游戏王残局简化版

Annotation For single/简化版1_510.lua
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Annotation For single/简化版1_510.lua

Lines of single/简化版1_510.lua from check-in be52ceb1bb that are changed by the sequence of edits moving toward check-in 872c51c323:

                         1: --[[message
                         2: 十卡让你体验极致翻翻乐!
                         3: ]]
                         4: Debug.SetAIName("QQ群181175613")
                         5: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_PSEUDO_SHUFFLE + DUEL_SIMPLE_AI, 5)
                         6: Debug.SetPlayerInfo(0, 2500, 0, 0)
                         7: Debug.SetPlayerInfo(1, 20200, 0, 0)
                         8: 
                         9: local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
                        10: Debug.AddCard(16428514, 0, 0, k1, 1, POS_FACEDOWN_DEFENSE)
                        11: Debug.AddCard(78202553, 0, 0, k1, 2, POS_FACEDOWN_DEFENSE)
                        12: Debug.AddCard(31759689, 0, 0, k1, 3, POS_FACEDOWN_DEFENSE)
                        13: Debug.AddCard(89631139, 1, 1, k1, 3, POS_FACEUP_ATTACK)
                        14: local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
                        15: Debug.AddCard(68001309, 0, 0, k1, 0, POS_FACEUP)
                        16: Debug.AddCard(52503575, 0, 0, k1, 2, POS_FACEUP)
                        17: Debug.AddCard(74640994, 0, 0, k1, 3, POS_FACEDOWN)
                        18: local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
                        19: local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
                        20: Debug.AddCard(65976795, 0, 0, k1, 0, POS_FACEDOWN)
                        21: Debug.AddCard(42713844, 0, 0, k1, 0, POS_FACEDOWN)
                        22: Debug.AddCard(16719140, 0, 0, k1, 0, POS_FACEDOWN)
                        23: Debug.AddCard(74762582, 0, 0, k1, 0, POS_FACEDOWN)
                        24: local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
                        25: local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
be52ceb1bb 2024-07-20   26: local k1 = LOCATION_REMOVED
                        27: local k1 = LOCATION_HAND
                        28: 
                        29: Debug.ReloadFieldEnd("地中族妖魔")
                        30: aux.BeginPuzzle(nil)