Lines of
single/简化版1_510_53.lua
from check-in be52ceb1bb
that are changed by the sequence of edits moving toward
check-in 872c51c323:
1: --[[message
2: ]]
3: Debug.SetAIName("QQ群181175613")
4: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
5: Debug.SetPlayerInfo(0, 1500, 0, 0)
6: Debug.SetPlayerInfo(1, 13450, 0, 0)
7:
8: local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
9: Debug.AddCard(8692301, 0, 0, k1, 0, POS_FACEUP_ATTACK)
10: Debug.AddCard(9012916, 1, 1, k1, 3, POS_FACEUP_ATTACK)
11: local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
12: Debug.AddCard(55824220, 0, 0, k1, 2, POS_FACEDOWN)
13: local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
14: local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
15: Debug.AddCard(01264319, 0, 0, k1, 0, POS_FACEDOWN)
16: Debug.AddCard(81846636, 0, 0, k1, 0, POS_FACEDOWN)
17: Debug.AddCard(54620698, 0, 0, k1, 0, POS_FACEDOWN)
18: local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
19: Debug.AddCard(49597193, 0, 0, k1, 0, POS_FACEDOWN)
20: Debug.AddCard(39512984, 0, 0, k1, 0, POS_FACEDOWN)
21: Debug.AddCard(47611119, 0, 0, k1, 0, POS_FACEDOWN)
22: Debug.AddCard(47611119, 0, 0, k1, 0, POS_FACEDOWN)
23: Debug.AddCard(24484270, 0, 0, k1, 0, POS_FACEDOWN)
24: local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
25: Debug.AddCard(94689206, 0, 0, k1, 0, POS_FACEUP)
26: Debug.AddCard(99645428, 0, 0, k1, 0, POS_FACEUP)
27: Debug.AddCard(79531196, 0, 0, k1, 0, POS_FACEUP)
be52ceb1bb 2024-07-20 28: local k1 = LOCATION_REMOVED
29: local k1 = LOCATION_HAND
30:
31: Debug.ReloadFieldEnd("宝石骑士·黄玉")
32: aux.BeginPuzzle(1)