游戏王残局简化版

Annotation For single/简化版1_500_12.lua
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Annotation For single/简化版1_500_12.lua

Lines of single/简化版1_500_12.lua from check-in be52ceb1bb that are changed by the sequence of edits moving toward check-in 872c51c323:

                         1: --[[message
                         2: #「DMI2」_Primal Seed
                         3: #z2001jx
                         4: ]]
                         5: Debug.SetAIName("QQ群181175613")
                         6: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
                         7: Debug.SetPlayerInfo(0, 100, 0, 0)
                         8: Debug.SetPlayerInfo(1, 9750, 0, 0)
                         9: 
                        10: local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
                        11: Debug.AddCard(61528025, 0, 0, k1, 1, POS_FACEUP_ATTACK)
                        12: Debug.AddCard(89631139, 1, 1, k1, 1, POS_FACEUP_ATTACK)
                        13: Debug.AddCard(89631139, 1, 1, k1, 2, POS_FACEUP_ATTACK)
                        14: Debug.AddCard(89631139, 1, 1, k1, 3, POS_FACEUP_ATTACK)
                        15: Debug.AddCard(04392470, 1, 1, k1, 4, POS_FACEUP_ATTACK)
                        16: local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
                        17: local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
                        18: local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
                        19: Debug.AddCard(72989439, 0, 0, k1, 0, POS_FACEDOWN)
                        20: local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
                        21: local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
                        22: Debug.AddCard(12493482, 0, 0, k1, 0, POS_FACEUP)
                        23: Debug.AddCard(14898066, 0, 0, k1, 0, POS_FACEUP)
be52ceb1bb 2024-07-20   24: local k1 = LOCATION_REMOVED
                        25: local k1 = LOCATION_HAND
                        26: Debug.AddCard(23701465, 0, 0, k1, 0, POS_FACEDOWN)
                        27: Debug.AddCard(23701465, 0, 0, k1, 0, POS_FACEDOWN)
                        28: Debug.AddCard(79759861, 0, 0, k1, 0, POS_FACEDOWN)
                        29: Debug.AddCard(35183584, 0, 0, k1, 0, POS_FACEDOWN)
                        30: 
                        31: Debug.ReloadFieldEnd("混沌战士 -开辟的使者-")
                        32: aux.BeginPuzzle(1)