游戏王残局简化版

Annotation For script/c0.lua
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Annotation For script/c0.lua

Origin for each line in script/c0.lua from check-in c55787c7ac:

c3f96fe46f 2023-06-29    1: local str = {}
d8ed6de3ad 2023-06-29    2: local fun = {}
c3f96fe46f 2023-06-29    3: 
c3f96fe46f 2023-06-29    4: local cache_1
c3f96fe46f 2023-06-29    5: local cache_2
d2dde12476 2023-06-29    6: local cache_3
40620faf3c 2023-06-29    7: 
e08f058cc6 2023-06-29    8: 
c3f96fe46f 2023-06-29    9: 
c3f96fe46f 2023-06-29   10: _G["通关邀请"] = function()
c3f96fe46f 2023-06-29   11:   local effect_1
c3f96fe46f 2023-06-29   12:   effect_1 = Effect.GlobalEffect()
c3f96fe46f 2023-06-29   13:   effect_1:SetType(EFFECT_TYPE_FIELD
c3f96fe46f 2023-06-29   14:     + EFFECT_TYPE_CONTINUOUS)
c3f96fe46f 2023-06-29   15:   effect_1:SetCode(EVENT_DAMAGE)
c3f96fe46f 2023-06-29   16:   function cache_1()
c3f96fe46f 2023-06-29   17:     cache_1 = Duel.GetLP(1)
fe3054fa0e 2023-06-29   18:     if cache_1 <= 0 then
c3f96fe46f 2023-06-29   19:       cache_1 = true
c3f96fe46f 2023-06-29   20:     else
c3f96fe46f 2023-06-29   21:       cache_1 = false
c3f96fe46f 2023-06-29   22:       end
c3f96fe46f 2023-06-29   23:     return cache_1
c3f96fe46f 2023-06-29   24:     end
c3f96fe46f 2023-06-29   25:   effect_1:SetCondition(cache_1)
c3f96fe46f 2023-06-29   26:   function cache_1()
c3f96fe46f 2023-06-29   27:     Debug.ShowHint("残局群181175613")
c3f96fe46f 2023-06-29   28:     return
c3f96fe46f 2023-06-29   29:     end
c3f96fe46f 2023-06-29   30:   effect_1:SetOperation(cache_1)
91bea80f83 2023-06-29   31: 
c3f96fe46f 2023-06-29   32:   Duel.RegisterEffect(effect_1
c3f96fe46f 2023-06-29   33:     , 0)
edfc81dcfd 2023-06-29   34:   end
a855d3a3c7 2023-06-29   35: 
78d7353d8f 2023-06-29   36: fun["是否效果卡"] = function(card)
d2dde12476 2023-06-29   37:   local cache_1
d2dde12476 2023-06-29   38:   local cache_2
d2dde12476 2023-06-29   39:   local cache_3
d2dde12476 2023-06-29   40: 
d2dde12476 2023-06-29   41:   cache_1 = Card.IsType(card, TYPE_SPELL)
d2dde12476 2023-06-29   42:   cache_2 = Card.IsType(card, TYPE_TRAP)
d2dde12476 2023-06-29   43:   cache_3 = Card.IsType(card, TYPE_EFFECT)
d2dde12476 2023-06-29   44: 
d2dde12476 2023-06-29   45:   if cache_1
d2dde12476 2023-06-29   46:   or cache_2
d2dde12476 2023-06-29   47:   or cache_3 then
e7130db7c4 2023-06-29   48:     return true
e7130db7c4 2023-06-29   49:     end
e7130db7c4 2023-06-29   50:   return false
e08f058cc6 2023-06-29   51:   end
e08f058cc6 2023-06-29   52: 
a855d3a3c7 2023-06-29   53: _G["开局说明"] = function()
34fc7277c8 2023-06-29   54:   str["我方卡组"] = Duel.GetMatchingGroupCount(fun["是否效果卡"],0,LOCATION_DECK,0,nil)
34fc7277c8 2023-06-29   55:   str["我方墓地"] = Duel.GetMatchingGroupCount(fun["是否效果卡"],0,LOCATION_GRAVE,0,nil)
34fc7277c8 2023-06-29   56:   str["我方怪兽区"] = Duel.GetMatchingGroupCount(fun["是否效果卡"],0,LOCATION_MZONE,0,nil)
34fc7277c8 2023-06-29   57:   str["我方手卡"] = Duel.GetMatchingGroupCount(fun["是否效果卡"],0,LOCATION_HAND,0,nil)
34fc7277c8 2023-06-29   58:   str["我方灵摆区"] = Duel.GetMatchingGroupCount(fun["是否效果卡"],0,LOCATION_PZONE,0,nil)
34fc7277c8 2023-06-29   59:   str["我方除外区"] = Duel.GetMatchingGroupCount(fun["是否效果卡"],0,LOCATION_REMOVED,0,nil)
34fc7277c8 2023-06-29   60:   str["我方额外卡组"] = Duel.GetMatchingGroupCount(fun["是否效果卡"],0,LOCATION_EXTRA,0,nil)
34fc7277c8 2023-06-29   61:   str["我方魔陷区"] = Duel.GetMatchingGroupCount(fun["是否效果卡"],0,LOCATION_SZONE,0,nil)
4fcb88f615 2023-06-29   62:   str["我方超量素材"] = Duel.GetMatchingGroupCount(fun["是否效果卡"],0,LOCATION_OVERLAY,0,nil)
4fcb88f615 2023-06-29   63: 
fd8338a5a1 2023-06-29   64:   str["对方卡组"] = Duel.GetMatchingGroupCount(fun["是否效果卡"],0,0,LOCATION_DECK,nil)
fd8338a5a1 2023-06-29   65:   str["对方墓地"] = Duel.GetMatchingGroupCount(fun["是否效果卡"],0,0,LOCATION_GRAVE,nil)
fd8338a5a1 2023-06-29   66:   str["对方怪兽区"] = Duel.GetMatchingGroupCount(fun["是否效果卡"],0,0,LOCATION_MZONE,nil)
fd8338a5a1 2023-06-29   67:   str["对方手卡"] = Duel.GetMatchingGroupCount(fun["是否效果卡"],0,0,LOCATION_HAND,nil)
fd8338a5a1 2023-06-29   68:   str["对方灵摆区"] = Duel.GetMatchingGroupCount(fun["是否效果卡"],0,0,LOCATION_PZONE,nil)
fd8338a5a1 2023-06-29   69:   str["对方除外区"] = Duel.GetMatchingGroupCount(fun["是否效果卡"],0,0,LOCATION_REMOVED,nil)
fd8338a5a1 2023-06-29   70:   str["对方额外卡组"] = Duel.GetMatchingGroupCount(fun["是否效果卡"],0,0,LOCATION_EXTRA,nil)
fd8338a5a1 2023-06-29   71:   str["对方魔陷区"] = Duel.GetMatchingGroupCount(fun["是否效果卡"],0,0,LOCATION_SZONE,nil)
fd8338a5a1 2023-06-29   72:   str["对方超量素材"] = Duel.GetMatchingGroupCount(fun["是否效果卡"],0,0,LOCATION_OVERLAY,nil)
e3fdda8ef9 2023-06-29   73: 
170c16a25e 2023-06-29   74:   str["这个残局的效果卡数量"] = 0
f0401a61c0 2023-06-29   75: 
f0401a61c0 2023-06-29   76:   str["这个残局的效果卡数量"] = str["这个残局的效果卡数量"] + str["我方卡组"]
f0401a61c0 2023-06-29   77:   str["这个残局的效果卡数量"] = str["这个残局的效果卡数量"] + str["我方墓地"]
f0401a61c0 2023-06-29   78:   str["这个残局的效果卡数量"] = str["这个残局的效果卡数量"] + str["我方怪兽区"]
f0401a61c0 2023-06-29   79:   str["这个残局的效果卡数量"] = str["这个残局的效果卡数量"] + str["我方手卡"]
f0401a61c0 2023-06-29   80:   str["这个残局的效果卡数量"] = str["这个残局的效果卡数量"] + str["我方灵摆区"]
f0401a61c0 2023-06-29   81:   str["这个残局的效果卡数量"] = str["这个残局的效果卡数量"] + str["我方除外区"]
f0401a61c0 2023-06-29   82:   str["这个残局的效果卡数量"] = str["这个残局的效果卡数量"] + str["我方额外卡组"]
f0401a61c0 2023-06-29   83:   str["这个残局的效果卡数量"] = str["这个残局的效果卡数量"] + str["我方魔陷区"]
f0401a61c0 2023-06-29   84:   str["这个残局的效果卡数量"] = str["这个残局的效果卡数量"] + str["我方超量素材"]
c1c4bd1ce9 2023-06-29   85: 
d9977c5fa4 2023-06-29   86:   str["这个残局的效果卡数量"] = str["这个残局的效果卡数量"] + str["对方卡组"]
d9977c5fa4 2023-06-29   87:   str["这个残局的效果卡数量"] = str["这个残局的效果卡数量"] + str["对方墓地"]
d9977c5fa4 2023-06-29   88:   str["这个残局的效果卡数量"] = str["这个残局的效果卡数量"] + str["对方怪兽区"]
d9977c5fa4 2023-06-29   89:   str["这个残局的效果卡数量"] = str["这个残局的效果卡数量"] + str["对方手卡"]
d9977c5fa4 2023-06-29   90:   str["这个残局的效果卡数量"] = str["这个残局的效果卡数量"] + str["对方灵摆区"]
d9977c5fa4 2023-06-29   91:   str["这个残局的效果卡数量"] = str["这个残局的效果卡数量"] + str["对方除外区"]
d9977c5fa4 2023-06-29   92:   str["这个残局的效果卡数量"] = str["这个残局的效果卡数量"] + str["对方额外卡组"]
d9977c5fa4 2023-06-29   93:   str["这个残局的效果卡数量"] = str["这个残局的效果卡数量"] + str["对方魔陷区"]
d9977c5fa4 2023-06-29   94:   str["这个残局的效果卡数量"] = str["这个残局的效果卡数量"] + str["对方超量素材"]
4f50d4f4dc 2023-06-29   95: 
4f50d4f4dc 2023-06-29   96:   str["开局说明"] = "效果卡:"
4f50d4f4dc 2023-06-29   97:   str["开局说明"] = str["开局说明"] .. str["这个残局的效果卡数量"]
4f50d4f4dc 2023-06-29   98: 
4f50d4f4dc 2023-06-29   99:   Debug.ShowHint(str["开局说明"])
c55787c7ac 2023-06-29  100: function splimit(e,c,tp,sumtp,sumpos)
c55787c7ac 2023-06-29  101:   Debug.ShowHint(bit.band(sumtp,SUMMON_TYPE_LINK)==SUMMON_TYPE_LINK)
c55787c7ac 2023-06-29  102: 	return bit.band(sumtp,SUMMON_TYPE_LINK)==SUMMON_TYPE_LINK
c55787c7ac 2023-06-29  103: end
c55787c7ac 2023-06-29  104: 	local e1=Effect.CreateEffect(c)
c55787c7ac 2023-06-29  105: 	e1:SetType(EFFECT_TYPE_FIELD)
c55787c7ac 2023-06-29  106: 	e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
c55787c7ac 2023-06-29  107: 	e1:SetCode(EFFECT_CANNOT_SPECIAL_SUMMON)
c55787c7ac 2023-06-29  108: 	e1:SetTargetRange(1,1)
c55787c7ac 2023-06-29  109: 	e1:SetTarget(splimit)
c55787c7ac 2023-06-29  110: 	e1:SetReset(RESET_PHASE+PHASE_END)
c55787c7ac 2023-06-29  111: 	Duel.RegisterEffect(e1,tp)
a855d3a3c7 2023-06-29  112:   end
a855d3a3c7 2023-06-29  113: 
a754e6f3f2 2023-06-29  114: