游戏王残局简化版

Annotation For single/[WCS2006]10_gilford.lua
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Annotation For single/[WCS2006]10_gilford.lua

Lines of single/[WCS2006]10_gilford.lua from check-in c2384f743c that are changed by the sequence of edits moving toward check-in 1682e82155:

                         1: --[[message
                         2: ]]
c2384f743c 2023-07-11    3: --~ 必须位于残局文件顶部
c2384f743c 2023-07-11    4: --~ 加载残局函数库
c2384f743c 2023-07-11    5: Debug.AddCard(0,0,0,LOCATION_MZONE,-1,POS_FACEUP)
                         6: Debug.SetAIName("[WCS2006]10_gilford")
                         7: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,3)
                         8: 
                         9: Debug.SetPlayerInfo(0,100,0,0)
                        10: Debug.SetPlayerInfo(1,5600,0,0)
                        11: 
                        12: Debug.AddCard(69933858,0,0,LOCATION_HAND,0,POS_FACEDOWN)
                        13: 
                        14: local m01 = Debug.AddCard(21015833,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
                        15: local m02 = Debug.AddCard(00423705,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
                        16: local m03 = Debug.AddCard(84430950,0,0,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
                        17: Debug.AddCard(65957473,1,1,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
                        18: 
                        19: local s01 = Debug.AddCard(55226821,0,0,LOCATION_SZONE,1,POS_FACEUP)
                        20: local s02 = Debug.AddCard(37684215,0,0,LOCATION_SZONE,2,POS_FACEUP)
                        21: local s03 = Debug.AddCard(31423101,0,0,LOCATION_SZONE,3,POS_FACEUP)
                        22: 
                        23: Debug.PreEquip(s01, m01)
                        24: Debug.PreEquip(s02, m02)
                        25: Debug.PreEquip(s03, m03)
                        26: 
                        27: Debug.ReloadFieldEnd()
                        28: aux.BeginPuzzle()
                        29: fun["开局说明"]()