Lines of
single/X-LV-09.lua
from check-in be52ceb1bb
that are changed by the sequence of edits moving toward
check-in 872c51c323:
1: --[[message
2: 新手教学
3: ]]
4: Debug.SetAIName("QQ群181175613")
5: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
6: Debug.SetPlayerInfo(0, 8000, 0, 0)
7: Debug.SetPlayerInfo(1, 1250, 0, 0)
8:
9: local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
10: Debug.AddCard(27288416, 1, 1, k1, 3, POS_FACEUP_ATTACK)
11: local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
12: Debug.AddCard(29401950, 1, 1, k1, 2, POS_FACEDOWN)
13: local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
14: local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
15: local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
16: local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
be52ceb1bb 2024-07-20 17: local k1 = LOCATION_REMOVED
18: local k1 = LOCATION_HAND
19: Debug.AddCard(55713623, 0, 0, k1, 0, POS_FACEDOWN)
20: Debug.AddCard(09952083, 0, 0, k1, 0, POS_FACEDOWN)
21: Debug.AddCard(69140099, 0, 0, k1, 0, POS_FACEDOWN)
22: Debug.AddCard(27288416, 0, 0, k1, 0, POS_FACEDOWN)
23: Debug.AddCard(27288416, 0, 0, k1, 0, POS_FACEDOWN)
24:
25: Debug.ReloadFieldEnd()
26: aux.BeginPuzzle()
27: Debug.ShowHint("一速卡:永续魔法 通常魔法 场地魔法 装备魔法")
28: Debug.ShowHint("二速卡:通常陷阱 永续陷阱 速攻魔法")
29: Debug.ShowHint("三速卡:反击陷阱")