_DECK,0,POS_FACEDOWN)
ceb3f9fd47 2024-02-10   24: --~ Debug.AddCard(93946239,0,0,LOCATION_DECK,0,POS_FACEDOWN)
ceb3f9fd47 2024-02-10   25: --~ Debug.AddCard(55589254,0,0,LOCATION_DECK,0,POS_FACEDOWN)
ceb3f9fd47 2024-02-10   26: Debug.AddCard(27415516, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
ceb3f9fd47 2024-02-10   27: Debug.AddCard(53804307, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
ceb3f9fd47 2024-02-10   28: 
ceb3f9fd47 2024-02-10   29: Debug.AddCard(91020571, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
ceb3f9fd47 2024-02-10   30: Debug.AddCard(33365932, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP)
ceb3f9fd47 2024-02-10   31: --~ Debug.AddCard(90726340,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
ceb3f9fd47 2024-02-10   32: --~ Debug.AddCard(10389142,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
ceb3f9fd47 2024-02-10   33: --~ Debug.AddCard(80117527,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
ceb3f9fd47 2024-02-10   34: Debug.AddCard(22110647, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
ceb3f9fd47 2024-02-10   35: Debug.AddCard(22110647, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
ceb3f9fd47 2024-02-10   36: Debug.AddCard(25862681, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
ceb3f9fd47 2024-02-10   37: Debug.AddCard(6602300, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
ceb3f9fd47 2024-02-10   38: Debug.AddCard(6602300, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
ceb3f9fd47 2024-02-10   39: Debug.AddCard(6602300, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
ceb3f9fd47 2024-02-10   40: Debug.AddCard(99267150, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
ceb3f9fd47 2024-02-10   41: Debug.AddCard(27174286, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN)
ceb3f9fd47 2024-02-10   42: Debug.AddCard(20586572, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK)
ceb3f9fd47 2024-02-10   43: Debug.AddCard(51534754, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
ceb3f9fd47 2024-02-10   44: Debug.AddCard(4335645, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK)
ceb3f9fd47 2024-02-10   45: Debug.AddCard(47060347, 1, 1, LOCATION_SZONE, 0, POS_FACEDOWN)
ceb3f9fd47 2024-02-10   46: Debug.AddCard(44095762, 1, 1, LOCATION_SZONE, 1, POS_FACEDOWN)
ceb3f9fd47 2024-02-10   47: Debug.AddCard(14342283, 1, 1, LOCATION_SZONE, 2, POS_FACEUP)
ceb3f9fd47 2024-02-10   48: Debug.AddCard(20522190, 1, 1, LOCATION_SZONE, 3, POS_FACEDOWN)
ceb3f9fd47 2024-02-10   49: Debug.AddCard(71645242, 1, 1, LOCATION_SZONE, 5, POS_FACEUP)
ceb3f9fd47 2024-02-10   50: Debug.ReloadFieldEnd()
ceb3f9fd47 2024-02-10   51: aux.BeginPuzzle(5)