Lines of
single/简化版1_512_01.lua
from check-in be52ceb1bb
that are changed by the sequence of edits moving toward
check-in 872c51c323:
1: --[[message
2: #LV-085
3: ]]
4: Debug.SetAIName("QQ群181175613")
5: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
6: Debug.SetPlayerInfo(0, 900, 0, 0)
7: Debug.SetPlayerInfo(1, 4700, 0, 0)
8:
9: local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
10: Debug.AddCard(89631139, 1, 1, k1, 2, POS_FACEUP_ATTACK)
11: local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
12: Debug.AddCard(60082869, 0, 0, k1, 1, POS_FACEDOWN)
13: Debug.AddCard(14315573, 1, 1, k1, 2, POS_FACEDOWN)
14: Debug.AddCard(51452091, 1, 1, k1, 3, POS_FACEUP)
15: local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
16: local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
17: Debug.AddCard(71413901, 0, 0, k1, 0, POS_FACEDOWN)
18: local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
19: local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
20: Debug.AddCard(69579761, 0, 0, k1, 0, POS_FACEUP)
21: Debug.AddCard(42129512, 0, 0, k1, 0, POS_FACEUP)
22: Debug.AddCard(46986414, 0, 0, k1, 0, POS_FACEUP)
23: Debug.AddCard(73134081, 1, 1, k1, 0, POS_FACEUP)
24: Debug.AddCard(22046459, 1, 1, k1, 0, POS_FACEUP)
25: Debug.AddCard(64389297, 1, 1, k1, 0, POS_FACEUP)
26: Debug.AddCard(73891874, 1, 1, k1, 0, POS_FACEUP)
be52ceb1bb 2024-07-20 27: local k1 = LOCATION_REMOVED
28: local k1 = LOCATION_HAND
29: Debug.AddCard(70828912, 0, 0, k1, 0, POS_FACEDOWN)
30: Debug.AddCard(37011715, 0, 0, k1, 0, POS_FACEDOWN)
31: Debug.AddCard(78864369, 0, 0, k1, 0, POS_FACEDOWN)
32:
33: Debug.ReloadFieldEnd("王宫的通告")
34: aux.BeginPuzzle(1)