c3f96fe46f 2023-06-29 1: local str = {}
d8ed6de3ad 2023-06-29 2: local fun = {}
c3f96fe46f 2023-06-29 3:
c3f96fe46f 2023-06-29 4: local cache_1
c3f96fe46f 2023-06-29 5: local cache_2
d2dde12476 2023-06-29 6: local cache_3
40620faf3c 2023-06-29 7:
e08f058cc6 2023-06-29 8:
c3f96fe46f 2023-06-29 9:
c3f96fe46f 2023-06-29 10: _G["通关邀请"] = function()
c3f96fe46f 2023-06-29 11: local effect_1
c3f96fe46f 2023-06-29 12: effect_1 = Effect.GlobalEffect()
c3f96fe46f 2023-06-29 13: effect_1:SetType(EFFECT_TYPE_FIELD
c3f96fe46f 2023-06-29 14: + EFFECT_TYPE_CONTINUOUS)
c3f96fe46f 2023-06-29 15: effect_1:SetCode(EVENT_DAMAGE)
c3f96fe46f 2023-06-29 16: function cache_1()
c3f96fe46f 2023-06-29 17: cache_1 = Duel.GetLP(1)
fe3054fa0e 2023-06-29 18: if cache_1 <= 0 then
c3f96fe46f 2023-06-29 19: cache_1 = true
c3f96fe46f 2023-06-29 20: else
c3f96fe46f 2023-06-29 21: cache_1 = false
c3f96fe46f 2023-06-29 22: end
c3f96fe46f 2023-06-29 23: return cache_1
c3f96fe46f 2023-06-29 24: end
c3f96fe46f 2023-06-29 25: effect_1:SetCondition(cache_1)
c3f96fe46f 2023-06-29 26: function cache_1()
c3f96fe46f 2023-06-29 27: Debug.ShowHint("残局群181175613")
c3f96fe46f 2023-06-29 28: return
c3f96fe46f 2023-06-29 29: end
c3f96fe46f 2023-06-29 30: effect_1:SetOperation(cache_1)
91bea80f83 2023-06-29 31:
c3f96fe46f 2023-06-29 32: Duel.RegisterEffect(effect_1
c3f96fe46f 2023-06-29 33: , 0)
edfc81dcfd 2023-06-29 34: end
a855d3a3c7 2023-06-29 35:
78d7353d8f 2023-06-29 36: fun["是否效果卡"] = function(card)
d2dde12476 2023-06-29 37: local cache_1
d2dde12476 2023-06-29 38: local cache_2
d2dde12476 2023-06-29 39: local cache_3
d2dde12476 2023-06-29 40:
d2dde12476 2023-06-29 41: cache_1 = Card.IsType(card, TYPE_SPELL)
d2dde12476 2023-06-29 42: cache_2 = Card.IsType(card, TYPE_TRAP)
d2dde12476 2023-06-29 43: cache_3 = Card.IsType(card, TYPE_EFFECT)
d2dde12476 2023-06-29 44:
d2dde12476 2023-06-29 45: if cache_1
d2dde12476 2023-06-29 46: or cache_2
d2dde12476 2023-06-29 47: or cache_3 then
e7130db7c4 2023-06-29 48: return true
e7130db7c4 2023-06-29 49: end
e7130db7c4 2023-06-29 50: return false
e08f058cc6 2023-06-29 51: end
e08f058cc6 2023-06-29 52:
a855d3a3c7 2023-06-29 53: _G["开局说明"] = function()
34fc7277c8 2023-06-29 54: str["我方卡组"] = Duel.GetMatchingGroupCount(fun["是否效果卡"],0,LOCATION_DECK,0,nil)
34fc7277c8 2023-06-29 55: str["我方墓地"] = Duel.GetMatchingGroupCount(fun["是否效果卡"],0,LOCATION_GRAVE,0,nil)
34fc7277c8 2023-06-29 56: str["我方怪兽区"] = Duel.GetMatchingGroupCount(fun["是否效果卡"],0,LOCATION_MZONE,0,nil)
34fc7277c8 2023-06-29 57: str["我方手卡"] = Duel.GetMatchingGroupCount(fun["是否效果卡"],0,LOCATION_HAND,0,nil)
34fc7277c8 2023-06-29 58: str["我方灵摆区"] = Duel.GetMatchingGroupCount(fun["是否效果卡"],0,LOCATION_PZONE,0,nil)
34fc7277c8 2023-06-29 59: str["我方除外区"] = Duel.GetMatchingGroupCount(fun["是否效果卡"],0,LOCATION_REMOVED,0,nil)
34fc7277c8 2023-06-29 60: str["我方额外卡组"] = Duel.GetMatchingGroupCount(fun["是否效果卡"],0,LOCATION_EXTRA,0,nil)
34fc7277c8 2023-06-29 61: str["我方魔陷区"] = Duel.GetMatchingGroupCount(fun["是否效果卡"],0,LOCATION_SZONE,0,nil)
4fcb88f615 2023-06-29 62: str["我方超量素材"] = Duel.GetMatchingGroupCount(fun["是否效果卡"],0,LOCATION_OVERLAY,0,nil)
4fcb88f615 2023-06-29 63:
fd8338a5a1 2023-06-29 64: str["对方卡组"] = Duel.GetMatchingGroupCount(fun["是否效果卡"],0,0,LOCATION_DECK,nil)
fd8338a5a1 2023-06-29 65: str["对方墓地"] = Duel.GetMatchingGroupCount(fun["是否效果卡"],0,0,LOCATION_GRAVE,nil)
fd8338a5a1 2023-06-29 66: str["对方怪兽区"] = Duel.GetMatchingGroupCount(fun["是否效果卡"],0,0,LOCATION_MZONE,nil)
fd8338a5a1 2023-06-29 67: str["对方手卡"] = Duel.GetMatchingGroupCount(fun["是否效果卡"],0,0,LOCATION_HAND,nil)
fd8338a5a1 2023-06-29 68: str["对方灵摆区"] = Duel.GetMatchingGroupCount(fun["是否效果卡"],0,0,LOCATION_PZONE,nil)
fd8338a5a1 2023-06-29 69: str["对方除外区"] = Duel.GetMatchingGroupCount(fun["是否效果卡"],0,0,LOCATION_REMOVED,nil)
fd8338a5a1 2023-06-29 70: str["对方额外卡组"] = Duel.GetMatchingGroupCount(fun["是否效果卡"],0,0,LOCATION_EXTRA,nil)
fd8338a5a1 2023-06-29 71: str["对方魔陷区"] = Duel.GetMatchingGroupCount(fun["是否效果卡"],0,0,LOCATION_SZONE,nil)
fd8338a5a1 2023-06-29 72: str["对方超量素材"] = Duel.GetMatchingGroupCount(fun["是否效果卡"],0,0,LOCATION_OVERLAY,nil)
e3fdda8ef9 2023-06-29 73:
170c16a25e 2023-06-29 74: str["这个残局的效果卡数量"] = 0
f0401a61c0 2023-06-29 75:
f0401a61c0 2023-06-29 76: str["这个残局的效果卡数量"] = str["这个残局的效果卡数量"] + str["我方卡组"]
f0401a61c0 2023-06-29 77: str["这个残局的效果卡数量"] = str["这个残局的效果卡数量"] + str["我方墓地"]
f0401a61c0 2023-06-29 78: str["这个残局的效果卡数量"] = str["这个残局的效果卡数量"] + str["我方怪兽区"]
f0401a61c0 2023-06-29 79: str["这个残局的效果卡数量"] = str["这个残局的效果卡数量"] + str["我方手卡"]
f0401a61c0 2023-06-29 80: str["这个残局的效果卡数量"] = str["这个残局的效果卡数量"] + str["我方灵摆区"]
f0401a61c0 2023-06-29 81: str["这个残局的效果卡数量"] = str["这个残局的效果卡数量"] + str["我方除外区"]
f0401a61c0 2023-06-29 82: str["这个残局的效果卡数量"] = str["这个残局的效果卡数量"] + str["我方额外卡组"]
f0401a61c0 2023-06-29 83: str["这个残局的效果卡数量"] = str["这个残局的效果卡数量"] + str["我方魔陷区"]
f0401a61c0 2023-06-29 84: str["这个残局的效果卡数量"] = str["这个残局的效果卡数量"] + str["我方超量素材"]
c1c4bd1ce9 2023-06-29 85:
d9977c5fa4 2023-06-29 86: str["这个残局的效果卡数量"] = str["这个残局的效果卡数量"] + str["对方卡组"]
d9977c5fa4 2023-06-29 87: str["这个残局的效果卡数量"] = str["这个残局的效果卡数量"] + str["对方墓地"]
d9977c5fa4 2023-06-29 88: str["这个残局的效果卡数量"] = str["这个残局的效果卡数量"] + str["对方怪兽区"]
d9977c5fa4 2023-06-29 89: str["这个残局的效果卡数量"] = str["这个残局的效果卡数量"] + str["对方手卡"]
d9977c5fa4 2023-06-29 90: str["这个残局的效果卡数量"] = str["这个残局的效果卡数量"] + str["对方灵摆区"]
d9977c5fa4 2023-06-29 91: str["这个残局的效果卡数量"] = str["这个残局的效果卡数量"] + str["对方除外区"]
d9977c5fa4 2023-06-29 92: str["这个残局的效果卡数量"] = str["这个残局的效果卡数量"] + str["对方额外卡组"]
d9977c5fa4 2023-06-29 93: str["这个残局的效果卡数量"] = str["这个残局的效果卡数量"] + str["对方魔陷区"]
d9977c5fa4 2023-06-29 94: str["这个残局的效果卡数量"] = str["这个残局的效果卡数量"] + str["对方超量素材"]
4f50d4f4dc 2023-06-29 95:
4f50d4f4dc 2023-06-29 96: str["开局说明"] = "效果卡:"
4f50d4f4dc 2023-06-29 97: str["开局说明"] = str["开局说明"] .. str["这个残局的效果卡数量"]
4f50d4f4dc 2023-06-29 98:
4f50d4f4dc 2023-06-29 99: Debug.ShowHint(str["开局说明"])
c55787c7ac 2023-06-29 100: function splimit(e,c,tp,sumtp,sumpos)
c55787c7ac 2023-06-29 101: Debug.ShowHint(bit.band(sumtp,SUMMON_TYPE_LINK)==SUMMON_TYPE_LINK)
c55787c7ac 2023-06-29 102: return bit.band(sumtp,SUMMON_TYPE_LINK)==SUMMON_TYPE_LINK
c55787c7ac 2023-06-29 103: end
c55787c7ac 2023-06-29 104: local e1=Effect.CreateEffect(c)
c55787c7ac 2023-06-29 105: e1:SetType(EFFECT_TYPE_FIELD)
c55787c7ac 2023-06-29 106: e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
c55787c7ac 2023-06-29 107: e1:SetCode(EFFECT_CANNOT_SPECIAL_SUMMON)
c55787c7ac 2023-06-29 108: e1:SetTargetRange(1,1)
c55787c7ac 2023-06-29 109: e1:SetTarget(splimit)
c55787c7ac 2023-06-29 110: e1:SetReset(RESET_PHASE+PHASE_END)
c55787c7ac 2023-06-29 111: Duel.RegisterEffect(e1,tp)
a855d3a3c7 2023-06-29 112: end
a855d3a3c7 2023-06-29 113:
a754e6f3f2 2023-06-29 114: