Lines of single_doc/场景.md from check-in cd743b3bb6 that are changed by the sequence of edits moving toward check-in 45d0b303e7:
1: # 场景
2:
3: ## 正常
4:
5: ###
6:
7: ~~~
8: Debug.SetAIName("base-2")
9:
10: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
11:
12: Debug.SetPlayerInfo(0,8000,0,0)
13: Debug.SetPlayerInfo(1,8000,0,0)
14:
15:
16: -----------------
17:
18:
19: -----------------
20:
21:
22: -----------------
23:
24: Debug.AddCard(39454112,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
25: Debug.AddCard(39454112,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
26: Debug.AddCard(82308875,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
27: Debug.AddCard(43096270,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
28:
29: -----------------
30:
31:
32: -----------------
33:
34:
35: -----------------
36:
37:
38: Debug.ReloadFieldEnd()
39: aux.BeginPuzzle()
40:
41: ~~~
42:
43: ###
44:
45: ~~~
46: Debug.SetAIName("base-2")
47:
48: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
49:
50: Debug.SetPlayerInfo(0,8000,0,0)
51: Debug.SetPlayerInfo(1,8000,0,0)
52:
53: -----------------
54:
55: Debug.AddCard(47870325,0,0,LOCATION_HAND,0,POS_FACEDOWN)
56: Debug.AddCard(213326,0,0,LOCATION_GRAVE,0,POS_FACEUP)
57:
58: -----------------
59:
60: Debug.AddCard(41524885,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
61:
62: -----------------
63:
64: Debug.AddCard(79858629,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
65:
66: -----------------
67:
68: Debug.AddCard(96540,1,1,LOCATION_GRAVE,0,POS_FACEUP)
69:
70: -----------------
71:
72: Debug.AddCard(5530780,1,1,LOCATION_EXTRA,0,POS_FACEDOWN)
73:
74: -----------------
75:
76: Debug.AddCard(79858629,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
77:
78: Debug.ReloadFieldEnd()
79: aux.BeginPuzzle()
80:
81: ~~~
82:
83: ###
84:
85: ~~~
86: Debug.SetAIName("base-2")
87:
88: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
89:
90: Debug.SetPlayerInfo(0,8000,0,0)
91: Debug.SetPlayerInfo(1,8000,0,0)
92:
93: -----------------
94:
95: Debug.AddCard(24094653,0,0,LOCATION_HAND,0,POS_FACEDOWN)
96: Debug.AddCard(95286165,0,0,LOCATION_HAND,0,POS_FACEDOWN)
97: Debug.AddCard(5405695,0,0,LOCATION_HAND,0,POS_FACEDOWN)
98: Debug.AddCard(89631139,0,0,LOCATION_HAND,0,POS_FACEDOWN)
99: Debug.AddCard(29491031,0,0,LOCATION_HAND,0,POS_FACEDOWN)
100: Debug.AddCard(27279764,0,0,LOCATION_HAND,0,POS_FACEDOWN)
101:
102: -----------------
103:
104: Debug.AddCard(11321089,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
105:
106: -----------------
107:
108:
109: -----------------
110:
111:
112: -----------------
113:
114:
115: -----------------
116:
117:
118: Debug.ReloadFieldEnd()
119: aux.BeginPuzzle()
120:
121: ~~~
122:
123: ###
124:
125: ~~~
126: Debug.SetAIName("base-2")
127:
128: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
129:
130: Debug.SetPlayerInfo(0,8000,0,0)
131: Debug.SetPlayerInfo(1,8000,0,0)
132:
133: -----------------
134:
135: Debug.AddCard(15150371,0,0,LOCATION_DECK,0,POS_FACEDOWN)
136: Debug.AddCard(33846209,0,0,LOCATION_HAND,0,POS_FACEDOWN)
137: Debug.AddCard(40619825,0,0,LOCATION_HAND,0,POS_FACEDOWN)
138: Debug.AddCard(69884162,0,0,LOCATION_HAND,0,POS_FACEDOWN)
139:
140: -----------------
141:
142:
143: -----------------
144:
145:
146: -----------------
147:
148:
149: -----------------
150:
151:
152: -----------------
153:
154:
155: Debug.ReloadFieldEnd()
156: aux.BeginPuzzle()
157:
158: ~~~
159:
160: ###
161:
162: ~~~
163: Debug.SetAIName("base-2")
164:
165: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
166:
167: Debug.SetPlayerInfo(0,8000,0,0)
168: Debug.SetPlayerInfo(1,8000,0,0)
169:
170: -----------------
171:
172: Debug.AddCard(77449773,0,0,LOCATION_HAND,0,POS_FACEDOWN)
173: Debug.AddCard(5183693,0,0,LOCATION_HAND,0,POS_FACEDOWN)
174: Debug.AddCard(24154052,0,0,LOCATION_HAND,0,POS_FACEDOWN)
175: Debug.AddCard(40619825,0,0,LOCATION_HAND,0,POS_FACEDOWN)
176:
177: -----------------
178:
179:
180: -----------------
181:
182:
183: -----------------
184:
185:
186: -----------------
187:
188:
189: -----------------
190:
191:
192: Debug.ReloadFieldEnd()
193: aux.BeginPuzzle()
194:
195: ~~~
196:
197: ###
198:
199: ~~~
200: Debug.SetAIName("base-2")
201:
202: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
203:
204: Debug.SetPlayerInfo(0,8000,0,0)
205: Debug.SetPlayerInfo(1,8000,0,0)
206:
207: -----------------
208:
209: Debug.AddCard(57143342,0,0,LOCATION_DECK,0,POS_FACEDOWN)
210: Debug.AddCard(20758643,0,0,LOCATION_HAND,0,POS_FACEDOWN)
211: Debug.AddCard(48202661,0,0,LOCATION_HAND,0,POS_FACEDOWN)
212: Debug.AddCard(48202661,0,0,LOCATION_HAND,0,POS_FACEDOWN)
213: Debug.AddCard(86498013,0,0,LOCATION_HAND,0,POS_FACEDOWN)
214: Debug.AddCard(48202661,0,0,LOCATION_HAND,0,POS_FACEDOWN)
215: Debug.AddCard(57308711,0,0,LOCATION_HAND,0,POS_FACEDOWN)
216: Debug.AddCard(57308711,0,0,LOCATION_HAND,0,POS_FACEDOWN)
217: Debug.AddCard(32012842,0,0,LOCATION_HAND,0,POS_FACEDOWN)
218: Debug.AddCard(97843505,0,0,LOCATION_HAND,0,POS_FACEDOWN)
219: Debug.AddCard(32012841,0,0,LOCATION_HAND,0,POS_FACEDOWN)
220: Debug.AddCard(27094595,0,0,LOCATION_HAND,0,POS_FACEDOWN)
221:
222: -----------------
223:
224:
225: -----------------
226:
227:
228: -----------------
229:
230:
231: -----------------
232:
233:
234: -----------------
235:
236:
237: Debug.ReloadFieldEnd()
238: aux.BeginPuzzle()
239:
240: ~~~
241:
242: ###
243:
244: ~~~
245: Debug.SetAIName("base-2")
246:
247: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN,5)
248:
249: Debug.SetPlayerInfo(0,8000,0,0)
250: Debug.SetPlayerInfo(1,8000,0,0)
251:
252: -----------------
253:
254: Debug.AddCard(89631141,0,0,LOCATION_HAND,0,POS_FACEDOWN)
255: Debug.AddCard(89631141,1,1,LOCATION_HAND,0,POS_FACEDOWN)
256: Debug.AddCard(42338879,0,0,LOCATION_GRAVE,0,POS_FACEUP)
257:
258: -----------------
259:
260:
261: -----------------
262:
263: Debug.AddCard(79266769,0,0,LOCATION_MZONE,5,POS_FACEUP_ATTACK)
264: Debug.AddCard(79176962,1,1,LOCATION_MZONE,4,POS_FACEUP_ATTACK)
265:
266: -----------------
267:
268:
269: -----------------
270:
271:
272: -----------------
273:
274:
275: Debug.ReloadFieldEnd()
276: --~ aux.BeginPuzzle()
277:
278: ~~~
279:
280: ###
281:
282: ~~~
283: Debug.SetAIName("base-2")
284:
285: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
286:
287: Debug.SetPlayerInfo(0,8000,0,0)
288: Debug.SetPlayerInfo(1,8000,0,0)
289:
290: -----------------
291:
292: Debug.AddCard(5405695,0,0,LOCATION_DECK,0,POS_FACEDOWN)
293: Debug.AddCard(54447022,0,0,LOCATION_HAND,0,POS_FACEDOWN)
294: Debug.AddCard(34250214,0,0,LOCATION_GRAVE,0,POS_FACEUP)
295:
296: -----------------
297:
298: Debug.AddCard(37129797,0,0,LOCATION_GRAVE,0,POS_FACEUP,true)
299:
300: -----------------
301:
302:
303: -----------------
304:
305:
306: -----------------
307:
308:
309: -----------------
310:
311:
312: Debug.ReloadFieldEnd()
313: aux.BeginPuzzle()
314:
315: ~~~
316:
317: ###
318:
319: ~~~
320: Debug.SetAIName("base-2")
321:
322: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
323:
324: Debug.SetPlayerInfo(0,8000,0,0)
325: Debug.SetPlayerInfo(1,8000,0,0)
326:
327: -----------------
328:
329: Debug.AddCard(14558127,0,0,LOCATION_HAND,0,POS_FACEDOWN)
330:
331: -----------------
332:
333:
334: -----------------
335:
336: Debug.AddCard(46820049,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
337: Debug.AddCard(89631139,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
338:
339: -----------------
340:
341: Debug.AddCard(37160778,1,1,LOCATION_DECK,0,POS_FACEDOWN)
342: Debug.AddCard(11021521,1,1,LOCATION_HAND,0,POS_FACEDOWN)
343:
344: -----------------
345:
346:
347: -----------------
348:
349: Debug.AddCard(83011277,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
350:
351: Debug.ReloadFieldEnd()
352: aux.BeginPuzzle()
353:
354: ~~~
355:
356: ###
357:
358: ~~~
359: Debug.SetAIName("base-2")
360:
361: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
362:
363: Debug.SetPlayerInfo(0,8000,0,0)
364: Debug.SetPlayerInfo(1,8000,0,0)
365:
366: -----------------
367:
368: Debug.AddCard(93332803,0,0,LOCATION_HAND,0,POS_FACEDOWN)
369: Debug.AddCard(48770333,0,0,LOCATION_HAND,0,POS_FACEDOWN)
370: Debug.AddCard(9720537,0,0,LOCATION_HAND,0,POS_FACEDOWN)
371:
372: -----------------
373:
374:
375: -----------------
376:
377:
378: -----------------
379:
380:
381: -----------------
382:
383:
384: -----------------
385:
386: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
387:
388: Debug.ReloadFieldEnd()
389: aux.BeginPuzzle()
390:
391: ~~~
392:
393: ###
394:
395: ~~~
396: Debug.SetAIName("base-2")
397:
398: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
399:
400: Debug.SetPlayerInfo(0,8000,0,0)
401: Debug.SetPlayerInfo(1,8000,0,0)
402:
403: -----------------
404:
405:
406: -----------------
407:
408:
409: -----------------
410:
411: Debug.AddCard(5405695,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
412: Debug.AddCard(12652643,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
413:
414: -----------------
415:
416:
417: -----------------
418:
419:
420: -----------------
421:
422: Debug.AddCard(24207889,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
423: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
424: Debug.AddCard(82065276,1,1,LOCATION_MZONE,1,POS_FACEDOWN_DEFENSE)
425:
426: Debug.ReloadFieldEnd()
427: aux.BeginPuzzle()
428:
429: ~~~
430:
431: ## 异常
432:
433: ###
434:
435: 应该不能发动加速同调星尘龙。
436:
437: ~~~
438: Debug.SetAIName("base-2")
439:
440: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
441:
442: Debug.SetPlayerInfo(0,8000,0,0)
443: Debug.SetPlayerInfo(1,8000,0,0)
444:
445:
446: -----------------
447:
448: Debug.AddCard(21251800,0,0,LOCATION_HAND,0,POS_FACEDOWN)
449: Debug.AddCard(21615956,0,0,LOCATION_HAND,0,POS_FACEDOWN)
450:
451: -----------------
452:
453: Debug.AddCard(44508094,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
454: Debug.AddCard(16172067,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
455:
456: -----------------
457:
458: Debug.AddCard(30983281,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
459: local m1 = Debug.AddCard(55863245,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
460: Debug.PreSummon(m1, SUMMON_TYPE_SYNCHRO)
461:
462: -----------------
463:
464:
465: -----------------
466:
467:
468: -----------------
469:
470: Debug.ReloadFieldEnd()
471: aux.BeginPuzzle()
472:
473: ~~~
474:
475: ###
476:
477: 应该不能特召火焰手。
478:
479: ~~~
480: Debug.SetAIName("base-2")
481:
482: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
483:
484: Debug.SetPlayerInfo(0,8000,0,0)
485: Debug.SetPlayerInfo(1,8000,0,0)
486:
487:
488: -----------------
489:
490:
491: -----------------
492:
493:
494: -----------------
495:
496: Debug.AddCard(36975314,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
497: Debug.AddCard(89631139,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
498:
499: -----------------
500:
501: Debug.AddCard(68535320,1,1,LOCATION_DECK,0,POS_FACEDOWN)
502:
503: -----------------
504:
505:
506: -----------------
507:
508: Debug.AddCard(95929069,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
509: Debug.AddCard(3096468,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
510: Debug.ReloadFieldEnd()
511: aux.BeginPuzzle()
512:
513: ~~~
514:
515: ###
516:
517: 应该可以发动痛苦伯劳效果。
518:
519: ~~~
520: Debug.SetAIName("base-2")
521:
522: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
523:
524: Debug.SetPlayerInfo(0,8000,0,0)
525: Debug.SetPlayerInfo(1,8000,0,0)
526:
527:
528: -----------------
529:
530: Debug.AddCard(46589034,0,0,LOCATION_HAND,0,POS_FACEDOWN)
531:
532: -----------------
533:
534:
535: -----------------
536:
537: Debug.AddCard(46589034,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
538: Debug.AddCard(57043117,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
539: Debug.AddCard(5405695,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
540:
541: -----------------
542:
543:
544: -----------------
545:
546:
547: -----------------
548:
549: Debug.ReloadFieldEnd()
550: aux.BeginPuzzle()
551:
552: ~~~
553:
554: ###
555:
556: 应该可以自己选择适用哪只缺陷编译器的效果。
557:
558: ~~~
559: Debug.SetAIName("base-2")
560:
561: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
562:
563: Debug.SetPlayerInfo(0,8000,0,0)
564: Debug.SetPlayerInfo(1,8000,0,0)
565:
566:
567: -----------------
568:
569:
570: -----------------
571:
572:
573: -----------------
574:
575: Debug.AddCard(92327802,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
576: Debug.AddCard(92327802,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
577:
578: -----------------
579:
580:
581: -----------------
582:
583:
584: -----------------
585:
586: Debug.AddCard(27053506,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
587: Debug.ReloadFieldEnd()
588: aux.BeginPuzzle()
589:
590: ~~~
591:
592: ###
593:
cd743b3bb6 2023-10-07 594: 应该可以把连接3吹回去。
595:
596: ~~~
597: Debug.SetAIName("base-2")
598:
599: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN,5)
600:
601: Debug.SetPlayerInfo(0,8000,0,0)
602: Debug.SetPlayerInfo(1,8000,0,0)
603:
604:
605: -----------------
606:
607: Debug.AddCard(84257640,0,0,LOCATION_HAND,0,POS_FACEDOWN)
608:
609: -----------------
610:
611: Debug.AddCard(59120809,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
612:
613: -----------------
614:
615: Debug.AddCard(1362589,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
616: Debug.AddCard(1362589,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
617: Debug.AddCard(1362589,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
618:
619: -----------------
620:
621: Debug.AddCard(28570310,1,1,LOCATION_HAND,0,POS_FACEDOWN)
622:
623: -----------------
624:
625:
626: -----------------
627:
628: Debug.AddCard(6061630,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
629: Debug.AddCard(6061630,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
630:
631: Debug.ReloadFieldEnd()
632: aux.BeginPuzzle()
633:
634: ~~~
635:
636: ###
637:
638: 应该在对方受到伤害后也可以适用黑羽的效果。
639:
640: ~~~
641: Debug.SetAIName("base-2")
642:
643: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
644:
645: Debug.SetPlayerInfo(0,8000,0,0)
646: Debug.SetPlayerInfo(1,8000,0,0)
647:
648:
649: -----------------
650:
651:
652: -----------------
653:
654:
655: -----------------
656:
657: Debug.AddCard(46710683,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
658: Debug.AddCard(48202661,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
659: Debug.AddCard(48202661,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
660: Debug.AddCard(5405695,0,0,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
661:
662: -----------------
663:
664:
665: -----------------
666:
667:
668: -----------------
669:
670: Debug.AddCard(48202661,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
671: Debug.AddCard(44430454,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
672: Debug.AddCard(44430454,1,1,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
673:
674: Debug.ReloadFieldEnd()
675: aux.BeginPuzzle()
676:
677: ~~~
678:
679: ###
680:
681: 应该在适用仪式的供物的效果后不需要再满足流星辉巧群的攻击力条件。
682:
683: ~~~
684: Debug.SetAIName("base-2")
685:
686: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
687:
688: Debug.SetPlayerInfo(0,8000,0,0)
689: Debug.SetPlayerInfo(1,8000,0,0)
690:
691:
692: -----------------
693:
694: Debug.AddCard(34334692,0,0,LOCATION_HAND,0,POS_FACEDOWN)
695: Debug.AddCard(49064413,0,0,LOCATION_HAND,0,POS_FACEDOWN)
696: Debug.AddCard(69035382,0,0,LOCATION_HAND,0,POS_FACEDOWN)
697: Debug.AddCard(22398665,0,0,LOCATION_HAND,0,POS_FACEDOWN)
698: Debug.AddCard(87322377,0,0,LOCATION_HAND,0,POS_FACEDOWN)
699: Debug.AddCard(87322377,0,0,LOCATION_HAND,0,POS_FACEDOWN)
700: Debug.AddCard(64631466,0,0,LOCATION_HAND,0,POS_FACEDOWN)
701: Debug.AddCard(6400512,0,0,LOCATION_HAND,0,POS_FACEDOWN)
702:
703: -----------------
704:
705:
706: -----------------
707:
708: Debug.AddCard(74701381,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
709:
710: -----------------
711:
712:
713: -----------------
714:
715:
716: -----------------
717:
718:
719: Debug.ReloadFieldEnd()
720: aux.BeginPuzzle()
721:
722: ~~~
723:
724: ###
725:
726: 应该可以发动反骨王的效果。
727:
728: ~~~
729: Debug.SetAIName("base-2")
730:
731: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
732:
733: Debug.SetPlayerInfo(0,8000,0,0)
734: Debug.SetPlayerInfo(1,8000,0,0)
735:
736:
737: -----------------
738:
739: Debug.AddCard(40227329,0,0,LOCATION_DECK,0,POS_FACEDOWN)
740: Debug.AddCard(92536468,0,0,LOCATION_DECK,0,POS_FACEDOWN)
741:
742: -----------------
743:
744: Debug.AddCard(9024198,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
745:
746: -----------------
747:
748: Debug.AddCard(19580308,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
749: Debug.AddCard(19580308,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
750:
751: -----------------
752:
753:
754: -----------------
755:
756:
757: -----------------
758:
759:
760: Debug.ReloadFieldEnd()
761: aux.BeginPuzzle()
762:
763: ~~~
764:
765: ###
766:
767: 应该否定企鹅会被永恒混沌限制。
768:
769: ~~~
770: Debug.SetAIName("base-2")
771:
772: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
773:
774: Debug.SetPlayerInfo(0,8000,0,0)
775: Debug.SetPlayerInfo(1,8000,0,0)
776:
777:
778: -----------------
779:
780: Debug.AddCard(22026707,0,0,LOCATION_DECK,0,POS_FACEDOWN)
781: Debug.AddCard(3985011,0,0,LOCATION_DECK,0,POS_FACEDOWN)
782: Debug.AddCard(32623004,0,0,LOCATION_GRAVE,0,POS_FACEUP)
783: Debug.AddCard(5628232,0,0,LOCATION_GRAVE,0,POS_FACEUP)
784:
785: -----------------
786:
787:
788: -----------------
789:
790: Debug.AddCard(25750986,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
791: Debug.AddCard(76442347,0,0,LOCATION_MZONE,0,POS_FACEDOWN_ATTACK)
792:
793: -----------------
794:
795:
796: -----------------
797:
798:
799: -----------------
800:
801: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
802:
803: Debug.ReloadFieldEnd()
804: aux.BeginPuzzle()
805:
806: ~~~
807:
808: ###
809:
810: 应该可以特召海神。
811:
812: ~~~
813: Debug.SetAIName("base-2")
814:
815: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
816:
817: Debug.SetPlayerInfo(0,8000,0,0)
818: Debug.SetPlayerInfo(1,8000,0,0)
819:
820:
821: -----------------
822:
823: Debug.AddCard(55063751,0,0,LOCATION_HAND,0,POS_FACEDOWN)
824:
825: -----------------
826:
827: Debug.AddCard(86682165,0,0,LOCATION_GRAVE,0,POS_FACEDOWN,true)
828:
829: -----------------
830:
831:
832: -----------------
833:
834:
835: -----------------
836:
837:
838: -----------------
839:
840: Debug.AddCard(30241314,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
841: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
842:
843: Debug.ReloadFieldEnd()
844: aux.BeginPuzzle()
845:
846: ~~~
847:
848: ###
849:
850: 应该仇恨裂缝可以发动。
851:
852: ~~~
853: Debug.SetAIName("base-2")
854:
855: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
856:
857: Debug.SetPlayerInfo(0,8000,0,0)
858: Debug.SetPlayerInfo(1,8000,0,0)
859:
860:
861: -----------------
862:
863:
864: -----------------
865:
866:
867: -----------------
868:
869: Debug.AddCard(70902743,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
870:
871: -----------------
872:
873:
874: -----------------
875:
876:
877: -----------------
878:
879: Debug.AddCard(20721759,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
880: Debug.AddCard(27240101,1,1,LOCATION_MZONE,0,POS_FACEUP_DEFENSE)
881:
882: Debug.ReloadFieldEnd()
883: aux.BeginPuzzle()
884:
885: ~~~
886:
887: ###
888:
889: 锈龙不应该被召唤兽除外。
890:
891: ~~~
892: Debug.SetAIName("base-2")
893:
894: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
895:
896: Debug.SetPlayerInfo(0,8000,0,0)
897: Debug.SetPlayerInfo(1,8000,0,0)
898:
899:
900: -----------------
901:
902: Debug.AddCard(90411554,0,0,LOCATION_HAND,0,POS_FACEDOWN)
903: Debug.AddCard(5405695,0,0,LOCATION_HAND,0,POS_FACEDOWN)
904: Debug.AddCard(5405695,0,0,LOCATION_HAND,0,POS_FACEDOWN)
905: Debug.AddCard(5405695,0,0,LOCATION_GRAVE,0,POS_FACEUP)
906:
907: -----------------
908:
909:
910: -----------------
911:
912: Debug.AddCard(75286621,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
913:
914: -----------------
915:
916:
917: -----------------
918:
919:
920: -----------------
921:
922:
923: Debug.ReloadFieldEnd()
924: aux.BeginPuzzle()
925:
926: ~~~
927:
928: ###
929:
930: 应该能特召冰水。
931:
932: ~~~
933: Debug.SetAIName("base-2")
934:
935: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
936:
937: Debug.SetPlayerInfo(0,8000,0,0)
938: Debug.SetPlayerInfo(1,8000,0,0)
939:
940:
941: -----------------
942:
943:
944: -----------------
945:
946: Debug.AddCard(86682165,0,0,LOCATION_GRAVE,0,POS_FACEUP,true)
947:
948: -----------------
949:
950: Debug.AddCard(93920745,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
951: Debug.AddCard(93920745,0,0,LOCATION_MZONE,1,POS_FACEDOWN_DEFENSE)
952:
953: -----------------
954:
955:
956: -----------------
957:
958:
959: -----------------
960:
961: Debug.AddCard(32623004,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
962:
963: Debug.ReloadFieldEnd()
964: aux.BeginPuzzle()
965:
966: ~~~
967:
968: ###
969:
970: 应该英雄假面改名后不算剑斗兽怪兽了。
971:
972: ~~~
973: Debug.SetAIName("AI")
974: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN,5)
975: Debug.SetPlayerInfo(0,8000,0,0)
976: Debug.SetPlayerInfo(1,8000,0,0)
977:
978: Debug.AddCard(75141056,0,0,LOCATION_HAND,0,POS_FACEDOWN)
979:
980: Debug.AddCard(78868776,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
981: Debug.AddCard(92373006,0,0,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
982:
983: Debug.AddCard(89943724,0,0,LOCATION_DECK,0,POS_FACEDOWN)
984: Debug.AddCard(41470137,0,0,LOCATION_DECK,1,POS_FACEDOWN)
985:
986: Debug.ReloadFieldEnd()
987: aux.BeginPuzzle()
988:
989: ~~~
990:
991: ###
992:
993: 应该喷气龙不能特召。
994:
995: ~~~
996: Debug.SetAIName("AI")
997: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_PSEUDO_SHUFFLE+DUEL_SIMPLE_AI,5)
998: Debug.SetPlayerInfo(0,8000,0,0)
999: Debug.SetPlayerInfo(1,8000,0,0)
1000:
1001: Debug.AddCard(89631139,0,0,LOCATION_GRAVE,0,POS_FACEUP)
1002:
1003: Debug.AddCard(46986414,1,1,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
1004:
1005: Debug.AddCard(88120966,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
1006: Debug.AddCard(30576089,0,0,LOCATION_MZONE,2,POS_FACEDOWN)
1007:
1008: Debug.AddCard(53129443,0,0,LOCATION_HAND,0,POS_FACEUP)
1009:
1010: Debug.ReloadFieldEnd()
1011: aux.BeginPuzzle()
1012:
1013: ~~~
1014:
1015: ###
1016:
1017: 应该不能发动简易融合。
1018:
1019: ~~~
1020: Debug.SetAIName("base-2")
1021:
1022: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1023:
1024: Debug.SetPlayerInfo(0,1400,0,0)
1025: Debug.SetPlayerInfo(1,8000,0,0)
1026:
1027: -----------------
1028:
1029: Debug.AddCard(1845204,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1030: Debug.AddCard(79323590,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1031:
1032: -----------------
1033:
1034: Debug.AddCard(41578483,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
1035:
1036: -----------------
1037:
1038:
1039: -----------------
1040:
1041:
1042: -----------------
1043:
1044:
1045: -----------------
1046:
1047:
1048: Debug.ReloadFieldEnd()
1049: aux.BeginPuzzle()
1050:
1051: ~~~
1052:
1053: ###
1054:
1055: 应该不能羽衣精效果。
1056:
1057: ~~~
1058: Debug.SetAIName("base-2")
1059:
1060: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1061:
1062: Debug.SetPlayerInfo(0,8000,0,0)
1063: Debug.SetPlayerInfo(1,8000,0,0)
1064:
1065: -----------------
1066:
1067: Debug.AddCard(89538537,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1068: Debug.AddCard(7672244,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1069: Debug.AddCard(25533642,0,0,LOCATION_GRAVE,0,POS_FACEUP)
1070:
1071: -----------------
1072:
1073:
1074: -----------------
1075:
1076: Debug.AddCard(35146019,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1077:
1078: -----------------
1079:
1080:
1081: -----------------
1082:
1083:
1084: -----------------
1085:
1086:
1087: Debug.ReloadFieldEnd()
1088: aux.BeginPuzzle()
1089:
1090: ~~~
1091:
1092: ###
1093:
1094: 应该不能以被无效的双龙为代价。
1095:
1096: ~~~
1097: Debug.SetAIName("base-2")
1098:
1099: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1100:
1101: Debug.SetPlayerInfo(0,8000,0,0)
1102: Debug.SetPlayerInfo(1,8000,0,0)
1103:
1104: -----------------
1105:
1106:
1107: -----------------
1108:
1109:
1110: -----------------
1111:
1112: Debug.AddCard(65711558,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1113: Debug.AddCard(65711558,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1114:
1115: -----------------
1116:
1117:
1118: -----------------
1119:
1120:
1121: -----------------
1122:
1123: Debug.AddCard(25542642,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
1124:
1125: Debug.ReloadFieldEnd()
1126: aux.BeginPuzzle()
1127:
1128: ~~~
1129:
1130: ###
1131:
1132: 应该不能以技能抽取为代价。
1133:
1134: ~~~
1135: Debug.SetAIName("base-2")
1136:
1137: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1138:
1139: Debug.SetPlayerInfo(0,8000,0,0)
1140: Debug.SetPlayerInfo(1,8000,0,0)
1141:
1142: -----------------
1143:
1144:
1145: -----------------
1146:
1147:
1148: -----------------
1149:
1150: Debug.AddCard(82732705,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1151: Debug.AddCard(65711558,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1152:
1153: -----------------
1154:
1155:
1156: -----------------
1157:
1158:
1159: -----------------
1160:
1161: Debug.AddCard(31178212,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1162:
1163: Debug.ReloadFieldEnd()
1164: aux.BeginPuzzle()
1165:
1166: ~~~
1167:
1168: ###
1169:
1170: 应该不能发动超银河。
1171:
1172: ~~~
1173: Debug.SetAIName("base-2")
1174:
1175: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1176:
1177: Debug.SetPlayerInfo(0,8000,0,0)
1178: Debug.SetPlayerInfo(1,8000,0,0)
1179:
1180: -----------------
1181:
1182: Debug.AddCard(83512285,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1183: Debug.AddCard(93717133,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1184:
1185: -----------------
1186:
1187:
1188: -----------------
1189:
1190: Debug.AddCard(5405695,0,0,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
1191:
1192: -----------------
1193:
1194:
1195: -----------------
1196:
1197:
1198: -----------------
1199:
1200: Debug.AddCard(9617996,1,1,LOCATION_MZONE,5,POS_FACEUP_ATTACK)
1201:
1202: Debug.ReloadFieldEnd()
1203: aux.BeginPuzzle()
1204:
1205: ~~~
1206:
1207: ###
1208:
1209: 应该不能发动六武众效果。
1210:
1211: ~~~
1212: Debug.SetAIName("base-2")
1213:
1214: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1215:
1216: Debug.SetPlayerInfo(0,8000,0,0)
1217: Debug.SetPlayerInfo(1,8000,0,0)
1218:
1219: -----------------
1220:
1221:
1222: -----------------
1223:
1224:
1225: -----------------
1226:
1227: Debug.AddCard(86780027,0,0,LOCATION_SZONE,0,POS_FACEUP)
1228: Debug.AddCard(6579928,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1229: Debug.AddCard(1828513,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1230: Debug.AddCard(44430454,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1231:
1232: -----------------
1233:
1234:
1235: -----------------
1236:
1237:
1238: -----------------
1239:
1240:
1241: Debug.ReloadFieldEnd()
1242: aux.BeginPuzzle()
1243:
1244: ~~~
1245:
1246: ###
1247:
1248: 应该可以发动新宇融合。
1249:
1250: ~~~
1251: Debug.SetAIName("base-2")
1252:
1253: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1254:
1255: Debug.SetPlayerInfo(0,8000,0,0)
1256: Debug.SetPlayerInfo(1,8000,0,0)
1257:
1258: -----------------
1259:
1260:
1261: -----------------
1262:
1263: Debug.AddCard(90307498,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
1264:
1265: -----------------
1266:
1267: Debug.AddCard(14088859,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1268: Debug.AddCard(89943723,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1269: Debug.AddCard(6205579,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1270:
1271: -----------------
1272:
1273:
1274: -----------------
1275:
1276:
1277: -----------------
1278:
1279:
1280: Debug.ReloadFieldEnd()
1281: aux.BeginPuzzle()
1282:
1283: ~~~