Lines of
single_doc/场景.md
from check-in c56e1027ff
that are changed by the sequence of edits moving toward
check-in 5d1eb3692f:
1: # 场景
2:
3: ## 正常
4:
5: ###
6:
7: ~~~
8: Debug.SetAIName("base-2")
9:
10: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
11:
12: Debug.SetPlayerInfo(0,8000,0,0)
13: Debug.SetPlayerInfo(1,8000,0,0)
14:
15:
16: -----------------
17:
18:
19: -----------------
20:
21:
22: -----------------
23:
24: Debug.AddCard(39454112,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
25: Debug.AddCard(39454112,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
26: Debug.AddCard(82308875,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
27: Debug.AddCard(43096270,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
28:
29: -----------------
30:
31:
32: -----------------
33:
34:
35: -----------------
36:
37:
38: Debug.ReloadFieldEnd()
39: aux.BeginPuzzle()
40:
41: ~~~
42:
43: ###
44:
45: ~~~
46: Debug.SetAIName("base-2")
47:
48: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
49:
50: Debug.SetPlayerInfo(0,8000,0,0)
51: Debug.SetPlayerInfo(1,8000,0,0)
52:
53: -----------------
54:
55: Debug.AddCard(47870325,0,0,LOCATION_HAND,0,POS_FACEDOWN)
56: Debug.AddCard(213326,0,0,LOCATION_GRAVE,0,POS_FACEUP)
57:
58: -----------------
59:
60: Debug.AddCard(41524885,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
61:
62: -----------------
63:
64: Debug.AddCard(79858629,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
65:
66: -----------------
67:
68: Debug.AddCard(96540,1,1,LOCATION_GRAVE,0,POS_FACEUP)
69:
70: -----------------
71:
72: Debug.AddCard(5530780,1,1,LOCATION_EXTRA,0,POS_FACEDOWN)
73:
74: -----------------
75:
76: Debug.AddCard(79858629,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
77:
78: Debug.ReloadFieldEnd()
79: aux.BeginPuzzle()
80:
81: ~~~
82:
83: ###
84:
85: ~~~
86: Debug.SetAIName("base-2")
87:
88: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
89:
90: Debug.SetPlayerInfo(0,8000,0,0)
91: Debug.SetPlayerInfo(1,8000,0,0)
92:
93: -----------------
94:
95: Debug.AddCard(24094653,0,0,LOCATION_HAND,0,POS_FACEDOWN)
96: Debug.AddCard(95286165,0,0,LOCATION_HAND,0,POS_FACEDOWN)
97: Debug.AddCard(5405695,0,0,LOCATION_HAND,0,POS_FACEDOWN)
98: Debug.AddCard(89631139,0,0,LOCATION_HAND,0,POS_FACEDOWN)
99: Debug.AddCard(29491031,0,0,LOCATION_HAND,0,POS_FACEDOWN)
100: Debug.AddCard(27279764,0,0,LOCATION_HAND,0,POS_FACEDOWN)
101:
102: -----------------
103:
104: Debug.AddCard(11321089,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
105:
106: -----------------
107:
108:
109: -----------------
110:
111:
112: -----------------
113:
114:
115: -----------------
116:
117:
118: Debug.ReloadFieldEnd()
119: aux.BeginPuzzle()
120:
121: ~~~
122:
123: ###
124:
125: ~~~
126: Debug.SetAIName("base-2")
127:
128: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
129:
130: Debug.SetPlayerInfo(0,8000,0,0)
131: Debug.SetPlayerInfo(1,8000,0,0)
132:
133: -----------------
134:
135: Debug.AddCard(15150371,0,0,LOCATION_DECK,0,POS_FACEDOWN)
136: Debug.AddCard(33846209,0,0,LOCATION_HAND,0,POS_FACEDOWN)
137: Debug.AddCard(40619825,0,0,LOCATION_HAND,0,POS_FACEDOWN)
138: Debug.AddCard(69884162,0,0,LOCATION_HAND,0,POS_FACEDOWN)
139:
140: -----------------
141:
142:
143: -----------------
144:
145:
146: -----------------
147:
148:
149: -----------------
150:
151:
152: -----------------
153:
154:
155: Debug.ReloadFieldEnd()
156: aux.BeginPuzzle()
157:
158: ~~~
159:
160: ###
161:
162: ~~~
163: Debug.SetAIName("base-2")
164:
165: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
166:
167: Debug.SetPlayerInfo(0,8000,0,0)
168: Debug.SetPlayerInfo(1,8000,0,0)
169:
170: -----------------
171:
172: Debug.AddCard(77449773,0,0,LOCATION_HAND,0,POS_FACEDOWN)
173: Debug.AddCard(5183693,0,0,LOCATION_HAND,0,POS_FACEDOWN)
174: Debug.AddCard(24154052,0,0,LOCATION_HAND,0,POS_FACEDOWN)
175: Debug.AddCard(40619825,0,0,LOCATION_HAND,0,POS_FACEDOWN)
176:
177: -----------------
178:
179:
180: -----------------
181:
182:
183: -----------------
184:
185:
186: -----------------
187:
188:
189: -----------------
190:
191:
192: Debug.ReloadFieldEnd()
193: aux.BeginPuzzle()
194:
195: ~~~
196:
197: ###
198:
199: ~~~
200: Debug.SetAIName("base-2")
201:
202: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
203:
204: Debug.SetPlayerInfo(0,8000,0,0)
205: Debug.SetPlayerInfo(1,8000,0,0)
206:
207: -----------------
208:
209: Debug.AddCard(57143342,0,0,LOCATION_DECK,0,POS_FACEDOWN)
210: Debug.AddCard(20758643,0,0,LOCATION_HAND,0,POS_FACEDOWN)
211: Debug.AddCard(48202661,0,0,LOCATION_HAND,0,POS_FACEDOWN)
212: Debug.AddCard(48202661,0,0,LOCATION_HAND,0,POS_FACEDOWN)
213: Debug.AddCard(86498013,0,0,LOCATION_HAND,0,POS_FACEDOWN)
214: Debug.AddCard(48202661,0,0,LOCATION_HAND,0,POS_FACEDOWN)
215: Debug.AddCard(57308711,0,0,LOCATION_HAND,0,POS_FACEDOWN)
216: Debug.AddCard(57308711,0,0,LOCATION_HAND,0,POS_FACEDOWN)
217: Debug.AddCard(32012842,0,0,LOCATION_HAND,0,POS_FACEDOWN)
218: Debug.AddCard(97843505,0,0,LOCATION_HAND,0,POS_FACEDOWN)
219: Debug.AddCard(32012841,0,0,LOCATION_HAND,0,POS_FACEDOWN)
220: Debug.AddCard(27094595,0,0,LOCATION_HAND,0,POS_FACEDOWN)
221:
222: -----------------
223:
224:
225: -----------------
226:
227:
228: -----------------
229:
230:
231: -----------------
232:
233:
234: -----------------
235:
236:
237: Debug.ReloadFieldEnd()
238: aux.BeginPuzzle()
239:
240: ~~~
241:
242: ###
243:
244: ~~~
245: Debug.SetAIName("base-2")
246:
247: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN,5)
248:
249: Debug.SetPlayerInfo(0,8000,0,0)
250: Debug.SetPlayerInfo(1,8000,0,0)
251:
252: -----------------
253:
254: Debug.AddCard(89631141,0,0,LOCATION_HAND,0,POS_FACEDOWN)
255: Debug.AddCard(89631141,1,1,LOCATION_HAND,0,POS_FACEDOWN)
256: Debug.AddCard(42338879,0,0,LOCATION_GRAVE,0,POS_FACEUP)
257:
258: -----------------
259:
260:
261: -----------------
262:
263: Debug.AddCard(79266769,0,0,LOCATION_MZONE,5,POS_FACEUP_ATTACK)
264: Debug.AddCard(79176962,1,1,LOCATION_MZONE,4,POS_FACEUP_ATTACK)
265:
266: -----------------
267:
268:
269: -----------------
270:
271:
272: -----------------
273:
274:
275: Debug.ReloadFieldEnd()
276: --~ aux.BeginPuzzle()
277:
278: ~~~
279:
280: ###
281:
282: ~~~
283: Debug.SetAIName("base-2")
284:
285: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
286:
287: Debug.SetPlayerInfo(0,8000,0,0)
288: Debug.SetPlayerInfo(1,8000,0,0)
289:
290: -----------------
291:
292: Debug.AddCard(5405695,0,0,LOCATION_DECK,0,POS_FACEDOWN)
293: Debug.AddCard(54447022,0,0,LOCATION_HAND,0,POS_FACEDOWN)
294: Debug.AddCard(34250214,0,0,LOCATION_GRAVE,0,POS_FACEUP)
295:
296: -----------------
297:
298: Debug.AddCard(37129797,0,0,LOCATION_GRAVE,0,POS_FACEUP,true)
299:
300: -----------------
301:
302:
303: -----------------
304:
305:
306: -----------------
307:
308:
309: -----------------
310:
311:
312: Debug.ReloadFieldEnd()
313: aux.BeginPuzzle()
314:
315: ~~~
316:
317: ###
318:
319: ~~~
320: Debug.SetAIName("base-2")
321:
322: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
323:
324: Debug.SetPlayerInfo(0,8000,0,0)
325: Debug.SetPlayerInfo(1,8000,0,0)
326:
327: -----------------
328:
329: Debug.AddCard(14558127,0,0,LOCATION_HAND,0,POS_FACEDOWN)
330:
331: -----------------
332:
333:
334: -----------------
335:
336: Debug.AddCard(46820049,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
337: Debug.AddCard(89631139,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
338:
339: -----------------
340:
341: Debug.AddCard(37160778,1,1,LOCATION_DECK,0,POS_FACEDOWN)
342: Debug.AddCard(11021521,1,1,LOCATION_HAND,0,POS_FACEDOWN)
343:
344: -----------------
345:
346:
347: -----------------
348:
349: Debug.AddCard(83011277,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
350:
351: Debug.ReloadFieldEnd()
352: aux.BeginPuzzle()
353:
354: ~~~
355:
356: ###
357:
358: ~~~
359: Debug.SetAIName("base-2")
360:
361: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
362:
363: Debug.SetPlayerInfo(0,8000,0,0)
364: Debug.SetPlayerInfo(1,8000,0,0)
365:
366: -----------------
367:
368: Debug.AddCard(93332803,0,0,LOCATION_HAND,0,POS_FACEDOWN)
369: Debug.AddCard(48770333,0,0,LOCATION_HAND,0,POS_FACEDOWN)
370: Debug.AddCard(9720537,0,0,LOCATION_HAND,0,POS_FACEDOWN)
371:
372: -----------------
373:
374:
375: -----------------
376:
377:
378: -----------------
379:
380:
381: -----------------
382:
383:
384: -----------------
385:
386: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
387:
388: Debug.ReloadFieldEnd()
389: aux.BeginPuzzle()
390:
391: ~~~
392:
393: ###
394:
395: ~~~
396: Debug.SetAIName("base-2")
397:
398: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
399:
400: Debug.SetPlayerInfo(0,8000,0,0)
401: Debug.SetPlayerInfo(1,8000,0,0)
402:
403: -----------------
404:
405:
406: -----------------
407:
408:
409: -----------------
410:
411: Debug.AddCard(5405695,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
412: Debug.AddCard(12652643,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
413:
414: -----------------
415:
416:
417: -----------------
418:
419:
420: -----------------
421:
422: Debug.AddCard(24207889,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
423: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
424: Debug.AddCard(82065276,1,1,LOCATION_MZONE,1,POS_FACEDOWN_DEFENSE)
425:
426: Debug.ReloadFieldEnd()
427: aux.BeginPuzzle()
428:
429: ~~~
430:
431: ###
432:
433: ~~~
434: Debug.SetAIName("base-2")
435:
436: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
437:
438: Debug.SetPlayerInfo(0,8000,0,0)
439: Debug.SetPlayerInfo(1,8000,0,0)
440:
441: -----------------
442:
443:
444: -----------------
445:
446:
447: -----------------
448:
449: Debug.AddCard(52503575,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
450: Debug.AddCard(3136426,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
451: Debug.AddCard(5405695,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
452:
453: -----------------
454:
455:
456: -----------------
457:
458:
459: -----------------
460:
461:
462: Debug.ReloadFieldEnd()
463: aux.BeginPuzzle()
464:
465: ~~~
466:
467: ###
468:
469: ~~~
470: Debug.SetAIName("base-2")
471:
472: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
473:
474: Debug.SetPlayerInfo(0,8000,0,0)
475: Debug.SetPlayerInfo(1,8000,0,0)
476:
477: -----------------
478:
479:
480: -----------------
481:
482:
483: -----------------
484:
485: Debug.AddCard(73578229,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
486: Debug.AddCard(31423101,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
487: Debug.AddCard(12307878,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
488: Debug.AddCard(67273917,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
489:
490: -----------------
491:
492: Debug.AddCard(9159938,1,1,LOCATION_HAND,0,POS_FACEDOWN)
493:
494: -----------------
495:
496:
497: -----------------
498:
499:
500: Debug.ReloadFieldEnd()
501: --~ aux.BeginPuzzle()
502:
503: ~~~
504:
505: ###
506:
507: ~~~
508: Debug.SetAIName("base-2")
509:
510: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
511:
512: Debug.SetPlayerInfo(0,8000,0,0)
513: Debug.SetPlayerInfo(1,8000,0,0)
514:
515: -----------------
516:
517:
518: -----------------
519:
520:
521: -----------------
522:
523: Debug.AddCard(9547962,0,0,LOCATION_SZONE,5,POS_FACEUP)
524: Debug.AddCard(11375683,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
525:
526: -----------------
527:
528:
529: -----------------
530:
531:
532: -----------------
533:
534:
535: Debug.ReloadFieldEnd()
536: --~ aux.BeginPuzzle()
537:
538: ~~~
539:
540: ###
541:
542: ~~~
543: Debug.SetAIName("base-2")
544:
545: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
546:
547: Debug.SetPlayerInfo(0,800,0,0)
548: Debug.SetPlayerInfo(1,8000,0,0)
549:
550: -----------------
551:
552:
553: -----------------
554:
555:
556: -----------------
557:
558: Debug.AddCard(22046459,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
559: Debug.AddCard(5405695,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
560:
561: -----------------
562:
563:
564: -----------------
565:
566:
567: -----------------
568:
569: Debug.AddCard(92481084,1,1,LOCATION_SZONE,5,POS_FACEUP)
570: Debug.AddCard(94004268,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
571:
572: Debug.ReloadFieldEnd()
573: aux.BeginPuzzle()
574:
575: ~~~
576:
577: ## 异常
578:
579: ###
580:
581: 应该不能发动加速同调星尘龙。
582:
583: ~~~
584: Debug.SetAIName("base-2")
585:
586: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
587:
588: Debug.SetPlayerInfo(0,8000,0,0)
589: Debug.SetPlayerInfo(1,8000,0,0)
590:
591:
592: -----------------
593:
594: Debug.AddCard(21251800,0,0,LOCATION_HAND,0,POS_FACEDOWN)
595: Debug.AddCard(21615956,0,0,LOCATION_HAND,0,POS_FACEDOWN)
596:
597: -----------------
598:
599: Debug.AddCard(44508094,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
600: Debug.AddCard(16172067,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
601:
602: -----------------
603:
604: Debug.AddCard(30983281,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
605: local m1 = Debug.AddCard(55863245,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
606: Debug.PreSummon(m1, SUMMON_TYPE_SYNCHRO)
607:
608: -----------------
609:
610:
611: -----------------
612:
613:
614: -----------------
615:
616: Debug.ReloadFieldEnd()
617: aux.BeginPuzzle()
618:
619: ~~~
620:
621: ###
622:
623: 应该不能特召火焰手。
624:
625: ~~~
626: Debug.SetAIName("base-2")
627:
628: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
629:
630: Debug.SetPlayerInfo(0,8000,0,0)
631: Debug.SetPlayerInfo(1,8000,0,0)
632:
633:
634: -----------------
635:
636:
637: -----------------
638:
639:
640: -----------------
641:
642: Debug.AddCard(36975314,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
643: Debug.AddCard(89631139,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
644:
645: -----------------
646:
647: Debug.AddCard(68535320,1,1,LOCATION_DECK,0,POS_FACEDOWN)
648:
649: -----------------
650:
651:
652: -----------------
653:
654: Debug.AddCard(95929069,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
655: Debug.AddCard(3096468,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
656: Debug.ReloadFieldEnd()
657: aux.BeginPuzzle()
658:
659: ~~~
660:
661: ###
662:
663: 应该可以发动痛苦伯劳效果。
664:
665: ~~~
666: Debug.SetAIName("base-2")
667:
668: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
669:
670: Debug.SetPlayerInfo(0,8000,0,0)
671: Debug.SetPlayerInfo(1,8000,0,0)
672:
673:
674: -----------------
675:
676: Debug.AddCard(46589034,0,0,LOCATION_HAND,0,POS_FACEDOWN)
677:
678: -----------------
679:
680:
681: -----------------
682:
683: Debug.AddCard(46589034,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
684: Debug.AddCard(57043117,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
685: Debug.AddCard(5405695,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
686:
687: -----------------
688:
689:
690: -----------------
691:
692:
693: -----------------
694:
695: Debug.ReloadFieldEnd()
696: aux.BeginPuzzle()
697:
698: ~~~
699:
700: ###
701:
702: 应该可以自己选择适用哪只缺陷编译器的效果。
703:
704: ~~~
705: Debug.SetAIName("base-2")
706:
707: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
708:
709: Debug.SetPlayerInfo(0,8000,0,0)
710: Debug.SetPlayerInfo(1,8000,0,0)
711:
712:
713: -----------------
714:
715:
716: -----------------
717:
718:
719: -----------------
720:
721: Debug.AddCard(92327802,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
722: Debug.AddCard(92327802,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
723:
724: -----------------
725:
726:
727: -----------------
728:
729:
730: -----------------
731:
732: Debug.AddCard(27053506,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
733: Debug.ReloadFieldEnd()
734: aux.BeginPuzzle()
735:
736: ~~~
737:
738: ###
739:
740: 应该可以把连接 3 吹回去。
741:
742: ~~~
743: Debug.SetAIName("base-2")
744:
745: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN,5)
746:
747: Debug.SetPlayerInfo(0,8000,0,0)
748: Debug.SetPlayerInfo(1,8000,0,0)
749:
750:
751: -----------------
752:
753: Debug.AddCard(84257640,0,0,LOCATION_HAND,0,POS_FACEDOWN)
754:
755: -----------------
756:
757: Debug.AddCard(59120809,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
758:
759: -----------------
760:
761: Debug.AddCard(1362589,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
762: Debug.AddCard(1362589,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
763: Debug.AddCard(1362589,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
764:
765: -----------------
766:
767: Debug.AddCard(28570310,1,1,LOCATION_HAND,0,POS_FACEDOWN)
768:
769: -----------------
770:
771:
772: -----------------
773:
774: Debug.AddCard(6061630,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
775: Debug.AddCard(6061630,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
776:
777: Debug.ReloadFieldEnd()
778: aux.BeginPuzzle()
779:
780: ~~~
781:
782: ###
783:
784: 应该在对方受到伤害后也可以适用黑羽的效果。
785:
786: ~~~
787: Debug.SetAIName("base-2")
788:
789: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
790:
791: Debug.SetPlayerInfo(0,8000,0,0)
792: Debug.SetPlayerInfo(1,8000,0,0)
793:
794:
795: -----------------
796:
797:
798: -----------------
799:
800:
801: -----------------
802:
803: Debug.AddCard(46710683,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
804: Debug.AddCard(48202661,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
805: Debug.AddCard(48202661,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
806: Debug.AddCard(5405695,0,0,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
807:
808: -----------------
809:
810:
811: -----------------
812:
813:
814: -----------------
815:
816: Debug.AddCard(48202661,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
817: Debug.AddCard(44430454,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
818: Debug.AddCard(44430454,1,1,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
819:
820: Debug.ReloadFieldEnd()
821: aux.BeginPuzzle()
822:
823: ~~~
824:
825: ###
826:
827: 应该在适用仪式的供物的效果后不需要再满足流星辉巧群的攻击力条件。
828:
829: ~~~
830: Debug.SetAIName("base-2")
831:
832: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
833:
834: Debug.SetPlayerInfo(0,8000,0,0)
835: Debug.SetPlayerInfo(1,8000,0,0)
836:
837:
838: -----------------
839:
840: Debug.AddCard(34334692,0,0,LOCATION_HAND,0,POS_FACEDOWN)
841: Debug.AddCard(49064413,0,0,LOCATION_HAND,0,POS_FACEDOWN)
842: Debug.AddCard(69035382,0,0,LOCATION_HAND,0,POS_FACEDOWN)
843: Debug.AddCard(22398665,0,0,LOCATION_HAND,0,POS_FACEDOWN)
844: Debug.AddCard(87322377,0,0,LOCATION_HAND,0,POS_FACEDOWN)
845: Debug.AddCard(87322377,0,0,LOCATION_HAND,0,POS_FACEDOWN)
846: Debug.AddCard(64631466,0,0,LOCATION_HAND,0,POS_FACEDOWN)
847: Debug.AddCard(6400512,0,0,LOCATION_HAND,0,POS_FACEDOWN)
848:
849: -----------------
850:
851:
852: -----------------
853:
854: Debug.AddCard(74701381,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
855:
856: -----------------
857:
858:
859: -----------------
860:
861:
862: -----------------
863:
864:
865: Debug.ReloadFieldEnd()
866: aux.BeginPuzzle()
867:
868: ~~~
869:
870: ###
871:
872: 应该可以发动反骨王的效果。
873:
874: ~~~
875: Debug.SetAIName("base-2")
876:
877: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
878:
879: Debug.SetPlayerInfo(0,8000,0,0)
880: Debug.SetPlayerInfo(1,8000,0,0)
881:
882:
883: -----------------
884:
885: Debug.AddCard(40227329,0,0,LOCATION_DECK,0,POS_FACEDOWN)
886: Debug.AddCard(92536468,0,0,LOCATION_DECK,0,POS_FACEDOWN)
887:
888: -----------------
889:
890: Debug.AddCard(9024198,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
891:
892: -----------------
893:
894: Debug.AddCard(19580308,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
895: Debug.AddCard(19580308,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
896:
897: -----------------
898:
899:
900: -----------------
901:
902:
903: -----------------
904:
905:
906: Debug.ReloadFieldEnd()
907: aux.BeginPuzzle()
908:
909: ~~~
910:
911: ###
912:
913: 应该否定企鹅会被永恒混沌限制。
914:
915: ~~~
916: Debug.SetAIName("base-2")
917:
918: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
919:
920: Debug.SetPlayerInfo(0,8000,0,0)
921: Debug.SetPlayerInfo(1,8000,0,0)
922:
923:
924: -----------------
925:
926: Debug.AddCard(22026707,0,0,LOCATION_DECK,0,POS_FACEDOWN)
927: Debug.AddCard(3985011,0,0,LOCATION_DECK,0,POS_FACEDOWN)
928: Debug.AddCard(32623004,0,0,LOCATION_GRAVE,0,POS_FACEUP)
929: Debug.AddCard(5628232,0,0,LOCATION_GRAVE,0,POS_FACEUP)
930:
931: -----------------
932:
933:
934: -----------------
935:
936: Debug.AddCard(25750986,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
937: Debug.AddCard(76442347,0,0,LOCATION_MZONE,0,POS_FACEDOWN_ATTACK)
938:
939: -----------------
940:
941:
942: -----------------
943:
944:
945: -----------------
946:
947: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
948:
949: Debug.ReloadFieldEnd()
950: aux.BeginPuzzle()
951:
952: ~~~
953:
954: ###
955:
956: 应该可以特召海神。
957:
958: ~~~
959: Debug.SetAIName("base-2")
960:
961: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
962:
963: Debug.SetPlayerInfo(0,8000,0,0)
964: Debug.SetPlayerInfo(1,8000,0,0)
965:
966:
967: -----------------
968:
969: Debug.AddCard(55063751,0,0,LOCATION_HAND,0,POS_FACEDOWN)
970:
971: -----------------
972:
973: Debug.AddCard(86682165,0,0,LOCATION_GRAVE,0,POS_FACEDOWN,true)
974:
975: -----------------
976:
977:
978: -----------------
979:
980:
981: -----------------
982:
983:
984: -----------------
985:
986: Debug.AddCard(30241314,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
987: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
988:
989: Debug.ReloadFieldEnd()
990: aux.BeginPuzzle()
991:
992: ~~~
993:
994: ###
995:
996: 应该仇恨裂缝可以发动。
997:
998: ~~~
999: Debug.SetAIName("base-2")
1000:
1001: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1002:
1003: Debug.SetPlayerInfo(0,8000,0,0)
1004: Debug.SetPlayerInfo(1,8000,0,0)
1005:
1006:
1007: -----------------
1008:
1009:
1010: -----------------
1011:
1012:
1013: -----------------
1014:
1015: Debug.AddCard(70902743,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1016:
1017: -----------------
1018:
1019:
1020: -----------------
1021:
1022:
1023: -----------------
1024:
1025: Debug.AddCard(20721759,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
1026: Debug.AddCard(27240101,1,1,LOCATION_MZONE,0,POS_FACEUP_DEFENSE)
1027:
1028: Debug.ReloadFieldEnd()
1029: aux.BeginPuzzle()
1030:
1031: ~~~
1032:
1033: ###
1034:
1035: 锈龙不应该被召唤兽除外。
1036:
1037: ~~~
1038: Debug.SetAIName("base-2")
1039:
1040: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1041:
1042: Debug.SetPlayerInfo(0,8000,0,0)
1043: Debug.SetPlayerInfo(1,8000,0,0)
1044:
1045:
1046: -----------------
1047:
1048: Debug.AddCard(90411554,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1049: Debug.AddCard(5405695,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1050: Debug.AddCard(5405695,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1051: Debug.AddCard(5405695,0,0,LOCATION_GRAVE,0,POS_FACEUP)
1052:
1053: -----------------
1054:
1055:
1056: -----------------
1057:
1058: Debug.AddCard(75286621,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1059:
1060: -----------------
1061:
1062:
1063: -----------------
1064:
1065:
1066: -----------------
1067:
1068:
1069: Debug.ReloadFieldEnd()
1070: aux.BeginPuzzle()
1071:
1072: ~~~
1073:
1074: ###
1075:
1076: 应该能特召冰水。
1077:
1078: ~~~
1079: Debug.SetAIName("base-2")
1080:
1081: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1082:
1083: Debug.SetPlayerInfo(0,8000,0,0)
1084: Debug.SetPlayerInfo(1,8000,0,0)
1085:
1086:
1087: -----------------
1088:
1089:
1090: -----------------
1091:
1092: Debug.AddCard(86682165,0,0,LOCATION_GRAVE,0,POS_FACEUP,true)
1093:
1094: -----------------
1095:
1096: Debug.AddCard(93920745,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1097: Debug.AddCard(93920745,0,0,LOCATION_MZONE,1,POS_FACEDOWN_DEFENSE)
1098:
1099: -----------------
1100:
1101:
1102: -----------------
1103:
1104:
1105: -----------------
1106:
1107: Debug.AddCard(32623004,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1108:
1109: Debug.ReloadFieldEnd()
1110: aux.BeginPuzzle()
1111:
1112: ~~~
1113:
1114: ###
1115:
1116: 应该英雄假面改名后不算剑斗兽怪兽了。
1117:
1118: ~~~
1119: Debug.SetAIName("AI")
1120: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN,5)
1121: Debug.SetPlayerInfo(0,8000,0,0)
1122: Debug.SetPlayerInfo(1,8000,0,0)
1123:
1124: Debug.AddCard(75141056,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1125:
1126: Debug.AddCard(78868776,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1127: Debug.AddCard(92373006,0,0,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
1128:
1129: Debug.AddCard(89943724,0,0,LOCATION_DECK,0,POS_FACEDOWN)
1130: Debug.AddCard(41470137,0,0,LOCATION_DECK,1,POS_FACEDOWN)
1131:
1132: Debug.ReloadFieldEnd()
1133: aux.BeginPuzzle()
1134:
1135: ~~~
1136:
1137: ###
1138:
1139: 应该喷气龙不能特召。
1140:
1141: ~~~
1142: Debug.SetAIName("AI")
1143: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_PSEUDO_SHUFFLE+DUEL_SIMPLE_AI,5)
1144: Debug.SetPlayerInfo(0,8000,0,0)
1145: Debug.SetPlayerInfo(1,8000,0,0)
1146:
1147: Debug.AddCard(89631139,0,0,LOCATION_GRAVE,0,POS_FACEUP)
1148:
1149: Debug.AddCard(46986414,1,1,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
1150:
1151: Debug.AddCard(88120966,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
1152: Debug.AddCard(30576089,0,0,LOCATION_MZONE,2,POS_FACEDOWN)
1153:
1154: Debug.AddCard(53129443,0,0,LOCATION_HAND,0,POS_FACEUP)
1155:
1156: Debug.ReloadFieldEnd()
1157: aux.BeginPuzzle()
1158:
1159: ~~~
1160:
1161: ###
1162:
1163: 应该不能发动简易融合。
1164:
1165: ~~~
1166: Debug.SetAIName("base-2")
1167:
1168: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1169:
1170: Debug.SetPlayerInfo(0,1400,0,0)
1171: Debug.SetPlayerInfo(1,8000,0,0)
1172:
1173: -----------------
1174:
1175: Debug.AddCard(1845204,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1176: Debug.AddCard(79323590,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1177:
1178: -----------------
1179:
1180: Debug.AddCard(41578483,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
1181:
1182: -----------------
1183:
1184:
1185: -----------------
1186:
1187:
1188: -----------------
1189:
1190:
1191: -----------------
1192:
1193:
1194: Debug.ReloadFieldEnd()
1195: aux.BeginPuzzle()
1196:
1197: ~~~
1198:
1199: ###
1200:
1201: 应该不能羽衣精效果。
1202:
1203: ~~~
1204: Debug.SetAIName("base-2")
1205:
1206: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1207:
1208: Debug.SetPlayerInfo(0,8000,0,0)
1209: Debug.SetPlayerInfo(1,8000,0,0)
1210:
1211: -----------------
1212:
1213: Debug.AddCard(89538537,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1214: Debug.AddCard(7672244,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1215: Debug.AddCard(25533642,0,0,LOCATION_GRAVE,0,POS_FACEUP)
1216:
1217: -----------------
1218:
1219:
1220: -----------------
1221:
1222: Debug.AddCard(35146019,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1223:
1224: -----------------
1225:
1226:
1227: -----------------
1228:
1229:
1230: -----------------
1231:
1232:
1233: Debug.ReloadFieldEnd()
1234: aux.BeginPuzzle()
1235:
1236: ~~~
1237:
1238: ###
1239:
1240: 应该不能以被无效的双龙为代价。
1241:
1242: ~~~
1243: Debug.SetAIName("base-2")
1244:
1245: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1246:
1247: Debug.SetPlayerInfo(0,8000,0,0)
1248: Debug.SetPlayerInfo(1,8000,0,0)
1249:
1250: -----------------
1251:
1252:
1253: -----------------
1254:
1255:
1256: -----------------
1257:
1258: Debug.AddCard(65711558,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1259: Debug.AddCard(65711558,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1260:
1261: -----------------
1262:
1263:
1264: -----------------
1265:
1266:
1267: -----------------
1268:
1269: Debug.AddCard(25542642,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
1270:
1271: Debug.ReloadFieldEnd()
1272: aux.BeginPuzzle()
1273:
1274: ~~~
1275:
1276: ###
1277:
1278: 应该不能以技能抽取为代价。
1279:
1280: ~~~
1281: Debug.SetAIName("base-2")
1282:
1283: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1284:
1285: Debug.SetPlayerInfo(0,8000,0,0)
1286: Debug.SetPlayerInfo(1,8000,0,0)
1287:
1288: -----------------
1289:
1290:
1291: -----------------
1292:
1293:
1294: -----------------
1295:
1296: Debug.AddCard(82732705,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1297: Debug.AddCard(65711558,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1298:
1299: -----------------
1300:
1301:
1302: -----------------
1303:
1304:
1305: -----------------
1306:
1307: Debug.AddCard(31178212,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1308:
1309: Debug.ReloadFieldEnd()
1310: aux.BeginPuzzle()
1311:
1312: ~~~
1313:
1314: ###
1315:
1316: 应该不能发动超银河。
1317:
1318: ~~~
1319: Debug.SetAIName("base-2")
1320:
1321: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1322:
1323: Debug.SetPlayerInfo(0,8000,0,0)
1324: Debug.SetPlayerInfo(1,8000,0,0)
1325:
1326: -----------------
1327:
1328: Debug.AddCard(83512285,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1329: Debug.AddCard(93717133,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1330:
1331: -----------------
1332:
1333:
1334: -----------------
1335:
1336: Debug.AddCard(5405695,0,0,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
1337:
1338: -----------------
1339:
1340:
1341: -----------------
1342:
1343:
1344: -----------------
1345:
1346: Debug.AddCard(9617996,1,1,LOCATION_MZONE,5,POS_FACEUP_ATTACK)
1347:
1348: Debug.ReloadFieldEnd()
1349: aux.BeginPuzzle()
1350:
1351: ~~~
1352:
1353: ###
1354:
1355: 应该不能发动六武众效果。
1356:
1357: ~~~
1358: Debug.SetAIName("base-2")
1359:
1360: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1361:
1362: Debug.SetPlayerInfo(0,8000,0,0)
1363: Debug.SetPlayerInfo(1,8000,0,0)
1364:
1365: -----------------
1366:
1367:
1368: -----------------
1369:
1370:
1371: -----------------
1372:
1373: Debug.AddCard(86780027,0,0,LOCATION_SZONE,0,POS_FACEUP)
1374: Debug.AddCard(6579928,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1375: Debug.AddCard(1828513,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1376: Debug.AddCard(44430454,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1377:
1378: -----------------
1379:
1380:
1381: -----------------
1382:
1383:
1384: -----------------
1385:
1386:
1387: Debug.ReloadFieldEnd()
1388: aux.BeginPuzzle()
1389:
1390: ~~~
1391:
1392: ###
1393:
1394: 应该可以发动新宇融合。
1395:
1396: ~~~
1397: Debug.SetAIName("base-2")
1398:
1399: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1400:
1401: Debug.SetPlayerInfo(0,8000,0,0)
1402: Debug.SetPlayerInfo(1,8000,0,0)
1403:
1404: -----------------
1405:
1406:
1407: -----------------
1408:
1409: Debug.AddCard(90307498,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
1410:
1411: -----------------
1412:
1413: Debug.AddCard(14088859,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1414: Debug.AddCard(89943723,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1415: Debug.AddCard(6205579,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1416:
1417: -----------------
1418:
1419:
1420: -----------------
1421:
1422:
1423: -----------------
1424:
1425:
1426: Debug.ReloadFieldEnd()
1427: aux.BeginPuzzle()
1428:
1429: ~~~
1430:
1431: ###
1432:
1433: 应该对方恢复 1800 基本分。
1434:
1435: ~~~
1436: Debug.SetAIName("base-2")
1437:
1438: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1439:
1440: Debug.SetPlayerInfo(0,8000,0,0)
1441: Debug.SetPlayerInfo(1,8000,0,0)
1442:
1443: -----------------
1444:
1445:
1446: -----------------
1447:
1448:
1449: -----------------
1450:
1451: Debug.AddCard(94793422,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1452: Debug.AddCard(91665064,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
1453: Debug.AddCard(17285476,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1454: Debug.AddCard(17285476,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1455: Debug.AddCard(36211150,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
1456:
1457: -----------------
1458:
1459: Debug.AddCard(5405695,1,1,LOCATION_HAND,0,POS_FACEDOWN)
1460:
1461: -----------------
1462:
1463:
1464: -----------------
1465:
1466: Debug.AddCard(34002992,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
1467: Debug.AddCard(28120197,1,1,LOCATION_SZONE,5,POS_FACEUP)
1468: Debug.AddCard(31812496,1,1,LOCATION_MZONE,0,POS_FACEUP_DEFENSE)
1469:
1470: Debug.ReloadFieldEnd()
1471: aux.BeginPuzzle()
1472:
1473: ~~~