Lines of
single/简化版1_500_17.lua
from check-in be52ceb1bb
that are changed by the sequence of edits moving toward
check-in 872c51c323:
1: --[[message
2: #LV-007
3: ]]
4:
5: Debug.SetAIName("QQ群181175613")
6: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
7: Debug.SetPlayerInfo(0, 100, 0, 0)
8: Debug.SetPlayerInfo(1, 2300, 0, 0)
9:
10: local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
11: Debug.AddCard(46657337, 0, 0, k1, 1, POS_FACEUP_ATTACK)
12: Debug.AddCard(93920745, 0, 0, k1, 2, POS_FACEDOWN_DEFENSE)
13: Debug.AddCard(14181608, 0, 0, k1, 3, POS_FACEUP_ATTACK)
14: Debug.AddCard(13945283, 1, 1, k1, 1, POS_FACEUP_DEFENSE)
15: Debug.AddCard(69140098, 1, 1, k1, 2, POS_FACEUP_ATTACK)
16: Debug.AddCard(69140098, 1, 1, k1, 3, POS_FACEUP_ATTACK)
17: local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
18: local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
19: local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
20: Debug.AddCard(46986414, 0, 0, k1, 0, POS_FACEDOWN)
21: Debug.AddCard(90908427, 0, 0, k1, 0, POS_FACEDOWN)
22: Debug.AddCard(91152256, 0, 0, k1, 0, POS_FACEDOWN)
23: local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
24: local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
be52ceb1bb 2024-07-20 25: local k1 = LOCATION_REMOVED
26: local k1 = LOCATION_HAND
27:
28: Debug.ReloadFieldEnd("幻影壁")
29: aux.BeginPuzzle(1)