Lines of
single/简化版1_500_12.lua
from check-in be52ceb1bb
that are changed by the sequence of edits moving toward
check-in 872c51c323:
1: --[[message
2: #「DMI2」_Primal Seed
3: #z2001jx
4: ]]
5: Debug.SetAIName("QQ群181175613")
6: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
7: Debug.SetPlayerInfo(0, 100, 0, 0)
8: Debug.SetPlayerInfo(1, 9750, 0, 0)
9:
10: local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
11: Debug.AddCard(61528025, 0, 0, k1, 1, POS_FACEUP_ATTACK)
12: Debug.AddCard(89631139, 1, 1, k1, 1, POS_FACEUP_ATTACK)
13: Debug.AddCard(89631139, 1, 1, k1, 2, POS_FACEUP_ATTACK)
14: Debug.AddCard(89631139, 1, 1, k1, 3, POS_FACEUP_ATTACK)
15: Debug.AddCard(04392470, 1, 1, k1, 4, POS_FACEUP_ATTACK)
16: local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
17: local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
18: local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
19: Debug.AddCard(72989439, 0, 0, k1, 0, POS_FACEDOWN)
20: local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
21: local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
22: Debug.AddCard(12493482, 0, 0, k1, 0, POS_FACEUP)
23: Debug.AddCard(14898066, 0, 0, k1, 0, POS_FACEUP)
be52ceb1bb 2024-07-20 24: local k1 = LOCATION_REMOVED
25: local k1 = LOCATION_HAND
26: Debug.AddCard(23701465, 0, 0, k1, 0, POS_FACEDOWN)
27: Debug.AddCard(23701465, 0, 0, k1, 0, POS_FACEDOWN)
28: Debug.AddCard(79759861, 0, 0, k1, 0, POS_FACEDOWN)
29: Debug.AddCard(35183584, 0, 0, k1, 0, POS_FACEDOWN)
30:
31: Debug.ReloadFieldEnd("混沌战士 -开辟的使者-")
32: aux.BeginPuzzle(1)