6d182363a9 2023-06-30 1: str = {}
6d182363a9 2023-06-30 2: fun = {}
d95f494908 2023-06-30 3:
d95f494908 2023-06-30 4: str["Debug.ReloadFieldBegin"] = Debug.ReloadFieldBegin
d95f494908 2023-06-30 5:
d95f494908 2023-06-30 6: Debug.ReloadFieldBegin = function(str_1, str_2)
29959a9986 2023-06-30 7: str["不洗牌"] = str_1 & DUEL_PSEUDO_SHUFFLE
4be88097db 2023-07-05 8: str["无BP"] = str_1 & DUEL_ATTACK_FIRST_TURN
bf6cc894c2 2023-06-30 9:
935340b0b8 2023-06-30 10: if str_2 then
935340b0b8 2023-06-30 11: if str_2 == 3 then
36a332440b 2023-06-30 12: str["规则"] = "大师3 "
935340b0b8 2023-06-30 13: elseif str_2 == 4 then
36a332440b 2023-06-30 14: str["规则"] = "新大师 "
8210af4dfb 2023-07-01 15: elseif str_2 == 5 then
8210af4dfb 2023-07-01 16: str["规则"] = "大师2020 "
935340b0b8 2023-06-30 17: end
ab8e787d19 2023-06-30 18: else
36a332440b 2023-06-30 19: str["规则"] = "大师2020 "
935340b0b8 2023-06-30 20: end
2ed229a931 2023-06-30 21: str["Debug.ReloadFieldBegin"](str_1, str_2)
d95f494908 2023-06-30 22: end
d95f494908 2023-06-30 23:
fa3eaf118c 2023-07-08 24: fun["通关邀请"] = function(str_1, str_2)
c3f96fe46f 2023-06-29 25: local effect_1
c3f96fe46f 2023-06-29 26: effect_1 = Effect.GlobalEffect()
c3f96fe46f 2023-06-29 27: effect_1:SetType(EFFECT_TYPE_FIELD
c3f96fe46f 2023-06-29 28: + EFFECT_TYPE_CONTINUOUS)
c3f96fe46f 2023-06-29 29: effect_1:SetCode(EVENT_DAMAGE)
c3f96fe46f 2023-06-29 30: function cache_1()
13c0c971de 2023-07-08 31: if str_1 then
38c55842f2 2023-07-08 32: str["QB"] = str_1
6a458308d6 2023-07-08 33: str_1 = false
7e9252a9de 2023-07-08 34: Debug.ShowHint("残局群181175613")
21f1d91f33 2023-07-08 35: return true
13c0c971de 2023-07-08 36: end
ca60ae70a2 2023-07-08 37: Debug.ShowHint("残局群181175613")
13c0c971de 2023-07-08 38:
c3f96fe46f 2023-06-29 39: cache_1 = Duel.GetLP(1)
fe3054fa0e 2023-06-29 40: if cache_1 <= 0 then
f11cd095f5 2023-07-08 41:
4b62d7ac4f 2023-07-08 42: if cache_1 < 0 then
4b62d7ac4f 2023-07-08 43: if str_2 then
8ac61f2bc0 2023-07-08 44: Debug.ShowHint(str_2)
b2f344b9fc 2023-07-08 45: end
da250ab414 2023-07-08 46: end
f11cd095f5 2023-07-08 47:
c3f96fe46f 2023-06-29 48: cache_1 = true
c3f96fe46f 2023-06-29 49: else
c3f96fe46f 2023-06-29 50: cache_1 = false
c3f96fe46f 2023-06-29 51: end
c3f96fe46f 2023-06-29 52: return cache_1
c3f96fe46f 2023-06-29 53: end
c3f96fe46f 2023-06-29 54: effect_1:SetCondition(cache_1)
d6c3716877 2023-07-08 55: function cache_1(effect_event
d6c3716877 2023-07-08 56: , player_who_activate_the_effect)
f0ffe5edcc 2023-07-08 57: if str["QB"] then
d6c3716877 2023-07-08 58: announce_card = Duel.AnnounceCard(player_who_activate_the_effect)
d6c3716877 2023-07-08 59: card = Duel.CreateToken(player_who_activate_the_effect
d6c3716877 2023-07-08 60: , announce_card)
38c55842f2 2023-07-08 61: cache_1 = Card.IsCode(card, str["QB"])
38c55842f2 2023-07-08 62: if cache_1 then
38c55842f2 2023-07-08 63: else
38c55842f2 2023-07-08 64: Duel.SetLP(0, 0)
38c55842f2 2023-07-08 65: end
d6c3716877 2023-07-08 66: str["QB"] = false
d6c3716877 2023-07-08 67: else
d6c3716877 2023-07-08 68: Debug.ShowHint("残局群181175613")
f0ffe5edcc 2023-07-08 69: end
78d7353d8f 2023-06-29 70: return
78d7353d8f 2023-06-29 71: end
78d7353d8f 2023-06-29 72: effect_1:SetOperation(cache_1)
78d7353d8f 2023-06-29 73:
78d7353d8f 2023-06-29 74: Duel.RegisterEffect(effect_1
78d7353d8f 2023-06-29 75: , 0)
78d7353d8f 2023-06-29 76: end
78d7353d8f 2023-06-29 77:
78d7353d8f 2023-06-29 78: fun["是否效果卡"] = function(card)
d2dde12476 2023-06-29 79:
d2dde12476 2023-06-29 80: cache_1 = Card.IsType(card, TYPE_SPELL)
d2dde12476 2023-06-29 81: cache_2 = Card.IsType(card, TYPE_TRAP)
d2dde12476 2023-06-29 82: cache_3 = Card.IsType(card, TYPE_EFFECT)
d2dde12476 2023-06-29 83:
d2dde12476 2023-06-29 84: if cache_1
d2dde12476 2023-06-29 85: or cache_2
6f3de2e0f3 2023-07-04 86: or cache_3 then
e7130db7c4 2023-06-29 87: return true
e7130db7c4 2023-06-29 88: end
cc327b2c58 2023-07-04 89: cache_1 = Card.IsType(card, TYPE_PENDULUM)
cc327b2c58 2023-07-04 90:
cc327b2c58 2023-07-04 91: if cache_1 then
d8d61432b6 2023-07-04 92: cache_1 = Card.IsCode(card, 28363749)
d8d61432b6 2023-07-04 93: cache_2 = Card.IsCode(card, 19474136)
1d09fc48b2 2023-07-04 94: cache_3 = Card.IsCode(card, 17390179)
1d09fc48b2 2023-07-04 95: cache_4 = Card.IsCode(card, 83980492)
1d09fc48b2 2023-07-04 96: if cache_1
1d09fc48b2 2023-07-04 97: or cache_2
1d09fc48b2 2023-07-04 98: or cache_3
1d09fc48b2 2023-07-04 99: or cache_4 then
5c3d90f056 2023-07-04 100: else
1d09fc48b2 2023-07-04 101: return true
1d09fc48b2 2023-07-04 102: end
cc327b2c58 2023-07-04 103: end
cc327b2c58 2023-07-04 104:
e7130db7c4 2023-06-29 105: return false
e7130db7c4 2023-06-29 106: end
e7130db7c4 2023-06-29 107:
648e2ae3c0 2023-07-08 108: fun["开局说明"] = function()
567a672978 2023-07-01 109: if str["开局说明吗"] == 1 then
7592a88912 2023-07-01 110: return
7592a88912 2023-07-01 111: else
567a672978 2023-07-01 112: str["开局说明吗"] = 1
7592a88912 2023-07-01 113: end
7592a88912 2023-07-01 114:
ff0aefc8cb 2023-06-30 115: cache_1 = 0
0c34cecc84 2023-06-30 116: cache_1 = cache_1 + LOCATION_DECK
0c34cecc84 2023-06-30 117: cache_1 = cache_1 + LOCATION_HAND
0c34cecc84 2023-06-30 118: cache_1 = cache_1 + LOCATION_MZONE
0c34cecc84 2023-06-30 119: cache_1 = cache_1 + LOCATION_SZONE
0c34cecc84 2023-06-30 120: cache_1 = cache_1 + LOCATION_GRAVE
0c34cecc84 2023-06-30 121: cache_1 = cache_1 + LOCATION_REMOVED
0c34cecc84 2023-06-30 122: cache_1 = cache_1 + LOCATION_EXTRA
ff0aefc8cb 2023-06-30 123:
ff0aefc8cb 2023-06-30 124: str["这个残局的效果卡数量"] = Duel.GetMatchingGroupCount(fun["是否效果卡"],0,cache_1,cache_1,nil)
72f53d3a1a 2023-06-30 125:
4e48d105e5 2023-06-30 126: cache_1 = Duel.GetOverlayGroup(0, LOCATION_MZONE, LOCATION_MZONE)
72f53d3a1a 2023-06-30 127:
4e48d105e5 2023-06-30 128: for k in aux.Next(cache_1) do
4e48d105e5 2023-06-30 129: cache_1 = fun["是否效果卡"](k)
4e48d105e5 2023-06-30 130: if cache_1 then
4e48d105e5 2023-06-30 131: str["这个残局的效果卡数量"] = str["这个残局的效果卡数量"] + 1
4e48d105e5 2023-06-30 132: end
4e48d105e5 2023-06-30 133: end
06ee05c026 2023-06-30 134:
06ee05c026 2023-06-30 135: str["开局说明"] =""
06ee05c026 2023-06-30 136:
0d3a4c8010 2023-06-30 137: str["开局说明"] = str["开局说明"] .. str["这个残局的效果卡数量"]
36a332440b 2023-06-30 138: str["开局说明"] = str["开局说明"] .. "卡 "
8338c6d2e6 2023-06-30 139:
8338c6d2e6 2023-06-30 140: str["开局说明"] = str["开局说明"] .. str["规则"]
8338c6d2e6 2023-06-30 141:
3fd449f7a7 2023-06-30 142: if str["不洗牌"] == 0 then
3fd449f7a7 2023-06-30 143: else
36a332440b 2023-06-30 144: str["开局说明"] = str["开局说明"] .. "伪洗牌 "
15b94d8040 2023-06-30 145: end
be78d8f253 2023-07-05 146: if str["无BP"] == 0 then
be78d8f253 2023-07-05 147: str["开局说明"] = str["开局说明"] .. "无BP "
be78d8f253 2023-07-05 148: end
15b94d8040 2023-06-30 149:
15b94d8040 2023-06-30 150: if str["开局添加手卡"] then
36a332440b 2023-06-30 151: str["开局说明"] = str["开局说明"] .. "选"
15b94d8040 2023-06-30 152: str["开局说明"] = str["开局说明"] .. str["开局添加手卡"]
36a332440b 2023-06-30 153: str["开局说明"] = str["开局说明"] .. "卡 "
36a332440b 2023-06-30 154: end
36a332440b 2023-06-30 155:
6a26890958 2023-07-06 156: if str["禁格"] then
38127bc74b 2023-07-06 157: str["开局说明"] = str["开局说明"] .. "禁"
38127bc74b 2023-07-06 158: str["开局说明"] = str["开局说明"] .. str["禁格"]
38127bc74b 2023-07-06 159: str["开局说明"] = str["开局说明"] .. "格 "
38127bc74b 2023-07-06 160: end
38127bc74b 2023-07-06 161:
52e4f82c0b 2023-07-07 162: if str["印卡"] then
52e4f82c0b 2023-07-07 163: str["开局说明"] = str["开局说明"] .. "印卡 "
52e4f82c0b 2023-07-07 164: end
52e4f82c0b 2023-07-07 165:
647c058939 2023-06-30 166: Debug.ShowHint(str["开局说明"])
648e2ae3c0 2023-07-08 167: fun["通关邀请"]()
32fa479c6d 2023-06-30 168: end
32fa479c6d 2023-06-30 169:
45467c0d0c 2023-06-30 170: fun["开局添加手卡"] = function(str_1)
32fa479c6d 2023-06-30 171: str["开局添加手卡"] = str_1
32fa479c6d 2023-06-30 172: effect_1 = Effect.GlobalEffect()
32fa479c6d 2023-06-30 173: effect_1:SetType(EFFECT_TYPE_FIELD
32fa479c6d 2023-06-30 174: + EFFECT_TYPE_CONTINUOUS)
32fa479c6d 2023-06-30 175: effect_1:SetCode(EVENT_ADJUST)
32fa479c6d 2023-06-30 176: effect_1:SetCountLimit(1)
32fa479c6d 2023-06-30 177: function cache_1()
287a20cec6 2023-07-01 178: if str["已添加手卡"] == 1 then
287a20cec6 2023-07-01 179: return false
287a20cec6 2023-07-01 180: else
287a20cec6 2023-07-01 181: str["已添加手卡"] = 1
287a20cec6 2023-07-01 182: return true
287a20cec6 2023-07-01 183: end
287a20cec6 2023-07-01 184:
32fa479c6d 2023-06-30 185: end
32fa479c6d 2023-06-30 186: effect_1:SetCondition(cache_1)
32fa479c6d 2023-06-30 187: function cache_1(effect_event
32fa479c6d 2023-06-30 188: , player_who_activate_the_effect)
737aacba66 2023-06-30 189:
32fa479c6d 2023-06-30 190: str["玩家选定的卡"] = Duel.SelectMatchingCard(player_who_activate_the_effect
32fa479c6d 2023-06-30 191: , Card.IsAbleToHand
32fa479c6d 2023-06-30 192: , player_who_activate_the_effect
32fa479c6d 2023-06-30 193: , LOCATION_DECK
32fa479c6d 2023-06-30 194: , 0
32fa479c6d 2023-06-30 195: , str_1
32fa479c6d 2023-06-30 196: , str_1
32fa479c6d 2023-06-30 197: , nil)
32fa479c6d 2023-06-30 198: Duel.SendtoHand(str["玩家选定的卡"]
32fa479c6d 2023-06-30 199: , nil
32fa479c6d 2023-06-30 200: , REASON_RULE)
32fa479c6d 2023-06-30 201: end
32fa479c6d 2023-06-30 202: effect_1:SetOperation(cache_1)
32fa479c6d 2023-06-30 203: Duel.RegisterEffect(effect_1
32fa479c6d 2023-06-30 204: , 0)
dbd1c234df 2023-07-05 205: fun["开局说明"]()
dbd1c234df 2023-07-05 206: end
1700f9f25e 2023-07-06 207:
1700f9f25e 2023-07-06 208: fun["禁格"] = function(str_1)
6a26890958 2023-07-06 209: str["禁格"] = str_1
1700f9f25e 2023-07-06 210: effect_1 = Effect.GlobalEffect()
1700f9f25e 2023-07-06 211: effect_1:SetType(EFFECT_TYPE_FIELD)
6a26890958 2023-07-06 212: effect_1:SetCode(EFFECT_USE_EXTRA_MZONE)
6a26890958 2023-07-06 213: effect_1:SetValue(str_1)
6a26890958 2023-07-06 214: Duel.RegisterEffect(effect_1,0)
6a26890958 2023-07-06 215: end
264925f3bc 2023-07-07 216:
bd625da610 2023-07-07 217: fun["印卡"] = function(str_1, str_2, str_3)
4d7cf6cdaf 2023-07-07 218: str["印卡"] = 1
bd625da610 2023-07-07 219:
2ddc3f05f9 2023-07-07 220: if str_3 then
2ddc3f05f9 2023-07-07 221: else
2ddc3f05f9 2023-07-07 222: str_3 = str_2
2ddc3f05f9 2023-07-07 223: end
2ddc3f05f9 2023-07-07 224:
94bd545b2f 2023-07-07 225: str["当前印卡数"] = 1
94bd545b2f 2023-07-07 226:
a2c4818549 2023-07-07 227: effect_1 = Effect.CreateEffect(str_1)
b325ab1169 2023-07-07 228:
c8084df530 2023-07-07 229: effect_1:SetType(EFFECT_TYPE_IGNITION)
0db518c6bf 2023-07-07 230:
c197dc7121 2023-07-07 231: effect_1:SetProperty(EFFECT_FLAG_BOTH_SIDE
c197dc7121 2023-07-07 232: + EFFECT_FLAG_UNCOPYABLE
c71ce2ef3c 2023-07-07 233: + EFFECT_FLAG_CANNOT_NEGATE
c71ce2ef3c 2023-07-07 234: + EFFECT_FLAG_CANNOT_DISABLE)
0db518c6bf 2023-07-07 235:
cd97fa9b51 2023-07-07 236:
086529037c 2023-07-07 237: cache_1 = function()
086529037c 2023-07-07 238: Duel.SetChainLimit(aux.FALSE)
086529037c 2023-07-07 239: return true
086529037c 2023-07-07 240: end
0db518c6bf 2023-07-07 241:
086529037c 2023-07-07 242: effect_1:SetTarget(cache_1)
0db518c6bf 2023-07-07 243:
48b1ff2073 2023-07-07 244: effect_1:SetRange(LOCATION_EXTRA)
0db518c6bf 2023-07-07 245:
48b1ff2073 2023-07-07 246: function print_hand(effect_event
48b1ff2073 2023-07-07 247: , player_who_activate_the_effect)
6f74bff292 2023-07-07 248: announce_card = Duel.AnnounceCard(player_who_activate_the_effect)
6f74bff292 2023-07-07 249: card = Duel.CreateToken(player_who_activate_the_effect
6f74bff292 2023-07-07 250: , announce_card)
bd625da610 2023-07-07 251: if str["当前印卡数"] <= str_2 then
df472ff387 2023-07-07 252: str["当前印卡数"] = str["当前印卡数"] + 1
df472ff387 2023-07-07 253: Duel.SendtoHand(card,nil,REASON_RULE)
df472ff387 2023-07-07 254: else
bd625da610 2023-07-07 255: if str["当前印卡数"] <= str_3 then
7cf8de5797 2023-07-07 256: str["当前印卡数"] = str["当前印卡数"] + 1
7cf8de5797 2023-07-07 257: Duel.Remove(card,POS_FACEUP,REASON_RULE)
7cf8de5797 2023-07-07 258: Duel.SendtoDeck(card,player_who_activate_the_effect,0,REASON_RULE)
7cf8de5797 2023-07-07 259: else
7cf8de5797 2023-07-07 260: Debug.ShowHint("印卡过多!")
6fd7ae5db6 2023-07-07 261: end
6fd7ae5db6 2023-07-07 262:
6fd7ae5db6 2023-07-07 263: end
6fd7ae5db6 2023-07-07 264: end
8c94409d80 2023-07-07 265: effect_1:SetOperation(print_hand)
6fd7ae5db6 2023-07-07 266: str_1:RegisterEffect(effect_1)
6fd7ae5db6 2023-07-07 267: end
dfafea2170 2023-07-08 268:
dfafea2170 2023-07-08 269:
4eec9f72fd 2023-07-08 270: --~ fun["QB"] = function(str_1)
4eec9f72fd 2023-07-08 271: --~ effect_1 = Effect.GlobalEffect()
4eec9f72fd 2023-07-08 272: --~ effect_1:SetType(EFFECT_TYPE_FIELD
4eec9f72fd 2023-07-08 273: --~ + EFFECT_TYPE_CONTINUOUS)
4eec9f72fd 2023-07-08 274: --~ effect_1:SetCode(EVENT_ADJUST)
4eec9f72fd 2023-07-08 275: --~ effect_1:SetCountLimit(1)
4eec9f72fd 2023-07-08 276: --~ function cache_1()
4eec9f72fd 2023-07-08 277: --~ if str["已添加手卡"] == 1 then
4eec9f72fd 2023-07-08 278: --~ return false
4eec9f72fd 2023-07-08 279: --~ else
4eec9f72fd 2023-07-08 280: --~ str["已添加手卡"] = 1
4eec9f72fd 2023-07-08 281: --~ return true
4eec9f72fd 2023-07-08 282: --~ end
4eec9f72fd 2023-07-08 283:
4eec9f72fd 2023-07-08 284: --~ end
4eec9f72fd 2023-07-08 285: --~ effect_1:SetCondition(cache_1)
4eec9f72fd 2023-07-08 286: --~ announce_card = Duel.AnnounceCard(0)
4eec9f72fd 2023-07-08 287: --~ card = Duel.CreateToken(0
4eec9f72fd 2023-07-08 288: --~ , announce_card)
4eec9f72fd 2023-07-08 289: --~ end