游戏王残局简化版

Annotation For single/简化版1_511_11.lua
Login

Annotation For single/简化版1_511_11.lua

Lines of single/简化版1_511_11.lua from check-in be52ceb1bb that are changed by the sequence of edits moving toward check-in 872c51c323:

                         1: --[[message
                         2: #QB011
                         3: ]]
                         4: Debug.SetAIName("QQ群181175613")
                         5: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
                         6: Debug.SetPlayerInfo(0, 4000, 0, 0)
                         7: Debug.SetPlayerInfo(1, 12200, 0, 0)
                         8: 
                         9: local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
                        10: Debug.AddCard(96182448, 0, 0, k1, 1, POS_FACEUP_ATTACK)
                        11: Debug.AddCard(67270095, 0, 0, k1, 2, POS_FACEUP_ATTACK)
                        12: local m1 = Debug.AddCard(97204936, 0, 0, k1, 3, POS_FACEUP_ATTACK)
                        13: local m2 = Debug.AddCard(45815891, 1, 1, k1, 1, POS_FACEUP_ATTACK)
                        14: local m3 = Debug.AddCard(45815891, 1, 1, k1, 2, POS_FACEUP_ATTACK)
                        15: local m4 = Debug.AddCard(45815891, 1, 1, k1, 3, POS_FACEUP_ATTACK)
                        16: local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
                        17: Debug.AddCard(98273947, 0, 0, k1, 1, POS_FACEDOWN)
                        18: Debug.AddCard(94634433, 0, 0, k1, 2, POS_FACEDOWN)
                        19: local s1 = Debug.AddCard(56747793, 0, 0, k1, 3, POS_FACEUP)
                        20: local s2 = Debug.AddCard(56747793, 1, 1, k1, 1, POS_FACEUP)
                        21: local s3 = Debug.AddCard(56747793, 1, 1, k1, 2, POS_FACEUP)
                        22: local s4 = Debug.AddCard(56747793, 1, 1, k1, 3, POS_FACEUP)
                        23: local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
                        24: local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
                        25: Debug.AddCard(43641473, 0, 0, k1, 0, POS_FACEDOWN)
                        26: Debug.AddCard(63977008, 0, 0, k1, 0, POS_FACEDOWN)
                        27: local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
                        28: Debug.AddCard(46195773, 0, 0, k1, 0, POS_FACEDOWN)
                        29: Debug.AddCard(18013090, 0, 0, k1, 0, POS_FACEDOWN)
                        30: Debug.AddCard(60800381, 0, 0, k1, 0, POS_FACEDOWN)
                        31: local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
                        32: Debug.AddCard(9365703, 0, 0, k1, 0, POS_FACEUP)
be52ceb1bb 2024-07-20   33: local k1 = LOCATION_REMOVED
                        34: local k1 = LOCATION_HAND
                        35: Debug.AddCard(89631139, 0, 0, k1, 0, POS_FACEDOWN)
                        36: 
                        37: Debug.ReloadFieldEnd("氮素战士")
                        38: aux.BeginPuzzle(1)
                        39: Debug.PreEquip(s1, m1)
                        40: Debug.PreEquip(s2, m2)
                        41: Debug.PreEquip(s3, m3)
                        42: Debug.PreEquip(s4, m4)