游戏王残局简化版

Annotation For single/3_08_LV_氢素龙.lua
Login

Annotation For single/3_08_LV_氢素龙.lua

Origin for each line in single/3_08_LV_氢素龙.lua from check-in c68ffceacb:

c68ffceacb 2024-02-07    1: --puzzle1
c68ffceacb 2024-02-07    2: Debug.SetAIName("LV-051")
c68ffceacb 2024-02-07    3: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)
c68ffceacb 2024-02-07    4: Debug.SetPlayerInfo(0, 600, 0, 0)
c68ffceacb 2024-02-07    5: Debug.SetPlayerInfo(1, 1900, 0, 0)
c68ffceacb 2024-02-07    6: 
c68ffceacb 2024-02-07    7: Debug.AddCard(63259351, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_DEFENSE)
c68ffceacb 2024-02-07    8: Debug.AddCard(22587018, 0, 0, LOCATION_MZONE, 3, POS_FACEUP_ATTACK)
c68ffceacb 2024-02-07    9: 
c68ffceacb 2024-02-07   10: Debug.AddCard(80604091, 0, 0, LOCATION_SZONE, 2, POS_FACEUP_ATTACK)
c68ffceacb 2024-02-07   11: 
c68ffceacb 2024-02-07   12: Debug.AddCard(85520851, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
c68ffceacb 2024-02-07   13: Debug.AddCard(22587018, 0, 0, LOCATION_DECK, 1, POS_FACEUP_ATTACK)
c68ffceacb 2024-02-07   14: Debug.AddCard(22587018, 0, 0, LOCATION_DECK, 2, POS_FACEUP_ATTACK)
c68ffceacb 2024-02-07   15: 
c68ffceacb 2024-02-07   16: Debug.AddCard(79759861, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
c68ffceacb 2024-02-07   17: Debug.AddCard(58071123, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
c68ffceacb 2024-02-07   18: Debug.AddCard(75390004, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
c68ffceacb 2024-02-07   19: Debug.AddCard(13069066, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
c68ffceacb 2024-02-07   20: 
c68ffceacb 2024-02-07   21: Debug.AddCard(12829151, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK)
c68ffceacb 2024-02-07   22: Debug.AddCard(23995346, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
c68ffceacb 2024-02-07   23: Debug.AddCard(23995346, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK)
c68ffceacb 2024-02-07   24: Debug.AddCard(12829151, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_ATTACK)
c68ffceacb 2024-02-07   25: 
c68ffceacb 2024-02-07   26: Debug.ReloadFieldEnd()
c68ffceacb 2024-02-07   27: aux.BeginPuzzle()