游戏王残局简化版

Annotation For single/X-LV-11.lua
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Annotation For single/X-LV-11.lua

Lines of single/X-LV-11.lua from check-in be52ceb1bb that are changed by the sequence of edits moving toward check-in 872c51c323:

                         1: --[[message
                         2: 新手教学
                         3: ]]
                         4: Debug.SetAIName("QQ群181175613")
                         5: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
                         6: Debug.SetPlayerInfo(0, 8000, 0, 0)
                         7: Debug.SetPlayerInfo(1, 8750, 0, 0)
                         8: 
                         9: local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
                        10: Debug.AddCard(56369281, 0, 0, k1, 0, POS_FACEUP_ATTACK)
                        11: Debug.AddCard(1784619, 0, 0, k1, 1, POS_FACEUP_ATTACK)
                        12: Debug.AddCard(47060154, 1, 1, k1, 1, POS_FACEUP_ATTACK)
                        13: Debug.AddCard(2118022, 0, 0, k1, 2, POS_FACEUP_ATTACK)
                        14: local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
                        15: Debug.AddCard(24094653, 0, 0, k1, 2, POS_FACEDOWN)
                        16: local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
                        17: local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
                        18: local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
                        19: Debug.AddCard(23995346, 0, 0, k1, 0, POS_FACEDOWN)
                        20: Debug.AddCard(97204936, 0, 0, k1, 0, POS_FACEDOWN)
                        21: Debug.AddCard(71594310, 0, 0, k1, 0, POS_FACEDOWN)
                        22: local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
be52ceb1bb 2024-07-20   23: local k1 = LOCATION_REMOVED
                        24: local k1 = LOCATION_HAND
                        25: Debug.AddCard(89631139, 0, 0, k1, 0, POS_FACEDOWN)
                        26: Debug.AddCard(89631139, 0, 0, k1, 0, POS_FACEDOWN)
                        27: Debug.AddCard(89631139, 0, 0, k1, 0, POS_FACEDOWN)
                        28: Debug.AddCard(11012154, 0, 0, k1, 0, POS_FACEDOWN)
                        29: 
                        30: Debug.ReloadFieldEnd()
                        31: aux.BeginPuzzle()
                        32: Debug.ShowHint("尝试一下不同召唤方式")