Lines of
single/简化版1_510_12.lua
from check-in be52ceb1bb
that are changed by the sequence of edits moving toward
check-in 872c51c323:
1: --[[message
2: 综合残局2
3: #sample9
4: ]]
5: Debug.SetAIName("QQ群181175613")
6: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI + DUEL_PSEUDO_SHUFFLE, 5)
7: Debug.SetPlayerInfo(0, 1100, 0, 0)
8: Debug.SetPlayerInfo(1, 4300, 0, 0)
9:
10: local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
11: Debug.AddCard(89631139, 1, 1, k1, 1, POS_FACEUP_ATTACK)
12: Debug.AddCard(74677422, 1, 1, k1, 2, POS_FACEUP_ATTACK)
13: local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
14: Debug.AddCard(00027551, 0, 0, k1, 2, POS_FACEDOWN)
15: local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
16: local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
17: Debug.AddCard(63060238, 0, 0, k1, 0, POS_FACEDOWN)
18: Debug.AddCard(15839054, 0, 0, k1, 0, POS_FACEDOWN)
19: Debug.AddCard(24094653, 0, 0, k1, 0, POS_FACEDOWN)
20: Debug.AddCard(45906428, 0, 0, k1, 0, POS_FACEDOWN)
21: Debug.AddCard(01845204, 0, 0, k1, 0, POS_FACEDOWN)
22: local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
23: Debug.AddCard(16304628, 0, 0, k1, 0, POS_FACEDOWN)
24: Debug.AddCard(45815891, 0, 0, k1, 1, POS_FACEDOWN)
25: Debug.AddCard(34086406, 0, 0, k1, 2, POS_FACEDOWN)
26: Debug.AddCard(17412721, 0, 0, k1, 3, POS_FACEDOWN)
27: local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
28: Debug.AddCard(67441435, 0, 0, k1, 0, POS_FACEUP)
29: Debug.AddCard(50720316, 0, 0, k1, 0, POS_FACEUP)
be52ceb1bb 2024-07-20 30: local k1 = LOCATION_REMOVED
31: local k1 = LOCATION_HAND
32:
33: Debug.ReloadFieldEnd("元素英雄 烈焰侠")
34: aux.BeginPuzzle(1)