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c023041629 2023-09-24   25:   <!--[if lt IE 9]>
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c023041629 2023-09-24   29: <body>
c023041629 2023-09-24   30: <header id="title-block-header">
c023041629 2023-09-24   31: <h1 class="title">三个绑定函数</h1>
c023041629 2023-09-24   32: </header>
c023041629 2023-09-24   33: <nav id="TOC" role="doc-toc">
c023041629 2023-09-24   34: <ul>
c023041629 2023-09-24   35: <li><a href="#presummon" id="toc-presummon"><span class="toc-section-number">1</span> PreSummon</a></li>
c023041629 2023-09-24   36: <li><a href="#preequip" id="toc-preequip"><span class="toc-section-number">2</span> PreEquip</a></li>
c023041629 2023-09-24   37: <li><a href="#presettarget" id="toc-presettarget"><span class="toc-section-number">3</span> PreSetTarget</a></li>
c023041629 2023-09-24   38: </ul>
c023041629 2023-09-24   39: </nav>
c023041629 2023-09-24   40: <h1 data-number="1" id="presummon"><span class="header-section-number">1</span> PreSummon</h1>
c023041629 2023-09-24   41: <p>Debug.PreSummon(卡, 召唤类型[, 从哪个区域特召到场上])</p>
c023041629 2023-09-24   42: <details>
c023041629 2023-09-24   43: <summary>
c023041629 2023-09-24   44: 补充
c023041629 2023-09-24   45: </summary>
c023041629 2023-09-24   46: <pre><code>● void Debug.PreSummon(Card c, int sum_type[, int sum_location=0])
c023041629 2023-09-24   47: 设置卡片 c 的召唤信息:以 sum_type 方法(通常召唤、特殊召唤等)[从 sum_location]出场</code></pre>
c023041629 2023-09-24   48: </details>
c023041629 2023-09-24   49: <p>召唤类型的可选值:</p>
c023041629 2023-09-24   50: <ol type="1">
c023041629 2023-09-24   51: <li><p>SUMMON_TYPE_NORMAL</p></li>
c023041629 2023-09-24   52: <li><p>SUMMON_TYPE_ADVANCE</p></li>
c023041629 2023-09-24   53: <li><p>SUMMON_TYPE_DUAL</p></li>
c023041629 2023-09-24   54: <li><p>SUMMON_TYPE_FLIP</p></li>
c023041629 2023-09-24   55: <li><p>SUMMON_TYPE_SPECIAL</p></li>
c023041629 2023-09-24   56: <li><p>SUMMON_TYPE_FUSION</p></li>
c023041629 2023-09-24   57: <li><p>SUMMON_TYPE_RITUAL</p></li>
c023041629 2023-09-24   58: <li><p>SUMMON_TYPE_SYNCHRO</p></li>
c023041629 2023-09-24   59: <li><p>SUMMON_TYPE_XYZ</p></li>
c023041629 2023-09-24   60: <li><p>SUMMON_TYPE_PENDULUM</p></li>
c023041629 2023-09-24   61: <li><p>SUMMON_TYPE_LINK</p></li>
c023041629 2023-09-24   62: </ol>
c023041629 2023-09-24   63: <details>
c023041629 2023-09-24   64: <summary>
c023041629 2023-09-24   65: 补充
c023041629 2023-09-24   66: </summary>
c023041629 2023-09-24   67: <pre><code>--Summon Type --召唤类型
c023041629 2023-09-24   68: 
c023041629 2023-09-24   69: SUMMON_TYPE_NORMAL      =0x10000000 --通常召唤(EFFECT_SUMMON_PROC,EFFECT_SET_PROC 可用 Value 修改數值)
c023041629 2023-09-24   70: 
c023041629 2023-09-24   71: SUMMON_TYPE_ADVANCE     =0x11000000 --上级召唤
c023041629 2023-09-24   72: 
c023041629 2023-09-24   73: SUMMON_TYPE_DUAL        =0x12000000 --再度召唤(二重)
c023041629 2023-09-24   74: 
c023041629 2023-09-24   75: SUMMON_TYPE_FLIP        =0x20000000 --翻转召唤
c023041629 2023-09-24   76: 
c023041629 2023-09-24   77: SUMMON_TYPE_SPECIAL     =0x40000000 --特殊召唤(EFFECT_SPSUMMON_PROC,EFFECT_SPSUMMON_PROC_G 可用 Value 修改數值)
c023041629 2023-09-24   78: 
c023041629 2023-09-24   79: SUMMON_TYPE_FUSION      =0x43000000 --融合召唤
c023041629 2023-09-24   80: 
c023041629 2023-09-24   81: SUMMON_TYPE_RITUAL      =0x45000000 --仪式召唤
c023041629 2023-09-24   82: 
c023041629 2023-09-24   83: SUMMON_TYPE_SYNCHRO     =0x46000000 --同调召唤
c023041629 2023-09-24   84: 
c023041629 2023-09-24   85: SUMMON_TYPE_XYZ         =0x49000000 --超量召唤
c023041629 2023-09-24   86: 
c023041629 2023-09-24   87: SUMMON_TYPE_PENDULUM    =0x4a000000 --灵摆召唤
c023041629 2023-09-24   88: 
c023041629 2023-09-24   89: SUMMON_TYPE_LINK        =0x4c000000 --连接召唤</code></pre>
c023041629 2023-09-24   90: </details>
c023041629 2023-09-24   91: <p>从哪个区域特召到场上的可选值:</p>
c023041629 2023-09-24   92: <ol type="1">
c023041629 2023-09-24   93: <li><p>LOCATION_DECK</p></li>
c023041629 2023-09-24   94: <li><p>LOCATION_HAND</p></li>
c023041629 2023-09-24   95: <li><p>LOCATION_GRAVE</p></li>
c023041629 2023-09-24   96: <li><p>LOCATION_REMOVED</p></li>
c023041629 2023-09-24   97: <li><p>LOCATION_EXTRA</p></li>
c023041629 2023-09-24   98: </ol>
c023041629 2023-09-24   99: <details>
c023041629 2023-09-24  100: <summary>
c023041629 2023-09-24  101: 补充
c023041629 2023-09-24  102: </summary>
c023041629 2023-09-24  103: <pre><code>LOCATION_DECK       =0x01       --卡组
c023041629 2023-09-24  104: 
c023041629 2023-09-24  105: LOCATION_HAND       =0x02       --手牌
c023041629 2023-09-24  106: 
c023041629 2023-09-24  107: LOCATION_MZONE      =0x04       --主要怪兽区(0~4)+额外怪兽区(5~6)
c023041629 2023-09-24  108: 
c023041629 2023-09-24  109: LOCATION_SZONE      =0x08       --魔陷区(0~4)+场地区(5)
c023041629 2023-09-24  110: 
c023041629 2023-09-24  111: LOCATION_GRAVE      =0x10       --墓地
c023041629 2023-09-24  112: 
c023041629 2023-09-24  113: LOCATION_REMOVED    =0x20       --除外区
c023041629 2023-09-24  114: 
c023041629 2023-09-24  115: LOCATION_EXTRA      =0x40       --额外
c023041629 2023-09-24  116: 
c023041629 2023-09-24  117: LOCATION_OVERLAY    =0x80       --超量素材
c023041629 2023-09-24  118: 
c023041629 2023-09-24  119: LOCATION_ONFIELD    =0x0c       --场上(LOCATION_MZONE+LOCATION_SZONE)</code></pre>
c023041629 2023-09-24  120: </details>
c023041629 2023-09-24  121: <p>可参考 X-LV-48 。</p>
c023041629 2023-09-24  122: <h1 data-number="2" id="preequip"><span class="header-section-number">2</span> PreEquip</h1>
c023041629 2023-09-24  123: <p>Debug.PreEquip(装备魔法卡, 怪兽卡)</p>
c023041629 2023-09-24  124: <details>
c023041629 2023-09-24  125: <summary>
c023041629 2023-09-24  126: 补充
c023041629 2023-09-24  127: </summary>
c023041629 2023-09-24  128: <pre><code>● bool Debug.PreEquip(Card equip_card, Card target)
c023041629 2023-09-24  129: 
c023041629 2023-09-24  130: 为 target 添加装备 equip_card ,返回值表示是否成功</code></pre>
c023041629 2023-09-24  131: </details>
c023041629 2023-09-24  132: <p>可参考 NH-04 。</p>
c023041629 2023-09-24  133: <h1 data-number="3" id="presettarget"><span class="header-section-number">3</span> PreSetTarget</h1>
c023041629 2023-09-24  134: <p>Debug.PreSetTarget(保护卡, 被保护的卡)</p>
c023041629 2023-09-24  135: <details>
c023041629 2023-09-24  136: <summary>
c023041629 2023-09-24  137: 补充
c023041629 2023-09-24  138: </summary>
c023041629 2023-09-24  139: <pre><code>● void Debug.PreSetTarget(Card c, Card target)
c023041629 2023-09-24  140: 
c023041629 2023-09-24  141: 把 target 选为 c 的永续对象</code></pre>
c023041629 2023-09-24  142: </details>
c023041629 2023-09-24  143: <details>
c023041629 2023-09-24  144: <summary>
c023041629 2023-09-24  145: 警告
c023041629 2023-09-24  146: </summary>
c023041629 2023-09-24  147: <p>必须在布局完成之后再使用。</p>
c023041629 2023-09-24  148: </details>
c023041629 2023-09-24  149: <p>可参考 NH-04 。</p>
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