Lines of
single/简化版1_511_03.lua
from check-in be52ceb1bb
that are changed by the sequence of edits moving toward
check-in 872c51c323:
1: --[[message
2: #LV-044
3: ]]
4: Debug.SetAIName("QQ群181175613")
5: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
6: Debug.SetPlayerInfo(0, 100, 0, 0)
7: Debug.SetPlayerInfo(1, 2000, 0, 0)
8:
9: local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
10: local m01 = Debug.AddCard(89631139, 1, 1, k1, 2, POS_FACEUP_ATTACK)
11: local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
12: Debug.AddCard(60082869, 0, 0, k1, 1, POS_FACEDOWN)
13: Debug.AddCard(37011715, 0, 0, k1, 2, POS_FACEDOWN)
14: Debug.AddCard(41420027, 0, 0, k1, 3, POS_FACEDOWN)
15: Debug.AddCard(51452091, 1, 1, k1, 2, POS_FACEDOWN)
16: local s01 = Debug.AddCard(1435851, 1, 1, k1, 3, POS_FACEUP)
17: local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
18: local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
19: Debug.AddCard(71413901, 0, 0, k1, 0, POS_FACEDOWN)
20: local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
21: local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
22: Debug.AddCard(22046459, 1, 1, k1, 0, POS_FACEUP)
23: Debug.AddCard(64389297, 1, 1, k1, 0, POS_FACEUP)
24: Debug.AddCard(73891874, 1, 1, k1, 0, POS_FACEUP)
be52ceb1bb 2024-07-20 25: local k1 = LOCATION_REMOVED
26: local k1 = LOCATION_HAND
27:
28: Debug.ReloadFieldEnd("奇迹之苏生")
29: aux.BeginPuzzle(1)
30: Debug.PreEquip(s01, m01)