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single_doc/卡组测试教程.md
from check-in cbdee3d921
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check-in 6932193319:
1:
2: <div class="title">卡组测试教程</div>
3:
4: <details>
5: <summary>
6: 前言
7: </summary>
8: 有人想用残局,进行卡组测试。
9:
10: 鄙人在此提供些微帮助。
11:
12: </details>
13:
14: <details>
15: <summary>
16: 开局添加手卡
17: </summary>
18:
19: ~~~
20: --~ 必须位于残局文件顶部
21: --~ 加载残局函数库
22: Debug.AddCard(0
23: , 0
24: , 0
25: , LOCATION_MZONE
26: , -1
27: , POS_FACEUP)
28: ~~~
29:
30: 这段加载代码应放于残局文件顶部,才可使用所有功能。
31:
32: ~~~
33: --~ 必须位于残局文件底部
34: fun["开局添加手卡"](6)
35: ~~~
36:
37: 数字可改。
38:
39: <b>注意:这项功能依赖于残局函数库。</b>
40:
41: <b>具体来说,就是要安装「游戏王残局简化版」。</b>
42:
43: </details>
44:
45: <details>
46: <summary>
47: 开启多回合
48: </summary>
49:
50: ~~~
51: aux.BeginPuzzle()
52: ~~~
53:
54: 它注册了三个效果:
55:
56: 1. 跳过抽卡阶段
57: 1. 跳过准备阶段
58: 1. 结束阶段时,玩家血量归零
59:
60: 去掉这一代码,便可开启多回合。
61: </details>
62:
63: <details>
64: <summary>
65: 控制抽卡数量
66: </summary>
67:
68: ~~~
69: Debug.SetPlayerInfo(0,0,0,0)
70: ~~~
71:
72: 最后一个参数控制每回合抽卡数量。
73: </details>
74:
75:
76:
77: <details>
78: <summary>
79: 伪洗牌
80: </summary>
81:
82: ~~~
83: Debug.ReloadFieldBegin(
84: DUEL_ATTACK_FIRST_TURN
85: + DUEL_SIMPLE_AI
86: , 5)
87: ~~~
88:
89: 添加特定参数即可。
90:
91: ~~~
92: Debug.ReloadFieldBegin(
93: DUEL_ATTACK_FIRST_TURN
94: + DUEL_SIMPLE_AI
95: + DUEL_PSEUDO_SHUFFLE
96: , 5)
97: ~~~
98: </details>
99:
100: <details>
101: <summary>
102: 完全操控 AI
103: </summary>
104:
105: ~~~
106: Debug.ReloadFieldBegin(
107: DUEL_ATTACK_FIRST_TURN
108: + DUEL_SIMPLE_AI
109: , 5)
110: ~~~
111:
112: 去除特定参数即可。
113:
114: ~~~
115: Debug.ReloadFieldBegin(
116: DUEL_ATTACK_FIRST_TURN
117: , 5)
118: ~~~
119: </details>